Difference between revisions of "BioShock"
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|lutris = bioshock | |lutris = bioshock | ||
|strategywiki = BioShock | |strategywiki = BioShock | ||
− | |mobygames = | + | |mobygames = 29886 |
|wikipedia = BioShock | |wikipedia = BioShock | ||
|winehq = 5695 | |winehq = 5695 | ||
Line 43: | Line 43: | ||
}} | }} | ||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
− | + | ||
+ | |release history = | ||
+ | |||
+ | |current state = The game may [[#Crash on startup|crash on startup]] on Windows 7 and later, requiring a workaround. Physics and some animations are locked at 30 FPS, which can be [[#Remove_physics_and_animation_frame_rate_cap|unlocked]]. | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
{{mm}} [http://forums.2kgames.com/forumdisplay.php?41-BioShock-In-Game-Discussion Official Forum] | {{mm}} [http://forums.2kgames.com/forumdisplay.php?41-BioShock-In-Game-Discussion Official Forum] | ||
+ | {{mm}} [https://support.2k.com/hc/en-us/sections/200300213-BioShock Official support knowledgebase] | ||
{{GOG.com links|1269268081|bioshock_series|for game series}} | {{GOG.com links|1269268081|bioshock_series|for game series}} | ||
{{mm}} [https://steamcommunity.com/app/7670/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/7670/discussions/ Steam Community Discussions] | ||
Line 55: | Line 60: | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | disc, key, activation | {{DRM|SecuROM|7|SecuROM PA}}. | | Windows }} | {{Availability/row| Retail | | disc, key, activation | {{DRM|SecuROM|7|SecuROM PA}}. | | Windows }} | ||
− | |||
{{Availability/row| GamersGate | bioshock | Steam | | | Windows }} | {{Availability/row| GamersGate | bioshock | Steam | | | Windows }} | ||
{{Availability/row| GOG.com | bioshock_remastered | DRM-free | Bundled with [[BioShock Remastered]]. | | Windows }} | {{Availability/row| GOG.com | bioshock_remastered | DRM-free | Bundled with [[BioShock Remastered]]. | | Windows }} | ||
Line 61: | Line 65: | ||
{{Availability/row| Humble | bioshock | DRM-free | | Steam | Windows }} | {{Availability/row| Humble | bioshock | DRM-free | | Steam | Windows }} | ||
{{Availability/row| Steam | 7670 | Steam | Bundled with [[BioShock Remastered]]. | | Windows }} | {{Availability/row| Steam | 7670 | Steam | Bundled with [[BioShock Remastered]]. | | Windows }} | ||
+ | {{Availability/row| Amazon.co.uk | B00GM45RPQ | Steam | | | Windows | unavailable }} | ||
{{Availability/row| Games for Windows Marketplace | GFWL | GFWL | <ref>{{Refurl|url=https://web.archive.org/web/20110120091252/http://www.gamesforwindows.com:80/en-US/Games/BioShock/|title=Bioshock - Games for Windows|date=19 August 2022}}</ref> | | Windows | unavailable }} | {{Availability/row| Games for Windows Marketplace | GFWL | GFWL | <ref>{{Refurl|url=https://web.archive.org/web/20110120091252/http://www.gamesforwindows.com:80/en-US/Games/BioShock/|title=Bioshock - Games for Windows|date=19 August 2022}}</ref> | | Windows | unavailable }} | ||
}} | }} | ||
− | {{ii}} The retail version uses [[SecuROM]] DRM. There is no activation limit.<ref> | + | {{ii}} The retail version uses [[SecuROM]] DRM. There is no activation limit.<ref>{{Refurl|url=http://forums.2k.com/showthread.php?18452-Activation-limits-removed-on-BioShock-for-the-PC|title=Activation limits removed on BioShock for the PC - 2K Forums|date=May 2023}}</ref> An internet connection is required for installation. |
{{ii}} The Mac OS X version is no longer sold digitally. | {{ii}} The Mac OS X version is no longer sold digitally. | ||
{{ii}} All remaining Windows versions except GOG.com and Humble Store require {{DRM|Steam}}. | {{ii}} All remaining Windows versions except GOG.com and Humble Store require {{DRM|Steam}}. | ||
Line 71: | Line 76: | ||
{{DLC/row| Plasmid Pack | Free, included with patch 1.1 | Windows, OS X }} | {{DLC/row| Plasmid Pack | Free, included with patch 1.1 | Windows, OS X }} | ||
}} | }} | ||
− | {{--}} The PC version is missing Challenge Rooms from console versions | + | {{--}} The PC version is missing Challenge Rooms from console versions |
+ | |||
==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
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{{ii}} By default, physics and some animations are capped to 30 FPS. | {{ii}} By default, physics and some animations are capped to 30 FPS. | ||
