Difference between revisions of "Unreal Tournament"
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|controller support = true | |controller support = true | ||
|controller support notes = Trigger axes on XInput controllers not recognized. | |controller support notes = Trigger axes on XInput controllers not recognized. | ||
− | |full controller = | + | |full controller = True |
− | |full controller notes = | + | |full controller notes = You have to edit the User.ini and UnrealTournament.ini to activate the right stick. In user.ini find the line "JoyZ=" and modify it with "JoyZ=Axis aLookUp speed=-0.2". Find "JoyR=" and modify it to "JoyR=Axis aturn speed=0.5". In the UnrealTournament.ini find "DeadZoneRUV=False" and modify it to "DeadZoneRUV=True". You can configurate the sensitivity with the "speed" option. This worked on a TwinUsb Converter using a PS2 Controller. If axis are wrong because you have other controller, swap the "JoyZ=Axis aLookUp speed=-0.2" with the "JoyR=Axis aturn speed=0.5". To invert an axis put a minus before the number or delete it if there is a minus already there in the "speed=" setting |
− | |controller remap = | + | |controller remap = True |
− | |controller remap notes = | + | |controller remap notes = fully remapable in user.ini |
− | |controller sensitivity = | + | |controller sensitivity = True |
− | |controller sensitivity notes= | + | |controller sensitivity notes= change the "speed=" settings number in "JoyX=Axis astrafe speed=" "JoyY=Axis aBaseY speed=" "JoyZ=Axis aLookUp speed=" and JoyR=Axis aturn speed=". This is for contoller with two sticks like the PS2 joystick. |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= Put a minus or delete it before the number in "JoyY=Axis aBaseY speed=". Example: "JoyY=Axis aBaseY speed=-2" |
|xinput controllers = unknown | |xinput controllers = unknown | ||
|xinput controllers notes = | |xinput controllers notes = |
Revision as of 19:22, 16 March 2023
This page is for the original game. For the reboot, see Unreal Tournament 4.
Developers | |
---|---|
Epic Games | |
Digital Extremes | |
Mac OS (Classic) | Westlake Interactive |
Linux | Loki Software |
Publishers | |
GT Interactive | |
Mac OS | MacSoft |
Game of the Year Edition | Infogrames |
2005-2009 | Midway Games |
Digital, 2009-present | Epic Games |
Engines | |
Unreal Engine 1 | |
Release dates | |
Windows | November 22, 1999 |
Linux | November 22, 1999 |
Mac OS (Classic) | January 4, 2000 |
macOS (OS X) | September 28, 2001 |
Reception | |
Metacritic | 92 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Themes | Sci-fi, Space |
Series | Unreal |
Unreal | |
---|---|
Unreal | 1998 |
Unreal Tournament | 1999 |
Unreal Tournament 2003 | 2002 |
Unreal II: The Awakening | 2003 |
Unreal Tournament 2004 | 2004 |
Unreal Tournament 3 | 2007 |
Unreal Tournament 4 | Cancelled |
Warnings
General information
- Official game site (Archived)
- OldUnreal.com - A site for all classic Unreal games
- Liandri Archives - A dedicated Unreal wiki site that collects information about all the games in the series. (Archive Link)
- Unreal Wiki - A wiki on how to use Unreal Editor, UnrealScript and other technical aspects of Unreal Engine. (Archive Link)
- Unreal Admin Wiki - A wiki on how to manage Unreal multiplayer servers.
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Everything you need to know about using UT99 on new hardware (Archive Link)
- UT99.org - An informative forum community full of UT99 tweaks, modifications, mutators, skins, voice packs, and more.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc DRM. All GOTY editions and later patches remove this check. |
|||
GOG.com (unavailable) | Game of the Year Edition. Delisted on December 23, 2022.[1] |
|||
GamersGate (unavailable) | Game of the Year Edition. | |||
Steam (unavailable) | Game of the Year Edition. |
- The Linux version is available as a downloadable installer only.
