Difference between revisions of "Tomb Raider (2013)"
m (→Input settings: updated template usage) |
(→Video settings: reworded FOV note) |
||
Line 136: | Line 136: | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
|windowed notes = For borderless uncheck "exclusive fullscreen". | |windowed notes = For borderless uncheck "exclusive fullscreen". |
Revision as of 21:02, 30 September 2015
Developers | |
---|---|
Singleplayer | Crystal Dynamics |
Multiplayer | Eidos Montreal |
Publishers | |
Square Enix | |
OS X | Feral Interactive |
Engines | |
Crystal Engine | |
Release dates | |
Windows | March 5, 2013 |
macOS (OS X) | January 23, 2014 |
⤏ Go to series page | |
Tomb Raider (1996) | 1996 |
Tomb Raider II | 1997 |
Tomb Raider III: Adventures of Lara Croft | 1998 |
Tomb Raider: The Last Revelation | 1999 |
Tomb Raider Chronicles | 2000 |
Tomb Raider: The Angel of Darkness | 2003 |
Tomb Raider: Legend | 2006 |
Tomb Raider: Anniversary | 2007 |
Tomb Raider: Underworld | 2008 |
Lara Croft (series) | |
Tomb Raider (2013) | 2013 |
Lara Croft GO | 2015 |
Rise of the Tomb Raider | 2016 |
Shadow of the Tomb Raider | 2018 |
Tomb Raider I-III Remastered | 2024 |
Tomb Raider: Definitive Edition | 2024 |
This page is for the 2013 reboot. For the original, see Tomb Raider.
Key points
- PC port features high resolution textures, tessellation, high quality shadows and more PC-specific features.[1]
- Forcing DirectX 9 mode results in an approximately 25% performance boost at a small loss of visual fidelity.
- Many quick time events (QTEs) do not display the key required to complete them. See QTE streamlining for a guide.
- Multiplayer is not cross-platform between Windows and OS X.[2]
General information
- Official game site
- Official Forums - not PC-specific.
- Lara Croft Wiki - A detailed wiki for the Tomb Raider series
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Green Man Gaming | ||||
GamersGate | ||||
Mac App Store | OS X only. | |||
Origin | ||||
Steam |
- All Windows versions require Steam.
Version differences
- The GOTY Edition does not include the Survival Edition non-game extras.
- The GOTY Edition does not include the following DLC: Agility Skill, Animal Instinct, Headshot Reticule, Pistol Burst, Pistol Silencer. These upgrades can be unlocked during gameplay without buying the DLC.[3][4]
- Japanese language support is only available in Japan and requires a separate purchase or the Japan Tomb Raider GOTY Edition.
- The Mac App Store version does not include multiplayer.[5]
DLC and expansion packs
Name | Notes | |
---|---|---|
Japanese Language Pack | Only available in Japan. Windows only. | |
Scavenger Executioner | ||
Tomb of the Lost Adventurer | ||
Shipwrecked Multiplayer Map Pack | ||
Demolition Skin | ||
Mountaineer Skin | ||
Sure-Shot Skin | ||
Caves and Cliffs Multiplayer Map Pack | ||
1939 Multiplayer Map Pack | ||
JAGD P22G | ||
M590 12ga | ||
HX AP-15 | ||
STG 58 Elite | ||
Animal Instinct | Can be unlocked through normal gameplay without having this DLC (DLC unlocks it immediately).[4] | |
Headshot Reticule | Can be unlocked through normal gameplay without having this DLC (DLC unlocks it immediately).[4] | |
Scavenger Scout | ||
Scavenger Bandit | ||
Fisherman | ||
Silverballer | ||
Agency SPS 12 | ||
Agility Skill | Can be unlocked through normal gameplay without having this DLC (DLC unlocks it immediately).[4] | |
Pistol Burst | Can be unlocked through normal gameplay without having this DLC (DLC unlocks it immediately).[4] | |
Pistol Silencer | Can be unlocked through normal gameplay without having this DLC (DLC unlocks it immediately).[4] | |
Hunter Skin | ||
Aviatrix Skin | ||
Guerilla Skin | ||
Shanty Town |
Essential improvements
Skip game launcher
Instructions |
---|
Game data
Configuration file location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/203160/pfx/[Note 1] |
- Most graphics settings in the registry corresponds with .ini options for benchmark.
