Difference between revisions of "Back 4 Blood"
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− | |||
{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = Back 4 Blood cover.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Turtle Rock Studios}} | {{Infobox game/row/developer|Turtle Rock Studios}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Warner Bros. | + | {{Infobox game/row/publisher|Warner Bros. Games}} |
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Unreal Engine 4|ref=<ref>{{Refurl|url=https://web.archive.org/web/20200114041939/https://talk.turtlerockstudios.com/t/back-4-blood-announce-faq/112400|title=Back 4 Blood Announce FAQ|date=2020-12-19}}</ref><ref name="PuyiHakim">{{Refcheck|user=PuyiHakim|date=2023-06-05}}</ref>|build=4.25}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|October 12, 2021}} |
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic| | + | {{Infobox game/row/reception|Metacritic|back-4-blood|77}} |
− | {{Infobox game/row/reception|OpenCritic| | + | {{Infobox game/row/reception|OpenCritic|12078/back-4-blood|76}} |
− | {{Infobox game/row/reception|IGDB| | + | {{Infobox game/row/reception|IGDB|back-4-blood|79}} |
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase, DLC, Subscription gaming service }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | Multiplayer }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time}} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | First-person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control}} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Shooter }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Stylized}} |
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Horror, North America, Post-apocalyptic, Zombies }} |
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
− | |steam appid = | + | |steam appid = 924970 |
|steam appid side = | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
|gogcom id side = | |gogcom id side = | ||
− | |official site= | + | |official site= https://www.back4blood.com/ |
− | |hltb = | + | |hltb = 67709 |
− | |igdb = | + | |igdb = back-4-blood |
− | |mobygames = | + | |mobygames = 173640 |
− | |strategywiki = | + | |strategywiki = Back 4 Blood |
− | |wikipedia = | + | |wikipedia = Back 4 Blood |
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
Line 47: | Line 47: | ||
|current state = | |current state = | ||
}} | }} | ||
+ | |||
+ | '''General information''' | ||
+ | {{mm}} [https://discord.com/invite/turtlerockstudios Developer Discord server] | ||
+ | {{mm}} [https://steamcommunity.com/app/924970/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| | + | {{Availability/row| Epic Games Store | back-4-blood | Epic Games Store| {{store link|Epic Games Store|back-4-blood--deluxe-edition|Deluxe Edition}} and {{store link|Epic Games Store|back-4-blood--ultimate-edition|Ultimate Edition}} also available. | | Windows }} |
+ | {{Availability/row| Gamesplanet | 5188-1 | Steam| {{store link|Gamesplanet|5188-2|Deluxe Edition}} and {{store link|Gamesplanet|5188-3|Ultimate Edition}} also available. | | Windows }} | ||
+ | {{Availability/row| GMG | back-4-blood-pc | Steam| {{store link|GMG|back-4-blood-deluxe-edition-pc|Deluxe Edition}} and {{store link|GMG|back-4-blood-ultimate-edition-pc|Ultimate Edition}} also available, (Region Locked in Latin America). | | Windows }} | ||
+ | {{Availability/row| Humble | back-4-blood | Steam| {{store link|Humble|back-4-blood-deluxe-edition|Deluxe Edition}} and {{store link|Humble|back-4-blood-ultimate-edition|Ultimate Edition}} also available. | | Windows }} | ||
+ | {{Availability/row| Microsoft Store | BXLL06QN8HVP | Microsoft Store| {{store feature|Xbox Play Anywhere}}. {{store link|Microsoft Store|9pfb16v5492h|Deluxe Edition}} and {{store link|Microsoft Store|9nd4wzr83hmr|Ultimate Edition}} also available.| | Windows }} | ||
+ | {{Availability/row| Steam | 924970 | Steam| Deluxe Edition and Ultimate Edition also available. | | Windows }} | ||
+ | }} | ||
+ | {{ii}} All versions require {{DRM|Denuvo}}. | ||
+ | |||
+ | ==Monetization== | ||
+ | {{ii}} In the PvE mode, only the host is required to purchase additional content for everyone else to be able to play it.<ref>{{Refurl|url=https://back4blood.com/en-us/news/weve-got-your-back|title=HOW WE’LL KEEP THE COMMUNITY TOGETHER|date=2022-03-29|snippet=IN PVE, IF ANYONE IN YOUR PARTY OWNS A PAID CONTENT DROP, YOU WILL BE ABLE TO PLAY THAT CONTENT WITH THEM – INCLUDING MAPS, GAMEPLAY AND CAMPAIGN. | ||
