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Shadowrun: Dragonfall - Director's Cut

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Shadowrun: Dragonfall - Director's Cut
Shadowrun: Dragonfall - Director's Cut cover
Harebrained Schemes
2014-2018 Harebrained Schemes
2018-present Paradox Interactive
Unity 4[Note 1]
Release dates
Windows September 18, 2014
macOS (OS X) September 18, 2014
Linux September 18, 2014
Metacritic 87
OpenCritic 85
Monetization One-time game purchase, Subscription gaming service
Modes Singleplayer
Pacing Turn-based
Perspectives Bird's-eye view, Isometric
Genres Tactical RPG
Themes Cyberpunk, Europe, Fantasy
Series Shadowrun
Shadowrun: Dragonfall - Director's Cut on HowLongToBeat
Shadowrun: Dragonfall - Director's Cut on IGDB
Shadowrun: Dragonfall - Director's Cut on MobyGames
Shadowrun: Dragonfall - Director's Cut on Wikipedia
Shadowrun 2007
Shadowrun Returns 2013
Shadowrun: Dragonfall - Director's Cut 2014
Shadowrun Chronicles - Boston Lockdown 2015
Shadowrun Chronicles: INFECTED Director's Cut 2015
Shadowrun: Hong Kong 2015


The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Shadowrun: Dragonfall - Director's Cut is a singleplayer bird's-eye view and isometric Tactical RPG game in the Shadowrun series.

The game was originally released on February 27, 2014 as an expansion pack for Shadowrun Returns. On September 18, 2014, the game was detached from Returns as a standalone product with added new missions, armor system, gameplay changes, new music and other tweaks. For owners of the original Dragonfall expansion, it was distributed as a free upgrade.

General information Community Discussions for game series Support Page
Steam Community Discussions


Owners of the original expansion for Shadowrun Returns get the game for free.


Type Notes
One-time game purchase The game requires an upfront purchase to access.
Subscription gaming service Available via Xbox Game Pass for PC.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Harebrained Schemes\Dragonfall
Microsoft Store
macOS (OS X) $HOME/Library/Preferences/unity.Harebrained Schemes.Dragonfall.plist
Linux $HOME/.config/unity3d/Harebrained Schemes/Dragonfall
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %LOCALAPPDATA%\Harebrained Schemes\Shadowrun Dragonfall\Saves
macOS (OS X) $HOME/Library/Application Support/Steam/userdata/<user-id>/300550/remote/saves/
Linux $HOME/.config/Harebrained Schemes/Shadowrun Dragonfall/Saves/
Steam <Steam-folder>\userdata\<user-id>\300550\remote\saves\

Save game cloud syncing


General settings.
General settings.

Graphics feature State Notes
Widescreen resolution
4K Ultra HD
Check Hi Res Scale Mode in the options menu to upscale the UI.
Field of view (FOV)
Can be zoomed-in/zoomed-out via mouse wheel.
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Up to 8x MSAA.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.


Keyboard and mouse, touch State Notes
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Touchscreen optimised
Controller support
Controller types
F5 for quicksave. Hold Alt to highlight interactable objects.


Audio feature State Notes
Separate volume controls
Master, Music, Ambient and Sound Effects.
Surround sound
All speech is text-based.
Closed captions
Mute on focus lost
Royalty free audio


Language UI Audio Sub Notes
Fan translation by «ZoG Forum Team» version includes a localization in Extras.
Fan translation by Clan Dlan (author: L@Zar0), download.
Autotranslator translation, download.

Issues unresolved

Armor bug

The armor values are sometimes bugged, where increasing your armor through clothes or cyberware doesn't show up immediately on the character screen and also not in the first combat. In this case, you need to get through a fight and only after it will the values be correctly updated for the future.[3][4]

Issues fixed


No such file or directory

When launching the game you get the following error message: no such file or directory. Your distribution is missing the i386 architecture.[5]

Debian Buster: add the i386 architecture and install the required libraries[6]
sudo dpkg --add-architecture i386
sudo apt update
sudo apt upgrade
sudo apt install lib32z1 libstdc++-6-dev:i386 libglu1-mesa:i386 libxcursor1:i386 libasound2:i386 libasound2-plugins:i386

Other information


Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
macOS (OS X)

System requirements

Operating system (OS) XP SP3
Processor (CPU) Single core 1.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 256 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Operating system (OS) 10.6 (Snow Leopard)
Processor (CPU) Intel Core Solo 1.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 256 MB of VRAM
Operating system (OS) Ubuntu 14.04, Linux Mint 17
Processor (CPU) Single core 1.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 256 MB of VRAM


  1. Unity engine build: 4.3.4f1[1]


  1. Verified by User:Vetle on 2018-05-07
  2. Touch-friendly games - last accessed on 15 September 2022
  3. Steam Community - last accessed on 28 May 2023
  4. Steam Community - last accessed on 28 May 2023
  5. No such file or directory? But the file exists! - last accessed on 2017-11-10
  6. Multiarch HOWTO - last accessed on 2017-11-10
  7. Shadowrun: Dragonfall - Director's Cut on - last accessed on 2019-12-10
    "Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up."