− | {{Fixbox|description=Use Bioshock Physics Unlocker|ref=<ref> | + | {{Fixbox|description=Use Bioshock Physics Unlocker|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=566588100|title=Choppy Physics Fix|date=May 2023}}</ref>|fix= |
# Download [https://github.com/TurtleHx/Bioshock-Physics-Unlocker/releases Bioshock Physics Unlocker]. | # Download [https://github.com/TurtleHx/Bioshock-Physics-Unlocker/releases Bioshock Physics Unlocker]. | ||
# Extract {{file|BioshockPhysicsUnlocker.exe}} to the game's executable folder (typically located in {{folder|{{p|game}}\Builds\Release\}}). | # Extract {{file|BioshockPhysicsUnlocker.exe}} to the game's executable folder (typically located in {{folder|{{p|game}}\Builds\Release\}}). | ||
Line 153: | Line 159: | ||
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = always on |
|anisotropic notes = Defaults to 4. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for changing it. | |anisotropic notes = Defaults to 4. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for changing it. | ||
|antialiasing = hackable | |antialiasing = hackable | ||
Line 163: | Line 169: | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = Physics and animations are locked at 30 FPS.<ref> | + | |60 fps notes = Physics and animations are locked at 30 FPS.<ref>{{Refurl|url=http://web.archive.org/web/20160913143805/http://120hz.net/showthread.php?3258-New-120Hz-Games-Report|title=New 120Hz Games Report|date=May 2023}}</ref> [[#Remove_physics_and_animation_frame_rate_cap|See above]] how to modify the lock. |
|120 fps = true | |120 fps = true | ||
|120 fps notes = No FPS or refresh rate cap. | |120 fps notes = No FPS or refresh rate cap. | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |ray tracing = false |
+ | |ray tracing notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
Line 217: | Line 225: | ||
|acceleration option = hackable | |acceleration option = hackable | ||
|acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]] to disable. | |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]] to disable. | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
Line 229: | Line 237: | ||
|controller remap = false | |controller remap = false | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 241: | Line 249: | ||
|impulse triggers = false | |impulse triggers = false | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | | | + | |playstation controllers = false |
− | | | + | |playstation controller models = |
− | | | + | |playstation controllers notes = |
− | | | + | |playstation prompts = false |
− | |light bar support = | + | |playstation prompts notes = |
+ | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
− | | | + | |dualsense adaptive trigger support = false |
− | | | + | |dualsense adaptive trigger support notes = |
+ | |dualsense haptics support = false | ||
+ | |dualsense haptics support notes = | ||
+ | |playstation connection modes = | ||
+ | |playstation connection modes notes = | ||
|tracked motion controllers= true | |tracked motion controllers= true | ||
|tracked motion controllers notes = Supports the [[Controller:Razer Hydra|Razer Hydra]].{{cn|date=March 2016}} | |tracked motion controllers notes = Supports the [[Controller:Razer Hydra|Razer Hydra]].{{cn|date=March 2016}} | ||
Line 303: | Line 316: | ||
{{ii}} You can download this [https://steamcommunity.com/app/7670/discussions/0/684839199923800630/ small script] in order to automate the process. | {{ii}} You can download this [https://steamcommunity.com/app/7670/discussions/0/684839199923800630/ small script] in order to automate the process. | ||
− | # You also need to edit the speed values for the following lines under the {{ | + | # You also need to edit the speed values for the following lines under the {{code|[MovementOnly]}} header: |
<pre>MouseX=Count bXAxis | Axis aMouseX Speed=2500.0 | <pre>MouseX=Count bXAxis | Axis aMouseX Speed=2500.0 | ||
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{{Fixbox|description=Pick individual items from containers|ref={{CN|date=March 2019}}|fix= | {{Fixbox|description=Pick individual items from containers|ref={{CN|date=March 2019}}|fix= | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
− | # Open | + | # Open {{file|User.ini}}. |
