Difference between revisions of "Yakuza Kiwami 2"
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{{Introduction | {{Introduction | ||
− | |introduction = '''''{{PAGENAME}}''''' is a | + | |introduction = '''''{{PAGENAME}}'''''{{note|Known as '''''Ryu Ga Gotoku Kiwami 2''''' (Japanese: {{lang|ja|龍が如く 極2}}) in Japan}} is a {{Glossary:singleplayer}} {{Glossary:third-person}} {{Glossary:open world}} {{Glossary:action}} game developed by [[Company:Ryu Ga Gotoku Studio|Ryu Ga Gotoku Studio]] and published by [[Company:Sega|Sega]]. It is part of the ''[[Series:Yakuza (Like a Dragon)|Yakuza (Like a Dragon)]]'' series. It was built on the Dragon Engine, a proprietary engine originally developed for ''[[Yakuza 6: The Song of Life]].'' |
− | |release history = | + | |release history = The game, which was released on PlayStation 4 in 2017, is a remake of '''''{{W|Yakuza 2|Yakuza 2}}'''''{{note|Known as '''''Ryu Ga Gotoku 2''''' (Japanese: {{lang|ja|龍が如く2}}) in Japan}}, released for PlayStation 2 in 2006. It was ported to PC by [[Company:QLOC|QLOC]] and released on May 9, 2019. |
− | |current state = [[Yakuza 0]] and [[Yakuza Kiwami]] | + | |current state = Save files from ''[[Yakuza 0]]'' and ''[[Yakuza Kiwami]]'' can be imported to get bonus items in-game. |
}} | }} | ||
Revision as of 09:41, 17 June 2023
Developers | |
---|---|
Ryu Ga Gotoku Studio | |
Windows | QLOC[1] |
Publishers | |
Sega | |
Engines | |
Dragon Engine | |
Release dates | |
Windows | May 9, 2019 |
Reception | |
Metacritic | 82 |
OpenCritic | 86 |
IGDB | 86 |
Taxonomy | |
Monetization | One-time game purchase, DLC, Sponsored |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Brawler, Mini-games, Open world, RPG |
Art styles | Realistic |
Themes | Contemporary, Japan |
Series | Yakuza (Like a Dragon) |
⤏ Go to series page | |
Yakuza 0 | 2018 |
Ryu ga Gotoku Online | 2018 |
Yakuza Kiwami | 2019 |
Yakuza Kiwami 2 | 2019 |
Streets of Kamurocho | 2020 |
Yakuza: Like a Dragon | 2020 |
Yakuza 3 Remastered | 2021 |
Yakuza 4 Remastered | 2021 |
Yakuza 5 Remastered | 2021 |
Yakuza 6: The Song of Life | 2021 |
Judgment (series) | |
Like a Dragon: Ishin! | 2023 |
Like a Dragon Gaiden: The Man Who Erased His Name | 2023 |
Like a Dragon: Infinite Wealth | 2024 |
Like a Dragon: Pirate Yakuza in Hawaii | 2025 |
Yakuza Kiwami 2[Note 1] is a singleplayer third-person open world action game developed by Ryu Ga Gotoku Studio and published by Sega. It is part of the Yakuza (Like a Dragon) series. It was built on the Dragon Engine, a proprietary engine originally developed for Yakuza 6: The Song of Life.
The game, which was released on PlayStation 4 in 2017, is a remake of Yakuza 2[Note 2], released for PlayStation 2 in 2006. It was ported to PC by QLOC and released on May 9, 2019.
Save files from Yakuza 0 and Yakuza Kiwami can be imported to get bonus items in-game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Region-locked to Europe. | ||||
Humble Store | ||||
Microsoft Store | Included with Xbox Game Pass for PC. | |||
Steam |
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Clan Creator Bundle |
Essential improvements
SilentPatch
- Fixes the Toylets minigame by capping it to 30 FPS.
- Frame pacing has been improved when Framelimit option is not set to Unlimited.
