Difference between revisions of "Doom 3"
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*[http://www.moddb.com/games/doom-iii Moddb] | *[http://www.moddb.com/games/doom-iii Moddb] | ||
*[https://www.nexusmods.com/doom3/ NexusMods] | *[https://www.nexusmods.com/doom3/ NexusMods] | ||
+ | |||
+ | ====[https://www.moddb.com/mods/cstdoom3/news/cstdoom3-v2-0-released CstDoom3]==== | ||
+ | {{ii}} CstDoom3 is a gameplay mod for Doom 3 and Resurrection of Evil. | ||
+ | {{++}} Adds widescreen HUD, adjustable FOV, Carmack's Reverse, grenades toggle, and more. | ||
====[http://www.moddb.com/mods/doom-3-redux/downloads Doom 3: Redux]==== | ====[http://www.moddb.com/mods/doom-3-redux/downloads Doom 3: Redux]==== |
Revision as of 07:44, 3 March 2020
Developers | |
---|---|
id Software | |
Splash Damage | |
Resurrection of Evil | Nerve Software |
macOS (OS X) | Aspyr Media |
Publishers | |
Activision | |
Japan | CYBERFRONT Corporation |
OS X | Aspyr Media |
Engines | |
id Tech 4 | |
Release dates | |
Windows | August 3, 2004 |
Linux | October 5, 2004 |
macOS (OS X) | March 14, 2005 |
Warnings
- The macOS (OS X) version of this game needs a fix to work on macOS Catalina (version 10.15) or later (see API for details).
⤏ Go to series page | |
Doom (1993) | 1993 |
Doom II: Hell on Earth | 1994 |
Final Doom | 1996 |
DRL (unofficial game) | 2002 |
Doom 3 | 2004 |
Doom 64 EX (unofficial port) | 2008 |
Doom 3: BFG Edition | 2012 |
Doom (2016) | 2016 |
Doom VFR | 2017 |
Doom I Enhanced | 2020 |
Doom II Enhanced | 2020 |
Doom Eternal | 2020 |
Doom 64 | 2020 |
This page is for the original release. For the BFG Edition, see Doom 3: BFG Edition.
Key points
- EAX support suffers from frequent visual glitches.
General information
- Doom Wiki
- Steam Community Discussions
- Steam Community Discussions for Resurrection of Evil expansion pack
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc DRM was removed in Patch 1.2.[1] | |||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Mac App Store | Updated for Intel Mac compatibility | |||
Steam | Use DOOM3.exe from Patch 1.3.1 to run without Steam.[2] |
- A faithful higher resolution icon for Windows can be downloaded from the Files section.
- DOOM 3 demo
DLC and expansion packs
Name | Notes | |
---|---|---|
Doom 3: Resurrection of Evil |
Essential improvements
Patches
- Patch v1.3.1 updates retail versions to the latest version. Digital distribution versions are already patched.
Skip intro videos
Use the +disconnect command line argument[3]
|
---|
Source ports
Name | Description | |
---|---|---|
dhewm3 | Aimed at bringing DOOM 3 to all suitable platforms with the help of SDL. Supports 64-bit, widescreen resolutions and uses OpenAL EFX for improved EAX support. | |
fhDOOM | Modernized source port of DOOM, featuring support for Widescreen resolutions, soft cascading shadows, soft-particles, extended graphics options and improved editor tools and more. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\base\[Note 1] |
macOS (OS X) | |
Linux | ~/.doom3/base |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9050/pfx/[Note 2] |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\base\savegames\[Note 1] |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9050/pfx/[Note 2] |
- dhewm3:
%USERPROFILE%\Documents\My Games\dhewm3\base\savegames\
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Syncs save games. |
Video settings
Widescreen resolution
Use the dhewm3 source port[4] |
---|
Edit DoomConfig.cfg[5] |
---|
Notes
|
Field of view (FOV)
Set FOV manually[6] |
---|
Notes
|
Anisotropic filtering (AF)
- Anisotropic filtering scales with the "Video Quality" option.
