Difference between revisions of "Call of Duty: World at War"
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}} | }} | ||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
− | + | ||
− | + | |release history = | |
+ | |||
+ | |current state = All downloadable maps are free on PC, included in the various patches. However, it lacks two-player splitscreen, some gore and slow-mo effects present on the console versions. For the multiplayer mode, it requires a [[PunkBuster]] [[#PunkBuster kicks with PB_INIT_FAILURE error message|update]] to play on protected servers, which is no longer hosted on Even Balance's website. | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
Line 68: | Line 71: | ||
==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | {{ii}} Only needed for retail version. All patches must be installed in order | + | {{ii}} Only needed for retail version. All patches must be installed in order. |
* [https://community.pcgamingwiki.com/files/file/445-call-of-duty-world-at-war-patch/ 1.2 Patch] | * [https://community.pcgamingwiki.com/files/file/445-call-of-duty-world-at-war-patch/ 1.2 Patch] | ||
Line 76: | Line 79: | ||
* [https://community.pcgamingwiki.com/files/file/450-call-of-duty-world-at-war-patch/ 1.6 to 1.7 Patch] | * [https://community.pcgamingwiki.com/files/file/450-call-of-duty-world-at-war-patch/ 1.6 to 1.7 Patch] | ||
− | or use unofficial [https://mega.nz/file/v1sRBSxJ#ayQmtOeVdkCB-Z1P8NVJ3jlSFQgRavfJNgA5FAwAvAQ 1.0 to 1.7 Patch]. | + | or use the unofficial [https://mega.nz/file/v1sRBSxJ#ayQmtOeVdkCB-Z1P8NVJ3jlSFQgRavfJNgA5FAwAvAQ 1.0 to 1.7 Patch]. |
===PunkBuster=== | ===PunkBuster=== | ||
Line 82: | Line 85: | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox|description=Edit config file|ref={{ | + | {{Fixbox|description=Edit config file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2024-01-19}}</ref>|fix= |
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open {{file|config.cfg}}. | # Open {{file|config.cfg}}. | ||
Line 90: | Line 93: | ||
===Skip logo=== | ===Skip logo=== | ||
− | {{Fixbox|description=Delete/rename image file|ref={{ | + | {{Fixbox|description=Delete/rename image file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2024-01-19}}</ref>|fix= |
− | # Go to | + | # Go to {{folder|{{p|game}}}}. |
− | # Delete or rename | + | # Delete or rename {{file|cod.bmp}}. |
}} | }} | ||
Line 103: | Line 106: | ||
{{Game data/config|Windows|{{p|localappdata}}\Activision\CoDWaW\players\profiles\*.cfg}} | {{Game data/config|Windows|{{p|localappdata}}\Activision\CoDWaW\players\profiles\*.cfg}} | ||
}} | }} | ||
− | {{ii}} | + | {{ii}} {{file|config.cfg}} is for single-player, {{file|config_mp.cfg}} is for multiplayer. |
− | {{ii}} | + | {{ii}} The profile can be forced to save into the game folder by starting it this way: |
* <code>CoDWaWmp.exe +set fs_localAppData "%cd%" +set fs_BaseGame "%cd%"</code> for multiplayer | * <code>CoDWaWmp.exe +set fs_localAppData "%cd%" +set fs_BaseGame "%cd%"</code> for multiplayer | ||
* <code>CoDWaW.exe +set fs_localAppData "%cd%" +set fs_BaseGame "%cd%"</code> for single-player | * <code>CoDWaW.exe +set fs_localAppData "%cd%" +set fs_BaseGame "%cd%"</code> for single-player | ||
Line 158: | Line 161: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = Up to 4x [[MSAA]]. | |antialiasing notes = Up to 4x [[MSAA]]. | ||
− | |upscaling = | + | |upscaling = false |
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
Line 167: | Line 170: | ||
|120 fps = hackable | |120 fps = hackable | ||
|120 fps notes = Frame rate is capped at 85 FPS by default. Use <code>com_maxfps 0</code> in the console to remove the cap. | |120 fps notes = Frame rate is capped at 85 FPS by default. Use <code>com_maxfps 0</code> in the console to remove the cap. | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|ray tracing = false | |ray tracing = false | ||
Line 176: | Line 179: | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | {{ii}} Values higher than 100 introduce graphical glitches, like gun viewmodels being cut off | + | {{ii}} Values higher than 100 introduce graphical glitches, like gun viewmodels being cut off (This issue is even visible at 90 with a small handful of weapons, like the FG42). |