- To run the Linux port on modern systems it is recommended to use this bundle, it contains the native Linux port with the unofficial 451 patch applied. It will generally work with any version since it only requires the main files. The GOG Windows installer can be unpacked with the use of InnoExtract. For the Steam version, Wine is required to get the files, an alternative is Lutris. The second alternative is to use flibitijibibo's pack (Getting the extras is recommended for this).
- An OS X patch is also available for the Mac OS version, but only for PowerPC-based machines and it only reached beta status.
- Not available for sale in Germany.
- The Rocket Arena and ChaosUT mods are only available in the retail GOTY releases and are absent from digital versions.
DLC and expansion packs
Name | Notes | |
---|---|---|
Unreal Tournament Bonus Pack 1 | Available for free. Included with Unreal Tournament: Game of the Year Edition. See Bonus Content for a download link. | |
Unreal Tournament Bonus Pack 2 | Available for free. Included with Unreal Tournament: Game of the Year Edition. See Bonus Content for a download link. | |
Unreal Tournament Bonus Pack 3 | Available for free. Included with Unreal Tournament: Game of the Year Edition. See Bonus Content for a download link. | |
Unreal Tournament Bonus Pack 4 | Available for free. See Bonus Content. |
Demos
- The latest demo version available is v348
Essential improvements
Patches
Official
- A list of all official patches can be found at www.oldunreal.com.
- The latest official v436 Patch is available at www.oldunreal.com and at soggi.org.
- The official Updated OpenGL Renderer is available at soggi.org.
Unofficial
- OldUnreal's Unreal Tournament 99 patches (approved by Epic Games
- Unreal Tournament OS X GOTY for Mac.
Official bonus content
- UT Bonus Pack 1 - Three new models, a package containing six related mutators, and 11 maps. Included in the GOTY edition.
- UT Bonus Pack 2 - Three new mutators and two maps. Included in the GOTY edition.
- UT Bonus Pack 3 - Two texture packs and six maps. Included in the GOTY edition.
- UT Bonus Pack 4 - Two new models, two texture packs and twelve new maps.
Increase system memory for game
UnrealTournament.ini[2] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\System\User.ini[Note 1] <path-to-game>\System\UnrealTournament.ini[Note 1] |
Mac OS (Classic) | <path-to-game>/System |
macOS (OS X) | ~/Library/Application Support/Unreal Tournament/System |
Linux | ~/.loki/ut/System |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13240/pfx/[Note 2] |
- This game does not follow the XDG Base Directory Specification on Linux.
-
User.ini
contains most user settings. -
UnrealTournament.ini
contains engine settings.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\System\User.ini[Note 1] |
Mac OS (Classic) | <path-to-game>/System |
macOS (OS X) | ~/Library/Application Support/Unreal Tournament/System |
Linux | ~/.loki/ut/System |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13240/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | For Hor+ weapon FOV install foxWSFix-UT99 [1] | ||
4K Ultra HD | Tiny text; use "Double Font" option to increase text size. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | Click the resize icon in the top right corner of the in-game taskbar. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Requires Direct3D 11 or custom OpenGL renderer and .ini tweaks. Can be forced via GPU control panel with the regular D3D or OpenGL renderers. | ||
Anti-aliasing (AA) | Requires Direct3D 11 or custom OpenGL renderer and .ini tweaks. Can be forced via GPU control panel with the regular D3D or OpenGL renderers. | ||
Vertical sync (Vsync) | Set SwapInterval=1 in User.ini . |
||
60 FPS and 120+ FPS | Can be capped with OldUnreal's Unreal Tournament 99 patches. https://steamcommunity.com/sharedfiles/filedetails/?id=2048525175 (only changing 0AD7A33B to 00000000 needed). |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
Edit User.ini[citation needed] |
---|
DesiredFOV=<value> DefaultFOV=<value>