+ | No separation. No exclusion. No split.}}</ref> In the PvP mode, all players can earn new characters and cards without paying for additional content, through progression.<ref>{{Refurl|url=https://back4blood.com/en-us/news/weve-got-your-back|title=HOW WE’LL KEEP THE COMMUNITY TOGETHER|date=2022-03-29|snippet=IN PVP, EVERYONE WHO BOUGHT BACK 4 BLOOD CAN GET ACCESS TO ALL ADDITIONAL PVP CONTENT, EVEN WITHOUT PURCHASING CONTENT DROPS. PLAYERS WHO DON’T BUY THE CONTENT DROPS CAN EARN NEW PLAYABLE CHARACTERS AND RIDDEN IN PVP, FOR FREE, THROUGH PROGRESSION. ADDITIONALLY, ALL PVP PLAYERS HAVE ACCESS TO THE SAME CARDS AT THE START OF EACH MATCH, REGARDLESS OF WHETHER THOSE PLAYERS HAVE PURCHASED CONTENT DROPS OR NOT.}}</ref> | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |dlc = Expansions include characters, skins and activities. | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | |subscription gaming service = Available via [[List of PC Game Pass games|Xbox Game Pass for PC]]. | ||
+ | }} | ||
+ | |||
+ | ===Microtransactions=== | ||
+ | {{ii}} Originally, cosmetic microtransactions have been planned after the game's launch<ref>{{Refurl|url=https://discord.com/channels/530896485110382602/864574697365962793/872234282666557452|title= Turtle Rock Studios Discord|date=2022-03-29|snippet=Will there be micro transactions or DLC content? | ||
+ | Microtransactions will be purely cosmetic and will come post-launch. Yes, there will be DLC content, but there will be no separation, exclusion or splitting up a party. This means that in PvE, if your party leader owns a paid content drop, everyone will be able to play that content with them (maps, gameplay, and campaign). }}</ref>, however as of March 1st, 2022, microtransactions are no longer planned to be implemented in any capacity<ref>{{Refurl|url=https://store.steampowered.com/news/app/924970/view/3128317225043308679|title=Tunnels of Terror Expansion Coming April 12|date=2022-03-29|snippet=Additionally, there will be no microtransactions of any kind, cosmetic or otherwise, added to the game as part of this expansion or any future content update.}}</ref>. | ||
+ | |||
+ | {{DLC| | ||
+ | {{DLC/row|Tunnels of Terror| | Windows}} | ||
+ | {{DLC/row|Children of the Worm| | Windows}} | ||
+ | {{DLC/row|River of Blood| | Windows}} | ||
}} | }} | ||
==Game data== | ==Game data== | ||
+ | {{Image|Back4Blood Gameplay.png|General settings.}} | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|localappdata}}\Back4Blood\Steam\Saved\Config\WindowsNoEditor\}} |
+ | {{Game data/config|Microsoft Store|{{P|localappdata}}\Packages\WarnerBros.Interactive.e172091a-6630-4ff3-959f-830_ktmk1xygcecda\LocalCache\Local\Back4Blood\WinGDK\Saved\Config\WinGDK\}} | ||
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|localappdata}}\Back4Blood\Steam\Saved\SaveGames\}} |
+ | {{Game data/saves|Microsoft Store|{{p|localappdata}}\Packages\WarnerBros.Interactive.e172091a-6630-4ff3-959f-830_ktmk1xygcecda\SystemAppData\wgs\}} | ||
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = true |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | |ubisoft connect | + | |ubisoft connect = |
− | |ubisoft connect notes | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = true |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
==Video== | ==Video== | ||
+ | {{Image|Back4Blood_Graphics.png|Video settings.}} | ||
{{Video | {{Video | ||
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/back-4-blood/en |
− | |widescreen wsgf award = | + | |widescreen wsgf award = incomplete |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = incomplete |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = gold |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = incomplete |
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{Term|Hor+}} gameplay with spanned HUD. FMVs are anamorphic 16:9.<ref>{{Refcheck|user=SargeCassidy|date=2022-03-29|comment=}}</ref> |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
− | |fov notes = | + | |fov notes = Horizontal FOV adjustable with a slider from 60-120°. <br> Vertical FOV adjustable with a slider from 60-80°. <br> Axis of FOV can be selected with the '''FOV Constraint''' toggle. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = No exclusive fullscreen. |
|anisotropic = unknown | |anisotropic = unknown | ||
− | |anisotropic notes = | + | |anisotropic notes = No option in-game. |
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = [[FXAA]], [[TAA]]. |
− | |vsync = | + | |upscaling = true |
− | |vsync notes = | + | |upscaling tech = DLSS 1, FSR 1 |