# Scroll down to the <code>[ContainerUIActive]</code> section and bind <code>CollectContainerItemInSlot 0</code>, <code>CollectContainerItemInSlot 1</code> and <code>CollectContainerItemInSlot 2</code> to any unused keys. Can be bound over existing keys so long as they aren't used in the container interface (i.e. Hack and Reload). Note that, much like the hold binds, binding over other bind can make you unable to change them in the menus. the fix is to add the following <code>ReplaceableAction=</code> to the <code>[ContainerUIActive]</code> section: | # Scroll down to the <code>[ContainerUIActive]</code> section and bind <code>CollectContainerItemInSlot 0</code>, <code>CollectContainerItemInSlot 1</code> and <code>CollectContainerItemInSlot 2</code> to any unused keys. Can be bound over existing keys so long as they aren't used in the container interface (i.e. Hack and Reload). Note that, much like the hold binds, binding over other bind can make you unable to change them in the menus. the fix is to add the following <code>ReplaceableAction=</code> to the <code>[ContainerUIActive]</code> section: | ||
<pre> | <pre> | ||
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|separate volume notes = | |separate volume notes = | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = Up to 7.1<ref>[https://web.archive.org/web/20080514015042/http://www.soundblaster.com/products/gaming/article.asp?articleID=71545&categoryID=13 Sound Blaster Gaming: BioShock Audio Guide] (retrieved)</ref><ref> | + | |surround sound notes = Up to 7.1<ref>[https://web.archive.org/web/20080514015042/http://www.soundblaster.com/products/gaming/article.asp?articleID=71545&categoryID=13 Sound Blaster Gaming: BioShock Audio Guide] (retrieved)</ref><ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref> |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
Line 372: | Line 385: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = true | |eax support = true | ||
− | |eax support notes = EAX 5<ref> | + | |eax support notes = EAX 5<ref>{{Refurl|url=http://techgage.com/article/creative_eax_vs_asus_ds3d_gx_20/4/|title=Techgage - Creative EAX vs Asus DS3D GX 2.0|date=May 2023}}</ref> |
− | |royalty free audio = | + | |royalty free audio = false |
|royalty free audio notes = | |royalty free audio notes = | ||
}} | }} | ||
Line 384: | Line 397: | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Retail only. [https://steamcommunity.com/sharedfiles/filedetails/?id=233827423 link #1] | ||
|fan = | |fan = | ||
}} | }} | ||
Line 425: | Line 446: | ||
|notes = Retail only. | |notes = Retail only. | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |fan = | ||
+ | |notes = Official localization by Cenega – retail only. Fan patch which corrects some issues of the original translation [https://steamcommunity.com/sharedfiles/filedetails/?id=1661713568 here]. | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 433: | Line 462: | ||
|fan = true | |fan = true | ||
|notes = Fan translation, [https://tribogamer.com/traducoes/85_traducao-do-bioshock-para-portugues-do-brasil.html download]. | |notes = Fan translation, [https://tribogamer.com/traducoes/85_traducao-do-bioshock-para-portugues-do-brasil.html download]. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 447: | Line 468: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = Official localization by «1C-Softclub» – retail only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id= | + | |notes = Official localization by «1C-Softclub» – retail only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id=1330012274 here]. |
|fan = | |fan = | ||
}} | }} | ||
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====Fort Frolic: Bathysphere==== | ====Fort Frolic: Bathysphere==== | ||
− | {{--}} In Fort Frolic, leaving the area by using the bathysphere adjacent to the entry bathysphere causes the stage curtains to close upon returning to the area, rendering the ''Cohen's Masterpiece'' quest un-completeable, and preventing the player from accessing the exit bathysphere.<ref> | + | {{--}} In Fort Frolic, leaving the area by using the bathysphere adjacent to the entry bathysphere causes the stage curtains to close upon returning to the area, rendering the ''Cohen's Masterpiece'' quest un-completeable, and preventing the player from accessing the exit bathysphere.<ref>{{Refurl|url=http://forums.2kgames.com/showthread.php?110002-Known-Bioshock-Issues|title=Known Bioshock Issues|date=May 2023}}</ref> |
