Difference between revisions of "Horizon Zero Dawn"
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Revision as of 18:05, 27 November 2020
Developers | |
---|---|
Guerrilla Games | |
Windows | Virtuos[1] |
Publishers | |
PlayStation Mobile | |
THQ Nordic | |
Engines | |
Decima | |
Release dates | |
Windows | August 7, 2020 |
Reception | |
Metacritic | 84 |
OpenCritic | 83 |
IGDB | 95 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | ARPG, Open world |
Vehicles | Robot |
Art styles | Realistic |
Themes | Post-apocalyptic, Sci-fi |
Horizon Zero Dawn is an open world action role-playing game developed by Guerrilla Games and published by Sony Interactive Entertainment. This game is a port of the 2017 PlayStation 4 console exclusive of the same name. It is the first title that Guerrilla Games have developed for PC following their acquisition by SIE Worldwide Studios, and also marks the fourth game Sony Interactive Entertainment have directly published on the platform under the PlayStation Mobile brand. It is also the second release on PC to make use of the Decima engine, following the previous release of Death Stranding.
The game was initially announced for PC during March 2020 with a placeholder release date for later that year.[2] The final release date, August 7, 2020, was announced in June alongside the release of a trailer showcasing the features of the PC version of the game.[3]
The PC version of the game is available for Windows and distributed through Epic Games Store, Steam and GOG as the Complete Edition, which includes The Frozen Wilds expansion, along with a digital art book and additional in-game items, weapons and outfits. It features ultra-widescreen support, high frame rates, adjustable field of view, and remapping for keyboard and mouse controls and controllers.[3]
Reviews published shortly before the global release suggested that the game suffers from a number of technical issues, including stuttering introduced from a variety of different game elements, non-functional graphical settings, and major performance issues.[4][5] Guerrilla Games released multiple patches in the following months, addressing various reported issues and improving the state of the game.[6]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Horizon Zero Dawn\Saved Game\profile\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1151640/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Horizon Zero Dawn\Saved Game\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1151640/pfx/[Note 1] |
- Save files can be imported from a jailbroken Playstation 4.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | Started in Patch 1.08 | |
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Limited to the borderless display mode. Cutscenes are pillarboxed to 16:9. See Ultra-widescreen for a solution. |
||
Ultra-widescreen | Cutscenes are pillarboxed to 16:9. See Ultra-widescreen for a solution. | ||
4K Ultra HD | |||
Field of view (FOV) | Ranges from 70°-100° in increments of 10.[3] | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | In-game anisotropic filtering has been fixed as of Patch 1.07. | ||
Anti-aliasing (AA) | Camera-based, FXAA, SMAA, or TAA.[3] | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Some animations are capped 30fps.The internal frame rate limiter allows for a cap between 30-120 in increments of 10, or Unlimited. | ||
High dynamic range display (HDR) | HDR must be enabled in Windows. Brightness and Whitepoint adjustment sliders are available.[7] |
Ultra-widescreen
Modify the game executable to remove the real-time cutscenes' pillarboxing[8] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | [3] | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Also supports X-axis inversion. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Also supports X-axis inversion. |
Controller types |
---|
XInput-compatible controllers | Steam version uses Steam Input.[9] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Steam Input must be enabled for the game. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) V2 tested |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | Steam Controller, Xbox One controller and DualShock 4. | |
Steam Controller button prompts |
Remapping for a DualShock 4 controller
Remapping for an
Xbox One controller
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Speech and Sound Effects | |
Surround sound | Output is automatically set to what the output audio device supports. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish |
Issues unresolved
Known issues
- Official list of known issues are included in the patch notes.
Issues fixed
Low performance on GPUs connected with fewer than 16x PCIe lanes
- The game makes significant use of PCIe bandwidth and having the GPU connected with fewer than 16 PCIe lanes reduces performance.[10]
Ensure the installed graphics card is using a 16x PCIe slot. |
---|
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | Z3D Officially supported game, see official vorpx game list. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 v1809[12] | |
Processor (CPU) | Intel Core i5-2500K 3.3 GHz AMD FX-6300 3.5 GHz |
Intel Core i7-4770K 3.5 GHz AMD Ryzen 5 1500X 3.5 GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 100 GB | |
Video card (GPU) | Nvidia GeForce GTX 780 AMD Radeon R9 290 3 GB (Nvidia), 4 GB (AMD) of VRAM DirectX 12 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 580 6 GB (Nvidia), 8 GB (AMD) of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1151640/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1151640) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ The HUD settings do not appear in the main menu.
References
- ↑ Spaziogames.it - Horizon Zero Dawn PC review – Aloy has a new home (translated using Google Translate)) - last accessed on 2020-08-06
- "This conversion was not produced in-house but has the signature of Virtuos, a China-based studio based in Singapore."
- ↑ Hermen Hulst Q&A: Interview with Head of PlayStation’s Worldwide Studios - last accessed on 2020-07-30
- ↑ 3.0 3.1 3.2 3.3 3.4 Horizon Zero Dawn Complete Edition for PC – FAQ - last accessed on 2020-07-30
- ↑ Horizon Zero Dawn's PC port is deeply disappointing - last accessed on 2020-08-07
- ↑ Horizon Zero Dawn on PC: Not the optimized port we were hoping for - last accessed on 2020-08-07
- ↑ Guerrilla Games - Horizon Zero Dawn Complete Edition For PC - Patch Notes - last accessed on 2020-11-06
- ↑ Verified by User:Rose on 2020-08-10
- Tested on an HDR TV. Screenshots taken with HDR off and on, then compared.
- ↑ How to get Horizon Zero Dawn's Cutscenes running in 21:9/Ultrawide - last accessed on 2020-08-07
- ↑ Verified by User:Rose on 2020-09-17
- Leaving the global setting disabled results in the game recognizing the controller, while forcing it off for the game results in no recognition.
- ↑ IGN - Horizon Zero Dawn PC Port Analysis - last accessed on 2020-11-06
- "The game makes significant use of PCIe bandwidth. Having your GPU connected via fewer than 16 PCIe lanes reduces performance to a larger degree than any other game either of us is aware of."
- ↑ 11.0 11.1 Horizon Zero Dawn Playstation 4 Credits - MobyGames - last accessed on 2020-03-12
- "Uses Bink Video Copyright © 2008-2017 by RAD Game Tools Inc
Horizon Zero Dawn uses Havok © Copyright 1999-2008 Havok.com Inc. [and its Licensors]., All rights reserved."
- "Uses Bink Video Copyright © 2008-2017 by RAD Game Tools Inc
- ↑ Guerrilla Games - Horizon Zero Dawn Complete Edition for PC - Patch 1.03 - last accessed on 2020-09-02
- "Windows Version Check - The game checks if Windows 10 Build 1809 or above is used (lower versions cause instability in DirectX 12)."