Difference between revisions of "VRChat"
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imported>AemonyBot (updated template usage) |
(Major update to try to bring wiki page in line with VRChat in its current state) |
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{{Availability| | {{Availability| | ||
{{Availability/row| Steam | 438100 | Steam, account | Can log in via a Steam account or a VRChat account. | | Windows }} | {{Availability/row| Steam | 438100 | Steam, account | Can log in via a Steam account or a VRChat account. | | Windows }} | ||
− | {{Availability/row| Oculus | 997678176960598 | Oculus, account | | + | {{Availability/row| Oculus | 997678176960598 | Oculus, account | Can log in via an Oculus/Meta account or a VRChat account. | | Windows }} |
+ | {{Availability/row| Viveport | 469fbcbb-bfde-40b5-a7d4-381249d387cd | account | Can log in via a Viveport account or a VRChat account | | Windows }} | ||
}} | }} | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|userprofile\appdata\locallow}}\VRChat\VRChat}} |
}} | }} | ||
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= Launches in a window in Desktop Mode (Non-VR) at desktop resolution. | + | |widescreen resolution notes= Launches in a window in Desktop Mode (Non-VR) at desktop resolution by default. configurable with [[Glossary:Command line arguments|command line argument]] {{code|-screen-width X -screen-height Y}} |
|multimonitor = hackable | |multimonitor = hackable | ||
|multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. | |multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
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|ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. | |ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
|4k ultra hd = true | |4k ultra hd = true | ||
− | |4k ultra hd notes = Launches in a window in Desktop Mode (Non-VR) at desktop resolution. | + | |4k ultra hd notes = Launches in a window in Desktop Mode (Non-VR) at desktop resolution by default. |
|fov = false | |fov = false | ||
− | |fov notes = | + | |fov notes = Main camera in Desktop Mode is locked to 65°. In VR it's locked to your HMD's FOV |
|windowed = true | |windowed = true | ||
− | |windowed notes = Default for Desktop Mode (Non-VR). Hotkey Alt | + | |windowed notes = Default for Desktop Mode (Non-VR). Hotkey {{Key| Alt | Enter}}. |
|borderless windowed = true | |borderless windowed = true | ||
− | |borderless windowed notes = | + | |borderless windowed notes = configurable with [[Glossary:Command line arguments|command line argument]] {{code|-window-mode borderless}} |
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = Can be set in-game to 2X, 4X, 8X, or None. Mapmakers can define MSAA/Post Processing levels. | |antialiasing notes = Can be set in-game to 2X, 4X, 8X, or None. Mapmakers can define MSAA/Post Processing levels. | ||
− | |upscaling = | + | |upscaling = false |
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = Forced on. Syncs to monitor or headset refresh rate. | + | |vsync notes = Forced on. Syncs to monitor or headset refresh rate by default. |
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = Frame rate is capped at headset or monitor's refresh rate. | + | |60 fps notes = Frame rate is capped at headset or monitor's refresh rate by default. Cap is configurable with [[Glossary:Command line arguments|command line argument]] <code>--fps=#</code> |
|120 fps = true | |120 fps = true | ||
|144 fps = true | |144 fps = true | ||
|hdr = true | |hdr = true | ||
− | |hdr notes = Supported if a user creates a | + | |hdr notes = Supported if a user creates a world with an HDR profile camera or post-processing stack |
|ray tracing = false | |ray tracing = false | ||
|ray tracing notes = | |ray tracing notes = | ||
− | |color blind = | + | |color blind = true |
− | |color blind notes = | + | |color blind notes = Protanopia, Deuteranopia, and Tritanopia filters available through the settings menu |
}} | }} | ||
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{{Input | {{Input | ||
|key remap = false | |key remap = false | ||
− | |key remap notes = | + | |key remap notes = Remapping is currently only available for controllers |
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
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|controller support = true | |controller support = true | ||
|controller support notes = Supported in Desktop Mode (Non-VR). | |controller support notes = Supported in Desktop Mode (Non-VR). | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = limited |
− | |controller remap notes = | + | |controller remap notes = VR Controllers can be partially remapped in-game and fully in SteamVR. Gamepads can be remapped through Steam input |
|controller sensitivity = false | |controller sensitivity = false | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
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|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = limited |
− | |dualshock 4 notes = | + | |dualshock 4 notes = Usable through Steam input |