====Fort Frolic: Rapture Records==== | ====Fort Frolic: Rapture Records==== | ||
− | {{--}} Attempting to kill Silas Cobb using the ''Hypnotize'' plasmid will prevent a scripted task from triggering, thus trapping the player in Rapture Records.<ref> | + | {{--}} Attempting to kill Silas Cobb using the ''Hypnotize'' plasmid will prevent a scripted task from triggering, thus trapping the player in Rapture Records.<ref>{{Refurl|url=https://bioshock.fandom.com/wiki/Fort_Frolic#Bugs.2FGlitches|title=Fort Frolic - The BioShock Wiki|date=May 2023}}</ref> In order to fix this issue, you must kill yourself (e.g., through the use of the ''Incinerate!'' plasmid), or reload an older save. |
'''Notes''' | '''Notes''' | ||
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===Audio cutting out=== | ===Audio cutting out=== | ||
+ | {{ii}} On some computers, user audio will cut out during combat sequences. | ||
+ | {{ii}} Issue can be lessened slightly by not using constant-fire weapons such as lasers / hacked sentry bots, or increasing max sound channels in BioShock.ini and Default.ini | ||
+ | |||
{{Fixbox|description=Edit the maximum number of channels|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=284464205|title=Steam Community Guide - Fix audio cutting out|date=2017-02-12}}</ref>|fix= | {{Fixbox|description=Edit the maximum number of channels|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=284464205|title=Steam Community Guide - Fix audio cutting out|date=2017-02-12}}</ref>|fix= | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
Line 568: | Line 592: | ||
}} | }} | ||
− | {{Fixbox|description=Enable EAX|ref=<ref> | + | {{Fixbox|description=Enable EAX|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/7670/discussions/0/864977025781712266/|title=Sound cutting out in Bioshock 1|date=May 2023}}</ref>|fix= |
# Install [https://community.pcgamingwiki.com/files/file/10-openal/ OpenAL]. | # Install [https://community.pcgamingwiki.com/files/file/10-openal/ OpenAL]. | ||
− | # Go to | + | # Go to {{folder|{{p|windir}}\System32}} (or {{folder|{{p|windir}}\SysWoW64}} for x64 OS's). |
− | # Copy over wrap_oal.dll into the same folder where BioShock's executable is located ( | + | # Copy over {{file|wrap_oal.dll}} into the same folder where BioShock's executable is located ({{folder|{{P|game}}\Builds\Release\}}). |
− | # Rename this file openal32.dll. | + | # Rename this file to {{file|openal32.dll}}. |
# Enable EAX audio in the in-game options. | # Enable EAX audio in the in-game options. | ||
}} | }} | ||
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===Can't enable EAX in game after updating OpenAL and copying wrap_oal.dll to BioShock folder and renaming it to OpenAL32.dll=== | ===Can't enable EAX in game after updating OpenAL and copying wrap_oal.dll to BioShock folder and renaming it to OpenAL32.dll=== | ||
− | {{Fixbox|description=Enable Stereo Mix in sound control panel|ref=<ref> | + | {{Fixbox|description=Enable Stereo Mix in sound control panel|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/7670/discussions/0/528398719812174744/|title=Win 10 and no sound|date=May 2023}}</ref>|fix= |
# Right-click the speaker symbol on the bottom right of your desktop. | # Right-click the speaker symbol on the bottom right of your desktop. | ||
# Click "Recording devices". | # Click "Recording devices". | ||
Line 623: | Line 647: | ||
{{ii}} In Windows 8 and later, BioShock may have no sound, and it may be impossible to progress past the bathysphere scene as the NPCs become stuck and won't move. | {{ii}} In Windows 8 and later, BioShock may have no sound, and it may be impossible to progress past the bathysphere scene as the NPCs become stuck and won't move. | ||
− | {{Fixbox|description=Run the game in Windows XP SP3 compatibility mode|ref=<ref>https://steamcommunity.com/app/7670/discussions/0/35221584692262783/</ref>}} | + | {{Fixbox|description=Run the game in Windows XP SP3 compatibility mode|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/7670/discussions/0/35221584692262783/|title=Steam Community|date=May 2023}}</ref>}} |
==Other information== | ==Other information== | ||
Line 650: | Line 674: | ||
|windows arm app = unknown | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |mac os x powerpc app = | + | |mac os x powerpc app = unknown |
|macos intel 32-bit app = true | |macos intel 32-bit app = true | ||