{{ii}} FOV is capped at 80 on the majority of multiplayer servers.<ref>{{Refcheck|user=Mars icecream|date=2017-8|comment=source: personal experience}}</ref> | {{ii}} FOV is capped at 80 on the majority of multiplayer servers.<ref>{{Refcheck|user=Mars icecream|date=2017-8|comment=source: personal experience}}</ref> | ||
{{Fixbox|description=Use [https://github.com/marvinlehmann/CoD-SCZ-FoV-Changer CoD-SCZ-FoV-Changer]|ref=<ref>https://steamcommunity.com/sharedfiles/filedetails/?id=703904891</ref>|fix= | {{Fixbox|description=Use [https://github.com/marvinlehmann/CoD-SCZ-FoV-Changer CoD-SCZ-FoV-Changer]|ref=<ref>https://steamcommunity.com/sharedfiles/filedetails/?id=703904891</ref>|fix= | ||
− | #Download [https://github.com/marvinlehmann/CoD-SCZ-FoV-Changer/releases CoD-SCZ-FoV-Changer] | + | # Download [https://github.com/marvinlehmann/CoD-SCZ-FoV-Changer/releases CoD-SCZ-FoV-Changer]. |
− | #Set <code>cg_fov</code> to preferred FOV value. The tool has to be running during gameplay. | + | # Set <code>cg_fov</code> to preferred FOV value. The tool has to be running during gameplay. |
'''Notes''' | '''Notes''' | ||
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{{Fixbox|description=Change cg_fov using a hex editor|ref=<ref>[https://www.wsgf.org/dr/call-duty-world-war Call of Duty: World at War | WSGF]</ref>|fix= | {{Fixbox|description=Change cg_fov using a hex editor|ref=<ref>[https://www.wsgf.org/dr/call-duty-world-war Call of Duty: World at War | WSGF]</ref>|fix= | ||
− | + | *For multiplayer: | |
− | Go to address <code>004A3240</code> and change <code>82 42</code> to <code>A0 42</code> for | + | # Open {{file|CoDWaWmp.exe}} with a hex editor such as [https://mh-nexus.de/en/hxd/ HxD]. |
− | + | # Go to the address <code>004A3240</code>, and change <code>82 42</code> to <code>A0 42</code> for FOV 80, or to <code>B4 42</code> for 90 (To get different values, use a [https://www.h-schmidt.net/FloatConverter/IEEE754.html Floating Point Converter].) | |
− | Go to address <code>004AEF40</code> and change <code>82 42</code> to <code>A0 42</code> for | + | *For singleplayer: |
− | + | # Open {{file|CoDWaW.exe}} with a hex editor such as [https://mh-nexus.de/en/hxd/ HxD]. | |
+ | # Go to the address <code>004AEF40</code>, and change <code>82 42</code> to <code>A0 42</code> for FOV 80, or to <code>B4 42</code> for 90 (The difference is that solo and zombie map files themselves revert <code>cg_fov</code> back to 65, change it back to 80 on spawn or use <code>/bind W "+forward;cg_fov 80"</code> as a workaround). | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Hex edits do not work on the Steam install, as {{file|CoDWaW.exe}} appears to be protected. Such edits will result in a Error code 51 when attempting to launch the game. | ||
}} | }} | ||
{{Fixbox|description=Start maps in developer mode|ref=<ref>{{Refurl|url=https://gamefaqs.gamespot.com/boards/944197-call-of-duty-world-at-war/46581909|title=Here's a fix for the FOV setting. - GameFAQs|date=May 2023}}</ref><ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=648817115|title=Steam guides: CoD: WaW Commands. - Campaign Map Commands. |date=May 2023}}</ref>|fix= | {{Fixbox|description=Start maps in developer mode|ref=<ref>{{Refurl|url=https://gamefaqs.gamespot.com/boards/944197-call-of-duty-world-at-war/46581909|title=Here's a fix for the FOV setting. - GameFAQs|date=May 2023}}</ref><ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=648817115|title=Steam guides: CoD: WaW Commands. - Campaign Map Commands. |date=May 2023}}</ref>|fix= | ||
− | #Bring up the console and type <code>devmap</code> followed by the map you want to load ([https://www.gamefaqs.com/boards/944197-call-of-duty-world-at-war/46581909 map names list]). | + | # Bring up the console and type <code>devmap</code> followed by the map you want to load ([https://www.gamefaqs.com/boards/944197-call-of-duty-world-at-war/46581909 map names list]). |
− | #Change <code>cg_fov</code> value. | + | # Change <code>cg_fov</code> value. |
'''Notes''' | '''Notes''' | ||
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|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = hackable | |controller support = hackable | ||
Line 291: | Line 298: | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
− | |royalty free audio | + | |royalty free audio = always on |
|royalty free audio notes = | |royalty free audio notes = | ||