Set AF manually[6] |
---|
|
High frame rate
Uncap the frame rate[7] |
---|
Notes
|
Gamma
Set gamma manually[6] |
---|
|
Disable head bob
Disable head bob[8] |
---|
seta pm_runbob "0" seta pm_runpitch "0" seta pm_runroll "0" seta pm_walkbob "0" seta pm_bobpitch "0" seta pm_bobroll "0" seta pm_bobup "0" seta pm_crouchbob "0" |
Enable plasma gun projectile shadows
Instructions[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | Only available in Polish retail release. Patch for digital release here. | |||
Russian | Retail only. Patch for digital release here. | |||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | Co-op Use Doom 3 Splitscreen Edition mod. |
|||
LAN play | 16 | Co-op, Versus Use the OpenCoop mod (alpha) for 4-player co-op. |
||
Online play | 16 | Co-op, Versus Use the OpenCoop mod (alpha) for 4-player co-op. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27650, 27666 |
UDP | 27650, 27666 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | |||
TriDef 3D | |||
iZ3D |
Devices | |||
---|---|---|---|
3RD Space Gaming Vest | |||
Novint Falcon | The official game-specific 3D Touch Add On (Base game) (Resurrection of Evil expansion) is required. |
Issues fixed
General
Textures are low-resolution, even on Ultra quality
Configuration Files[citation needed] |
---|
seta r_renderer "best" seta image_ignoreHighQuality "0" seta image_downSizeBump "0" seta image_downSizeSpecular "0" seta image_usePrecompressedTextures "0" seta image_useNormalCompression "0" seta image_useCompression "0" seta image_roundDown "0" seta image_downSize "0" seta image_lodbias "-2" seta image_anisotropy "16" seta image_filter "GL_LINEAR_MIPMAP_LINEAR" seta com_purgeAll "1" seta com_machineSpec "3" seta com_allowConsole "1" seta g_showBrass "1" seta g_doubleVision "1" seta g_bloodEffects "1" seta g_projectileLights "1" seta g_muzzleFlash "1"
|
Micro stuttering
Configuration Files[citation needed] |
---|
seta r_swapInterval "1" seta com_fixedTic "1"
|
Fix interface scaling
Configuration Files[citation needed] |
---|
Add the lines to seta gui_mediumFontLimit "0" seta gui_smallFontLimit "0" |
Performance improving for low-end systems
Configuration Files[citation needed] |
---|
|
Mouse not working
Change Executable name[citation needed] |
---|
or
Wireless gaming mouse[citation needed] |
---|
|
Linux
Game won't launch correctly (Retail)
Remove the included libgcc_s.so.1 and libstdc++.so.6 from the installation folder[citation needed] |
---|
No Sound
Use the OSS wrapper for specific audio device[citation needed] |
---|
Specify the default audio output[citation needed] |
---|
|
Poor performance/"slow-motion" effect on Nvidia cards
Doom 3 and other id Tech 4 games seem to suffer from some sort of driver-related issue on modern Nvidia GPU's that causes the game to go into what appears to be a "slow-motion" phrase during some intensive scenes, where the framerate technically remains the same but game logic is slowed down and negatively effects performance, and it persists even when using the Dhewm 3 sourceport or the microstutters fix. Luckily you can adjust your autoexec.cfg to correct many of not all of these issues.
If you're having performance issues like the ones mentioned above, reconfigure your autoexec.cfg file according to this guide
Issues unresolved
Visual twitch bug with OpenAL/EAX
Using OpenAL (seta s_useOpenAL "1" in DoomConfig.cfg), which was added with patch 1.3 and is automatically engaged when EAX is turned on, results in frequent visual twitching/screen shifting. It is currently unknown whether this happens on all configurations, but the problem persists in the latest patch. A video of the glitch in action can be seen here (0:07, 0:11).
For Audigy cards a fix has been reported in the form of running an old beta driver, however this is only applicable to this series of sound cards and Windows XP.[9]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 2.0 |
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | A source port is required for 64-bit. | |||
macOS (OS X) | Intel support was added in a patch, but is 32-bit only.[10] A source port is required for 64-bit. | |||
Linux | A source port is required for 64-bit. |
Middleware
Middleware | Notes | |
---|---|---|
Anti-cheat | PunkBuster |
Linux Installation
To install Doom 3 on Linux create a doom3 folder and then copy the following retail pk4 files to your doom3/base folder:
base/pak000.pk4 base/pak001.pk4 base/pak002.pk4 base/pak003.pk4 base/pak004.pk4
If installing the expansion pack you must also copy the following retail pk4 to your <path-to-game>/d3xp
folder:
:d3xp/pak000.pk4
After copying all pk4 files to your hard drive run the Linux patch and direct it to your doom3 folder. You can start the game with the command: doom3. To launch the expansion use: doom3 +set fs_game d3xp
For Arch Linux, two PKGBUILDs are available in the AUR for Doom 3; one that builds from source and one that provides a binary (if keeping to the Arch Way, you should prefer to build from source).
