Horizon Zero Dawn
Developers | |
---|---|
Guerrilla Games | |
Windows | Virtuos[1] |
Publishers | |
PlayStation Mobile | |
THQ Nordic | |
Engines | |
Decima | |
Release dates | |
Windows | August 7, 2020 |
Reception | |
Metacritic | 85 |
OpenCritic | 83 |
IGDB | 89 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | ARPG, Open world |
Vehicles | Robot |
Art styles | Realistic |
Themes | Post-apocalyptic, Sci-fi |
Horizon Zero Dawn is an open world action role-playing game developed by Guerrilla Games and published by Sony Interactive Entertainment. This game is a port of the 2017 PlayStation 4 console exclusive of the same name. It is the first title that Guerrilla Games have developed for PC following their acquisition by SIE Worldwide Studios, and also marks the fourth game Sony Interactive Entertainment have directly published on the platform under the PlayStation Mobile brand. It is also the second release on PC to make use of the Decima engine, following the previous release of Death Stranding.
The game was initially announced for PC during March 2020 with a placeholder release date for later that year.[2] The final release date, August 7, 2020, was announced in June alongside the release of a trailer showcasing the features of the PC version of the game.[3]
The PC version of the game is available for Windows and distributed through Epic Games Store and Steam as the Complete Edition, which includes The Frozen Wilds expansion, along with a digital art book and additional in-game items, weapons and outfits. It features ultra-widescreen support, high frame rates, adjustable field of view, and remapping for keyboard and mouse controls and controllers.[3]
Reviews published shortly before the global release suggested that the game suffers from a number of technical issues, including stuttering introduced from a variety of different game elements, non-functional graphical settings and major performance issues.[4][5]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Horizon Zero Dawn\Saved Game\profile\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1151640/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Horizon Zero Dawn\Saved Game\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1151640/pfx/[Note 1] |
- Save files can be imported from a jailbroken Playstation 4.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Limited to the borderless display mode. Cutscenes are pillarboxed to 16:9. See Ultra-widescreen for a solution. |
||
Ultra-widescreen | Cutscenes are pillarboxed to 16:9. See Ultra-widescreen for a solution. | ||
4K Ultra HD | |||
Field of view (FOV) | Ranges from 70°-100° in increments of 10.[3] | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See In-game anisotropic filtering setting does not work. | ||
Anti-aliasing (AA) | Camera-based, FXAA, SMAA, or TAA.[3] | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Some animations may run at 30 FPS or behave incorrectly due to their original design.[Note 3][7] The internal frame rate limiter allows for a cap between 30-120 in increments of 10, or Unlimited, although the limiter is not particularly consistent and reduces performance measurably, see Frame rate (FPS). | ||
High dynamic range display (HDR) | HDR must be enabled in Windows. Brightness and Whitepoint adjustment sliders are available.[8] |
Ultra-widescreen
Modify the game executable to remove the real-time cutscenes' pillarboxing[9] |
---|
|
Frame rate (FPS)
- The internal frame rate limiter is not particularly consistent and reduces performance measurably.[10]
Use a third-party tool (e.g. RTSS) to limit the frame rate. |
---|
Use Special K to reduce some of the stuttering issues[11] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | [3] | |
Mouse acceleration | Negative mouse acceleration is present above 30 FPS.[13] | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Also supports X-axis inversion. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Also supports X-axis inversion. |
Controller types |
---|
XInput-compatible controllers | Steam version requires Steam Input to be enabled for the game. | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Steam Input must be enabled for the game. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired V2 tested |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | Steam Controller, Xbox One controller and DualShock 4. | |
Steam Controller button prompts |
Remapping for a DualShock 4 controller
Remapping for an
Xbox One controller
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Speech and Sound Effects | |
Surround sound | Output is automatically set to what the output audio device supports. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish |
Issues unresolved
Reported issues
- A list of known issues from the Horizon community subreddit.
Stuttering on some systems
- Some systems might experience stuttering during gameplay in areas such as quest or interface updates, camera swaps in cutscenes and general world traversal.[7]
High memory usage
- Some users have reported unexpectedly high system and video memory usage, potentially leading to additional stuttering or crashes on some systems.[14][15][16]
Issues fixed
Seldom crashes due to game trying to write to nonexistent memory address
- Game is trying to write to memory address 0.
- This fix is believed to reduce the number of crashes due to memory write errors.
- Some users report that this fix does not work, and may make crashes even more frequent.
Modify the game executable[17] |
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|
Low performance with CPU and GPU usage below 100%
Disable internal VSync and enable external VSync through driver software instead.[12] |
---|
Ensure the installed graphics card is using a 16x PCIe slot.[12] |
---|
In-game anisotropic filtering setting does not work
- The Anisotropic Filtering setting present in-game does not function with the release version of the game.[7]
[18] |
---|
|
Game crashes during initial shader compilation
- Restart the game after the shader compilation have finished to allow it to free up remaining memory that might otherwise still be occupied.
Free up additional space on the storage device the game is installed on.[7] |
---|
Increase page file size.[19] |
---|
|
Game crashes on launch
Delete config files[21] |
---|
|
Save game failed
- Some players have reported that the following error will be displayed when trying to write profile or save data:
"Save game failed. Please make sure you have enough free space on system drive, and the game have access to Documents folder."