}} | }} | ||
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|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = Retail only. | + | |notes = Retail only. [https://prekladyher.eu/preklady/call-of-duty-world-at-war.346/ link #1] or [https://github.com/hornster02/Call_of_Duty_World_at_War-2008-CZ link #2] |
|fan = | |fan = | ||
}} | }} | ||
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|audio = false | |audio = false | ||
|subtitles = hackable | |subtitles = hackable | ||
− | |notes = Fan translation: [https://ggames.com.br/files/file/187-tradu%C3%A7%C3%A3o-call-of-duty-world-at-war-pt-br/ download. | + | |notes = Fan translation: [https://ggames.com.br/files/file/187-tradu%C3%A7%C3%A3o-call-of-duty-world-at-war-pt-br/ download]. |
|fan = true | |fan = true | ||
}} | }} | ||
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|local play players = 4 | |local play players = 4 | ||
|local play modes = Versus, Co-op | |local play modes = Versus, Co-op | ||
− | |local play notes = Use [https://github.com/SplitScreen-Me/splitscreenme-nucleus/releases Nucleus Co-op] | + | |local play notes = Use [https://github.com/SplitScreen-Me/splitscreenme-nucleus/releases Nucleus Co-op]. |
|lan play = true | |lan play = true | ||
|lan play players = 32 | |lan play players = 32 | ||
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===Unhandled exception caught=== | ===Unhandled exception caught=== | ||
{{Fixbox|description=Set sound quality to 24 bit, 48000 Hz|ref={{cn|date=September 2016}}|fix= | {{Fixbox|description=Set sound quality to 24 bit, 48000 Hz|ref={{cn|date=September 2016}}|fix= | ||
− | See [[Glossary:Sound#Sound problems (cracking, delays, missing music/effects, etc.)|Sound problems (cracking, delays, missing music/effects, etc.)]] | + | *See [[Glossary:Sound#Sound problems (cracking, delays, missing music/effects, etc.)|Sound problems (cracking, delays, missing music/effects, etc.)]] |
}} | }} | ||
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{{ii}} PunkBuster has dropped support for the game; by default, every new install has this issue. | {{ii}} PunkBuster has dropped support for the game; by default, every new install has this issue. | ||
− | {{Fixbox|description=Update the {{ | + | {{Fixbox|description=Update the {{folder|pb}} folder|ref=<ref>{{Refurl|url=http://www.politeandfriendly.com/modules.php?name=Forums&file=viewtopic&t=16088|title=Polite And Friendly - Working Punkbuster files for new COD: World at War installs.|date=May 2023}}</ref>|fix= |
− | See [[#PunkBuster]]. | + | * See [[#PunkBuster]]. |
}} | }} | ||
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# Go to the [[#Game data|save game data location]]. | # Go to the [[#Game data|save game data location]]. | ||
# Open profiles. | # Open profiles. | ||
− | # Create a folder and name it | + | # Create a folder and name it to the desired name. |
− | # Create | + | # Create a {{file|active.txt}} (still in profile folder) and inside the file, write the name of that new folder. |
− | # Optional: make active.txt read-only. | + | # Optional: make {{file|active.txt}} read-only. |
}} | }} | ||
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{{ii}} The game has problems with modern multi-core processors. | {{ii}} The game has problems with modern multi-core processors. | ||
{{Fixbox|description=Instructions|fix= | {{Fixbox|description=Instructions|fix= | ||
− | + | * Start the game with <code>+set sys_smp_allowed 0</code>. | |
'''Notes''' | '''Notes''' | ||
− | {{ii}} Additionally, for better performance, limit the [https://blogs.msdn.microsoft.com/santhoshonline/2011/11/24/how-to-launch-a-process-with-cpu-affinity-set/ CPU affinity] to the real core number | + | {{ii}} Additionally, for better performance, limit the [https://blogs.msdn.microsoft.com/santhoshonline/2011/11/24/how-to-launch-a-process-with-cpu-affinity-set/ CPU affinity] to the real core number of the CPU (not threads). |
For example, with a a six-core (12 threads) CPU the command should look like this: | For example, with a a six-core (12 threads) CPU the command should look like this: | ||
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{{Fixbox|description=Instructions|ref={{cn|date=February 2018}}|fix= | {{Fixbox|description=Instructions|ref={{cn|date=February 2018}}|fix= | ||