|macos intel 64-bit app = false | |macos intel 64-bit app = false | ||
− | |macos arm app = | + | |macos arm app = unknown |
|macos app notes = 32-bit only.<ref>[https://www.feralinteractive.com/en/news/933/ Last chance to buy these Mac classics! | Feral News]</ref> | |macos app notes = 32-bit only.<ref>[https://www.feralinteractive.com/en/news/933/ Last chance to buy these Mac classics! | Feral News]</ref> | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
Line 679: | Line 703: | ||
===Performance tweak (Havok)=== | ===Performance tweak (Havok)=== | ||
{{Fixbox|description=Improving Havok physics engine performance|ref={{CN|date=March 2019}}|fix= | {{Fixbox|description=Improving Havok physics engine performance|ref={{CN|date=March 2019}}|fix= | ||
− | # Go to | + | # Go to {{folder|{{p|game}}\Build\Final\}}. |
− | # Open | + | # Open {{file|Default.ini}}. |
# Edit the line <code>HavokNumThreads=2</code> to represent the number of cores in your machine's CPU. For example, using a quad-core CPU, change the line to <code>HavokNumThreads=4</code>. | # Edit the line <code>HavokNumThreads=2</code> to represent the number of cores in your machine's CPU. For example, using a quad-core CPU, change the line to <code>HavokNumThreads=4</code>. | ||
− | # Some systems may require doing the same with | + | # Some systems may require doing the same with {{file|Bioshock.ini}}, located in {{folder|{{p|appdata}}\Bioshock\}}. |
}} | }} | ||
{{Fixbox|description=Improving Engine Memory usage|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Improving Engine Memory usage|ref={{cn|date=July 2016}}|fix= | ||
− | # Go to | + | # Go to {{folder|{{p|game}}\Build\Final\}}. |
− | # Open | + | # Open {{file|Default.ini}}. |
# Search for <code>[Engine.GameEngine]</code> and increase the <code>CacheSizeMegs</code> value under it (maxes out at 512). | # Search for <code>[Engine.GameEngine]</code> and increase the <code>CacheSizeMegs</code> value under it (maxes out at 512). | ||
− | # Some systems may require doing the same with | + | # Some systems may require doing the same with {{file|Bioshock.ini}}, located in {{folder|{{p|appdata}}\Bioshock\}}. |
}} | }} | ||
Revision as of 15:54, 12 May 2024
This page is for the original version. For the remastered version, see BioShock Remastered.
Developers | |
---|---|
2K Boston | |
2K Australia | |
macOS (OS X) | Feral Interactive |
macOS (OS X) | Robosoft Technologies |
Publishers | |
2K Games | |
OS X | Feral Interactive |
Engines | |
Unreal Engine 2.5 | |
Release dates | |
Windows | August 21, 2007 |
macOS (OS X) | October 7, 2009 |
Reception | |
Metacritic | 96 |
IGDB | 93 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter, Immersive sim |
Art styles | Realistic, Stylized |
Themes | Sci-fi, Steampunk |
Series | BioShock |
BioShock | |
---|---|
BioShock | 2007 |
BioShock 2 | 2010 |
BioShock Infinite | 2013 |
BioShock Remastered | 2016 |
BioShock 2 Remastered | 2016 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
BioShock is a singleplayer first-person shooter and immersive sim game in the BioShock series.
The game may crash on startup on Windows 7 and later, requiring a workaround. Physics and some animations are locked at 30 FPS, which can be unlocked.
General information
- Official Forum
- Official support knowledgebase
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7 and SecuROM PA DRM. | |||
GamersGate | ||||
GOG.com | Bundled with BioShock Remastered. | |||
Green Man Gaming | ||||
Humble Store | ||||
Steam | Bundled with BioShock Remastered. | |||
Amazon.co.uk (unavailable) | ||||
Games for Windows Marketplace (unavailable) | [1] |
- The retail version uses SecuROM DRM. There is no activation limit.[2] An internet connection is required for installation.
- The Mac OS X version is no longer sold digitally.
- All remaining Windows versions except GOG.com and Humble Store require Steam DRM.
- A demo is available. Note that the 1.1 patch is not available for the demo.
DLC and expansion packs
Name | Notes | |
---|---|---|
Plasmid Pack | Free, included with patch 1.1 |
- The PC version is missing Challenge Rooms from console versions
Essential improvements
Skip intro videos
Launch the game with -nointro parameter[citation needed]
|
---|
Remove physics and animation frame rate cap
- By default, physics and some animations are capped to 30 FPS.