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Does not support binding of "extra" mouse buttons | |
Mouse acceleration | ||
Mouse sensitivity | Mouse sensitivity is affected by the field of view and Windows Pointer Speed. Therefore it is recommended to use mouse-sensitivity.com to calculate the sensitivity based on the desired field of view and make sure the DirectInput option in Preferences → Input is checked as this option ignores the Windows Pointer Speed. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Trigger axes on XInput controllers not recognized. | |
Full controller support | You have to edit the User.ini and UnrealTournament.ini to activate the right stick. In user.ini find the line "JoyZ=" and modify it with "JoyZ=Axis aLookUp speed=-0.2". Find "JoyR=" and modify it to "JoyR=Axis aturn speed=0.5". In the UnrealTournament.ini find "DeadZoneRUV=False" and modify it to "DeadZoneRUV=True". You can configurate the sensitivity with the "speed" option. This worked on a TwinUsb Converter using a PS2 Controller. If axis are wrong because you have other controller, swap the "JoyZ=Axis aLookUp speed=-0.2" with the "JoyR=Axis aturn speed=0.5". To invert an axis put a minus before the number or delete it if there is a minus already there in the "speed=" setting | |
Controller remapping | fully remapable in user.ini | |
Controller sensitivity | change the "speed=" settings number in "JoyX=Axis astrafe speed=" "JoyY=Axis aBaseY speed=" "JoyZ=Axis aLookUp speed=" and JoyR=Axis aturn speed=". This is for contoller with two sticks like the PS2 joystick. | |
Controller Y-axis inversion | Put a minus or delete it before the number in "JoyY=Axis aBaseY speed=". Example: "JoyY=Axis aBaseY speed=-2" |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.0 output.[3] May require DirectSound 3D restoration software. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 2.0 & EAX 2[4] See Restore 3D sound for OpenAL Soft HRTF. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Catalan | Part of the OldUnreal patch 469c. | |||
Dutch | Part of the OldUnreal patch 469c. | |||
French | Retail only; re-released as part of the OldUnreal patch 469c. | |||
German | Part of the OldUnreal patch 469c. | |||
Italian | Retail only; re-released as part of the OldUnreal patch 469c. | |||
Polish | ||||
Portuguese | Part of the OldUnreal patch 469c. | |||
Russian | Part of the OldUnreal patch 469c. | |||
Spanish | Some releases lack this localization. It can be downloaded here. Use the 8th comment for the translation with the dub. Use the first for only the GUI to be translated and the voices to remain the same. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Console versions only. | |||
LAN play | 16 | Versus |
||
Online play | 16 | Versus While the GameSpy service has been shut down in 2014, the master servers for this game were hosted by Epic Games without the need for manual configuration in any release until January 24, 2023.[5] Use OldUnreal's master server list. |
- All official maps are designed for at most 16 players. However, dedicated servers can be set externally to have the max player limit at 64
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 7777, 8080, 8777, 9777, 27900 |
UDP | 7777, 7778, 7779, 27900 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Windows
Crash when starting
- After the splash screen, the screen turns black and the game crashes.
Disable DirectSound[citation needed] |
---|
|
Can't install UMOD files
- The .umod filetype isn't recognised by the computer.
UT99 Registry Fix[citation needed] |
---|
|
The Shortcut Method |
---|
|
Restore 3D sound
Use OpenAL Soft[6] |
---|
|
Linux
No sound
- OpenAL created by Loki Software uses OSS by default.
General[citation needed] |
---|
Install the osspd package (Some distros like ArchLinux refers the package as ossp) and enable/start the |
If using PulseAudio[citation needed] |
---|
Run the game with |
If using ALSA[citation needed] |
---|
Run the game with |
Change the Audio Device[citation needed] |
---|
Notes
|
The game runs too fast
- This happens only on modern CPUs, post Pentium 4. Pick one of these fixes.
