Serious Sam 3: BFE
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Croteam | |
Publishers | |
Devolver Digital | |
Russia | 1C-SoftClub |
Engines | |
Serious Engine 3.5 | |
Release dates | |
Windows | November 22, 2011 |
macOS (OS X) | April 23, 2012 |
Linux | November 9, 2012 |
Reception | |
Metacritic | 72 |
IGDB | 71 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Action, FPS, Shooter, TPS |
Art styles | Realistic |
Themes | Egypt, Sci-fi |
Series | Serious Sam |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Serious Sam 3: BFE is a singleplayer and multiplayer first-person and third-person action, FPS, shooter and TPS game in the Serious Sam series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Includes Serious Sam Double D.[citation needed] | |||
Humble Store | ||||
Steam | Gold Edition also available. Custom DRM code can sabotage the game by spawning an invincible arachnoid in every level, and uncontrollably spinning the player in Under the Iron Cloud. |
|||
Amazon.com (unavailable) | ||||
Amazon.co.uk (unavailable) | ||||
GamersGate (unavailable) |
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
DLC_3 Models | Includes one multiplayer model (Brett Sanderson). Included with the Bonus Content DLC. | |
Sniper Scope for the Devestator | Included with the Bonus Content DLC. | |
Jewel of the Nile | Additional campaign Part of the Gold Edition. |
Essential improvements
Skip intro videos
Console command men_bShowIntroCutscene[1] |
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|
Mods
- To use the installed mods, the moddable version of the game must be launched from the Steam library. While in the moddable version however, achievements and leaderboards are disabled.
- Serious Zone hosts a wide variety of mods and maps for Serious Sam 3: BFE, in addition to other games in the series.
No More Hitscan Enemies
Game data
Configuration file(s) location
System | Location |
---|---|
Steam | <Steam-folder>/userdata/<user-id>/41070/local/SeriousSam3.ini |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>/userdata/<user-id>/41070/ |
- The save games for the moddable version are separate, however they can be moved over as they are compatible with each other.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Approx. 477 MB available. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Use Widescreen Fixer to set HUD width limit. | ||
Ultra-widescreen | |||
4K Ultra HD | See 4K Ultra HD. | ||
Field of view (FOV) | Slider, 60-120°. | ||
Windowed | |||
Borderless fullscreen windowed | Working using Borderless Gaming. If forced, main menu will have mouse-hud misalignment. See Software Mouse Cursor |
||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | MSAA, FXAA, and SSAA. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | By default, the menus are capped to 33 FPS. To uncap it, see Uncap menu FPS. Ingame there is no frame rate or refresh rate cap.[2] |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Software mouse cursor for better borderless window support
- Using borderless gaming will result in HUD misalignment.
Open the console and type prj_bHardwareMouseCusor=0 [citation needed]
|
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Notes
|
- The game warns that changing this from the default 33 may cause loading issues. Testing shows that on modern machines with a SSD this is not an issue.
Open the console and type men_iMaxFPSInMenus=60 , or replace 60 with whatever value desired (ideally match it with the current refresh rate)[citation needed]
|
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4K Ultra HD
Custom resolution[citation needed] |
---|
gfx_pixLastGoodResHeight = 2160; gfx_pixLastGoodResWidth = 3840; gfx_pixLastGoodWinHeight = 2160; gfx_pixLastGoodWinWidth = 3840; gfx_pixResHeight = 2160; gfx_pixResWidth = 3840; gfx_pixWinHeight = 2160; Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Some actions like Quick Save or Quick Load can not be remapped. | |
Mouse acceleration | Off by default in latest version. On in launch version, see Mouse Acceleration for details on how to toggle. | |
Mouse sensitivity | See also Use lower mouse sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Also includes full built-in Steam Controller functionality.[3] | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | Use Aurora to add DS4 light bar support. | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Tracked motion controllers | ||
---|---|---|
Button/gesture prompts |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Button prompts | Works with hotplug and updates live when switching from keyboard and controller. | |
Controller hotplugging | Does not work in Split-screen. Switching to a different controller from the first can stop the menu from working. | |
Haptic feedback | Also allows changing the vibration strength. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | SCAPI actions are missing the crouch button. It needs to be bound using a legacy method to a keyboard key. | |
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Auto configures up to 7.1 output[4] | |
Subtitles | ||
Closed captions | Includes inaudible speech, such as screaming and growling. Enabled with the subtitles option set to On, not auto. | |
Mute on focus lost | ||
EAX support | Use OpenAL Soft for binaural HRTF mixing. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Bulgarian | ||||
Simplified Chinese | ||||
Croatian | Fan translation, download. | |||
Czech | STEAM - #1 | |||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | Fan made joke dub, download. | |||
Brazilian Portuguese | Fan translation, download. | |||
Russian | ||||
Spanish | Fan dub, download. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus Split-screen. Supports multiple keyboard and mice. |
||
LAN play | 16 | Co-op, Versus |
||
Online play | 16 | Co-op, Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Dedicated Server software is available under Tools in the Steam client. | |
Self-hosting | ||
Direct IP | The the console type gam_strConnecToIP="x.x.x.x" replace the x's with the ip. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27015 |
UDP | 27015 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D Officially supported game, see official vorpx game list. |
Devices | |||
---|---|---|---|
Tobii Eye Tracking | Supports: Aim at Gaze, Clean UI, Dynamic Light, Extended View - Eye & Head Tracking, Flashlight Control, Interaction at Gaze. For Eye tracking features to work, use the Serious Sam Fusion 2017 version of this game. | ||
Novint Falcon |
Issues fixed
Mouse acceleration
- Latest version: (version 3.0.3 / 261096 as of 2022) The game defaults to raw input, which does not support mouse acceleration. So even though the option remains on by default, it has no effect. In game this is shown in the mouse options by having the Mouse Acceleration option greyed out. Raw input cane be turned off, or make sure it's on by editing
SeriousSam3.ini
.- Change this line to toggle raw input (Change to 0 to disable):
inp_bRawInput = 1; _(version="2")
- With Raw input off, mouse acceleration will be enabled by default. Use this console command entry to disable:
prj_bMouseAcceleration=0
- Note: The game does save most console commands to the .ini, but not this one. It also seems to ignore it in startup scripts, so there is no way to save this functionality, the command has to be run again after every startup. Better to just keep on raw input if wanting to have mouse acceleration disabled.