Use Bioshock Physics Unlocker[3] |
---|
|
BioShock Tweaker
- Allows you to change settings that are not normally adjustable from the options menu (e.g. custom resolution). Point the program at the game's configuration file location.
- The tweaker may not work on DRM-free versions of the game such as those from GOG or Humble Bundle.
- The tweaker will modify your BioShock configuration files; you should back them up before running it.
- The tweaker may add extra spaces inside your configuration files. If BioShock refuses to start after running the tweaker, open your configuration files and replace all instances of ` = ` with `=`.
Patches
Patch 1.1 - Steam, GOG.com, and DRM-free Humble Bundle versions are already patched.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Bioshock |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7670/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Bioshock\SaveGames\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7670/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | The intended 16:9 aspect ratio the game was designed for will be used by default.[4] Using Patch 1.1 and a disabled Horizontal FOV Lock allows for wider Hor+ FOV. | ||
Multi-monitor | See Field of view (FOV). | ||
Ultra-widescreen | Requires Patch 1.1 and Horizontal FOV Lock disabled for Hor+ FOV, or the 16:9 reference view will be stretched horizontally.[5] | ||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Defaults to 4. See Anisotropic filtering (AF) for changing it. | ||
Anti-aliasing (AA) | Can be forced through the Nvidia Control Panel/AMD Control Center. Only in DX9 mode. Nvidia users can also use the flag 0x000010C1 in Nvidia Profile Inspector for SGSSAA. |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Physics and animations are locked at 30 FPS.[6] See above how to modify the lock. No FPS or refresh rate cap. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Field of view (FOV)
3rd party fixes |
---|
Custom key binding[7] |
---|
Notes
|
Anisotropic filtering (AF)
Anisotropic filtering[citation needed] |
---|
[D3DDrv.D3DRenderDevice] LevelOfAnisotropy=16 [D3DDrv10.D3DRenderDevice10] LevelOfAnisotropy=16 |
Make HBAO work in DX9 mode
Use Nvidia Profile Inspector[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | See Mouse acceleration to disable. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | This mode hides most options menus. | |
Full controller support | Must be turned on in the customize controls menu. | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Tracked motion controllers | Supports the Razer Hydra.[citation needed] | |
---|---|---|
Button/gesture prompts |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse acceleration
Instructions[citation needed] |
---|
Aliases[2]=(Command="Axis aBaseY SpeedBase=1.0 Speed=+1200.0|HACK_TriggerEffectEvent PlayerMoved|onRelease HACK_UnTriggerEffectEvent PlayerMoved",Alias=MoveForward) Aliases[3]=(Command="Axis aBaseY SpeedBase=1.0 Speed=-1200.0|HACK_TriggerEffectEvent PlayerMoved|onRelease HACK_UnTriggerEffectEvent PlayerMoved",Alias=MoveBackward) Aliases[4]=(Command="Axis aStrafe SpeedBase=1.0 Speed=-1200.0|HACK_TriggerEffectEvent PlayerMoved|onRelease HACK_UnTriggerEffectEvent PlayerMoved",Alias=StrafeLeft) Aliases[5]=(Command="Axis aStrafe SpeedBase=1.0 Speed=+1200.0|HACK_TriggerEffectEvent PlayerMoved|onRelease HACK_UnTriggerEffectEvent PlayerMoved",Alias=StrafeRight) Then add
|
Mouse sensitivity
Instructions[8] |
---|
MouseX=IF_MOUSE_LOOK_ENABLED Count bXAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseX Speed=2500.0 MouseY=IF_MOUSE_LOOK_ENABLED Count bYAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseY Speed=2500.0
MouseX=Count bXAxis | Axis aMouseX Speed=2500.0 MouseY=Count bYAxis | Axis aMouseY Speed=2500.0 |
Replace toggle binds with hold binds
Instructions[citation needed] |
---|
Aliases[57]=(Command="ZoomCycle | onRelease ZoomCycle",Alias=ZoomHold) Aliases[58]=(Command="ToggleWalk | onRelease ToggleWalk",Alias=WalkHold) Aliases[59]=(Command="DuckKeyPressed | onRelease DuckKeyReleased | onRelease Jump",Alias=DuckHold) 4. Bind each alias to a key in the following sections: [Default] [GathererChoice] [ContainerUIActive] [MovementOnly] (can skip ZoomHold) [NoJump] [NoMovement] [OnlyMedHypoAndMovement] (can skip ZoomHold) [NoPlasmids] [EverythingExceptWeaponAndPlasmids] (can skip ZoomHold) [InResurrectionStation] Example: find the key you want to change, for example, zoom (Aiming Down Sights, Right Mouse Button in this case): Rightmouse=ZoomCycle And change it to: Rightmouse=ZoomHold