|dualshock prompts = unknown | |dualshock prompts = unknown | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
− | |light bar support notes = | + | |light bar support notes = Potentially hackable using VRChat's [https://docs.vrchat.com/docs/osc-overview OSC integration] |
|dualshock 4 modes = unknown | |dualshock 4 modes = unknown | ||
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
|tracked motion controllers= true | |tracked motion controllers= true | ||
|tracked motion controllers notes = Officially supports Vive controllers, Oculus Touch, and Valve Index controllers. | |tracked motion controllers notes = Officially supports Vive controllers, Oculus Touch, and Valve Index controllers. | ||
− | |tracked motion prompts = | + | |tracked motion prompts = true |
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = true |
− | |other button prompts notes= | + | |other button prompts notes= Falls back to generic button prompts when not using XBox/DS4 (e.g. Steam Deck) |
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
− | |haptic feedback notes = | + | |haptic feedback notes = Only available for VR controllers |
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
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|steam hook input = unknown | |steam hook input = unknown | ||
|steam hook input notes = | |steam hook input notes = | ||
− | |steam input presets = | + | |steam input presets = true |
|steam input presets notes = | |steam input presets notes = | ||
|steam controller prompts = unknown | |steam controller prompts = unknown | ||
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{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = | + | |separate volume notes = UI Audio, World Audio, Player Voices, Avatar Audio |
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
|subtitles = false | |subtitles = false | ||
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|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
− | |royalty free audio = | + | |royalty free audio = false |
− | |royalty free audio notes = | + | |royalty free audio notes = Content is user-generated, there is no guarantee music played in worlds or from players will be royalty free |
}} | }} | ||
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|subtitles = false | |subtitles = false | ||
|notes = | |notes = | ||
− | |fan = | + | |fan = |
}} | }} | ||
}} | }} | ||
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|online play players = 80 | |online play players = 80 | ||
|online play modes = | |online play modes = | ||
− | |online play notes = Uses instances of | + | |online play notes = Uses instances of worlds to connect users. Maximum players in an instance is up to 2x the player cap determined by the world's author. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
}}{{Network/Connections | }}{{Network/Connections | ||
|matchmaking = false | |matchmaking = false | ||
− | |matchmaking notes = Uses instances of | + | |matchmaking notes = Uses instances of worlds to connect users. |
|p2p = false | |p2p = false | ||
|p2p notes = | |p2p notes = | ||
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|dedicated notes = All instances are hosted on VRChat's own dedicated servers. | |dedicated notes = All instances are hosted on VRChat's own dedicated servers. | ||
|self-hosting = false | |self-hosting = false | ||
− | |self-hosting notes = Although individual | + | |self-hosting notes = Although individual instances of worlds for private play can be created, they are hosted on VRChat's servers. |
|direct ip = false | |direct ip = false | ||
|direct ip notes = | |direct ip notes = | ||
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|windows mixed reality = true | |windows mixed reality = true | ||
|windows mixed reality notes = No analog stick support. | |windows mixed reality notes = No analog stick support. | ||
− | |keyboard-mouse = | + | |keyboard-mouse = limited |
− | |keyboard-mouse notes = | + | |keyboard-mouse notes = Input is limited to WASD while in VR |
|3rd space gaming vest = | |3rd space gaming vest = | ||
|3rd space gaming vest notes = | |3rd space gaming vest notes = | ||
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==Other information== | ==Other information== | ||
+ | ===Command Line Arguments=== | ||
+ | [https://docs.vrchat.com/docs/launch-options VRChat Docs - Launch Options] | ||
===API=== | ===API=== | ||
{{API | {{API | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 7 ( | + | |minOS = 7 (not officially supported), 8.1, 10 |
|minCPU = Intel Core i5-4590 | |minCPU = Intel Core i5-4590 | ||
|minCPU2 = AMD FX 8350 equivalent or greater | |minCPU2 = AMD FX 8350 equivalent or greater |
Revision as of 17:01, 8 November 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
VRChat | |
Engines | |
Unity | |
Release dates | |
Windows | February 1, 2017 |
Windows | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Can log in via a Steam account or a VRChat account. | |||
Oculus Store | Can log in via an Oculus/Meta account or a VRChat account. | |||