# In Graphics Settings, enable Dual Video Cards. | # In Graphics Settings, enable Dual Video Cards. | ||
+ | }} | ||
+ | |||
+ | ===Nvidia Card Performance Boost=== | ||
+ | {{ii}} If you have a Nvidia card, setting V-sync within the NVIDIA Control Panel to "Use the 3D Application Setting" <br> will provide a ~30% uplift in CPU performance if you're not GPU-Bound | ||
+ | {{Fixbox|description=Instructions|ref={{cn|date=February 2018}}|fix= | ||
+ | # In the NVIDIA Control Panel, set V-sync globally or per app basis to "Use the 3D Application Setting". | ||
}} | }} | ||
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'''Notes''' | '''Notes''' | ||
− | {{ii}} Additionally, for better performance, limit the [https://blogs.msdn.microsoft.com/santhoshonline/2011/11/24/how-to-launch-a-process-with-cpu-affinity-set/ CPU affinity] to the real core number | + | {{ii}} Additionally, for better performance, limit the [https://blogs.msdn.microsoft.com/santhoshonline/2011/11/24/how-to-launch-a-process-with-cpu-affinity-set/ CPU affinity] to the real core number of the CPU (not threads). |
− | For example, with a a six-core (12 threads) CPU the command should look like this: | + | For example, with a a six-core (12 threads) CPU, the command should look like this: |
<code>start /affinity 3F CoDWaWmp.exe +set sys_smp_allowed 0</code> | <code>start /affinity 3F CoDWaWmp.exe +set sys_smp_allowed 0</code> | ||
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===Crashing while changing resolution=== | ===Crashing while changing resolution=== | ||
{{Fixbox|description=Manually edit configuration file|ref=<ref>{{Refcheck|user=Marioysikax|date=2019-04-17}}</ref>|fix= | {{Fixbox|description=Manually edit configuration file|ref=<ref>{{Refcheck|user=Marioysikax|date=2019-04-17}}</ref>|fix= | ||
− | # Navigate to [[#Game data|configuration file location]] and open configuration file. | + | # Navigate to the [[#Game data|configuration file location]] and open configuration file. |
# Change {{code|seta r_mode}} into the desired resolution and save. | # Change {{code|seta r_mode}} into the desired resolution and save. | ||
− | # Repeat for second configuration file (single player and multiplayer). | + | # Repeat for the second configuration file (single player and multiplayer). |
}} | }} | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
− | |windows arm app = | + | |windows arm app = |
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
− | |macos arm app = | + | |macos arm app = |
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
− | |linux arm app = | + | |linux arm app = |
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 590: | Line 603: | ||
}} | }} | ||
− | === | + | ===Mods=== |
− | + | * [https://www.moddb.com/mods/fall-of-berlin Fall of Berlin] - increases historical accuracy of many missions. | |
− | + | * [https://community.pcgamingwiki.com/files/file/1027-world-at-war-modification-t4m-r45/ T4M] - unlocks many limits of the graphics engine (memory, assets number, FoV in co-op). | |
− | + | * [https://github.com/JBShady/COD5-Remastered/releases/tag/v1.0 COD5 Zombies Remastered] - greatly rebalances the gameplay of the zombie mode. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
===Allow custom color profile (optional)=== | ===Allow custom color profile (optional)=== |
Revision as of 17:08, 14 March 2024
Developers | |
---|---|
Treyarch | |
Multiplayer | Arkane Studios[1] |
Multiplayer maps | Certain Affinity[2][3] |
Pi Studios[3] | |
Publishers | |
Activision | |
Russia | Noviy Disk[4] |
Engines | |
IW 3.0 | |
Release dates | |
Windows | November 11, 2008 |
Reception | |
Metacritic | 83 |
IGDB | 80 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Vehicles | Tank |
Art styles | Realistic |
Themes | Asia, Europe, World War II, Historical |
Series | Call of Duty: Black Ops |
Call of Duty: Black Ops | |
---|---|
Subseries of Call of Duty | |
Call of Duty: World at War | 2008 |
Call of Duty: Black Ops | 2010 |
Call of Duty: Black Ops II | 2012 |
Call of Duty: Black Ops III | 2015 |
Call of Duty: Black Ops IIII | 2018 |
Call of Duty: Black Ops Cold War | 2020 |
Call of Duty: Black Ops 6 | 2024 |
Call of Duty: World at War is a singleplayer and multiplayer first-person action, FPS and shooter game in the Call of Duty: Black Ops series.
