Difference between revisions of "Need for Speed: The Run"
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{{Infobox game/row/reception|IGDB|need-for-speed-the-run|67}} | {{Infobox game/row/reception|IGDB|need-for-speed-the-run|67}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase}} |
{{Infobox game/row/taxonomy/microtransactions | No microtransactions}} | {{Infobox game/row/taxonomy/microtransactions | No microtransactions}} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
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{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = '''''{{PAGENAME}}''''' is a {{Glossary:singleplayer}} and {{Glossary:multiplayer}} {{Glossary:racing}} game developed by [[Company:EA Black Box|EA Black Box]] and published by [[Company:Electronic Arts|Electronic Arts]]. It is the eighteenth entry in the ''[[Series:Need for Speed|Need for Speed]]'' series and the first title in the series to utilize the Frostbite engine. |
− | |release history = | + | |
+ | Unlike previous ''Need for Speed'' titles, ''The Run'' does not feature an open world. The game's story mode has players assumes the role of an street racer named Jack Rourke, as he is taking part in a large-scale race from San Francisco to New York while being chased by the Mob and authority alike. | ||
+ | |||
+ | |release history = It was released in North America on November 15, 2011, followed by Europe on November 18, 2011. | ||
+ | |||
|current state = | |current state = | ||
+ | |||
}} | }} | ||
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|vsync notes = In-game Vsync caps the frame rate at 30 FPS. It is recommended to enable it in-game (if in-game Vsync is disabled, then car engine sounds are broken) and disable it in Nvidia Control panel (to remove input lag and stuttering caused by Vsync). | |vsync notes = In-game Vsync caps the frame rate at 30 FPS. It is recommended to enable it in-game (if in-game Vsync is disabled, then car engine sounds are broken) and disable it in Nvidia Control panel (to remove input lag and stuttering caused by Vsync). | ||
|60 fps = limited | |60 fps = limited | ||
− | |60 fps notes = | + | |60 fps notes = Gameplay is uncapped after ver 1.1 update, but {{term|FMV}} cutscenes and menus are capped at 30 FPS. High frame rates break engine sounds and 60fps cause tire smoke to become thicker and move faster, often filling your entire screen in snowy areas. |
|120 fps = limited | |120 fps = limited | ||
− | |120 fps notes = | + | |120 fps notes = |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
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|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |ref = | ||
|fan = | |fan = | ||
}} | }} | ||
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|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |ref = | ||
|fan = | |fan = | ||
}} | }} | ||
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|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |ref = | ||
|fan = | |fan = | ||
}} | }} | ||
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|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |ref = | ||
|fan = | |fan = | ||
}} | }} | ||
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|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |ref = | ||
|fan = | |fan = | ||
}} | }} | ||
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|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |ref = | ||
|fan = | |fan = | ||
}} | }} | ||
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|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |ref = | ||
|fan = | |fan = | ||
}} | }} | ||
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|subtitles = hackable | |subtitles = hackable | ||
|notes = Related files originally available in initial release but not selectable. After ver 1.1 update, the language no longer able to be used. | |notes = Related files originally available in initial release but not selectable. After ver 1.1 update, the language no longer able to be used. | ||
+ | |ref = | ||
|fan = | |fan = | ||
}} | }} | ||
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|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |ref = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation, [https://www.centraldetraducoes.net.br/2011/11/traducao-do-nfs-the-run-pc.html download]. | ||
+ | |ref = | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |ref = | ||
|fan = | |fan = | ||
}} | }} | ||