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/203160/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
---|
Result
- Tomb Raider Default FOV.png
Default FOV
- Tomb Raider Custom FOV.png
Custom FOV
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Brazilian Portuguese | ||||
Czech | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Requires Japanese Language Pack DLC. Windows only. | |||
Korean | ||||
Polish | ||||
Russian | ||||
Spanish | ||||
Traditional Chinese |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues unresolved
Separate vertical and horizontal sensitivity with mouse
Vertical and horizontal sensitivity do not match, with vertical being much lower, making it hard to aim with a mouse and keyboard.[citation needed]
Issues fixed
Low frame rate
Instructions |
---|
Flickering and crashing with SLI or CrossFire
Instructions |
---|
Crashing to desktop and issues with minimizing game
Instructions |
---|
Static noise from music and ambient sound in the game
Instructions |
---|
Strange graphics as screen is like a broken glass may appear at certain points during the game
Instructions |
---|
Other information
Force DirectX 9 renderer on DirectX 11 systems
- Forcing DirectX 9 will result in better performance. However DirectX 11 specific features (tessellation, TressFX) will be disabled.
Instructions |
---|
Performance difference between DirectX 9 and 11 renderer
Based on ingame benchmark with DirectX 11 features (tessellation, TressFX) disabled for both renderers.
DirectX 9 | DirectX 11 | Difference [%] | |
---|---|---|---|
Minimum FPS | 42.06 | 35.88 | 17.22% |
Maximum FPS | 66.04 | 52.68 | 25.36% |
Average FPS | 56.68 | 44.74 | 26.69% |
Tested on Intel i7 with HD6870 GPU, average of five measurements for each renderer.[6]
QTE streamlining
- Tomb Raider is heavy on quick time events (QTEs), which can be sometimes annoying.
- QTEs in Tomb Raider does not display key name but rather monochrome icon associated with specific binding or QTE, which can be confusing and problematic to solve.
- However, if you are actively using an Xbox 360 controller or other XInput-compatible controller, the game will display controller button names and colors as normal.
List of QTEs and possible solutions:
QTE Icon | Solution |
---|---|
Hand in red circle | Repeatedly press interact key (default E) as fast as possible. |
Exclamation mark in red diamond. | Press melee key (default F). |
White circle getting smaller | Tap repeatedly melee key (default F). This QTE is bugged - circle animation is out of sync with trigger behind QTE and therefore it is difficult win this QTE normally. Luckily there is no penalization for missing said trigger with key press so pressing melee key for whole duration of QTE works perfectly. |
Left and right arrow | Alternately press left and right movement keys (default A and D). |
Hand in red circle when Lara is hanging from ledge | Press interact key (default E). |
Instructions |
---|
Benchmark mode
- Benchmark mode generates a file named:
benchmarkresults yyyy-mm-dd hh-mm-ss.txt
Instructions |
---|
Instructions |
---|
Instructions |
---|
Command line parameters
Command line parameter | Type of benchmark |
---|---|
-benchmark | Run the benchmark on startup and quit the game when finished. |
-benchmarkini “filename.ini” | Run the benchmark on startup and quit the game when finished. The ini file contains overrides for quality settings. |
-loop | Loop the benchmark instead of quitting after it completes. This is a demo mode, so statistics are disabled. |
-dxdiag | Include dxdiag information in the benchmarkresults file. |
- When running from the command line, exclusive fullscreen is automatically switched on and vsync is switched off.