Viveport | Can log in via a Viveport account or a VRChat account |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\VRChat\VRChat |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/438100/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/438100/pfx/[Note 1] |
In-game camera photos location
System | Location |
---|---|
Windows | %USERPROFILE%\Pictures\VRChat\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Game uses proprietary account management; all data is saved to a VRChat account. |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Launches in a window in Desktop Mode (Non-VR) at desktop resolution by default. configurable with command line argument -screen-width X -screen-height Y |
||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | Launches in a window in Desktop Mode (Non-VR) at desktop resolution by default. | ||
Field of view (FOV) | Main camera in Desktop Mode is locked to 65°. In VR it's locked to your HMD's FOV | ||
Windowed | Default for Desktop Mode (Non-VR). Hotkey Alt+↵ Enter. | ||
Borderless fullscreen windowed | configurable with command line argument -window-mode borderless |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Can be set in-game to 2X, 4X, 8X, or None. Mapmakers can define MSAA/Post Processing levels. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Forced on. Syncs to monitor or headset refresh rate by default. | ||
60 FPS and 120+ FPS | Frame rate is capped at headset or monitor's refresh rate by default. Cap is configurable with command line argument --fps=# |
||
High dynamic range display (HDR) | Supported if a user creates a world with an HDR profile camera or post-processing stack | ||
Ray tracing (RT) | |||
Color blind mode | Protanopia, Deuteranopia, and Tritanopia filters available through the settings menu |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Remapping is currently only available for controllers | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Supported in Desktop Mode (Non-VR). | |
Full controller support | ||
Controller remapping | VR Controllers can be partially remapped in-game and fully in SteamVR. Gamepads can be remapped through Steam input | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Usable through Steam input | |
---|---|---|
PlayStation button prompts | ||
Light bar support | Potentially hackable using VRChat's OSC integration | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Tracked motion controllers | Officially supports Vive controllers, Oculus Touch, and Valve Index controllers. | |
---|---|---|
Button/gesture prompts |
Generic/other controllers | ||
---|---|---|
Button prompts | Wrong | Falls back to generic button prompts when not using XBox/DS4 (e.g. Steam Deck) |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Only available for VR controllers | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | UI Audio, World Audio, Player Voices, Avatar Audio | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | Content is user-generated, there is no guarantee music played in worlds or from players will be royalty free |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 80 | Uses instances of worlds to connect users. Maximum players in an instance is up to 2x the player cap determined by the world's author. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Uses instances of worlds to connect users. | |
Peer-to-peer | ||
Dedicated | All instances are hosted on VRChat's own dedicated servers. | |
Self-hosting | Although individual instances of worlds for private play can be created, they are hosted on VRChat's servers. | |
Direct IP |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | No analog stick support. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | Officially supports Vive controllers, Oculus Touch, and Valve Index controllers. See Input for details. |
||
Traditional controller | See Input for details. | ||
Keyboard/Mouse | Input is limited to WASD while in VR |
Play area | |||
---|---|---|---|
Seated | Has a toggle to adjust your model's height if sitting in menu. | ||
Standing | Has a toggle to adjust your model's height if standing in menu. | ||
Room-scale |
Other information
Command Line Arguments
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 10, 11 | DirectX 12 can be forced using the -force-d3d12 command line argument, but only works when not playing in VR.[1] |
Shader Model support | 4,5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | Epic Online Services | |
Anti-cheat | Easy Anti-Cheat | [2] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 (not officially supported), 8.1, 10 | 10 |
Processor (CPU) | Intel Core i5-4590 AMD FX 8350 equivalent or greater | |
System memory (RAM) | 4 GB | 16 GB |
Hard disk drive (HDD) | 1 GB | >10 GB |
Video card (GPU) | Nvidia GeForce GTX 970 AMD Radeon R9 290 equivalent or greater DirectX 11 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (438100) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:KingKrouch on 2020-08-04
- Tested using launch parameters on Steam, and checking the used API with RivaTuner. Attempted to test in VR, with the game not using VR mode as a result.
- ↑ Easy Anti-Cheat