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Tunic

From PCGamingWiki, the wiki about fixing PC games
Tunic
Tunic cover
Developers
Andrew Shouldice
Microsoft Store 22nd Century Toys[Note 1]
Publishers
Finji
Engines
Unity 2020[Note 2]
Release dates
Windows March 16, 2022
macOS (OS X) March 16, 2022
Reception
Metacritic 85
OpenCritic 85
IGDB 89
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Bird's-eye view, Isometric
Genres Action, RPG
Art styles Cartoon
Themes Fantasy
Tunic on HowLongToBeat
Tunic on IGDB
Tunic guide on StrategyWiki
Tunic on MobyGames
Tunic on Wikipedia

Tunic is a singleplayer bird's-eye view and isometric action and RPG game.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
DRM-free when launched directly from executable. [3]
Windows
macOS (OS X)
GOG.com
DRM-free
Windows
macOS (OS X)
Humble Store
DRM-free
Windows
macOS (OS X)
itch.io
DRM-free
Windows
macOS (OS X)
Microsoft Store
Microsoft Store
Xbox Play Anywhere. Included with Xbox Game Pass for PC.
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Andrew Shouldice\Secret Legend
Microsoft Store
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/553420/pfx/[Note 3]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Andrew Shouldice\Secret Legend\SAVES\*.tunic
Microsoft Store %LOCALAPPDATA%\Packages\Finji.TUNIC_tys0ffscxatjj\SystemAppData\wgs
macOS (OS X) $HOME/Library/Application Support/Andrew Shouldice/Secret Legend/SAVES
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/553420/pfx/[Note 3]

Save game cloud syncing

Video

Graphics options
Graphics options

The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

A controller is recommended for playing.[4]
Keyboard controls
Keyboard controls

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Only recognizes one gamepad, ignoring all others connected to PC.
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
DualShock 4, DualSense
PlayStation button prompts
While DualShock 4 button prompts will be displayed, the controller graphic in the instruction booklet is still shown as an Xbox Wireless Controller.[5]
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired
Generic/other controllers
Switch Pro Controller.
B and A are swapped from their intended usage and cannot be changed in-game.[6]
No haptic feedback support.
Button prompts
While Switch Pro Controller button prompts will be displayed, the controller graphic in the instruction booklet is still shown as an Xbox Wireless Controller.[7]
Additional information
Controller hotplugging
Haptic feedback
XInput only.
Vibration strength can be configured in accessibility options from 100-0% in 10% increments.
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio options
Audio options

Audio feature State Notes
Separate volume controls
Master, Music, Sound effects, Ambience
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Bulgarian
Simplified Chinese
Traditional Chinese
Czech
Danish
Dutch
Finnish
French
Canadian French
German
Greek
Hungarian
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Brazilian Portuguese
Romanian
Russian
Spanish
Latin American Spanish
Swedish
Turkish
Ukrainian

Other information

API

Technical specs Supported Notes
Direct3D 11 Direct3D 12 can be forced using the -force-d3d12 command line argument.[9]
Executable 32-bit 64-bitARM Notes
Windows
macOS (OS X)
[8]

Middleware

Middleware Notes
Audio FMOD,
Resonance Audio
Input InControl

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5 2.7 GHz Quad-Core
System memory (RAM) 8 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon RX 460
Controller
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.15
Processor (CPU) Intel Core i5 2.7 GHz Quad-Core
System memory (RAM) 8 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon RX 460
Controller
A 64-bit operating system is required.


Notes

  1. The PDB file path in gameassembly.dll mentions a "22CTStuff" working folder, with 22CT being short for 22nd Century Toys. The Steam, etc. versions have a different PDB path that does not reference this, suggesting they weren't involved.[1]
  2. Unity engine build: 2020.3.17f1[2]
  3. 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/553420/ in addition to or instead of this directory. The app ID (553420) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Fds29 on 2022-03-20
  2. Verified by User:Dave247 on 2022-03-17
  3. Verified by User:XactactX on 2024-01-09
    Tested using the EGS version.
  4. TUNIC on Steam - last accessed on 2022-03-21
    "TUNIC on PC is best experienced with a gamepad or controller."
  5. Verified by User:Fds29 on 2022-03-20
  6. Verified by User:Fds29 on 2022-03-21
  7. Verified by User:Fds29 on 2022-03-21
  8. Top 5 New Mac Games - March 2022 - last accessed on 12 April 2022
  9. Verified by User:Fds29 on 2022-03-21