Mods
Doom 3 has a small, but very knowledgeable mod community that is still very active and covers most id tech based games.
Tools and Information
- Doom 3 World - An unofficial id tech community
- Modwiki - An unofficial id tech informational wiki created by members of Doom 3 World
- iddevnet - Official, but limited, Doom 3/Quake 4 informational site
Doom 3 Mod Lists
CstDoom3
- CstDoom3 is a gameplay mod for Doom 3 and Resurrection of Evil.
- Adds widescreen HUD, adjustable FOV, Carmack's Reverse, grenades toggle, and more.
Doom 3: Redux
- For ATI/AMD video card users, see here for a fix.
- Adds the following features and improvements while retaining vanilla gameplay:
- Widescreen support and resolutions up to 4K using a custom build of Sikkmod.
- High resolution textures, menus, UI, and HUD.
- Improved audio design for enemies, audio logs, weapon sounds, and cutscenes.
- Features options for field of view, texture resolutions, anisotropic filtering, FXAA, motion blur, and screen blood.
- Restores cut content and alpha version features.
- Not available for Resurrection of Evil.
Co-op mod
- The OpenCoop Mod allows up to 4 players to play through the entire game + expansion pack together. Works both online and LAN.
It also adds in challenge maps, and 42 custom maps.
- Patch 1.3.1 is required for this mod.
Advanced tweaks
- It is possible to easily change many things in the game simply by modifying text files located in
<path-to-game>/base/pak000.pk4
(.pk4
files can be opened with 7-Zip or similar programs). Particularly thedef
folder contains definitions of monster health, gun damage, ammunition amount and lots of other tweakable game values. - TweakGuides has created a comprehensive guide for tweaking the game.
Cheats
Visit GameFAQs for list of cheats.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP |
Processor (CPU) | Intel Pentium 4 1.5 GHz AMD Athlon XP 1500+ | |
System memory (RAM) | 384 MB | |
Hard disk drive (HDD) | 2.2 GB | |
Video card (GPU) | 64 MB of VRAM DirectX 9.0b compatible |
- Windows 98 and ME have been tested to work with Doom 3 using this hack, but are not officially supported.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core 2 Duo 1.8 GHz | |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | ATI Radeon x1600 Nvidia GeForce 7300 128 MB of VRAM |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2.4 kernel | 2.6 kernel |
Processor (CPU) | 1 GHz or higher | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 2.2 GB | |
Video card (GPU) | OpenGL hardware acceleration 64 MB of VRAM |
- Supported AMD Radeon chipsets: 8500, 9000, 9200, 9500, 9600, 9700, 9800, X1600, X1900, 2400XT, 2600, 3870, 4670, 4850, 5670, 5750, 5770, 5870, 6630, 6750, 6970
- Supported Nvidia chipsets: GeForce 3/Ti series, GeForce 4MX series, GeForce 4/Ti series, GeForce FX series, GeForce 6800, 7300, 7600, 8600, 8800, 9400, 9600, GT 120, 320M, 330M
- The game supports Intel HD Graphics 3000 and greater
- The game does not support the GMA 950 and GMA X3100 integrated video chipsets
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/9050/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (9050) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ TweakGuides.com - Doom 3 Tweak Guide
- ↑ Verified by User:AmethystViper on February 19, 2018
- ↑ TweakGuides.com - Doom 3 Tweak Guide
- ↑ Verified by User:Keith on 2019-11-13
- ↑ Doom 3 | WSGF
- ↑ 6.0 6.1 6.2 Doom 3 Tweak Guide - Advanced Tweaking (Pt.2)
- ↑ Allow com_fixedtic -1 (unlimited framerate) · dhewm/dhewm3@5c813ee
- ↑ Verified by User:Mars icecream on 2017
- ↑ https://forums.extremeoverclocking.com/showthread.php?t=216287
- ↑ MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support