Difference between revisions of "Acceleration of SUGURI X-Edition HD"
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|taxonomy = | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
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}} | }} | ||
{{Introduction | {{Introduction | ||
− | |introduction = '''''Acceleration of SUGURI X-Edition HD''''' is an | + | |introduction = '''''Acceleration of SUGURI X-Edition HD''''' is an {{Glossary:Anime}} {{Glossary:Sci-fi}} {{Glossary:Shooter}} {{Glossary:Fighting}} game developed by [[Company:Orange Juice|Orange_Juice]] and published by [[Company:Rockin' Android|Rockin' Android]]. It is the updated re-release of ''[[Acceleration of SUGURI]]'' and was developed using [[Engine:Luna3D|Luna3D]]. |
|release history = This re-release is based off the PlayStation 3 port of ''Acceleration of SUGURI X-Edition'' originally released in 2011, which combines the original PC version and its expansion pack into one game. Compared to the original ''Acceleration of SUGURI'', it features the ability to rebind keyboard controls, higher resolutions with widescreen support, and the ability to choose between the original or redrawn HD graphics, however, some of the game's assets are still low resolution, even with the HD graphics. It was initially released through DESURA on June 25, 2012, unfortunately, it had bugs and glitches that were not present in the original release, such as compatibility issues with Windows 8 or later, replays not working correctly when played in different resolutions or aspect-ratios, frequent crashes when launching the game, among other issues.<ref name="amethystviper">{{Refcheck|user=AmethystViper|date=2020-04-15|comment=Listing off issues I had with the DRM-free version and what was possibly fixed in the Steam version.}}</ref> It was later re-released through Steam on July 1, 2014, with many of the same issues from the DRM-free release while introducing new ones, such as connection issues with online multiplayer, and broken Steam Achievements.<ref>{{Refurl|url=https://steamcommunity.com/app/265170/discussions/0/45350244802244446/#c517141882711872302|title=Right, so, time to start a bugfix thread - Steam Community Discussions, post #118|date=2020-04-15}}</ref> | |release history = This re-release is based off the PlayStation 3 port of ''Acceleration of SUGURI X-Edition'' originally released in 2011, which combines the original PC version and its expansion pack into one game. Compared to the original ''Acceleration of SUGURI'', it features the ability to rebind keyboard controls, higher resolutions with widescreen support, and the ability to choose between the original or redrawn HD graphics, however, some of the game's assets are still low resolution, even with the HD graphics. It was initially released through DESURA on June 25, 2012, unfortunately, it had bugs and glitches that were not present in the original release, such as compatibility issues with Windows 8 or later, replays not working correctly when played in different resolutions or aspect-ratios, frequent crashes when launching the game, among other issues.<ref name="amethystviper">{{Refcheck|user=AmethystViper|date=2020-04-15|comment=Listing off issues I had with the DRM-free version and what was possibly fixed in the Steam version.}}</ref> It was later re-released through Steam on July 1, 2014, with many of the same issues from the DRM-free release while introducing new ones, such as connection issues with online multiplayer, and broken Steam Achievements.<ref>{{Refurl|url=https://steamcommunity.com/app/265170/discussions/0/45350244802244446/#c517141882711872302|title=Right, so, time to start a bugfix thread - Steam Community Discussions, post #118|date=2020-04-15}}</ref> | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = |
Latest revision as of 15:11, 5 February 2023
This page is for the HD version. For the original version, see Acceleration of SUGURI.
Developers | |
---|---|
Orange_Juice | |
Publishers | |
Rockin' Android | |
Engines | |
Luna3D | |
Release dates | |
Windows | June 25, 2012 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view, Scrolling |
Controls | Direct control |
Genres | Arcade, Fighting, Shooter |
Art styles | Anime |
Themes | Sci-fi |
Series | SUGURI |
SUGURI | |
---|---|
SUGURI | 2005 |
Acceleration of SUGURI | 2006 |
Sora | 2010 |
Acceleration of SUGURI 2 | 2011 |
Acceleration of SUGURI X-Edition HD | 2012 |
Acceleration of SUGURI X-Edition HD is an anime sci-fi shooter fighting game developed by Orange_Juice and published by Rockin' Android. It is the updated re-release of Acceleration of SUGURI and was developed using Luna3D.
This re-release is based off the PlayStation 3 port of Acceleration of SUGURI X-Edition originally released in 2011, which combines the original PC version and its expansion pack into one game. Compared to the original Acceleration of SUGURI, it features the ability to rebind keyboard controls, higher resolutions with widescreen support, and the ability to choose between the original or redrawn HD graphics, however, some of the game's assets are still low resolution, even with the HD graphics. It was initially released through DESURA on June 25, 2012, unfortunately, it had bugs and glitches that were not present in the original release, such as compatibility issues with Windows 8 or later, replays not working correctly when played in different resolutions or aspect-ratios, frequent crashes when launching the game, among other issues.[1] It was later re-released through Steam on July 1, 2014, with many of the same issues from the DRM-free release while introducing new ones, such as connection issues with online multiplayer, and broken Steam Achievements.[2]
A patch was later released silently on August 24, 2014 for the Steam version.[3] It addressed most of the game-breaking issues and implemented better support for XInput controllers, however, there are inaccuracies and issues still present compared to the original Acceleration of SUGURI, such as the broken Steam Achievements and incorrect music playback with this version. Contrary to what the game's system requirements states, it also still uses DirectX 8.1 as with the original version of the game, causing the game to crash when played on resolutions above 1080p unless a workaround with dgVoodoo 2 is used.