Apply Stéphan's Kochen OpenGLDrv based on Chris Donhal's enhanced OpenGL renderer and edit UnrealTournament.ini[7][8][9] |
---|
Under the GameRenderDevice=OpenGLDrv.OpenGLRenderDevice WindowedRenderDevice=OpenGLDrv.OpenGLRenderDevice RenderDevice=OpenGLDrv.OpenGLRenderDevice Under the FrameRateLimit=99 Then save the file. |
Flood the CPU with the shell script[citation needed] |
---|
|
Issues joining the UTPG version of the server
Downgrade to 436 version of the game[citation needed] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6, 7 | 6 was included with the original release. 7 was added via Patch v413[citation needed] and replaced Direct3D 6 support. |
OpenGL | 1 | OpenGL 3 is available with community-made patches |
Glide | 2.4 | |
Software renderer |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | Use the OldUnreal Patch for 64-bit.[10] | ||||
Linux | Use the OldUnreal Patch for 64-bit (as of version 469c). | ||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | A3D, OpenAL, FMOD | Both OpenAL and FMOD are available only through community-made patches. Be aware that the Linux version uses Loki Software's OpenAL which requires OSS in order to have sound. |
Interface | SDL | SDL is Linux version only. |
Multiplayer | GameSpy | The multiplayer host can be changed. |
Graphical tweaks
The vast majority of graphical tweaks are accomplished by editing the game's .ini configuration files.
D3D11
Unreal DirectX11 Renderer allows you to play the game with Direct3D 11. Be warned that when playing online you may be kicked from servers using anti-cheat plugins. As of December 30, 2020, the latest Unreal DirectX11 Renderer has ended support for this game. The last supported version is version 1.6.1.
- Improved lighting.
- Adds ambient occlusion, screen space reflections and higher quality HDR post-processing.
- Places a temporary watermark in the bottom right, and copies the developers PayPal link to your clipboard. Follow these instructions to disable the watermark and remove the PayPal link from being inserted into your clipboard.
Disable DirectX 11 renderer's PayPal watermark and disable the link from being inserted. |
---|
Removing watermark: Set Preventing the renderer from inserting the developer's PayPal link into your clipboard:
|
High resolution textures
Replace the original textures with HD Textures and get amazing detail. Also use HD skins to improve character details. Do not use these server-side.
Mods
Various modifications, custom content such as characters, maps, mutators, and total-conversion mods can be downloaded and installed for Unreal Tournament.
- A nice collection of mods at Mod DB
Maps
Maps are custom levels that are created using mod tools or editors.
- Over 23,000 maps are found at Unreal Archive
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, NT 4.0 | 98, ME |
Processor (CPU) | Intel Pentium 200 MHz AMD K6 200 MHz |
Intel Pentium II 266 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 300 MB | 605 MB |
Video card (GPU) | 8 MB of VRAM DirectX 7 compatible |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (13240) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Delisting: Unreal games - Unreal Tournament 2004, UT GOTY, Unreal 2: The Awakening Special Edition, Unreal Gold, page 1 - Forum - GOG.com - last accessed on 2022-12-20
- ↑ UT Engine Tweaking
- ↑ PC Gaming Surround Sound Round-up
- ↑ UT Sound Q&A - Blue's News Story
- ↑ Epic is turning off online services and servers for some older games - Epic Games - last accessed on 2022-12-14
- ↑ Unreal Tournament '99 with 3D Sound (OpenAL Soft HRTF) - YouTube
- ↑ https://www.cwdohnal.com/utglr/settings.html
- ↑ https://forums.beyondunreal.com/threads/chris-opengldrv-for-linux.161177/
- ↑ http://www.unrealadmin.org/forums/showpost.php?p=83657&postcount=48
- ↑ UnrealTournamentPatches/README.md at master · OldUnreal/UnrealTournamentPatches · GitHub - last accessed on September 23, 2020
- "Our patches [...] also add support for modern platforms and operating systems (such as macOS Catalina)"