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|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |ref = | ||
|fan = | |fan = | ||
}} | }} | ||
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|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |ref = | ||
|fan = | |fan = | ||
}} | }} | ||
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===Xbox controllers are not recognized=== | ===Xbox controllers are not recognized=== | ||
− | {{Fixbox|description=Install a patch|ref=<ref> | + | {{Fixbox|description=Install a patch|ref=<ref>{{Refurl|url=https://www.youtube.com/watch?v=hqGAFcIqSfI|title= How to play Need For Speed The Run with a XBOX 360 controller |date=May 2023}}</ref>|fix= |
# Download the {{file|[https://community.pcgamingwiki.com/files/file/2632-xbox-controller-fix-for-need-for-speed-the-run/ .zip archive]}} containing the fix. | # Download the {{file|[https://community.pcgamingwiki.com/files/file/2632-xbox-controller-fix-for-need-for-speed-the-run/ .zip archive]}} containing the fix. | ||
# Extract the archive in {{P|game}}. | # Extract the archive in {{P|game}}. | ||
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===High Fps Issues=== | ===High Fps Issues=== | ||
− | {{ii}} High frame rates break engine sounds and cause tire smoke to become thicker and move faster, often filling your entire screen in snowy areas. | + | {{ii}} High frame rates break engine sounds and 60 fps cause tire smoke to become thicker and move faster, often filling your entire screen in snowy areas. |
{{Fixbox|description=Run the game at 30 fps|fix= | {{Fixbox|description=Run the game at 30 fps|fix= | ||
# Navigate to '''Settings''' > '''Display''' > '''Advanced Display Settings'''. | # Navigate to '''Settings''' > '''Display''' > '''Advanced Display Settings'''. | ||
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}} | }} | ||
− | {{Fixbox|description=Reduce Effects quality|ref=<ref name="NFS The Run Crash Guide">[https://www.reddit.com/r/needforspeed/comments/94919d/comment/i458o1x/ | + | {{Fixbox|description=Reduce Effects quality|ref=<ref name="NFS The Run Crash Guide">[https://www.reddit.com/r/needforspeed/comments/94919d/comment/i458o1x/ ULTIMATE ANTI-CRASH GUIDE OF NEED FOR SPEED THE RUN - Reddit]</ref>|fix= |
# Navigate to '''Settings''' > '''Display''' > '''Advanced Display Settings'''. | # Navigate to '''Settings''' > '''Display''' > '''Advanced Display Settings'''. | ||
# Set '''Effects''' property to '''High''' or lower. | # Set '''Effects''' property to '''High''' or lower. |
Latest revision as of 01:58, 1 December 2023
Developers | |
---|---|
EA Black Box | |
Publishers | |
Electronic Arts | |
Russia | 1C-SoftClub |
Engines | |
Frostbite 2 | |
Release dates | |
Windows | November 15, 2011 |
Reception | |
Metacritic | 69 |
IGDB | 67 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Automobile, Off-roading, Street racing |
Art styles | Realistic |
Themes | Contemporary, North America |
Series | Need for Speed |
⤏ Go to series page | |
The Need for Speed | 1994 |
Need for Speed II | 1997 |
Need for Speed: Hot Pursuit (series) | |
Need for Speed: High Stakes | 1999 |
Need for Speed: Porsche Unleashed | 2000 |
Need for Speed: Underground (series) | |
Need for Speed: Most Wanted (series) | |
Need for Speed: Carbon | 2006 |
Need for Speed: ProStreet | 2007 |
Need for Speed: Undercover | 2008 |
Need for Speed: Shift (series) | |
Need for Speed: World | 2010 |
Need for Speed: The Run | 2011 |
Need for Speed Rivals | 2013 |
Need for Speed (2016) | 2016 |
Need for Speed Payback | 2017 |
Need for Speed: Edge | 2017 |
Need for Speed Heat | 2019 |
Need for Speed Unbound | 2022 |
Need for Speed: The Run is a singleplayer and multiplayer racing game developed by EA Black Box and published by Electronic Arts. It is the eighteenth entry in the Need for Speed series and the first title in the series to utilize the Frostbite engine.
Unlike previous Need for Speed titles, The Run does not feature an open world. The game's story mode has players assumes the role of an street racer named Jack Rourke, as he is taking part in a large-scale race from San Francisco to New York while being chased by the Mob and authority alike.
It was released in North America on November 15, 2011, followed by Europe on November 18, 2011.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.co.uk | ||||
Origin (unavailable) |
- This game is no longer available digitally.
- All versions require Origin DRM.
- Signature Edition Booster Pack was included in the 1.1 update.