- Uncaps minigames that were capped to 60 FPS for no reason.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Sega\YakuzaKiwami2\ |
Microsoft Store | %LOCALAPPDATA%\Packages\SEGAofAmericaInc.YakuzaKiwami2PC_s751p9cej88mt\LocalCache\Local\Sega\YakuzaKiwami2\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/927380/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Sega\YakuzaKiwami2\<user-id>\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/927380/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Use this mod to remove cutscenes letterbox on non-16:9 resolutions. | ||
Multi-monitor | HUD is properly spanned. | ||
Ultra-widescreen | HUD is properly spanned. | ||
4K Ultra HD | |||
Field of view (FOV) | Adjustable between +25 and +75. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Labeled as Texture Filtering. | ||
Anti-aliasing (AA) | FXAA, SMAA and SSAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Running the game above 30 FPS may cause certain combos to become harder to perform. Additionally, the AI may dodge out of combos that it would not normally be able to. | ||
High dynamic range display (HDR) | Special K is capable of converting the game into HDR. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Negative Mouse Acceleration | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Camera Control (Vertical) and First-Person View (Vertical). | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Camera Control (Vertical) and First-Person View (Vertical). |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | Turns blue when launching the game. | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wireless (Bluetooth), Wired V2 tested. Does not support Bluetooth connected controller. |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Controller Vibration toggle. XInput only.[2] | |
Digital movement supported | ||
Simultaneous controller+KB/M | Button prompts flcikers (Keyboard/Mouse button icons will be prioritized) and certain gameplay functions (like Sprinting) doesn't work correctly while Gamepad and Keyboard/Mouse Inputs is in use at the same time.[3] |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | Official controller presets for Steam Controller, Generic Gamepad, PlayStation 4 Controller, as well as Xbox 360 Controller. | |
Steam Controller button prompts | Uses Xbox button prompts. | |
Cursor detection |
Fix Karaoke Button Outline Colors For Xbox Controllers
How to fix karaoke button outline colors to match the buttons of Xbox controllers[4] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects, Dialog, Cinema | |
Surround sound | 2.0, 5.1. Option to adjust speakers' angle for optimal quality. | |
Subtitles | Karaoke lyrics are always shown. | |
Closed captions | ||
Mute on focus lost | Depends on the context. Gameplay and cutscene pauses when focus is lost, which mutes the audio, but losing focus on in-game menus does not mute the audio. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Japanese Kanji and Romaji lyrics are displayed in Karaoke. | |||
Traditional Chinese | Traditional Chinese lyrics are displayed in Karaoke. Microsoft Store version only. | |||
French | Translation by Team Explora.Steam version only. Patch FR. | |||
Japanese | Japanese Kanji lyrics are displayed in Karaoke. Two selectable font types are available. | |||
Korean | Korean lyrics are displayed in Karaoke. Microsoft Store version only. | |||
Brazilian Portuguese | Translation by Brazil Alliance. | |||
Russian | Translation by The Miracle. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus Virtua Fighter 2, Virtua Fighter 2.1 |
||
LAN play | ||||
Online play |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Yakuza Kiwami 2. |
Issues unresolved
High FPS issues
- Some aspects of the AI seems to be tied to framerate, resulting in fights being harder to complete above 30 FPS. For example, the AI may dodge out of combos that it would not normally be able to above 30 frames.
- Certain combos may become harder to perform when running the game above 30 FPS.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Restore licensed music
- Replaces the licensed songs by SiM with the ones by Crazy Ken Band used in the original PS2 version. Restorations pertain to a cutscene in Chapter 12 and the game's ending as well as the credits.
Use music restoration patch[5] |
---|
|
High-Resolution Font
How to replace the default low-resolution font with a high-quality version[6] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5-3470 3.2 GHz AMD Ryzen 3 1200 3.1 GHz |
Intel Core i7-6700 3.4 GHz AMD Ryzen 7 1700 3.7 GHz |
System memory (RAM) | 4 GB | 16 GB |
Hard disk drive (HDD) | 42 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7870 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1070 AMD Radeon RX Vega 56 8 GB of VRAM |
- A 64-bit system is required.
- The minimum requirements are for "Pre-set Graphics Setting: Low, Target FPS: 30FPS (1080p at 75% render scale)". The recommended requirements are for "Pre-set Graphics Setting: High, Target FPS: 60FPS @1080p".
Notes
- ↑ Known as Ryu Ga Gotoku Kiwami 2 (Japanese: 龍が如く 極2) in Japan
- ↑ Known as Ryu Ga Gotoku 2 (Japanese: 龍が如く2) in Japan
- ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/927380/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (927380) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Review copy Tweet
- ↑ Verified by User:Blackbird on 2019-11-11
- Tested using DS4 V1 controller.
- ↑ Verified by User:Al2009man on 2022-05-05
- Tested by Assigning the Gyro Input as a Mouse using an Input Remapper
- ↑ Fix Karaoke Button Outline Colours - last accessed on 17 May 2023
- ↑ Steam Community :: Guide :: Yakuza Kiwami 2 Licensed Music Restoration Patch - last accessed on May 2023
- ↑ HiRes Font Mod - last accessed on May 2023