All downloadable maps are free on PC, included in the various patches. However, it lacks two-player splitscreen, some gore and slow-mo effects present on the console versions. For the multiplayer mode, it requires a PunkBuster update to play on protected servers, which is no longer hosted on Even Balance's website.
General information
- CallofDutyMaps - A detailed Website for all included multiplayer maps.
- Steam Community Discussions
- UGX-Mods Custom Zombies
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Campaign and Zombies EXE Uses SafeDisc 4.90.010 DRM[Note 1]. Key Required for install and Multiplayer/Zombies Servers but the Multiplayer EXE has no DRM. |
|||
Steam | Steam DRM v2. See below for a workaround. | |||
Amazon.com (unavailable) | ||||
Games for Windows Marketplace (unavailable) | [7] | |||
Humble Store (unavailable) |
DLC and expansion packs
Name | Notes | |
---|---|---|
Makin Day | Available for free. Included with Patch v1.2. See Patches for a download link. | |
Map Pack 1 | Available for free. Included with Patch v1.4. See Patches for a download link. | |
Map Pack 2 | Available for free. Included with Patch v1.5. See Patches for a download link. | |
Map Pack 3 | Available for free. Included with Patch v1.6. See Patches for a download link. |
Essential improvements
Patches
- Only needed for retail version. All patches must be installed in order.
or use the unofficial 1.0 to 1.7 Patch.
PunkBuster
- To play on protected servers, multiplayer requires a PunkBuster update which is no longer hosted on EvenBalance's website. Obtainable here or here.
Skip intro videos
Edit config file[8] |
---|
|
Skip logo
Delete/rename image file[9] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Activision\CoDWaW\players\profiles\*.cfg |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/10090/pfx/[Note 2] |
-
config.cfg
is for single-player,config_mp.cfg
is for multiplayer. - The profile can be forced to save into the game folder by starting it this way:
CoDWaWmp.exe +set fs_localAppData "%cd%" +set fs_BaseGame "%cd%"
for multiplayerCoDWaW.exe +set fs_localAppData "%cd%" +set fs_BaseGame "%cd%"
for single-player
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Activision\CoDWaW\players\profiles\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/10090/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | See the WSGF entry or use Widescreen Fixer. | ||
Ultra-widescreen | See the WSGF entry or use Widescreen Fixer. | ||
4K Ultra HD | In-game AA must be disabled. Force AA externally if required. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | Type /r_fullscreen 0;vid_restart into console. |
||
Borderless fullscreen windowed | Use T4M. | ||
Anisotropic filtering (AF) | Default is 4 samples. | ||
Anti-aliasing (AA) | Up to 4x MSAA. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Frame rate is capped at 85 FPS by default. Use com_maxfps 0 in the console to remove the cap. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) | |||
Color blind mode | Go to Options, Player name indicator; changes to blue and orange. |
Field of view (FOV)
- Values higher than 100 introduce graphical glitches, like gun viewmodels being cut off (This issue is even visible at 90 with a small handful of weapons, like the FG42).