General information
- The SUGURI Wiki — A fanmade wiki on the SUGURI series
- 100% Orange Juice Wiki — The official 100% Orange Juice wiki, covers other games by Orange_Juice
- Acceleration of SUGURI X-Edition on Mizuumi Wiki (Legacy) — Various gameplay-related information about the game
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | Not available outside of the United States. | |||
Steam |
Version differences
- The Steam version has improved controller support, an online lobby system, Steam Achievements, and leaderboards.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\config.dat[Note 1] <path-to-game>\config_s.dat[Note 1] |
Steam | <Steam-folder>\userdata\<user-id>\265170\remote\config.dat <Steam-folder>\userdata\<user-id>\265170\remote\config_s.dat |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/265170/pfx/[Note 2] |
- The Steam version also writes configuration files in
<path-to-game>
.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\system.dat[Note 1] <path-to-game>\system_x.dat[Note 1] <path-to-game>\ranking.dat[Note 1] |
Steam | <Steam-folder>\userdata\<user-id>\265170\remote\system.dat <Steam-folder>\userdata\<user-id>\265170\remote\system_x.dat <Steam-folder>\userdata\<user-id>\265170\remote\ranking.dat |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/265170/pfx/[Note 2] |
-
system_x.dat
is the save data;ranking_x.dat
stores high score data. -
system_x.dat
from the original Acceleration of SUGURI is compatible with the HD version.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | The game crashes if resolutions above 1080p are selected.[4] Use dgVoodoo 2 as a workaround. | ||
Field of view (FOV) | 2D game. | ||
Windowed | Enabled through the configuration launcher. | ||
Borderless fullscreen windowed | Use Borderless Gaming while running the game the display's highest native resolution or dgVoodoo 2.[1] | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | Capped at 60 FPS. | ||
120+ FPS | |||
High dynamic range display (HDR) |
Increase rendering resolution
- dgVoodoo 2 fixes the game crashing when played on resolutions above 1080p by tricking the game into running in higher resolutions.
- Can cause a minor issue where the framerate drops during the victory screen when displayed in very high resolutions.
Use dgVoodoo 2[4] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Keys can be remapped in the configuration launcher. Space ␣ is hard-coded to take in-game screenshots and cannot be remapped.[1] | |
Mouse acceleration | Mouse not used at all. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | DirectInput controllers are recommended for the DRM-free version. Steam version has been updated to support D-pad and the Right Trigger of XInput controllers as Button 08 .[1] |
|
Full controller support | A configuration launcher that requires the mouse opens when launching the game, breaking full controller support. | |
Controller remapping | Can be reconfigured in-game or through the configuration launcher. | |
Controller sensitivity | Only adjustable in the game's configuration launcher. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Left Trigger is not used in the Steam version with XInput controllers. XInput controllers are not fully supported in the DRM-free version.[1] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts | Buttons are referenced by number in the game's launcher and in-game Options menu. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM, SE | |
Surround sound | ||
Subtitles | All dialogue is text-based. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus Two controllers are required. |
||
LAN play | 2 | Versus |
||
Online play | 2 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Only for the Steam version. | |
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | IP addresses, port numbers, and player positions must be setup through the configuration launcher. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 7500, 10800, 59999 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Crashing with resolutions higher than 1080p
- The game will crash when attempting to display the game with resolutions above 1920x1080 from the configuration launcher (e.g. 2160x1440, 3840x2160).
Use dgVoodoo 2 as workaround[4] |
---|
Issues unresolved
Randomly crashes to desktop when launching the game
- The game may crash when attempting to launch the game, especially in the DRM-free version.[1]
Replays are not playing properly
- The replay files may not play properly when switching between different resolutions and/or aspect-ratios.[1]
Some music tracks do not loop properly
- A couple of the game's music tracks, such as Rendezvous (Hime's Theme), does not loop properly like in the original Acceleration of SUGURI and play a short portion of the track as a result.[5] This is how the track is supposed to sound: YouTube.
Certain Steam Achievements does not unlock
- Some of the Achievements with the Steam version may not work, despite meeting the unlocking conditions. This is commonly occurs with the online multiplayer Achievements, but some single-player Achievements such as "What's Your Story" Achievement are also affected.[6]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 | [7] |
Shader Model support | 1.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | 7 |
Processor (CPU) | Intel Pentium 1 GHz | Intel Pentium 2 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | DirectX 9.0c compatible | |
Sound (audio device) | DirectSound-compatible sound card |
Notes
- ↑ 1.0 1.1 1.2 1.3 1.4 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/265170/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (265170) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Verified by User:AmethystViper on 2020-04-15
- Listing off issues I had with the DRM-free version and what was possibly fixed in the Steam version.
- ↑ Right, so, time to start a bugfix thread - Steam Community Discussions, post #118 - last accessed on 2020-04-15
- ↑ Acceleration of Suguri Content · DepotID: 265171 - SteamDB - last accessed on 2020-10-31
- ↑ 4.0 4.1 4.2 Verified by User:AmethystViper on 2021-12-13
- ↑ Right, so, time to start a bugfix thread - Steam Community Discussions, post #88 - last accessed on 2020-04-15
- ↑ Broken achievements - Steam Community Discussion - last accessed on 2020-04-15
- ↑ Verified by User:AmethystViper on 2021-11-18
- Tested with dgVoodoo 2's DirectX 9 .dll which did not work with the game but its DirectX 8 .dll does.