|
Pick individual items from containers
Pick individual items from containers[citation needed] |
---|
ReplaceableAction=CollectContainerItemInSlot 2 ReplaceableAction=CollectContainerItemInSlot 1 ReplaceableAction=CollectContainerItemInSlot 0 |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.1[9][10] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 5[11] | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Retail only. link #1 | |||
French | ||||
German | ||||
Hungarian | Fan translation, download. | |||
Italian | ||||
Japanese | Retail only. | |||
Polish | Official localization by Cenega – retail only. Fan patch which corrects some issues of the original translation here. | |||
Brazilian Portuguese | Fan translation, download. | |||
Russian | Official localization by «1C-Softclub» – retail only. Patch for digital release here. | |||
Russian | Fan translation by «DK Team» | |||
Spanish |
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Native 3D | ||||
Nvidia 3D Vision | See Helix Mod: Bioshock. | |||
TriDef 3D | ||||
iZ3D | ||||
vorpX | G3D, DirectVR Officially supported game, see official vorpx game list. |
Devices | |||
---|---|---|---|
3RD Space Gaming Vest |
Issues unresolved
- Minor spoilers ahead.
Arcadia: Langford's Safe
- In Arcadia, searching Langford's safe with the Scrounger tonic equipped will cause the safe's contents—including an essential quest item—to disappear.
Fort Frolic: Bathysphere
- In Fort Frolic, leaving the area by using the bathysphere adjacent to the entry bathysphere causes the stage curtains to close upon returning to the area, rendering the Cohen's Masterpiece quest un-completeable, and preventing the player from accessing the exit bathysphere.[12]
Fort Frolic: Rapture Records
- Attempting to kill Silas Cobb using the Hypnotize plasmid will prevent a scripted task from triggering, thus trapping the player in Rapture Records.[13] In order to fix this issue, you must kill yourself (e.g., through the use of the Incinerate! plasmid), or reload an older save.
Notes
- If your saves do not go far back enough, then the first two issues are game-ending. Technically, modifying the save file or using a trainer would also fix the issue, but neither solution has been documented.
Issues fixed
- TweakGuides has created a comprehensive guide for fixing issues in this game.
Crash on startup
Update OpenAL or use OpenAL Soft[citation needed] |
---|
|
Crash upon autosave/quicksave
Delete last autosave/quicksave in save game data location and configuration file(s) location[citation needed] |
---|
Crashing applies default settings
Set configuration files to read only[citation needed] |
---|
Notes
|
Delete Running.ini before restarting[citation needed]
|
---|
|
Video settings not saving
Force DirectX 9[citation needed] |
---|
Launch the game with |
In-game Brightness Slider Not Working
Brightness Slider Not Working[15] |
---|
If running multiple monitors, disconnect all but one. The in-game brightness slider will now adjust brightness correctly. The slider breaks if the game detects multiple monitors. |
Audio cutting out
- On some computers, user audio will cut out during combat sequences.
- Issue can be lessened slightly by not using constant-fire weapons such as lasers / hacked sentry bots, or increasing max sound channels in BioShock.ini and Default.ini
Edit the maximum number of channels[16] |
---|
MaxChannels=128 |
Enable EAX[17] |
---|
|
Crashing upon changing resolution
Edit default resolution[citation needed] |
---|
FullscreenViewportX=YourWidth FullscreenViewportY=YourHeight MenuViewportX=YourWidth MenuViewportY=YourHeight |
Change resolutions while in windowed mode[citation needed] |
---|
|
Excessive screen tearing (Nvidia)
Instructions[citation needed] |
---|
Notes
|
Frame rate stuttering
Disable V-Sync[citation needed] |
---|
Force DirectX 9[citation needed] |
---|
Launch the game with |
Can't enable EAX in game after updating OpenAL and copying wrap_oal.dll to BioShock folder and renaming it to OpenAL32.dll
Enable Stereo Mix in sound control panel[18] |
---|
|
Sound missing after intro sequence (Windows 8 or Windows 10)
- In Windows 8 and later, BioShock may have no sound, and it may be impossible to progress past the bathysphere scene as the NPCs become stuck and won't move.
