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Shadowrun

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Not to be confused with Shadow Run.

Shadowrun
Shadowrun cover
Developers
FASA Interactive
Publishers
Microsoft Studios
Engines
Badger
Release dates
Windows May 29, 2007
Reception
Metacritic 67
IGDB 68
Taxonomy
Monetization One-time game purchase
Modes Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Shooter
Themes Cyberpunk, Fantasy, South America
Series Shadowrun
Shadowrun on HowLongToBeat
Shadowrun on IGDB
Shadowrun guide on StrategyWiki
Shadowrun on MobyGames
Shadowrun on Wikipedia
Shadowrun
Shadowrun 2007
Shadowrun Returns 2013
Shadowrun: Dragonfall - Director's Cut 2014
Shadowrun Chronicles - Boston Lockdown 2015
Shadowrun: Hong Kong 2015

Warnings

For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.
This game requires a constant internet connection for all game modes.

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Always online (requires a constant internet connection to play)
CD key
Windows
Games for Windows Marketplace (unavailable)
Icon overlay.png
[1]
Windows
All versions require Games for Windows - LIVE DRM[Note 1] and a constant internet connection for all game modes.
No longer available digitally.

Essential improvements

Patches

A Title Update is available. The game should automatically prompt for the update when using a LIVE profile; the update can also be downloaded manually (extract the contents and run TitleUpdate.msi).

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Video

Video settings
Video settings
Advanced video settings
Advanced video settings

Graphics feature State Notes
Widescreen resolution
16:10 has black borders but, the hud has been moved to fit the aspect ratio. Menus and Videos fit.
Multi-monitor
See Ultra-widescreen.
Ultra-widescreen
The window can't be changed to an ultrawide resolution.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Has no options for anisotropic filtering in the menus.
Anti-aliasing (AA)
Unknown method. (Off/2x/4x/6x/8x/10x/12x)
Vertical sync (Vsync)
Locks the game to 30 FPS regardless of refresh rate.
60 FPS
120+ FPS
Framerates over 60 FPS introduces glitches.[2]
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Labelled Mouse Smoothing.
Mouse sensitivity
Sliders for both axis available.
Mouse input in menus
Mouse Y-axis inversion
Toggle for both 1st- and 3rd-person available.
Controller
Controller support
XInput controllers only.
Full controller support
Controller remapping
2 presets only (Default, Southpaw) for buttons and sticks.
Controller sensitivity
Sliders for both axis available.
Controller Y-axis inversion
Toggle for both 1st- and 3rd-person available.
Controller types
XInput-compatible controllers
Xbox button prompts
Always on.
Impulse Trigger vibration
DualShock 4 controllers
See the glossary page for potential workarounds.
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Sound Effect, Music, Combat Voice, DPad Voice and Announcer sliders.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Requires a Microsoft account.
Cross-play with Xbox 360 players is available.

Multiplayer types

Type Native Players Notes
Local play
LAN play
16 Versus
Online play
16 Versus

Connection types

Issues unresolved

Can't hear Xbox 360 players' voice chat

This issue has been caused by a GFWL voice codec update on November 15, 2010. As the game was not updated on the Xbox 360 version to use the same codec, this resulted in loss of cross-platform voice chat. Voice chat between the same platforms was not affected.[5]

Game freezes on the main menu/after the "Press any key" prompt

No known causes or fixes.[6]

Issues fixed

Compatibility problems on Windows 7 and later

Run the game in Windows Vista compatibility mode.

Nvidia GPU pink screen

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Used only for intro videos and credits.

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) Dual-core Processor or 3.2 GHz Single-core
System memory (RAM) 2 GB
Hard disk drive (HDD) 10 GB + 1 GB Swap File
Video card (GPU) Nvidia GeForce 7800
ATI Radeon X1800
256 MB of VRAM
Like with Halo 2, Windows XP can run the game using hacks.

Notes

  1. Games for Windows - LIVE DRM features: Legacy activation, requires a Microsoft account - local profiles are not supported.
  2. Original developer-provided servers are thought to have shut down on January 31, 2008[3]. While software for hosting dedicated servers is included with the game, as of October 2022, it is unusable.[4]

References

  1. Shadowrun - Games for Windows - last accessed on 19 August 2022
  2. Verified by User:SojerManLan on 2022-09-24
    Tested with a 144hz display and Vsync disabled. Jumping is almost impossible over 80 FPS. Also, screen tearing is present.
  3. Shadowrun (2007 video game) - last accessed on 2022-10-15
  4. Verified by User:SojerManLan on 2022-10-15
    Me and a few other people have tried hosting a dedicated server each. No one was able to connect to anyone else.
  5. "LIVE System Update coming Nov 15th" - last accessed on 2022-11-16
  6. Verified by User:SojerManLan on 2022-09-24
    I tried a few things and here's what I found: It works when offline, without update, works offline with update. Being logged out while online doesn't work. Disconnecting from internet when launching and connecting back when on the main menu didn't work, as the game changed the network card used - shared my connection to it and the game froze the instant my GFWL profile was logged in.