− | |60 fps = | + | |upscaling notes = <ref>{{Refcheck|user=SargeCassidy|date=2021-08-05|comment=Tested with the open beta of the game on a GTX 760. In the game options, there are three possible AA methods, with the third not being selectable for me. The DLSS .dll can be found in {{P|game}}/\Engine\Binaries\ThirdParty\NVIDIA\NGX\Win64.}}</ref> |
+ | |vsync = true | ||
+ | |vsync notes = If disabled, FPS cap can be enabled (ranges from 24 to 360 FPS). | ||
+ | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = true |
− | |hdr notes = | + | |hdr notes = Up to 5000nits, contrast and saturation sliders. HDR is currently broken in DX11 mode, worked fine in DX12.<ref>{{Refcheck|user=Aaronth07|date=2021-08-06|comment=In the beta, HDR looks extremely washed out, raised blacks and shadows, nothing reaches peak brightness. Contrast and saturation sliders did nothing. No engine.ini file is available to attempt a fix}}</ref> |
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
− | |color blind = | + | |color blind = true |
− | |color blind notes = | + | |color blind notes = Protanopia, deuteranopia and tritanopia options available. |
}} | }} | ||
+ | |||
+ | {{ii}}Supports [[FidelityFX Super Resolution]]. | ||
==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = true |
− | |acceleration option notes = | + | |acceleration option notes = As "Mouse Smoothing". Off by default. |
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = Off by default. |
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
− | |controller remap notes = | + | |controller remap notes = Only 4 presets available: Default, Southpaw, Legacy, Legacy Southpaw. |
− | |controller sensitivity = | + | |controller sensitivity = true |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Sliders for both axis' sensitivity and their deadzones available. |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= Invertion of both Y- and X- axis is possible. Off by default. |
− | |xinput controllers = | + | |xinput controllers = true |
− | |xinput controllers notes = | + | |xinput controllers notes = <ref name="faq"/> |
− | |xbox prompts = | + | |xbox prompts = true |
− | |xbox prompts notes = | + | |xbox prompts notes = Uses Xbox Series controller prompts and layout graphics. |
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | | | + | |playstation controllers = true |
− | | | + | |playstation controller models = DualShock 4, DualSense |
− | | | + | |playstation controllers notes = |
− | | | + | |playstation prompts = true |
− | |light bar support = | + | |playstation prompts notes = |
+ | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
− | | | + | |dualsense adaptive trigger support = false |
− | | | + | |dualsense adaptive trigger support notes = |
+ | |dualsense haptics support = false | ||
+ | |dualsense haptics support notes = | ||
+ | |playstation connection modes = Wired | ||
+ | |playstation connection modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
Line 167: | Line 216: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 184: | Line 233: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | Back4Blood_KBM.png|Keyboard and mouse settings. | ||
+ | Back4Blood_Controller.png|Controller settings. | ||
+ | </gallery> | ||
==Audio== | ==Audio== | ||
+ | {{Image|Back4Blood_Audio.png|Sound settings.}} | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = "Master", "SFX", "Dialogue" and "Music" sliders. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = true |
− | |closed captions notes = | + | |closed captions notes = "Conversations", "Ambient" and "Full Captions" options available. |
− | |mute on focus lost = | + | |mute on focus lost = true |
− | |mute on focus lost notes = | + | |mute on focus lost notes = Toggle, next to "Sound Plays in Background." |
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 207: | Line 263: | ||
|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Arabic | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Simplified Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Traditional Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Korean | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Latin American Spanish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Turkish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 225: | Line 407: | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = true |
− | |online play players = | + | |online play players = 8 |
− | |online play modes = | + | |online play modes = Co-op, Versus |