- Supercars Pack was not released for PC, but the vehicles are in the game files, and can be unlocked.
- Italian Pack, and Heroes and Villains Pack were not released for PC.
- Due to online servers shutdown, the game will softlock on "Connecting to Autolog servers ...", the only solution is to restrict the internet access for the game.
Version differences
- Limited Edition content includes the Lamborghini Aventador, Porsche 911 Carrera S, Chevrolet Camaro ZL1, and 5 exclusive challenges.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\NFSTR\settings\*.* |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\NFSTR\settings\*.* |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Can be customized via Racer_S Camera Control utility | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | In-game Vsync caps the frame rate at 30 FPS. It is recommended to enable it in-game (if in-game Vsync is disabled, then car engine sounds are broken) and disable it in Nvidia Control panel (to remove input lag and stuttering caused by Vsync). | ||
60 FPS and 120+ FPS | Gameplay is uncapped after ver 1.1 update, but FMV cutscenes and menus are capped at 30 FPS. High frame rates break engine sounds and 60fps cause tire smoke to become thicker and move faster, often filling your entire screen in snowy areas. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Anti-aliasing (AA)
- DSR Supersampling AA can be enabled for GeForce GTX 600 series or later video cards with the 344.48 WHQL or newer drivers. Windows 8.1 users should run the game in Windows 7 compatibility mode to increase stability and performance. If DSR is not displayed correctly (part of the display is cut off of the monitor), exit the game, toggle the desktop resolution to a higher setting in the Nvidia Control Panel, then reboot the game. The desktop resolution can then be reverted to native.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | See Xbox controllers are not recognized section. | |
---|---|---|
Xbox button prompts | Xbox 360 Controller hints are shown, even if you don't use it for menu. Unplug the controller to see hints for keyboard. | |
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Only music can be turned on/off | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Czech | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Related files originally available in initial release but not selectable. After ver 1.1 update, the language no longer able to be used. | |||
Polish | ||||
Brazilian Portuguese | Fan translation, download. | |||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | Online services were shut down on August 31, 2021.[1] |
Issues fixed
Stuck on "Connecting to Autolog servers..." window
- Due to online servers shutdown, the game will softlock on "Connecting to Autolog servers ...", the only solution is to restrict the internet access for the game.
Add a Windows Firewall rule |
---|
Follow this guide on How-To Geek for detailed instructions on how to block an application from accessing the internet. |
Xbox controllers are not recognized
Install a patch[2] |
---|
|
Player car slows down, doesn′t accelerate
See Xbox controllers are not recognized |
---|
High Fps Issues
- High frame rates break engine sounds and 60 fps cause tire smoke to become thicker and move faster, often filling your entire screen in snowy areas.
Run the game at 30 fps |
---|
|
Game crashes randomly
Run the game at 30 fps |
---|
|
Reduce Effects quality[3] |
---|
|
Can't run under a Virtual Machine
- This issue only happens with some .exe launchers.
Turn off the Virtual Machine Platform |
---|
|
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Use Helix Mod: Need for Speed: The Run. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
- Uses the Enlighten middleware for Global Illumination.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2, 7 | 7 64-bit |
Processor (CPU) | Intel Core 2 Duo 3.0 GHz or AMD Equivalent | Intel Core 2 Quad 3.0 GHz or AMD Equivalent |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 18 GB | |
Video card (GPU) | ATI Radeon HD 4870 Nvidia GeForce 8800 GT 512 MB of VRAM DirectX 10 compatible | AMD Radeon HD 6950 Nvidia GeForce GTX 560 1 GB of VRAM DirectX 11 compatible |
Sound (audio device) | DirectX compatible | |
Controller | Keyboard or Gamepad or Steering Wheel | |
Other | 512 KBPS or faster Internet connection |
References
- ↑ EA Online Services Shutdown: I-Q - last accessed on 2022-11-12
- ↑ How to play Need For Speed The Run with a XBOX 360 controller - last accessed on May 2023
- ↑ ULTIMATE ANTI-CRASH GUIDE OF NEED FOR SPEED THE RUN - Reddit