Run the game in Windows XP SP3 compatibility mode[19] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c, 10 | |
OpenGL | 2.0 | OS X only. |
Shader Model support | 3, 4 | A shader model 2.0 hack is available here. Note that there were other attempts in the past besides this one though most links are dead, unfortunately. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | 32-bit only.[20] |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | FMOD, OpenAL | OpenAL only used for EAX[14] |
Interface | Adobe Flash | |
Cutscenes | Bink Video, Flash |
Performance tweak (Havok)
Improving Havok physics engine performance[citation needed] |
---|
|
Improving Engine Memory usage[citation needed] |
---|
|
Mods
Currently three gameplay mods are available:
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | Vista |
Processor (CPU) | Intel Pentium 4 2.4 GHz | Intel Core 2 Duo AMD Athlon 64 X2 |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce 6600 ATI Radeon X1300 128 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce 7900 GT (DirectX 9) Nvidia GeForce 8600 (DirectX 10) 512 MB of VRAM DirectX 10 compatible |
Sound (audio device) | DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5.8 | |
Processor (CPU) | 1.4 GHz | |
System memory (RAM) | 1.5 GB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | 128 MB of VRAM |
- Requires an Intel processor. The game does not support Intel GMA integrated video chipsets (older Mac minis and MacBooks), but does run on GeForce 9400M graphics cards or better.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (7670) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Bioshock - Games for Windows - last accessed on 19 August 2022
- ↑ Activation limits removed on BioShock for the PC - 2K Forums - last accessed on May 2023
- ↑ Choppy Physics Fix - last accessed on May 2023
- ↑ 2K Games - The Cult of Rapture - The Truth About Widescreen - last accessed on 2021-05-15
- "Summary:
- BioShock was primarily developed and tuned for widescreen mode. Artists and designers worked with widescreen displays and chose a field of view (FOV) that best reflected their intentions with respect to the way the world is perceived, the perceived speed of movement of the player relative to the world and the amount of the world they wanted to be viewed for the best game-play experience. We went through dozens of iterations and finally settled upon a widescreen aspect ratio that best suited the gameplay experience.
- [...]
- Once this FOV was established, we chose to keep exactly the same horizontal FOV for standard def displays, so as not to in any way alter the gameplay experience.
- Instead of cropping the FOV for 4:3 displays and making all 4:3 owners mad in doing so, we slightly extended the vertical FOV for standard def mode: we never wanted to have black bars on people's displays. (This way, everybody is happy) This does mean that people playing on a standard def display see slightly more vertical space, but, this does not significantly affect the game-play experience and, we felt that it best served our goal of keeping the game experience as close as possible to the original design and art vision on both types of displays. Reports of the widescreen FOV being a crop of the 4:3 FOV are completely false."
- "Summary:
- ↑ Verified by User:Aemony on 2019-04-29
- ↑ New 120Hz Games Report - last accessed on May 2023
- ↑ adjusting FOV in bioshock 1 - Steam Users' Forums (retrieved)
- ↑ Verified by User:Flang on 2019-07-21
- ↑ Sound Blaster Gaming: BioShock Audio Guide (retrieved)
- ↑ PC Gaming Surround Sound Round-up - last accessed on May 2023
- ↑ Techgage - Creative EAX vs Asus DS3D GX 2.0 - last accessed on May 2023
- ↑ Known Bioshock Issues - last accessed on May 2023
- ↑ Fort Frolic - The BioShock Wiki - last accessed on May 2023
- ↑ 14.0 14.1 Bioshock with EAX and virtual surround sound 🎧 (CMSS-3D Headphone)
- ↑ Reference
- ↑ Steam Community Guide - Fix audio cutting out - last accessed on 2017-02-12
- ↑ Sound cutting out in Bioshock 1 - last accessed on May 2023
- ↑ Win 10 and no sound - last accessed on May 2023
- ↑ Steam Community - last accessed on May 2023
- ↑ Last chance to buy these Mac classics! | Feral News