− | |online play notes = | + | |online play notes = <ref name="faq">{{Refurl|url=https://www.back4blood.com/en-us/faq|title=Frequently Asked Questions|date=2020-12-19}}</ref> |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 246: | Line 428: | ||
|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Crashing and/or freezing in Offline mode=== | ||
+ | {{ii}} This issue is not dependent on the graphics API used.<ref>{{Refcheck|user=SargeCassidy|date=2022-04-14|comment=As of April 2022, the issue is always reproduceable and happens on both DX11 and DX12 modes.}}</ref> | ||
+ | ===Stutter every 15 seconds caused by large Steam friend list=== | ||
+ | |||
+ | {{--}} Not connected to latency, present even offline. | ||
+ | |||
+ | {{Fixbox|description=Workaround: Temporarily block all (or most of) your Steam friends (they will remain in the blocked category to unblock later). The less friends you have - the less frames are lost every 15 seconds. | ||
+ | |||
+ | |ref=<ref>{{Refurl|url=https://steamcommunity.com/app/924970/discussions/0/3088898048347200960/|title=Steam Community Discussion|date=May 2023}}</ref><ref name="KnownIssues">[https://back4blood.bugs.wbgames.com/bug/B4B-58 Bug Report on official site]</ref> | ||
+ | |||
}} | }} | ||
Line 251: | Line 446: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11,12 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 273: | Line 468: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = unknown | + | |windows 64-bit exe = true |
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
Line 281: | Line 477: | ||
|macos app notes = | |macos app notes = | ||
|macos arm app = unknown | |macos arm app = unknown | ||
− | |||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 290: | Line 486: | ||
===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = | + | |physics = PhysX |
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = OGG Vorbis, Vivox |
− | |audio notes = | + | |audio notes = Vivox is used for cross-platform voice chat functionality. |
|interface = | |interface = | ||
|interface notes = | |interface notes = | ||
Line 300: | Line 496: | ||
|cutscenes = | |cutscenes = | ||
|cutscenes notes = | |cutscenes notes = | ||
− | |multiplayer = | + | |multiplayer = Epic Online Services, Steamworks |
− | |multiplayer notes= | + | |multiplayer notes= Epic Online Services are used to provide cross-play. |
− | |anticheat = | + | |anticheat = Easy Anti-Cheat |
− | |anticheat notes = | + | |anticheat notes = <ref>{{Refcheck|user=SargeCassidy|date=2021-08-05|comment=Tested with the open beta of the game. Upon starting the game, the Easy Anti-Cheat splash screen appears.}}</ref> |
}} | }} | ||
Line 310: | Line 506: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 10 |
− | |minCPU = | + | |minCPU = Intel Core i5-6600 3.3 GHz |
− | |minRAM = | + | |minCPU2 = AMD Ryzen 5 2600 3.4 GHz |
− | |minHD = | + | |minRAM = 8 GB |
− | |minGPU = | + | |minHD = 40 GB |
+ | |minGPU = Nvidia GeForce GTX 1050 Ti | ||
+ | |minGPU2 = AMD Radeon RX 570 | ||
+ | |minDX = 12 | ||
+ | |minother = Broadband Internet connection | ||
|recOS = | |recOS = | ||
− | |recCPU = | + | |recCPU = Intel Core i5-8400 2.8 GHz |
− | |recRAM = | + | |recCPU2 = AMD Ryzen 7 1800X 3.6 GHz |
+ | |recRAM = 12 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = Nvidia GeForce GTX 970 |
+ | |recGPU2 = AMD Radeon RX 590 | ||
|notes = | |notes = | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 13:20, 16 April 2024
Developers | |
---|---|
Turtle Rock Studios | |
Publishers | |
Warner Bros. Games | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | October 12, 2021 |
Reception | |
Metacritic | 77 |
OpenCritic | 76 |
IGDB | 79 |
Taxonomy | |
Monetization | One-time game purchase, DLC, Subscription gaming service |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter |
Art styles | Stylized |
Themes | Horror, North America, Post-apocalyptic, Zombies |
Back 4 Blood is a singleplayer and multiplayer first-person shooter game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Deluxe Edition and Ultimate Edition also available. | |||
Deluxe Edition and Ultimate Edition also available. | ||||
Green Man Gaming | Deluxe Edition and Ultimate Edition also available, (Region Locked in Latin America). | |||
Humble Store | Deluxe Edition and Ultimate Edition also available. | |||
Microsoft Store | Xbox Play Anywhere. Deluxe Edition and Ultimate Edition also available. | |||
Steam | Deluxe Edition and Ultimate Edition also available. |
- All versions require Denuvo Anti-Tamper DRM.
