Difference between revisions of "Halo Infinite"
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# If using more than one monitor, unplug all but the primary monitor from your PC. | # If using more than one monitor, unplug all but the primary monitor from your PC. |
Revision as of 21:51, 16 February 2022
Developers | |
---|---|
343 Industries | |
SkyBox Labs | |
Sperasoft | |
The Coalition | |
Certain Affinity | |
Atomhawk | |
Publishers | |
Xbox Game Studios | |
Engines | |
Slipspace Engine | |
Release dates | |
Windows | December 8, 2021 |
Reception | |
Metacritic | 82 |
OpenCritic | 86 |
IGDB | 88 |
Taxonomy | |
Monetization | Sponsored, Free-to-play[Note 1] |
Microtransactions | Cosmetic |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter |
Themes | Sci-fi |
Series | Halo |
Halo | |
---|---|
Halo: Combat Evolved | 2003 |
Halo 2 | 2007 |
Halo: Spartan (series) | |
Halo Online | 2015* |
Halo 5: Forge | 2016 |
Halo Wars (series) | |
Halo Recruit | 2017 |
Halo: The Master Chief Collection (series) | |
Halo Infinite | 2021 |
Key Points
- Xbox Cross Play title - Play multiplayer with Xbox One, Xbox Series X/S and PC players[2]
General information
Halo Infinite is a singleplayer and multiplayer first-person shooter game in the Halo series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.co.uk | Standard Edition | |||
Microsoft Store | Xbox Play Anywhere. Included with Xbox Game Pass for PC. | |||
Steam |
- Online multiplayer requires an Xbox Live account.
Monetization
Type | Notes |
---|---|
Free-to-play | Multiplayer modes are free-to-play.[1] |
Sponsored | XP boosts and multiplayer cosmetics as part of partnerships with Rockstar Energy, Monster Energy, Mega Construx and Mondelēz snack brands.[3][4] |
Microtransactions
Type | Notes |
---|---|
Boost | A Battle Pass is available to purchase each in-game season, including rewards such as XP boosts, challenge swaps, armour, as well as weapon and armour coatings. Battle Pass tiers can also be instantly skipped with an additional purchase using Credits.[5] |
Cosmetic | Armor, weapon and vehicle coatings can be purchased with real money via the in-game store.[6] |
Currency | Credits or Halo Credits can be purchased with real money at an exchange rate of 500 Credits per 5 US Dollars. |
Essential improvements
Skip intro video
Remove the video file |
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Change the video file |
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If the game refuses to start when the intro video is simply deleted, it can instead be replaced with a dummy file to skip it.
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Disable Chat Filter
Instructions |
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Game data
Configuration file(s) location
System | Location |
---|---|
Microsoft Store | %LOCALAPPDATA%\Packages\Microsoft.254428597CFE2_8wekyb3d8bbwe\LocalCache\Local\HaloInfinite\Settings\SpecControlSettings.json |
Steam | %LOCALAPPDATA%\HaloInfinite\Settings\SpecControlSettings.json |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1240440/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>/userdata/<user-id>/1240440/remote |
Windows | %LOCALAPPDATA%/Packages/Microsoft.254428597CFE2_8wekyb3d8bbwe/SystemAppData/wgs/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1240440/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+. Announced support for both 21:9 and 32:9.[7] | ||
4K Ultra HD | |||
Field of view (FOV) | Slider from 65 up to 120, with 78 as default.[7] Player model legs disappear if set above 78. | ||
Windowed | |||
Borderless fullscreen windowed | Borderless Flip Discard | ||
Anisotropic filtering (AF) | Shown as "Texture filtering" in settings.[7] Doesn't work with a lot of terrain textures (yet?). | ||
Anti-aliasing (AA) | Forces TAA with 'high' and 'low' presets, no option to disable. | ||
Vertical sync (Vsync) | If game stutters due to Gsync, Freesync or VRR then enable Vsync in your GPU CP, disable it in game and set max FPS to unlocked (unlimited). If you need a frame rate cap use the one in your GPU CP only. | ||
60 FPS and 120+ FPS | Custom limit is available when Vsync is disabled, can be set up to 960 FPS.[8] Characters and objects in cutscenes are animated at 30FPS, though this may be a bug as the camera and other effects are animated at the proper framerate. If you get stutter during gameplay, see Vsync notes above. | ||
High dynamic range display (HDR) | HDR slider controls peak luminance (uses an arbitrary 0-100 scale rather than mapping directly to cd/m2 value).[9] Brightness slider controls black level. | ||
Ray tracing (RT) | [10] | ||
Color blind mode | Multiple settings to change enemy outline color in matches and theatre mode as well as subtitles. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Triple keybinding | |
Mouse acceleration | optional | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Supports Xbox Elite Shift Keys. Used to give a button, stick or trigger 2 functions | |
Controller remapping | ||
Controller sensitivity | Multiple configuration options | |
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers | Any native xinput device will work although an Xbox One (or later revisions) are recommended | |
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Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Native PlayStation Controller support doesn't work properly. The workaround is using an Input Remapper with DS4 Emulation support.[11] | |
---|---|---|
PlayStation button prompts | Xbox button prompts only | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Button Prompts can rapidly switch back and forth if both Gamepad and Keyboard/Mouse Inputs are in use at the same time and the mouse is moved or keyboard touched. |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | By default, Steam Input is enabled for Major Controller types including PlayStation, Nintendo Switch and Generic Controllers. | |
