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Shadowrun Returns

From PCGamingWiki, the wiki about fixing PC games
Shadowrun Returns
Shadowrun Returns cover
Developers
Harebrained Schemes
Publishers
Paradox Interactive
Engines
Unity 4[Note 1]
Release dates
Windows July 25, 2013
macOS (OS X) July 25, 2013
Linux October 30, 2013
Reception
Metacritic 76
IGDB 73
Taxonomy
Monetization One-time game purchase, Subscription gaming service
Modes Singleplayer
Pacing Turn-based
Perspectives Bird's-eye view, Isometric
Genres Tactical RPG
Themes Cyberpunk, Fantasy, North America
Series Shadowrun
Shadowrun Returns on HowLongToBeat
Shadowrun Returns on IGDB
Shadowrun Returns on MobyGames
Shadowrun Returns on Wikipedia
Shadowrun
Shadowrun 2007
Shadowrun Returns 2013
Shadowrun: Dragonfall - Director's Cut 2014
Shadowrun Chronicles - Boston Lockdown 2015
Shadowrun Chronicles: INFECTED Director's Cut 2015
Shadowrun: Hong Kong 2015

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Shadowrun Returns is a singleplayer bird's-eye view and isometric Tactical RPG game in the Shadowrun series.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Publisher website
Icon overlay.png
Deluxe Edition also available.
Windows
macOS (OS X)
Linux
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
DRM-free when launched directly from executable.
Windows
Gamesplanet logo.svg
Icon overlay.png
Shadowrun Returns Deluxe
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
Linux
Green Man Gaming
Icon overlay.png
Deluxe Edition also available.
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Deluxe Edition also available.
Icon overlay.png
Windows
macOS (OS X)
Linux
Microsoft Store
Microsoft Store
Included with Xbox Game Pass for PC.
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
Deluxe Edition also available.
Can be played without Steam running.[2]
Features Steam Workshop support and a level editor.
Windows
macOS (OS X)
Linux

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.
Subscription gaming service Available via Xbox Game Pass for PC.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Harebrained Schemes\Shadowrun\
Microsoft Store
macOS (OS X) $HOME/Library/Preferences/unity.Harebrained Schemes.Shadowrun.plist
Linux $HOME/.config/unity3d/Harebrained Schemes/Shadowrun/prefs

Save game data location

System Location
Windows %LOCALAPPDATA%\Harebrained Schemes\Shadowrun Returns\Saves\
macOS (OS X) $HOME/Library/Application Support/Harebrained Schemes/Shadowrun Returns/Saves/
Linux $HOME/.config/Harebrained Schemes/Shadowrun Returns/Saves/
Steam <Steam-folder>/userdata/<user-id>/234650/remote/saves/
This game does not follow the XDG Base Directory Specification on Linux.

Save game cloud syncing

Video

General settings.
General settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Also includes UI scaling mode, if graphics get too small on higher DPI displays.
Field of view (FOV)
Can be zoomed-in/zoomed-out via mouse wheel.
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Up to 8x MSAA.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
No frame rate or refresh rate cap.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types
Hold Alt to highlight interactable objects.

Audio

Audio feature State Notes
Separate volume controls
Master, Music, Ambient, SFX
Surround sound
Subtitles
All speech is text-based.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Hungarian
Fan translation is available at Magyarítások Portál.
Italian
Russian
Russian
Fan translation by ZoG Forum Team.
Spanish

Issues fixed

Audio hiccups and dropped frames

Use -force-gfx-st command line argument[3]

Start-up crash on Windows

If the game does not start at all, and instead shows the error message:

Oops!
The game crashed!
The crash report folder named <timestamp> next to game executable.
It would be great if you'd send it to the developer of the game!
Delete or rename the UNCL.ttf file in the %WINDIR%\Fonts folder. This may affect/apply to other Unity games as well."Oops - The game crashed" :: Breach & Clear Bug Reports - last accessed on 2023-08-16</ref>

Start-up crash on OS X

The issue happens since there is a bug in Unity which crashes the game when started in fullscreen. In order to avoid the crash, the game needs to start in windowed mode.

Edit Schemes.Shadowrun.plist[4]
  1. Open $HOME/Library/Preferences/unity.Harebrained\ Schemes.Shadowrun.plist with a text editor.
  2. Edit the value for
    <key>Screenmanager Is Fullscreen mode</key> and
    <key>Settings.IsFullScreen</key> to 0 as seen below:
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>Screenmanager Is Fullscreen mode</key>
<integer>0</integer>
<key>Screenmanager Resolution Height</key>
<integer>720</integer>
<key>Screenmanager Resolution Width</key>
<integer>1280</integer>
<key>Settings.IsFullScreen</key>
<integer>0</integer>
<key>Settings.ResolutionFullScreen</key>
<integer>7</integer>
</dict>
</plist>

VR support

3D modes State Notes
vorpX
G3D
User created profile (DX9), see recommended settings in the vorpx forum profile introduction.

Other information

Transfer save game between Steam and other versions

Transfer save game between Steam and DRM-free versions[5]
  1. Launch the Steam version once, create a new character, wait for the first autosave (right away in the apartment) and then quit the game.
  2. Open <Steam-folder>\userdata\<user-id>\234650\remote\saves\autosave.sav with a hex editor (e.g. HxD) and copy everything from the start to CREATION__ (blocks from 0 to A0).
  3. Open %LOCALAPPDATA%\EMU\Steam\remote\saves\autosave.sav and copy over (or copy write in HxD) the same blocks.
  4. Open <Steam-folder>\userdata\<user-id>\234650\remote\saves\*.sav (* being the long filename of the file), copy the same blocks (0 to CREATION__) and copy them over the other save of the DRM-free version.
  5. Rename the save file of the DRM-free version so it has the same name as the save file from the Steam version .
  6. Move the two modified saves to <Steam-folder>\userdata\<user-id>\234650\remote\saves.

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
[6]
Linux

System requirements

Windows
Minimum
Operating system (OS) XP SP3
Processor (CPU) Single core 1.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 256 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6 (Snow Leopard)
Processor (CPU) Intel Core Solo 1.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Linux
Minimum
Operating system (OS) Ubuntu 14.04, Linux Mint 17
Processor (CPU) Single core 1.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 256 MB of VRAM


Notes

  1. Unity engine build: 4.2.0f4[1]

References

  1. Verified by User:Vetle on 2017-06-02
  2. Verified by User:Vetle on 2016-03-20
  3. /r/ShadowrunReturns - Audio Hitching/Dropped Frames Fix - last accessed on May 2023
  4. Shadowrun Returns General Discussions - How To: Stop Start-up Crash on OS X - last accessed on May 2023
  5. Save-Game into the Steam SRR-Version - last accessed on May 2023
  6. Shadowrun Returns on GOG.com - last accessed on 2019-12-10
    "Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up."