Template:Infobox game/row/winporterTemplate:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
This page is for the 2013 reboot. For the original, see Tomb Raider (1996).
Key points
- PC port features high resolution textures, tessellation, high quality shadows and more PC-specific features.[1]
General information
- Official game site
- Official Forums - not PC-specific.
- Lara Croft Wiki - A detailed wiki for the Tomb Raider series
- Steam Community Discussions
Availability
- All Windows and Linux versions require Steam DRM.
Version differences
- The GOTY Edition does not include the Survival Edition non-game extras.
- The GOTY Edition does not include the following DLC: Agility Skill, Animal Instinct, Headshot Reticule, Pistol Burst, Pistol Silencer. These upgrades can be unlocked during gameplay without buying the DLC.[2][3]
- Japanese language support is only available in Japan and requires a separate purchase or the Japan Tomb Raider GOTY Edition.
- The Mac App Store version does not include multiplayer.[4]
DLC and expansion packs
Name |
Notes |
|
1939 Multiplayer Map Pack |
|
|
Agency SPS 12 |
|
|
Agility Skill |
Can be unlocked through normal gameplay without having this DLC (DLC unlocks it immediately).[3] |
|
Animal Instinct |
Can be unlocked through normal gameplay without having this DLC (DLC unlocks it immediately).[3] |
|
Aviatrix Skin |
|
|
Caves and Cliffs Multiplayer Map Pack |
|
|
Demolition Skin |
|
|
Fisherman |
|
|
Guerilla Skin |
|
|
Headshot Reticule |
Can be unlocked through normal gameplay without having this DLC (DLC unlocks it immediately).[3] |
|
Hunter Skin |
|
|
HX AP-15 |
|
|
JAGD P22G |
|
|
Japanese Language Pack |
Only available in Japan. |
|
M590 12ga |
|
|
Mountaineer Skin |
|
|
Pistol Burst |
Can be unlocked through normal gameplay without having this DLC (DLC unlocks it immediately).[3] |
|
Pistol Silencer |
Can be unlocked through normal gameplay without having this DLC (DLC unlocks it immediately).[3] |
|
Scavenger Bandit |
|
|
Scavenger Executioner |
|
|
Scavenger Scout |
|
|
Shanty Town |
|
|
Shipwrecked Multiplayer Map Pack |
|
|
Silverballer |
|
|
STG 58 Elite |
|
|
Sure-Shot Skin |
|
|
Tomb of the Lost Adventurer |
|
|
Essential improvements
Skip game launcher
Disable camera sway
Use Yamatai Patch[6]
|
- Download the TR2013 Yamatai Patch.
- Run the game or the patch first.
- Turn on the No Cam Wobble feature.
|
Game data
In-game general settings.
Configuration file(s) location
System |
Location |
Windows |
HKEY_CURRENT_USER\Software\Crystal Dynamics\Tomb Raider\ |
macOS (OS X) |
~/Library/Application Support/Feral Interactive/Tomb Raider/ |
Linux |
$XDG_DATA_HOME/feral-interactive/Tomb Raider/ |
- This game follows the XDG Base Directory Specification on Linux.
- Most graphics settings in the registry corresponds with .ini options for benchmark.
Save game data location
- Save games are not compatible between Windows and OS X/Linux.[7][8]
System |
Native |
Notes |
Steam Cloud |
|
Approx. 100 MB available. |
Video settings
Launcher general video settings.
Launcher advanced video settings.
In-game general video settings.
In-game advanced video settings.
Template:Video settings
- Changing the default FOV breaks zooming with weapons and the relic viewer.
Use Cheat Engine table
|
- Download and install Cheat Engine (make sure to choose "Custom Installation" BOTH times, and uncheck all boxes).
- Download the Tomb Raider (2013) FOV Cheat Table.
- Run Tomb Raider, then Alt+Tab ↹ from the game.
- Double-click
TombRaider.CT . This should open an instance of Cheat Engine.
