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Acceleration of SUGURI X-Edition HD

From PCGamingWiki, the wiki about fixing PC games

This page is for the HD version. For the original version, see Acceleration of SUGURI.

Acceleration of SUGURI HD
Acceleration of SUGURI HD cover
Rockin' Android
Release dates
Windows June 25, 2012
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Side view, Scrolling
Controls Direct control
Genres Arcade, Fighting, Shooter
Art styles Anime
Themes Sci-fi
Acceleration of SUGURI X-Edition HD on MobyGames
Acceleration of SUGURI X-Edition HD on Wikipedia
Acceleration of SUGURI 2006
Sora 2010
Acceleration of SUGURI 2 2011
Acceleration of SUGURI X-Edition HD 2012

Acceleration of SUGURI X-Edition HD is an anime sci-fi shooter fighting game developed by Orange_Juice and published by Rockin' Android. It is the updated re-release of Acceleration of SUGURI and was developed using Luna3D.

This re-release is based off the PlayStation 3 port of Acceleration of SUGURI X-Edition originally released in 2011, which combines the original PC version and its expansion pack into one game. Compared to the original Acceleration of SUGURI, it features the ability to rebind keyboard controls, higher resolutions with widescreen support, and the ability to choose between the original or redrawn HD graphics, however, some of the game's assets are still low resolution, even with the HD graphics. It was initially released through DESURA on June 25, 2012, unfortunately, it had bugs and glitches that were not present in the original release, such as compatibility issues with Windows 8 or later, replays not working correctly when played in different resolutions or aspect-ratios, frequent crashes when launching the game, among other issues.[1] It was later re-released through Steam on July 1, 2014, with many of the same issues from the DRM-free release while introducing new ones, such as connection issues with online multiplayer, and broken Steam Achievements.[2]

A patch was later released silently on August 24, 2014 for the Steam version.[3] It addressed most of the game-breaking issues and implemented better support for XInput controllers, however, there are inaccuracies and issues still present compared to the original Acceleration of SUGURI, such as the broken Steam Achievements and incorrect music playback with this version. Contrary to what the game's system requirements states, it also still uses DirectX 8.1 as with the original version of the game, causing the game to crash when played on resolutions above 1080p unless a workaround with dgVoodoo 2 is used.

General information

The SUGURI Wiki — A fanmade wiki on the SUGURI series
100% Orange Juice Wiki — The official 100% Orange Juice wiki, covers other games by Orange_Juice
Acceleration of SUGURI X-Edition on Mizuumi Wiki (Legacy) — Various gameplay-related information about the game
Steam Community Discussions


Source DRM Notes Keys OS
Not available outside of the United States.
Icon overlay.png

Version differences

The Steam version has improved controller support, an online lobby system, Steam Achievements, and leaderboards.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\config.dat[Note 1]
<path-to-game>\config_s.dat[Note 1]
Steam <Steam-folder>\userdata\<user-id>\265170\remote\config.dat
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/265170/pfx/[Note 2]
The Steam version also writes configuration files in <path-to-game>.

Save game data location

System Location
Windows <path-to-game>\system.dat[Note 1]
<path-to-game>\system_x.dat[Note 1]
<path-to-game>\ranking.dat[Note 1]
Steam <Steam-folder>\userdata\<user-id>\265170\remote\system.dat
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/265170/pfx/[Note 2]
system_x.dat is the save data; ranking_x.dat stores high score data.
system_x.dat from the original Acceleration of SUGURI is compatible with the HD version.

Save game cloud syncing

System Native Notes
Steam Cloud


General settings from configuration launcher.
General settings from configuration launcher.

Graphics feature State Notes
Widescreen resolution
4K Ultra HD
The game crashes if resolutions above 1080p are selected.[4] Use dgVoodoo 2 as a workaround.
Field of view (FOV)
2D game.
Enabled through the configuration launcher.
Borderless fullscreen windowed
Use Borderless Gaming while running the game the display's highest native resolution or dgVoodoo 2.[1]
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Capped at 60 FPS.
120+ FPS
High dynamic range display (HDR)

