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| {{Introduction | | {{Introduction |
− | |introduction = '''''Ratchet & Clank: Rift Apart''''' is a {{Glossary:Singleplayer}} {{Glossary:Third-person}} {{Glossary:Platform}} game developed by [[Company:Insomniac Games|Insomniac Games]], ported by [[Company:Nixxes Software|Nixxes Software]] and published by [[Company:Sony Interactive Entertainment|Sony Interactive Entertainment]] via its [[Company:PlayStation PC|PlayStation PC]] brand. The game is a port of the PlayStation 5 game of the same name and is the ninth main installment in the ''{{w|Ratchet & Clank}}'' series. | + | |introduction = '''''Ratchet & Clank: Rift Apart''''' is a {{Glossary:Singleplayer}} {{Glossary:Third-person}} {{Glossary:Platform}} game developed by [[Company:Insomniac Games|Insomniac Games]], ported by [[Company:Nixxes Software|Nixxes Software]] and published by [[Company:Sony Interactive Entertainment|Sony Interactive Entertainment]] via its [[Company:PlayStation PC|PlayStation PC]] brand. The game is a port of the PlayStation 5 game of the same name and is the eleventh main installment in the ''{{w|Ratchet & Clank}}'' series. |
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| |release history = The game was released on July 26, 2023 on [[Steam]] and the [[Epic Games Store]], over two years after it was originally released for the PlayStation 5 on June 11, 2021. | | |release history = The game was released on July 26, 2023 on [[Steam]] and the [[Epic Games Store]], over two years after it was originally released for the PlayStation 5 on June 11, 2021. |
Ratchet & Clank: Rift Apart is a singleplayer third-person platform game developed by Insomniac Games, ported by Nixxes Software and published by Sony Interactive Entertainment via its PlayStation PC brand. The game is a port of the PlayStation 5 game of the same name and is the eleventh main installment in the Ratchet & Clank series.
The game was released on July 26, 2023 on Steam and the Epic Games Store, over two years after it was originally released for the PlayStation 5 on June 11, 2021.
The port included a variety of PC specific features, including uncapped frame rates, support for all vendor upscaling technologies and DLSS Frame Generation, improved ray tracing fidelity, including the introduction of ray traced ambient occlusion, and ultrawide screen and multi-monitor support. It is also the first game to feature support for DirectStorage GPU decompression, to allow for faster loading from solid-state drives.[1][2][3]
At launch, Ratchet & Clank: Rift Apart was well received for the quality of the game's features and performance, although some issues were noted to be present, including AMD graphics cards being unable to use ray tracing, visual regressions from the original PlayStation 5 version and random crashes.[4][3][5] Hotfixes were released in the days following release to address a number of these issues, most notably being issues with texture streaming and visual bugs on AMD Vega graphics cards.[6][7]
General information
- Steam Community Discussions
Availability
- A PlayStation Network account can be optionally linked within the game.
Monetization
Microtransactions
Essential improvements
Skip launcher
Game data
Configuration file(s) location
Save game data location
Video
Display settings (in-game)
Graphics settings (in-game)
Display settings (launcher)
Graphics settings (launcher)
Heads-up display settings
Visual & contrast accessibility settings
Default FOV at 16:9 aspect ratio
Default FOV at 21:9 aspect ratio
Input
Keyboard and mouse settings
Keyboard and mouse remapping
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Sliders present for Master Volume, Music, Speech, Sound Effects, UI and Hit Confirm. |
Surround sound |
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Offers up to 7.1 surround sound output.[14] |
Subtitles |
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Closed captions |
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Mute on focus lost |
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Royalty free audio |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Arabic |
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Simplified Chinese |
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Traditional Chinese |
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Croatian |
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Czech |
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Danish |
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Dutch |
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Finnish |
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French |
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German |
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Greek |
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Hungarian |
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Italian |
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Japanese |
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Korean |
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Norwegian |
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Polish |
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Portuguese |
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Brazilian Portuguese |
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Romanian |
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Russian |
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Spanish |
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Latin American Spanish |
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Swedish |
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Turkish |
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Issues unresolved
Game randomly crashes to desktop
- The game sometimes crashes to desktop at seemingly random instances, independent of any similarities or differences between systems.[15][16]
Misplaced or missing visual effects
- The game, even when running at the highest settings, experiences some visual errors, such as visual effects that are either misplaced or missing, that make it look worse than the original PlayStation 5 version.[3]
Cannot use ray tracing on AMD graphics cards
- Users running AMD GPUs are unable to use any ray tracing options present in the game.[4]
Low quality ray traced reflections when using DLSS
Disable upscaling or change to a different upscaling method[3]
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Issues fixed
Performance issues with GeForce GPUs
- Caused by a DirectStorage bug. AMD GPUs don't have this problem.
Delete dstorage.dll and dstoragecore.dll [17]
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Game crashes with "Not enough video memory" error
Change Windows page file settings[18]
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- Search for, and open, View advanced system settings in the Windows Start menu.
- Click the Settings button under the Performance heading.
- Change to the Advanced tab
- Click the Change... button under the Virtual Memory heading.
- Tick the checkbox Automatically manage paging file size for all drives, or manually increase the paging file size for the drive the game is installed to.
- Click OK and close the windows.
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Unable to launch the game while Special K is running on Windows
- In some instances, when running the game on Windows, using Special K may cause the game to crash at launch.[19]
Replace the Nvidia Streamline library file[19]
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- Download the latest version of the modified
sl.interposer.dll from the Special K wiki.
- Go to
<path-to-game> and replace the file that already exists.
- Changing to the modified library will make DLSS Frame Generation unable to be used on supported GPUs.
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Gibberish text when changing the text language to Asian languages in-game
- The game doesn't change the font currently in-use when switching the text language to any of the Asian languages (Japanese, Traditional Chinese, Simplified Chinese and Korean) via in-game's Setting Menu.[20]
Restart the game immediately after changing the text language in-game[20]
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- In the game, switching the Text Language to any of the Asian languages.
- Restart the game. This will force the game to use the alternative font for rendering Asian text.
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Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
12 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
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Middleware |
Notes |
Audio |
Wwise |
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Cutscenes |
Bink Video, Annosoft Speech Engine |
Bink v2.7p, Annosoft Speech Engine v4.0.25.0 (used for automated lipsync) |
System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
10 (build 1909) |
10 (build 1909) |
Processor (CPU) |
Intel Core i3-8100 AMD Ryzen 3 3100 |
Intel Core i5-8400 AMD Ryzen 5 3600 |
System memory (RAM) |
8 GB |
16 GB |
Hard disk drive (HDD) |
75 GB (HDD) |
75 GB (SSD) |
Video card (GPU) |
NVIDIA GeForce GTX 960 AMD Radeon RX 470 DirectX 12 compatible
| NVIDIA GeForce RTX 2060 AMD Radeon RX 5700 |
- A 64-bit operating system is required.
The minimum requirements are for 720p 30 FPS at Very Low settings, while the recommended requirements are for 1080p 60 FPS with the Medium preset. Additional requirements for higher presets, 4K, ray tracing, and more are listed here.
Because of the use of DirectStorage 1.2 API, a M.2 NVMe SSD is recommended over a SATA SSD.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- ↑ Only available when Steam Input is disabled on the Steam version of the game.
- ↑ Except for contrast settings, the options in the accessibility sub-menus are options that are also present in other options menus.
References