- FOV is capped at 80 on the majority of multiplayer servers.[10]
Use CoD-SCZ-FoV-Changer[11] |
---|
Notes
|
Change cg_fov using a hex editor[12] |
---|
Notes
|
Start maps in developer mode[13][14] |
---|
Notes
|
Use console command (multiplayer)[15] |
---|
Use |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Type exec default_controller in the console. Requires Patch 1.6. |
|
Full controller support | Controller doesn't work in menus. | |
Controller remapping | ||
Controller sensitivity | Type input_viewSensitivity in the console, with a value between 0.1 and 5. |
|
Controller Y-axis inversion | Type input_invertpitch 1 in the console. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | While there are technically no button prompts, binding actions on a controller shows a colored letter instead of a proper prompt. This shows up in gameplay. | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
- A list of useful audio console commands was available on the Treyarch wiki
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | If the automatic detection fails, launch the game with +set snd_force51 1 to force 5.1 surround, or +set snd_force71 1 to force 7.1 surround. |
|
Subtitles | Subtitles are shown only for main dialog. Foreign languages are ignored. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Retail only. link #1 or link #2 | |||
French | ||||
German | ||||
Hungarian | Fan translation, link #1, link #2. | |||
Italian | ||||
Polish | Polish retail release only. Patch for digital release here. | |||
Brazilian Portuguese | Fan translation: download. | |||
Russian | Retail only. Patch for digital release here. | |||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Versus, Co-op Use Nucleus Co-op. |
||
LAN play | 32 | |||
Online play | 32 | Versus, Co-op Co-op supports 4 players. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D, Z3D User created game profile, see vorpx forum profile introduction. |
Devices | |||
---|---|---|---|
3RD Space Gaming Vest |
Issues fixed
Unhandled exception caught
Set sound quality to 24 bit, 48000 Hz[citation needed] |
---|
Common fix (Windows XP)[citation needed] |
---|
|
Possible fixes[citation needed] |
---|
|
PunkBuster kicks with PB_INIT_FAILURE error message
- PunkBuster has dropped support for the game; by default, every new install has this issue.
Update the pb folder[16]
|
---|
|
Missing profiles
Instructions[citation needed] |
---|
|
Game unresponsive after pressing Alt+Tab
- Appears to be caused by enabling 4x anti-aliasing.
Instructions |
---|
|
- The game has problems with modern multi-core processors.
Instructions |
---|
Notes
For example, with a a six-core (12 threads) CPU the command should look like this:
|
Stuttering on modern systems
- Game gives impression of stuttering despite a locked frame rate.
Instructions[citation needed] |
---|
|
Nvidia Card Performance Boost
- If you have a Nvidia card, setting V-sync within the NVIDIA Control Panel to "Use the 3D Application Setting"
will provide a ~30% uplift in CPU performance if you're not GPU-Bound
Instructions[citation needed] |
---|
|
- The game has problems with modern multi-core processors.[citation needed]
Instructions |
---|
Notes
For example, with a a six-core (12 threads) CPU, the command should look like this:
|
Crashing while changing resolution
Manually edit configuration file[17] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | 1.9g |
Anti-cheat | PunkBuster | See #PunkBuster. |
Bypass Steam DRM in multiplayer
Use Retail executable[citation needed] |
---|
Use the replacement executable. |
Mods
- Fall of Berlin - increases historical accuracy of many missions.
- T4M - unlocks many limits of the graphics engine (memory, assets number, FoV in co-op).
- COD5 Zombies Remastered - greatly rebalances the gameplay of the zombie mode.
Allow custom color profile (optional)
Edit config file[citation needed] |
---|
|
System requirements
Windows[18] | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista | |
Processor (CPU) | AMD Athlon 64 3200+ Intel Pentium 4 3 GHz |
|
System memory (RAM) | 512 MB 1 GB (Vista) |
|
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | ATI Radeon X1600 XT Nvidia GeForce 6600 GT 256 MB of VRAM DirectX 9.0c compatible |
|
Sound (audio device) | DirectX 9.0c compatible |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[5] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[6]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (10090) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Arkane named as fourth BioShock 2 developer | VG247
- ↑ Call of Duty: World at War | Certain Affinity
- ↑ 3.0 3.1 Pi Studios > News & Press (retrieved)
- ↑ [1] - last accessed on 2023-06-19
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Call of Duty: World at War - Games For Windows - last accessed on 2022-09-16
- ↑ Verified by User:AlphaYellow on 2024-01-19
- ↑ Verified by User:AlphaYellow on 2024-01-19
- ↑ Verified by User:Mars icecream on 2017-8
- source: personal experience
- ↑ https://steamcommunity.com/sharedfiles/filedetails/?id=703904891
- ↑ Call of Duty: World at War | WSGF
- ↑ Here's a fix for the FOV setting. - GameFAQs - last accessed on May 2023
- ↑ Steam guides: CoD: WaW Commands. - Campaign Map Commands. - last accessed on May 2023
- ↑ https://steamcommunity.com/sharedfiles/filedetails/?id=648817115
- ↑ Polite And Friendly - Working Punkbuster files for new COD: World at War installs. - last accessed on May 2023
- ↑ Verified by User:Marioysikax on 2019-04-17
- ↑ Call of Duty World at War: Minimum System Requirements - PC - Activision Support - last accessed on May 2023