- In the Cheat Engine window, click the top left button with the computer icon.
- Select the
TombRaider.exe process and click Open.
- Click Yes to the confirmation dialog, and switch back to the game.
- Press F2 to toggle the fix, and NumPad +/NumPad - to increase/decrease the FOV.
Notes
- If you're using a keyboard without a number pad, you can use the On-Screen Keyboard.
|
Input settings
In-game key map settings.
In-game mouse/keyboard settings.
In-game gamepad settings.
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Arabic |
|
|
|
|
Brazilian Portuguese |
|
|
|
|
Czech |
|
|
|
|
Dutch |
|
|
|
|
French |
|
|
|
|
German |
|
|
|
|
Italian |
|
|
|
|
Japanese |
|
|
|
Requires Japanese Language Pack DLC. Windows only. |
Korean |
|
|
|
|
Polish |
|
|
|
|
Russian |
|
|
|
|
Spanish |
|
|
|
|
Traditional Chinese |
|
|
|
|
Network
- Multiplayer is not cross-platform between Windows and OS X/Linux.[9]
- The Mac App Store version does not include multiplayer.[4]
Multiplayer types
Connection types
Issues unresolved
Separate vertical and horizontal sensitivity with mouse
- Vertical and horizontal sensitivity do not match, with vertical being much lower, making it hard to aim with a mouse and keyboard.[citation needed]
Issues fixed
Low frame rate
Low frame rate fix[citation needed]
|
- There are several performance demanding options that can be lowered/disabled without providing a noticeable graphic loss.
- Disabling high precision.
- Disabling TressFX technology by setting hair to normal. TressFX has major impact on frame rate, especially on non-AMD GPUs.
- Setting Screen space ambient occlusion (SSAO) to normal. "Ultra" Ambient Occlusion setting stands for HDAO, AMD's AO technology, and may cause major performance loss in NVidia videocards.[10][11]
- Setting AA to FXAA is recommended as it provides barely no performance loss, while SSAA is very demanding.
- Setting shadows option under Ultra.
- Running game in DirectX 9 mode.
|
Flickering and crashing with SLI or CrossFire
Flickering fix[12]
|
- Set Vsync option to Off on Advanced settings of the Launcher.
- Disable tessellation.
|
Crashing to desktop and issues with minimizing game
Crashing to desktop fix[12]
|
- Disable Exclusive Fullscreen option.
- Disable any "RAM optimizer" or "Game Booster" programs you may have (generally get rid of the bloatware running).
|
Static noise from music and ambient sound in the game
Update drivers to your sound card[12]
|
Disable hardware acceleration on sound card[citation needed]
|
- Open Control panel in Windows.
- Go to
Sound & Audio > Audio Tab > Advanced > Performance .
- Set slider to None.
|
Strange graphics as screen is like a broken glass may appear at certain points during the game
Change a Graphics options value[citation needed]
|
- Enter graphics options.
- Change high precision to any other value. Apply changes.
- This fix must be applied each time the issue appears.
- The option can be set to its previous value again without re-triggering the bug.
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9, 11 |
|
OpenGL |
|
OS X and Linux only. |
Shader Model support |
3, 5 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
macOS (OS X) | |
|
|
Linux | |
|
|
Middleware
Performance boost for quad core CPUs (and higher core count)
- This tweak reportedly wields higher framerate in seemingly CPU-heavy areas like the Shantytown hub through better core utilisation.
Registry tweak for multi-core (4+ cores) CPUs[13]
|
- Go to
HKEY_CURRENT_USER\Software\Crystal Dynamics\Tomb Raider\Graphics
- Right Click anywhere in the empty space and select New > DWORD (32-bit) Value
- Name the new value
MultiCoreFlushMode then double click on it and change the value data to 1 .