Monetization
- In the PvE mode, only the host is required to purchase additional content for everyone else to be able to play it.[3] In the PvP mode, all players can earn new characters and cards without paying for additional content, through progression.[4]
Type | Notes |
---|---|
DLC | Expansions include characters, skins and activities. |
One-time game purchase | The game requires an upfront purchase to access. |
Subscription gaming service | Available via Xbox Game Pass for PC. |
Microtransactions
- Originally, cosmetic microtransactions have been planned after the game's launch[5], however as of March 1st, 2022, microtransactions are no longer planned to be implemented in any capacity[6].
DLC and expansion packs
Name | Notes | |
---|---|---|
Tunnels of Terror | ||
Children of the Worm | ||
River of Blood |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Back4Blood\Steam\Saved\Config\WindowsNoEditor\ |
Microsoft Store | %LOCALAPPDATA%\Packages\WarnerBros.Interactive.e172091a-6630-4ff3-959f-830_ktmk1xygcecda\LocalCache\Local\Back4Blood\WinGDK\Saved\Config\WinGDK\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/924970/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Back4Blood\Steam\Saved\SaveGames\ |
Microsoft Store | %LOCALAPPDATA%\Packages\WarnerBros.Interactive.e172091a-6630-4ff3-959f-830_ktmk1xygcecda\SystemAppData\wgs\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/924970/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ gameplay with spanned HUD. FMVs are anamorphic 16:9.[7] | ||
4K Ultra HD | |||
Field of view (FOV) | Horizontal FOV adjustable with a slider from 60-120°. Vertical FOV adjustable with a slider from 60-80°. Axis of FOV can be selected with the FOV Constraint toggle. |
||
Windowed | |||
Borderless fullscreen windowed | No exclusive fullscreen. | ||
Anisotropic filtering (AF) | No option in-game. | ||
Anti-aliasing (AA) | FXAA, TAA. | ||
High-fidelity upscaling | DLSS 1.0, FSR 1.0 [8] |
||
Vertical sync (Vsync) | If disabled, FPS cap can be enabled (ranges from 24 to 360 FPS). | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | Up to 5000nits, contrast and saturation sliders. HDR is currently broken in DX11 mode, worked fine in DX12.[9] | ||
Ray tracing (RT) | |||
Color blind mode | Protanopia, deuteranopia and tritanopia options available. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
- Supports FidelityFX Super Resolution.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | As "Mouse Smoothing". Off by default. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Off by default. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Only 4 presets available: Default, Southpaw, Legacy, Legacy Southpaw. | |
Controller sensitivity | Sliders for both axis' sensitivity and their deadzones available. | |
Controller Y-axis inversion | Invertion of both Y- and X- axis is possible. Off by default. |
Controller types |
---|
XInput-compatible controllers | [10] | |
---|---|---|
Xbox button prompts | Uses Xbox Series controller prompts and layout graphics. | |
Impulse Trigger vibration |
PlayStation controllers | DualShock 4, DualSense |
|
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | "Master", "SFX", "Dialogue" and "Music" sliders. | |
Surround sound | ||
Subtitles | ||
Closed captions | "Conversations", "Ambient" and "Full Captions" options available. | |
Mute on focus lost | Toggle, next to "Sound Plays in Background." | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Turkish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 8 | Co-op, Versus [10] |
Issues unresolved
Crashing and/or freezing in Offline mode
- This issue is not dependent on the graphics API used.[11]
Stutter every 15 seconds caused by large Steam friend list
- Not connected to latency, present even offline.
