Acceleration of SUGURI

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This page is for the original version. For the HD version, see Acceleration of SUGURI X-Edition HD.

Acceleration of SUGURI
Acceleration of SUGURI cover
Developers
Orange_Juice
Publishers
English Rockin' Android
Engines
Luna3D
Release dates
Windows August 13, 2006
Taxonomy
Monetization Expansion pack
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Side view
Controls Direct control
Genres Arcade, Fighting, Shooter
Art styles Anime
Themes Sci-fi
Series SUGURI
SUGURI
SUGURI 2005
Acceleration of SUGURI 2006
Sora 2010
Acceleration of SUGURI 2 2011
Acceleration of SUGURI X-Edition HD 2012

Acceleration of SUGURI is an anime sci-fi shooter fighting game developed by Orange_Juice and published by Rockin' Android. It is the spin-off sequel to SUGURI and was developed using Luna3D.

The game was originally released in Japan during Summer Comiket 70 on December 31, 2005. The game was previously fan translated by Sara Leen into English until she was hired by independent doujin soft publisher Rockin' Android when its CEO Enrique Galvez had an interest in localizing independent Japanese games overseas. It was initially localized and released overseas through digital distribution sites Direct2Drive GamersGate, as well as the SUGURI - Perfect Edition collection bundled with its X-Edition expansion pack and SUGURI plus their respective soundtracks in 2009. The game took the one-on-one boss battle aspects from its predecessor with elements from G.rev's Senko no Ronde to create a fighting game with SUGURI's gameplay. It was later ported with its expansion pack to the PlayStation 3 in 2011 with redrawn HD graphics, which served as the basis for Acceleration of SUGURI X-Edition HD in 2012.

The original releases of this game has compatibility issues with newer versions of Windows. Keyboard controls cannot be remapped in this game, thus a controller is recommended.

Key points

May have compatibility issues running on newer Windows systems.
Keyboard controls cannot be remapped. A controller is recommended.

General information

Official website (Japanese)
100% Orange Juice Wiki — The official 100% Orange Juice wiki, covers other games by Orange_Juice
Acceleration of SUGURI X-Edition on Mizuumi Wiki — Various gameplay-related information about the game

Availability[edit]

Source DRM Notes Keys OS
Retail
DRM-free
Original Comiket 70 release.
Windows
SUGURI - Perfect Edition, an English-localized compilation of SUGURI, Acceleration of SUGURI plus the X-Edition expansion pack, and the games' original soundtracks on DVD sold by Rockin' Android is no longer available.

Monetization[edit]

Type Notes
Expansion pack X-Edition expansion requires the base game and has a unique executable.

DLC and expansion packs

Name Notes
X-Edition Adds new unlockable characters and stages, plus two story scenarios (Falling Wonder and Pudding Deity).
Windows

Essential improvements[edit]

Patches[edit]

v1.1 and v1.2b patches for the original Japanese release of the base game and expansion pack respectively can be downloaded from Orange_Juice's official website. The English localization of the base game and expansion pack are already updated to their latest version.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\config.dat[Note 1]

Save game data location[edit]

System Location
Windows <path-to-game>\system.dat[Note 1]
<path-to-game>\system_x.dat
system.dat is the save data for the base game and system_x.dat is for the X-Edition expansion.
Save data for X-Edition expansion is compatible with the HD version.

Video[edit]

General settings from configuration launcher.
General settings from configuration launcher.

Graphics feature State Notes
Widescreen resolution
Runs only at 640x480.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
2D game.
Windowed
Enabled through the configuration launcher.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Capped at 60 FPS.
120+ FPS
High dynamic range display (HDR)

Input[edit]

Controller set-up from configuration launcher.
Controller set-up from configuration launcher.

Keyboard and mouse State Notes
Remapping
Uses a pre-defined Z, X, C, V, A, S, and Arrow keys for gameplay, T to pause, and Space is used to take screenshots.[1]
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse not used at all.
Mouse Y-axis inversion
Controller
Controller support
DirectInput controllers are recommended. May not recognize D-pad for certain controllers.
Full controller support
Controller remapping
Controller buttons can be reconfigured from the in-game Options menu.
Controller sensitivity
Digital movement. Deadzones can be adjustable in the game's configuration launcher only.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Controller buttons work, but does not register inputs from D-pad and triggers, and analog sticks may not work properly.[2]
DualShock 4 controllers
See the glossary page for potential workarounds.
Generic/other controllers
Button prompts Input settings icon - Generic Controller.svg Buttons are referenced by number.
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio[edit]

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
BGM, SE
Surround sound
Subtitles
All dialogue is text-based.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Only in the English version. Previously fan translated by Sara Leen prior to her localization becoming official.
Japanese
Only in the Japanese version.

Network[edit]

Network settings from configuration launcher.
Network settings from configuration launcher.

Multiplayer types

Type Native Players Notes
Local play
2 Versus
Two controllers are required.
LAN play
2 Versus
Online play
2 Versus

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
IP addresses, port numbers, and player positions must be setup through the configuration launcher.

Ports

Protocol Port(s) and/or port range(s)
TCP 7500, 10800, 59999
Universal Plug and Play (UPnP) support status is unknown.

Issues unresolved[edit]

Random crash to desktop when launching the game[edit]

The game may crash when attempting to launch the game.

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
Shader Model support 3.0
Executable 32-bit 64-bit Notes
Windows

System requirements[edit]

Windows
Minimum
Operating system (OS) 2000, XP, Vista
Processor (CPU) Intel Pentium 1.2 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 1 GB
Video card (GPU) 32 MB of VRAM
DirectX 9 compatible
Sound (audio device) DirectSound compatible sound card

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. SUGURI - Perfect Edition Manual, page 4
  2. Verified by User:AmethystViper on 2020-04-15