- In the Linux version, this option is already automatically applied.[citation needed]
|
Force DirectX 9 renderer on DirectX 11 systems
- Forcing DirectX 9 on Windows may result in better performance. However, DirectX 11 specific features (tessellation, TressFX) will be disabled. These steps are not for OS X or Linux (the game will not work correctly).
DX9 renderer[citation needed]
|
- Go to
HKEY_CURRENT_USER\Software\Crystal Dynamics\Tomb Raider\Graphics
- Modify
RenderAPI value to 9 .
Notes
- Revert to
0 for DX11, anything else will result in DX11 renderer with some DX11 features disabled.
|
Performance difference between DirectX 9 and 11 renderer
Based on ingame benchmark with DirectX 11 features (tessellation, TressFX) disabled for both renderers.
- In some cases, a reduction in performance may even occur. Benchmark your own system before dedicating to a renderer.[14]
|
DirectX 9 |
DirectX 11 |
Difference [%]
|
Minimum FPS |
42.06 |
35.88 |
17.22%
|
Maximum FPS |
66.04 |
52.68 |
25.36%
|
Average FPS |
56.68 |
44.74 |
26.69%
|
Tested on Intel Core i7 with HD6870 GPU, average of five measurements for each renderer.[15]
QTE streamlining
- Many quick time events (QTEs) do not display the key required to complete them.
- However, if you are actively using an Xbox 360 controller or other XInput-compatible controller, the game will display controller button names and colors as normal.
List of QTEs and possible solutions:
QTE Icon |
Solution
|
Hand in red circle |
Repeatedly press interact key (default E) as fast as possible.
|
Exclamation mark in red diamond. |
Press melee key (default F).
|
White circle getting smaller |
Tap repeatedly melee key (default F). This QTE is bugged - circle animation is out of sync with trigger behind QTE and therefore it is difficult win this QTE normally. Luckily there is no penalization for missing said trigger with key press so pressing melee key for whole duration of QTE works perfectly.
|
Left and right arrow |
Alternately press left and right movement keys (default A and D).
|
Hand in red circle when Lara is hanging from ledge |
Press interact key (default E).
|
Bypass mashing keys[citation needed]
|
- You can replace key mashing QTE for just one key press, however you need gaming mouse or keyboard software with ability to create macros.
- This guide contains only general directions. Actual process may vary as there are several versions of gaming software.
1. Open you macro/gaming software and create new macro.
2. Record single key press and make sure there are delays between action at least 20ms. It should look something like this for E key:
Key E down
20ms delay
Key E up
20ms delay
3. Set this macro to the desired key and set option to "repeat macro as long as pressed".
Notes
- If your macro is not working properly, try increasing delay as some systems won't recognize key presses if they are too fast.
|
Benchmark mode
- Benchmark mode generates a file named:
benchmarkresults yyyy-mm-dd hh-mm-ss.txt
Benchmark from in-game options menu[citation needed]
|
Benchmark from Steam[citation needed]
|
- Right click on game in Library.
- Select Properties.
- Click
Set Launch Options and add parameter (see command line arguments).
|
Benchmark via shortcut[citation needed]
|
- Create shortcut to
TombRaider.exe
- Right click shortcut and select Properties.
- At Target line add parameter at the end of the string (see command line arguments).
|
- When running from the command line, exclusive fullscreen is automatically switched on and vsync is switched off.
- When running as a looping demo, a result file is not generated.
- See command line arguments on how to use the following options.
Parameter |
Description |
-benchmark |
Run the benchmark on startup and quit the game when finished. |
-benchmarkini “filename.ini” |
Run the benchmark on startup and quit the game when finished. The ini file contains overrides for quality settings. |
-loop |
Loop the benchmark instead of quitting after it completes. This is a demo mode, so statistics are disabled. |
-dxdiag |
Include dxdiag information in the benchmarkresults file. |
.ini file options
Option |
Restrictions |
Effect
|
QualityLevel |
0 to 4 |
Sets all settings to a quality level. 0 for Low, 4 for Ultimate.