Run the game as Administrator.[23] |
---|
Run the game on a user profile that does not contain any non-Latin characters.[23] |
---|
Disable Windows Defender ransomware protection.[24] |
---|
|
Texture flickering and corruption on NVIDIA GPUs
Recompile shaders if you have recently changed anisotropic filtering in the graphics driver settings.[25] |
---|
|
Restore the profile for Horizon Zero Dawn Complete Edition to the default settings in the NVIDIA Control Panel.[26] |
---|
Save files gone after update 1.01
Restore save files from the OneDrive folder[27] |
---|
|
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | Z3D Officially supported game, see official vorpx game list. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 v1809[29] | |
Processor (CPU) | Intel Core i5-2500K 3.3 GHz AMD FX-6300 3.5 GHz |
Intel Core i7-4770K 3.5 GHz AMD Ryzen 5 1500X 3.5 GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 100 GB | |
Video card (GPU) | Nvidia GeForce GTX 780 AMD Radeon R9 290 3 GB (Nvidia), 4 GB (AMD) of VRAM DirectX 12 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 580 6 GB (Nvidia), 8 GB (AMD) of VRAM |
- A 64-bit operating system is required.
- Requires a CPU with AVX support.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1151640/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1151640) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ The HUD settings do not appear in the main menu.
- ↑ For example, the main character's hair does not move correctly when the game is running at higher than 30 FPS.[6]
References
- ↑ Spaziogames.it - Horizon Zero Dawn PC review – Aloy has a new home (translated using Google Translate)) - last accessed on 2020-08-06
- "This conversion was not produced in-house but has the signature of Virtuos, a China-based studio based in Singapore."
- ↑ Hermen Hulst Q&A: Interview with Head of PlayStation’s Worldwide Studios - last accessed on 2020-07-30
- ↑ 3.0 3.1 3.2 3.3 3.4 Horizon Zero Dawn Complete Edition for PC – FAQ - last accessed on 2020-07-30
- ↑ Horizon Zero Dawn's PC port is deeply disappointing - last accessed on 2020-08-07
- ↑ Horizon Zero Dawn on PC: Not the optimized port we were hoping for - last accessed on 2020-08-07
- ↑ Horizon Zero Dawn PC - No Snow Deformation + Aloy's Hair Bug with more than 30fps - YouTube
- ↑ 7.0 7.1 7.2 7.3 Horizon Zero Dawn Complete Edition is now available for Pre-Load on PC! - last accessed on 2020-08-06
- ↑ Verified by User:Rose on 2020-08-10
- Tested on an HDR TV. Screenshots taken with HDR off and on, then compared.
- ↑ How to get Horizon Zero Dawn's Cutscenes running in 21:9/Ultrawide - last accessed on 2020-08-07
- ↑ IGN - Horizon: Zero Dawn PC Port Analysis - last accessed on 2020-08-18
- "As noted previously, the internal framelimiter is not particularly consistent and also reduces performance measurably. It’s preferable to use external framelimiting if required."
- ↑ Horizon: Zero Dawn - Special K Discussion - last accessed on 2020-08-13
- ↑ 12.0 12.1 12.2 Horizon Zero Dawn PC Port Analysis - last accessed on 2020-08-16
- ↑ Horizon Zero Dawn - last accessed on 2020-08-10
- ↑ Extreme amount of VRAM and RAM usage - last accessed on 2020-08-11
- ↑ The reason for the crashes. - last accessed on 2020-08-11
- ↑ Memory leak... Big time - last accessed on 2020-08-11
- ↑ Comments on A little insight on the crashing after analysing the dump files - last accessed on 2020-08-09
- ↑ Verified by User:Shadowstealer7 on 2020-08-11
- Tested by forcing 16x anisotropic filtering through the Nvidia Control Panel and comparing the result to the game's anisotropic filtering setting at Ultra.
- ↑ If it crashes during the optimizing phase, increase your page file size or set it to system managed. - last accessed on 2020-08-11
- ↑ The game eats up all RAM and crashes before it can finish optimizing shaders... - last accessed on 2020-08-11
- ↑ If your game crashes on start up do this. - last accessed on 2020-08-13
- ↑ Quick Update on Player Profile Issue - last accessed on 2020-08-16
- ↑ 23.0 23.1 ERROR / ОШИБКА - last accessed on 2020-08-08
- ↑ Save Game Error - last accessed on 2020-08-08
- ↑ Comments on Horizon Zero Dawn Complete Edition has released on Steam - last accessed on 2020-08-08
- ↑ Comments on Horizon Zero Dawn - PC Launch Megathread - last accessed on 2020-08-08
- ↑ Lost my progress after last patch - last accessed on 2020-08-15
- ↑ 28.0 28.1 Horizon Zero Dawn Playstation 4 Credits - MobyGames - last accessed on 2020-03-12
- "Uses Bink Video Copyright © 2008-2017 by RAD Game Tools Inc
Horizon Zero Dawn uses Havok © Copyright 1999-2008 Havok.com Inc. [and its Licensors]., All rights reserved."
- "Uses Bink Video Copyright © 2008-2017 by RAD Game Tools Inc
- ↑ Guerrilla Games - Horizon Zero Dawn Complete Edition for PC - Patch 1.03 - last accessed on 2020-09-02
- "Windows Version Check - The game checks if Windows 10 Build 1809 or above is used (lower versions cause instability in DirectX 12)."