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Supports Dolby Atmos | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Disabled by default. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Latin American Spanish | ||||
Portuguese | ||||
Dutch | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Korean | ||||
Japanese |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | Mode name(s) not recognised, see the editing guide for supported modes. |
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Online play | Forge-map maker coming Q2 2022 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | All platforms use Microsoft TrueSkill matchmaking system | |
Peer-to-peer | ||
Dedicated |
Issues
Save game data corruption |
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There is currently a persistent issue relating to the detection of multiple inputs that causes a double sign-in bug, as seen here. If this occurs, attempting to load up a save will currently result in the save data being irreparably corrupted. While there is no official word from 343 on this issue, it is currently recommended to manually back up your save files until it is resolved. This is also known to affect multiplayer matches, as seen here. This issue may be resolved by those who are actively using two devices to play Halo Infinite, such as an Xbox and the Windows Store version of the game or two PCs over Steam - if the corrupted save data is not synced over the cloud to the alternative device, an earlier version may be restored by replacing the cloud save data through active progression of the local copy and allowing a re-sync of this version. Note: This is known to frequently occur if a controller is disconnected and reconnected during play, or if multiple accounts are signed in at once on an Xbox. If you get a "Lets go!" pop-up prompting you to log back in during play, do NOT accept it and exit the game immediately. |
Issues fixed
Corrupt/Stuttering audio
Reconnect your audio device |
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Disconnect and reconnect your audio device during a match. Note: You can also try updating the sound card drivers, audio device drivers, and the proprietary device management software if in use. |
Poor quality audio on Bluetooth devices
- Halo Infinite should be closed before performing the steps below
Disable hands-free telephony service |
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Improve performance
Uninstall Multiplayer, and Campaign, Hi-Res Textures DLCs |
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Disable Xbox Game Bar |
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Disable Steam overlay |
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Reduce crashing
Disconnect multiple montiors |
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Enable vertical sync |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | Tier 3 support required |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-4440 AMD Ryzen 5 1600 |
Intel Core i7-9700K AMD Ryzen 7 3700X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 50 GB | |
Video card (GPU) | Nvidia GeForce GTX 1050 Ti AMD Radeon RX 570 4 GB of VRAM DirectX 12 compatible | Nvidia GeForce RTX 2070 AMD Radeon RX 5700 XT 6 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ Only multiplayer modes will be free-to-play.[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1240440/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1240440) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Halo on Twitter - last accessed on 2020-10-23
- "Halo is for everyone. We can confirm #HaloInfinite multiplayer will be free-to-play and will support 120FPS on Xbox Series X. More details will be shared later!"
- ↑ https://www.theverge.com/2021/4/29/22409334/halo-infinite-crossplay-cross-progression-xbox-pc
- ↑ Xbox News - Bank Now, Play Later: Halo Infinite Meets Monster Energy Global Partnership - last accessed on 2020-10-23
- ↑ Halo Waypoint - Colorful Column - last accessed on 2020-10-23
- "Over the last few weeks, a number of different marketing promotions have started popping up around the world with partners offering a variety of in-game customization offers for Halo Infinite. While we shifted our release to 2021, many of these programs are still proceeding this Fall as planned which lets fans redeem and bank items now. These cosmetics will be available in-game when we launch. From Mega Construx toys to Monster Energy drinks to Mondelez cookies, candies, and more, fans around the world will have opportunities to score 2XP boosts, emblems, and ‘armor coatings."
- ↑ Halo Infinite Battle Pass & Free-to-Play FAQ - last accessed on 2021-12-27
- ↑ John Junyszek (Halo Community Manager at 343 Industries) on Twitter - last accessed on 2020-10-24
- ""Coatings (and therefore colors) can only be purchased?! >:("
No, that is not the case. There will be all kinds customization items (including coatings) that can be earned in-game and earned as special rewards. Will there be purchases? Sure. Is that the only way? Absolutely not."
- ""Coatings (and therefore colors) can only be purchased?! >:("
- ↑ 7.0 7.1 7.2 Inside Infinite - April 2021 - last accessed on 2021-04-29
- ↑ Verified by User:Shadowstealer7 on 2021-07-30)
- ↑ Verified by User:MonkeyCrumpets on 2021-12-09)
- ↑ Halo Infinite is getting ray tracing thanks to a Microsoft and AMD partnership - last accessed on 2021-10-21
- ↑ Verified by User:Al2009man on 2021-11-16
- Using Ryochan4's DS4Windows fork and setting [Emulated Controller] to DualShock 4
- ↑ Reddit post about the beta and its' requirements - last accessed on 2021-11-16
- ↑ Verified by User:SojerManLan on 2021-11-16
- Tested with the multi-player beta on my GTX 760. The game shows an error about Hardware Tiled Resources Tier 2 being required and does not start despite clicking 'Continue'.