- When running as a looping demo, a result file is not generated.
.ini file options
Option | Restrictions | Effect |
---|---|---|
QualityLevel | 0 to 4 | Sets all settings to a quality level. 0 for Low, 4 for Ultimate. |
Fullscreen | 0 or 1 | Enables or disables fullscreen. |
ExclusiveFullscreen | 0 or 1 | Enable this when fullscreen is enabled for better performance but worse multitasking. |
AspectRatio | Width / height x 10000 or 0 | Sets aspect ratio. 16000 for 16:10 for example. |
VSyncMode | 0 - 2 | Options for vertical synchronization. 0 for Off, 1 for Double Buffer and 2 for Triple Buffer. |
FullscreenWidth | number | Width of resolution in pixels. |
FullscreenHeight | number | Height of resolution in pixels. |
FullscreenRefreshRate | number | Screen refresh rate in Hz. |
StereoEnabled | 0 or 1 | Enables or disables stereoscopic support. |
TextureQuality | 1 to 4 | Texture quality from Low to Ultra. |
BestTextureFilter | 0 to 18 | Texture filtering - 0 for No Filtering, 1 for Bilinear, 2 for Trilinear, or 2 + the Anisotropic level. |
HairQuality | 0 or 1 | Enables TressFX enhanced hair quality. 0 for Normal or 1 for TressFX. |
AntiAliasingMode | 0 to 3 | Sets anti-aliasing level. 0 for none, 1 for FXAA, 2 for 2xSSAA and 3 for 4xSSAA. |
ShadowMode | 0 or 1 | Enables or disables shadows. |
ShadowResolution | 0 to 2 | Sets shadow resolution. 1 for Off, 2 for Normal and 3 for Ultra. |
SSAOMode | 0 to 2 | Sets ambient occlusion quality. 1 for Off, 2 for Normal and 3 for Ultra. |
DOFQuality | 0 to 3 | Sets depth of field quality. 1 for Off, 2 for Normal and 3 for Ultra. |
ReflectionQuality | 0 to 2 | Sets quality of reflections. 1 for Off, 2 for Normal and 3 for High. |
LODBias | 0 to 4 | Sets level of detail bias from Low to Ultra. |
EnablePostProcess | 0 or 1 | Enables or disables post-processing effects. |
EnableHighPrecisionRT | 0 or 1 | - |
EnableTessellation | 0 or 1 | Enables or disables tessellation. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista, 7, 8 | Vista, 7, 8 |
Processor (CPU) | Dual core CPU AMD Athlon 64 X2 2.1 GHz (4050+) Intel Core 2 Duo 1.86 GHz (E6300) | Quad core CPU, AMD Phenom II X2 565, Intel Core i5-750 |
System memory (RAM) | 1 GB 2 GB (Vista) |
4 GB |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | AMD Radeon HD 2600 XT nVidia 8600 512 MB of VRAM DirectX 9 compatible | AMD Radeon HD 5870 nVidia GTX 480 1 GB of VRAM DirectX 11 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9.1 | |
Processor (CPU) | 2.0 GHz | 2.4 GHz |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 14 GB | |
Video card (GPU) | 512 MB of VRAM | 1 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/203160/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (203160) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Tomb Raider PC features, system requirements revealed - Shack News
- ↑ 2.0 2.1 MacRumors Forums - View Single Post - Widely Acclaimed Tomb Raider Reboot Arrives in Mac App Store
- ↑ Feral Support | Tomb Raider FAQs | What is included in the Single Player DLC Pack (Mac App Store)?
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 Which DLCs are unlockable through normal gameplay? :: Tomb Raider General Discussions
- ↑ 5.0 5.1 A survivor is born: Tomb Raider coming to Mac on January 23rd! | Feral News
- ↑ Tested by LDK March 5, 2013.
- Pages with broken file links
- Windows
- OS X
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid template usage (Image)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Pages needing references
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)