- Also Note: The game is still a bit unstable on modern machines, if it crashes, it tends to revert
SeriousSam3.ini
to "safe" settings, which includes reverting any changes like these. So to make them permanent, setSeriousSam3.ini
to read only so the game can't do this.
- Change this line to toggle raw input (Change to 0 to disable):
- Launch version: No Raw input and Mouse acceleration is on by default in the launch version with the default mouse mode. It can be toggled off in the menu but the option is not remembered.
Keyboard/mouse not working
- Some background programs like antivirus (specifically ZoneAlarm and F-Secure) are known to cause this.
Use the console[citation needed] |
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|
Use lower mouse sensitivity
Use the console[citation needed] |
---|
|
Chat message crash
Use the console[citation needed] |
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Notes
|
Dynamic shadows flickering
Turn off Parallax Mapping[5] |
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|
Alternative solution[6] |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c, 11 | Direct3D 9 is the default and most complete renderer on Windows. Direct3D 11 is buggy. Direct3D 12 (beta) is only in the Serious Sam Fusion 2017 version. Direct3D 11 can be forced in this version through the gfx_strAPI="Direct3D11" console command. This will be saved in the .ini for later launches. |
OpenGL | 2.0 | Default on OS X, Linux. Can be forced on Windows via the gfx_strAPI="OpenGL" console command. |
Vulkan | 1.1 | Only in the Serious Sam Fusion 2017 version. |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | XAudio2, DirectSound, OpenAL | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | 7 64-bit |
Processor (CPU) | Intel Dual Core 2.0 GHz AMD Dual Core 2.0 GHz |
Intel Quad Core 3.0 GHz (i5, i7) AMD Phenom II 3.0 GHz |
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 7800/7900/8600 series ATI/AMD Radeon HD2600/3600 or 1800/X1900 series DirectX 9.0c compatible | Nvidia GeForce GTX 480/580 ATI/AMD Radeon HD 5870/6970 |
Sound (audio device) | DirectX 9.0c Compatible Sound Card |
- Due to future updates planning to remove DX9 support, Windows XP support will be likely lost with these updates.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.5.8, 10.6.3 | |
Processor (CPU) | Intel Core 2 Duo 2.0 GHz | Intel Quad Core 2.7 GHz (i3, i5) |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce GT 120/9600M/320M ATI Radeon HD 4670 | Nvidia GeForce 8800/9800/260 ATI Radeon HD 4870 |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | Intel Dual Core 2.8 GHz AMD Dual Core 2.8 GHz |
Intel Quad Core i5 3.0 GHz AMD Phenom II 3.0 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 8600/9600 GT ATI/AMD Radeon HD 2600/3600 OpenGL 2.1 compatible | Nvidia GeForce GTX 280/460 ATI/AMD Radeon HD 4870/5770 |
Other | (Graphic drivers: Nvidia 310, AMD 12.11) |
References
- ↑ Intro movies need to be skippable - Steam Users' Forums (retrieved) - last accessed on 2024-05-16
- "Enter men_bShowIntroCutscene=0 into the console and you will never see the intro again. It will also speed up loading the game."
- ↑ New 120Hz Games Report - last accessed on May 2023
- ↑ Sam 3 Update 233089
- ↑ PC Gaming Surround Sound Round-up - last accessed on May 2023
- ↑ Serious Sam 3 Light Flickering :: Serious Sam 3: BFE General Discussions - last accessed on May 2023
- ↑ Verified by User:Vlad 54rus on 16 Oct, 2022