Increase rendering resolution

dgVoodoo 2 fixes the game crashing when played on resolutions above 1080p by tricking the game into running in higher resolutions.
Can cause a minor issue where the framerate drops during the victory screen when displayed in very high resolutions.
Use dgVoodoo 2[4]
  1. Download the latest stable release of dgVoodoo 2 here, then extract the contents of dgVoodoo2_*.zip to its own folder in a convenient in the computer (e.g. Documents).
  2. Run the dgVoodooCpl.exe, then configure the following settings from the General tab:
    • Adapter(s) to use/enable: <video card>
    • Output API: Set to Best available one
    • Scaling mode: Set to Stretched, keep Ratio
    • Miscellaneous: Check Keep window aspect ratio
  3. Now go to the DirectX tab and configure the following settings:
    • Videocard: dgVoodoo 3D Accelerated Card
    • Filtering: Leave it at App driven
    • Resolution: Set to either Unforced (use the game's default resolution) or Max (use the system's highest native resolution)
    • Behavior: Check Application controlled fullscreen/windowed state, uncheck Disable Alt-Enter to toggle screens state (Alt+ Enter is not used by this game)
    • Antialiasing (MSAA): Leave it at App driven
    • Miscellaneous: Uncheck dgVoodoo Watermark
  4. (Optional) Right-click the dgVoodoo 2 banner and click the Show all sections of the configuration, go to the GeneralEx tab, and from the Fullscreen mode attributes section check Fake to enable borderless fullscreen windowed.
  5. Click Apply and dgVoodoo 2 should save the configuration file to where it was installed by default, then copy the dgVoodoo.conf to <path-to-game>. Alternatively, click the Add button and point the program to where the game is installed to save it there.
  6. Go into the MS/x86 folder from where dgVoodoo 2 is installed, then copy the D3D8.dll file to <path-to-game>.
  7. Launch the game and set the Display Resolution in the configuration launcher to any resolution that is within 1080p or under (e.g. 1280x720 for 16:9 resolutions). The game should render to a higher resolution through dgVoodoo 2 regardless of the option selected from the configuration launcher.


Keyboard remapping menu from configuration launcher.
Keyboard remapping menu from configuration launcher.
Controller remapping menu from configuration launcher.
Controller remapping menu from configuration launcher.

Keyboard and mouse State Notes
Keys can be remapped in the configuration launcher. Space is hard-coded to take in-game screenshots and cannot be remapped.[1]
Mouse acceleration
Mouse not used at all.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller support
DirectInput controllers are recommended for the DRM-free version. Steam version has been updated to support D-pad and the Right Trigger of XInput controllers as Button 08.[1]
Full controller support
A configuration launcher that requires the mouse opens when launching the game, breaking full controller support.
Controller remapping
Can be reconfigured in-game or through the configuration launcher.
Controller sensitivity
Only adjustable in the game's configuration launcher.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Left Trigger is not used in the Steam version with XInput controllers. XInput controllers are not fully supported in the DRM-free version.[1]
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Button prompts Input settings icon - Generic Controller.svg Buttons are referenced by number in the game's launcher and in-game Options menu.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M


Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
All dialogue is text-based.
Closed captions
Mute on focus lost


Language UI Audio Sub Notes


Multiplayer types

Type Native Players Notes
Local play
2 Versus
Two controllers are required.
LAN play
2 Versus
Online play
2 Versus

Connection types

Type Native Notes
Only for the Steam version.
Direct IP
IP addresses, port numbers, and player positions must be setup through the configuration launcher.


Protocol Port(s) and/or port range(s)
TCP 7500, 10800, 59999
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

Crashing with resolutions higher than 1080p

The game will crash when attempting to display the game with resolutions above 1920x1080 from the configuration launcher (e.g. 2160x1440, 3840x2160).
Use dgVoodoo 2 as workaround[4]

Issues unresolved

Randomly crashes to desktop when launching the game

The game may crash when attempting to launch the game, especially in the DRM-free version.[1]

Replays are not playing properly

The replay files may not play properly when switching between different resolutions and/or aspect-ratios.[1]

Some music tracks do not loop properly

A couple of the game's music tracks, such as Rendezvous (Hime's Theme), does not loop properly like in the original Acceleration of SUGURI and play a short portion of the track as a result.[5] This is how the track is supposed to sound: YouTube.

Certain Steam Achievements does not unlock

Some of the Achievements with the Steam version may not work, despite meeting the unlocking conditions. This is commonly occurs with the online multiplayer Achievements, but some single-player Achievements such as "What's Your Story" Achievement are also affected.[6]

Other information


Technical specs Supported Notes
Direct3D 8.1 [7]
Shader Model support 1.4
Executable 32-bit 64-bit Notes

System requirements

Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) Intel Pentium 1 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 500 MB
Video card (GPU) DirectX 9.0c compatible
Sound (audio device) DirectSound-compatible sound card


  1. 1.0 1.1 1.2 1.3 1.4 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:


  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Verified by User:AmethystViper on 2020-04-15
    Listing off issues I had with the DRM-free version and what was possibly fixed in the Steam version.
  2. Right, so, time to start a bugfix thread - Steam Community Discussions, post #118 - last accessed on 2020-04-15
  3. Acceleration of Suguri Content · DepotID: 265171 - SteamDB - last accessed on 2020-10-31
  4. 4.0 4.1 4.2 Verified by User:AmethystViper on 2021-12-13
  5. Right, so, time to start a bugfix thread - Steam Community Discussions, post #88 - last accessed on 2020-04-15
  6. Broken achievements - Steam Community Discussion - last accessed on 2020-04-15
  7. Verified by User:AmethystViper on 2021-11-18
    Tested with dgVoodoo 2's DirectX 9 .dll which did not work with the game but its DirectX 8 .dll does.