Difference between revisions of "The Cycle"
(Undo revision 986527 by Rose (talk) The act of removing "FOV to Y-Axis" has removed the partial Ultrawide support the game had.) Tag: Undo |
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+ | {{State|state=unplayable}} | ||
+ | {{disambig|the original 2019 battle royal game|the 2022 reboot|[[The Cycle: Frontier]]}} | ||
{{Infobox game | {{Infobox game | ||
|cover = The Cycle cover.png | |cover = The Cycle cover.png | ||
Line 7: | Line 9: | ||
{{Infobox game/row/engine|Unreal Engine 4}} | {{Infobox game/row/engine|Unreal Engine 4}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|Cancelled|ref=<ref>{{Refurl|url=https://www.mmobomb.com/news/the-cycle-to-refund-all-2021-purchases-original-version-of-game-shuts-down|title=The original Cycle shuts down, offers refunds|date=2022-06-10}}</ref>}} |
− | |steam appid = | + | |taxonomy = |
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | The Cycle }} | ||
+ | |steam appid = | ||
|steam appid side = | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
Line 17: | Line 32: | ||
|winehq = 19503 | |winehq = 19503 | ||
|license = free-to-play | |license = free-to-play | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Epic Games Store | thecycle | Epic Games Store| | | Windows }} | + | {{Availability/row| Epic Games Store | thecycle | Epic Games Store | Same store page for reboot. | | Windows | unavailable }} |
}} | }} | ||
{{ii}} All versions require {{DRM|offline=no}}. | {{ii}} All versions require {{DRM|offline=no}}. | ||
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = true |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = false |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|The Cycle - in-game video settings.png|In-game video settings.}} | {{Image|The Cycle - in-game video settings.png|In-game video settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
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|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Although ultrawide works the UI is often buggy and misplaced because of the alternate aspect ratio.{{cn}} |
− | |4k ultra hd = | + | <br>FOV is Ver+ so playing at higher aspect ratios makes it very hard to see the bottom of the character, and can hide it almost completely in some menu screens.{{cn|Vert+ would mean the vertical FOV increases.}} |
− | |4k ultra hd notes = | + | |4k ultra hd = true |
+ | |4k ultra hd notes = While fullscreen the user can pick any resolution supported by their display driver, all modes default to the monitors native resolution. | ||
|fov = true | |fov = true | ||
− | |fov notes = 80° to 110°. | + | |fov notes = 80° to 110°. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
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|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|120 fps = true | |120 fps = true | ||
|120 fps notes = 30-144, or unlimited. | |120 fps notes = 30-144, or unlimited. | ||
− | |hdr = | + | |hdr = hackable |
− | |hdr notes = | + | |hdr notes = Cannot be enabled through in-game menu. See [[#High dynamic range (HDR)|HDR]]. |
− | |color blind = | + | |ray tracing = unknown |
− | |color blind notes = | + | |ray tracing notes = |
+ | |color blind = true | ||
+ | |color blind notes = Deuteranomaly, Protanomaly, and Tritanope settings with "Severity" slider that changes the intensity of the filter. | ||
+ | }} | ||
+ | |||
+ | ===High dynamic range (HDR)=== | ||
+ | {{ii}} HDR is disabled by default. | ||
+ | {{Fixbox|description=Enable HDR|ref=<ref>{{Refcheck|user=Ultragamer2004|date=2020-06-14|}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>GameUserSettings.ini</code> with a text editor.. | ||
+ | # Find <code>bUseHDRDisplayOutput=False</code> | ||
+ | # Change Value of <code>bUseHDRDisplayOutput</code> from <code>False</code> to <code>True</code> | ||
}} | }} | ||
+ | {{Image|The Cycle - in-game colorblind settings.png|In-game color blind settings.}} | ||
− | ==Input | + | ==Input== |
{{Image|The Cycle - in-game input settings.png|In-game input settings.}} | {{Image|The Cycle - in-game input settings.png|In-game input settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
− | |mouse sensitivity notes = Includes extra sliders for ADS and scoped aiming. | + | |mouse sensitivity notes = Includes extra sliders for ADS and scoped aiming and ability to change sensitivity for each scope in the game. |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
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|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
|controller remap = false | |controller remap = false | ||
Line 171: | Line 210: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|The Cycle - in-game audio settings.png|In-game audio settings.}} | {{Image|The Cycle - in-game audio settings.png|In-game audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Master, music, sound effects, dialogue, voice chat. | + | |separate volume notes = Master, music, sound effects, dialogue, hitmarker, voice chat. |
|surround sound = true | |surround sound = true | ||
|surround sound notes = | |surround sound notes = | ||
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|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = false | |mute on focus lost = false | ||