|
Fullscreen |
0 or 1 |
Enables or disables fullscreen.
|
ExclusiveFullscreen |
0 or 1 |
Enable this when fullscreen is enabled for better performance but worse multitasking.
|
AspectRatio |
Width / height x 10000 or 0 |
Sets aspect ratio. 16000 for 16:10 for example.
|
VSyncMode |
0 - 2 |
Options for vertical synchronization. 0 for Off, 1 for Double Buffer and 2 for Triple Buffer.
|
FullscreenWidth |
number |
Width of resolution in pixels.
|
FullscreenHeight |
number |
Height of resolution in pixels.
|
FullscreenRefreshRate |
number |
Screen refresh rate in Hz.
|
StereoEnabled |
0 or 1 |
Enables or disables stereoscopic support.
|
TextureQuality |
1 to 4 |
Texture quality from Low to Ultra.
|
BestTextureFilter |
0 to 18 |
Texture filtering - 0 for No Filtering, 1 for Bilinear, 2 for Trilinear, or 2 + the Anisotropic level.
|
HairQuality |
0 or 1 |
Enables TressFX enhanced hair quality. 0 for Normal or 1 for TressFX.
|
AntiAliasingMode |
0 to 3 |
Sets anti-aliasing level. 0 for none, 1 for FXAA, 2 for 2xSSAA and 3 for 4xSSAA.
|
ShadowMode |
0 or 1 |
Enables or disables shadows.
|
ShadowResolution |
0 to 2 |
Sets shadow resolution. 1 for Off, 2 for Normal and 3 for Ultra.
|
SSAOMode |
0 to 2 |
Sets ambient occlusion quality. 1 for Off, 2 for Normal and 3 for Ultra.
|
DOFQuality |
0 to 3 |
Sets depth of field quality. 1 for Off, 2 for Normal and 3 for Ultra.
|
ReflectionQuality |
0 to 2 |
Sets quality of reflections. 1 for Off, 2 for Normal and 3 for High.
|
LODBias |
0 to 4 |
Sets level of detail bias from Low to Ultra.
|
EnablePostProcess |
0 or 1 |
Enables or disables post-processing effects.
|
EnableHighPrecisionRT |
0 or 1 |
|
EnableTessellation |
0 or 1 |
Enables or disables tessellation.
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP SP3 |
Vista, 7, 8 |
Processor (CPU) |
AMD Athlon 64 X2 2.1 GHz (4050+) Intel Core 2 Duo 1.86 GHz (E6300) |
AMD Phenom II X2 565 Intel Core i5-750 |
System memory (RAM) |
1 GB 2 GB (Vista) |
4 GB |
Hard disk drive (HDD) |
12 GB | |
Video card (GPU) |
AMD Radeon HD 2600 XT Nvidia GeForce 8600 512 MB of VRAM DirectX 9 compatible
| AMD Radeon HD 5870 Nvidia GeForce GTX 480 1 GB of VRAM DirectX 11 compatible |
macOS (OS X) |
|
Minimum |
Recommended |
Operating system (OS) |
10.9.1 | |
Processor (CPU) |
2.0 GHz
| 2.4 GHz |
System memory (RAM) |
4 GB | |
Hard disk drive (HDD) |
14 GB | |
Video card (GPU) |
512 MB of VRAM
| 1 GB of VRAM |
Linux |
|
Minimum[16] |
Recommended |
Operating system (OS) |
Ubuntu 14.04, SteamOS 2.0 (64 bit) | |
Processor (CPU) |
Intel Core i3 AMD FX-6300 |
Intel Core i5 |
System memory (RAM) |
4 GB |
8 GB |
Hard disk drive (HDD) |
12 GB | |
Video card (GPU) |
Nvidia GeForce GTX 640 (driver version 364.12) AMD R7 260X (driver version MESA 11.2) 1 GB of VRAM
| Nvidia GeForce GTX 760 (driver version 364.12) 3 GB of VRAM |
References