Workaround: Temporarily block all (or most of) your Steam friends (they will remain in the blocked category to unblock later). The less friends you have - the less frames are lost every 15 seconds.[12][13] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | OGG Vorbis, Vivox | Vivox is used for cross-platform voice chat functionality. |
Multiplayer | Epic Online Services, Steamworks | Epic Online Services are used to provide cross-play. |
Anti-cheat | Easy Anti-Cheat | [14] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-6600 3.3 GHz AMD Ryzen 5 2600 3.4 GHz |
Intel Core i5-8400 2.8 GHz AMD Ryzen 7 1800X 3.6 GHz |
System memory (RAM) | 8 GB | 12 GB |
Hard disk drive (HDD) | 40 GB | |
Video card (GPU) | Nvidia GeForce GTX 1050 Ti AMD Radeon RX 570 DirectX 12 compatible | Nvidia GeForce GTX 970 AMD Radeon RX 590 |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.25[1][2]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/924970/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (924970) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Back 4 Blood Announce FAQ - last accessed on 2020-12-19
- ↑ Verified by User:PuyiHakim on 2023-06-05
- ↑ HOW WE’LL KEEP THE COMMUNITY TOGETHER - last accessed on 2022-03-29
- "IN PVE, IF ANYONE IN YOUR PARTY OWNS A PAID CONTENT DROP, YOU WILL BE ABLE TO PLAY THAT CONTENT WITH THEM – INCLUDING MAPS, GAMEPLAY AND CAMPAIGN. No separation. No exclusion. No split."
- ↑ HOW WE’LL KEEP THE COMMUNITY TOGETHER - last accessed on 2022-03-29
- "IN PVP, EVERYONE WHO BOUGHT BACK 4 BLOOD CAN GET ACCESS TO ALL ADDITIONAL PVP CONTENT, EVEN WITHOUT PURCHASING CONTENT DROPS. PLAYERS WHO DON’T BUY THE CONTENT DROPS CAN EARN NEW PLAYABLE CHARACTERS AND RIDDEN IN PVP, FOR FREE, THROUGH PROGRESSION. ADDITIONALLY, ALL PVP PLAYERS HAVE ACCESS TO THE SAME CARDS AT THE START OF EACH MATCH, REGARDLESS OF WHETHER THOSE PLAYERS HAVE PURCHASED CONTENT DROPS OR NOT."
- ↑ Turtle Rock Studios Discord - last accessed on 2022-03-29
- "Will there be micro transactions or DLC content? Microtransactions will be purely cosmetic and will come post-launch. Yes, there will be DLC content, but there will be no separation, exclusion or splitting up a party. This means that in PvE, if your party leader owns a paid content drop, everyone will be able to play that content with them (maps, gameplay, and campaign)."
- ↑ Tunnels of Terror Expansion Coming April 12 - last accessed on 2022-03-29
- "Additionally, there will be no microtransactions of any kind, cosmetic or otherwise, added to the game as part of this expansion or any future content update."
- ↑ Verified by User:SargeCassidy on 2022-03-29
- ↑ Verified by User:SargeCassidy on 2021-08-05
- Tested with the open beta of the game on a GTX 760. In the game options, there are three possible AA methods, with the third not being selectable for me. The DLSS .dll can be found in <path-to-game>/\Engine\Binaries\ThirdParty\NVIDIA\NGX\Win64.
- ↑ Verified by User:Aaronth07 on 2021-08-06
- In the beta, HDR looks extremely washed out, raised blacks and shadows, nothing reaches peak brightness. Contrast and saturation sliders did nothing. No engine.ini file is available to attempt a fix
- ↑ 10.0 10.1 Frequently Asked Questions - last accessed on 2020-12-19
- ↑ Verified by User:SargeCassidy on 2022-04-14
- As of April 2022, the issue is always reproduceable and happens on both DX11 and DX12 modes.
- ↑ Steam Community Discussion - last accessed on May 2023
- ↑ Bug Report on official site
- ↑ Verified by User:SargeCassidy on 2021-08-05
- Tested with the open beta of the game. Upon starting the game, the Easy Anti-Cheat splash screen appears.