Difference between revisions of "Death Stranding Director's Cut"
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Revision as of 10:46, 15 July 2022
This page is for the Director's Cut. For the original game, see Death Stranding.
Developers | |
---|---|
Kojima Productions | |
Guerrilla Games | |
Publishers | |
505 Games | |
Engines | |
Decima | |
Release dates | |
Windows | March 30, 2022 |
Reception | |
Metacritic | 84 |
OpenCritic | 86 |
IGDB | 91 |
Taxonomy | |
Monetization | One-time game purchase, Sponsored |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Open world, Adventure, Action, Racing |
Vehicles | Motorcycle, Truck, Automobile |
Art styles | Realistic |
Themes | Sci-fi, Post-apocalyptic, North America |
Series | Death Stranding |
Death Stranding | |
---|---|
Death Stranding | 2020 |
Death Stranding Director's Cut | 2022 |
Death Stranding Director's Cut is a singleplayer third-person open world, adventure, action and racing game in the Death Stranding series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Upgrade for original game owners also available. | |||
GamersGate | Upgrade for original game owners also available. | |||
Upgrade for original game owners also available. | ||||
Green Man Gaming | Upgrade for original game owners also available. | |||
Humble Store | Upgrade for original game owners also available. | |||
Steam | Upgrade for original game owners also available. |
- Owners of the original game are able to upgrade to Death Stranding Director's Cut for a small fee.[1]
Monetization
Type | Notes |
---|---|
Sponsored | Ride with Norman Reedus, J.F.Rey and Acronym product placements are included as part of the in-game experience. |
- Original game featured prominent product placement from Monster energy drinks, but this has been removed in this version of the game.[2]
Microtransactions
Type | Notes |
---|---|
No microtransactions | Death Stranding Director's Cut has no microtransactions. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\settings.cfg[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1850570/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\KojimaProductions\DeathStrandingDC\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1850570/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Limited to 16:9 and 21:9 resolutions. | ||
Multi-monitor | |||
Ultra-widescreen | Hor+ gameplay and rendered cutscenes, Vert- FMVs. Common ultrawide resolutions are pillarboxed to 21:9[citation needed] Use RoseTheFlower's solution as a workaround. | ||
4K Ultra HD | |||
Field of view (FOV) | Use RoseTheFlower's solution. | ||
Windowed | |||
Borderless fullscreen windowed | Exclusive fullscreen mode is not available. | ||
Anisotropic filtering (AF) | [Note 3] | ||
Anti-aliasing (AA) | FXAA or TAA toggle, DLSS. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Options for 30, 60, 120, 144, and 240. Cutscenes are limited to 60. | ||
High dynamic range display (HDR) | HDR must be enabled in Windows for the option to appear in the settings, it's off by default. Luminosity settings slider is available.[citation needed] |
- Supports FidelityFX Super Resolution.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Menu controls cannot be remapped. | |
Mouse acceleration | ||
Mouse sensitivity | Horizontal and vertical camera speed sliders. | |
Mouse input in menus | Right mouse button is used to return. | |
Mouse Y-axis inversion | Vertical and horizontal camera movement inversion toggles. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Camera speed and sensitivity, aim acceleration, and dead zone adjustment sliders. | |
Controller Y-axis inversion | Vertical and horizontal camera inversion toggles. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Both Xbox Wireless and Xbox 360 icons are available. | |
Impulse Trigger vibration | Steam Input must be disabled.[3] |
PlayStation controllers | Also natively supports DualSense and DualSense proprietary features when connected via wire only, when Steam Input is disabled. | |
---|---|---|
PlayStation button prompts | Both DualShock 4 and DualSense icons are available. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wireless (Bluetooth) |
Generic/other controllers | Gyro sensors are supported and can be used for Controls for Soothing BB. | |
---|---|---|
Button prompts | Button Icon Display setting allows to manually select any of the available prompts for all supported controllers. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Supports advanced DualSense haptics, as well as normal rumble. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.1 output. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
Dutch | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Turkish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | Co-op Limited to asynchronous interaction primarily with objects placed by other players. |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Dedicated |
Issues unresolved
Repeated Xbox controller buttons input
- Using an Xbox controller may result in the game registering each button press more than once.[4]
Connect or reconnect the controller after launching the game, not before it[5] |
---|
Enable a Steam Input Xbox controller preset[6] |
---|
|
Issues fixed
TAA enabled on launch
- The game may enable TAA on startup irrespective of the last anti-aliasing setting.
Modify the game executable to force the preferred anti-aliasing method[7] |
---|
|
Corrupted save data
- The game does not allow players to share their save data, displaying a "corrupted data" error.
Modify the game executable to bypass the save data checks[8] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | Wwise | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-3470 AMD Ryzen 3 1200 |
Intel Core i7-3770 AMD Ryzen 5 1600 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 80 GB | |
Video card (GPU) | Nvidia GeForce GTX 1050 AMD Radeon RX 560 3 GB (Nvidia), 4 GB (AMD) of VRAM DirectX 12 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 590 6 GB of VRAM |
Other | Requirements for 30 FPS at 1280x720. | Requirements for 60 FPS at 1920x1080. |
- A 64-bit operating system is required.
- CPU AVX support is required.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1850570/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1850570) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ Although Digital Foundry believed the level of filtering to be 16x, multiple other reports suggest the value is lower or close to 2x.[citation needed]
References
- ↑ DEATH STRANDING DIRECTOR’S CUT PC COMMUNITY UPDATE - Steam News - last accessed on 2022-01-27
- "To those PC Porters who already own the base game of DEATH STRANDING, we’re giving you the opportunity to upgrade to DEATH STRANDING DIRECTOR’S CUT at launch."
- ↑ Death Stranding: Director's Cut Removes Monster Energy Product Placement - last accessed on 2022-03-31
- ↑ Verified by User:Fds29 on 2022-04-10
- ↑ Verified by User:Fds29 on 2022-04-09
- ↑ Buttons pressing again even after letting go - last accessed on 2020-07-20
- ↑ Weird controller behaviour - last accessed on 2020-07-19
- ↑ Verified by User:TL431 on 2022-03-31
- Tested with AA disabled on Steam version v1.00
- ↑ Verified by User:TL431 on 2022-03-31
- Tested on Steam version v1.00