− | |mute on focus lost notes = | + | |mute on focus lost notes = Workaround, add the following code to the Engine.ini file located here: |
+ | C:\Users\<Username>\AppData\Local\Prospect\Saved\Config\WindowsNoEditor | ||
+ | <pre>[Audio] | ||
+ | UnfocusedVolumeMultiplier=0.0 | ||
+ | </pre> | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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==Other information== | ==Other information== | ||
− | As of 2/14/2020, mouse sensitivity seems heavily dependent on the framerate. There's probably a config setting to fix this, similar to other unreal engine games. | + | As of 2/14/2020, mouse sensitivity seems heavily dependent on the framerate. There's probably a config setting to fix this, similar to other unreal engine games.{{cn|date=2022-06-10|reason=}} |
===API=== | ===API=== | ||
{{API | {{API | ||
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|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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|multiplayer notes= | |multiplayer notes= | ||
|anticheat = Easy Anti-Cheat | |anticheat = Easy Anti-Cheat | ||
− | |anticheat notes = The Cycle is an official partner of EAC. <ref>The Cycle is an official partner of EAC. https://www.easy.ac/en-us/partners/</ref> | + | |anticheat notes = The Cycle is an official partner of EAC.<ref>The Cycle is an official partner of EAC. https://www.easy.ac/en-us/partners/</ref> |
}} | }} | ||
Latest revision as of 19:02, 18 February 2023
This page is for the original 2019 battle royal game. For the 2022 reboot, see The Cycle: Frontier.
Developers | |
---|---|
Yager Development | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | Cancelled[1] |
Taxonomy | |
Modes | Multiplayer |
Series | The Cycle |
The Cycle | |
---|---|
The Cycle | 2019 |
The Cycle: Frontier | 2022 |
The Cycle is a cancelled multiplayer game in the The Cycle series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store (unavailable) | Same store page for reboot. |
- All versions require a constant internet connection for all game modes.
Essential improvements
Skip intro videos
Remove the logo and game introduction files[2] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Prospect\Saved\Config\WindowsNoEditor |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Although ultrawide works the UI is often buggy and misplaced because of the alternate aspect ratio.[citation needed]
FOV is Ver+ so playing at higher aspect ratios makes it very hard to see the bottom of the character, and can hide it almost completely in some menu screens.[citation needed] |
||
4K Ultra HD | While fullscreen the user can pick any resolution supported by their display driver, all modes default to the monitors native resolution. | ||
Field of view (FOV) | 80° to 110°. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | 30-144, or unlimited. | ||
High dynamic range display (HDR) | Cannot be enabled through in-game menu. See HDR. | ||
Color blind mode | Deuteranomaly, Protanomaly, and Tritanope settings with "Severity" slider that changes the intensity of the filter. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
High dynamic range (HDR)
- HDR is disabled by default.
Enable HDR[3] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Includes extra sliders for ADS and scoped aiming and ability to change sensitivity for each scope in the game. | |
Mouse input in menus | ||
Mouse Y-axis inversion | X and Y axis inversion available. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, music, sound effects, dialogue, hitmarker, voice chat. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Workaround, add the following code to the Engine.ini file located here:
C:\Users\<Username>\AppData\Local\Prospect\Saved\Config\WindowsNoEditor [Audio] UnfocusedVolumeMultiplier=0.0 |
|
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 20 | Versus, Co-op PvEvP in solo, duo or squad based mathes. Approximately 50 players are put in a multiplayer persistent station when they load into the game. |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
As of 2/14/2020, mouse sensitivity seems heavily dependent on the framerate. There's probably a config setting to fix this, similar to other unreal engine games.[citation needed]
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Anti-cheat | Easy Anti-Cheat | The Cycle is an official partner of EAC.[4] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Intel Core i5 2.6 GHz | Intel Core i5 2.8 GHz |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 20 GB | 24 GB |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon RX 560 DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 580 |
- A 64-bit system is required.
- Storage space requirements consistently changes, the game requires 20 GB as of Release 16/July 8th 2020.
- 24 GB of space is recommended because that is the largest the game has been in past updates.
References
- ↑ The original Cycle shuts down, offers refunds - last accessed on 2022-06-10
- ↑ Verified by User:Rose on 2019-05-19
- ↑ Verified by User:Ultragamer2004 on 2020-06-14
- ↑ The Cycle is an official partner of EAC. https://www.easy.ac/en-us/partners/