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From PCGamingWiki, the wiki about fixing PC games

Not to be confused with Shadow Run.

Shadowrun cover
FASA Interactive
Microsoft Studios
Release dates
Windows May 29, 2007
Metacritic 67
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Shooter
Themes Cyberpunk, Fantasy, South America
Series Shadowrun
Shadowrun on HowLongToBeat
Shadowrun on IGDB
Shadowrun guide on StrategyWiki
Shadowrun on MobyGames
Shadowrun on Wikipedia
Shadowrun 2007
Shadowrun Returns 2013
Shadowrun: Dragonfall - Director's Cut 2014
Shadowrun Chronicles - Boston Lockdown 2015
Shadowrun Chronicles: INFECTED Director's Cut 2015
Shadowrun: Hong Kong 2015


For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.
This game requires a constant internet connection for all game modes.

Shadowrun is a singleplayer and multiplayer first-person shooter game in the Shadowrun series.


Source DRM Notes Keys OS
Icon overlay.png
Always online (requires a constant internet connection to play)
CD key
Games for Windows Marketplace (unavailable)
Icon overlay.png
Always online (requires a constant internet connection to play)
CD key
All versions require Games for Windows - LIVE DRM[Note 1] and a constant internet connection for all game modes.

Essential improvements


The latest official patch is available from the Files section. Extract the contents and run TitleUpdate.msi.

Game data

Configuration file(s) location

System Location


Video settings
Video settings
Advanced video settings
Advanced video settings

Graphics feature State Notes
Widescreen resolution
4:3, 16:10 and 16:9 resolutions can be selected.
See Ultra-widescreen.
Ultrawide and multi-monitor resolutions cannot be selected.
4K Ultra HD
Field of view (FOV)
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Unknown method. (Off/2x/4x/6x/8x/10x/12x)
Vertical sync (Vsync)
Locks the game to 30 FPS regardless of refresh rate.
60 FPS
120+ FPS
Framerates over 60 FPS introduces glitches.[3]
High dynamic range display (HDR)
See the glossary page for potential alternatives.


Controls settings
Controls settings
Advanced Controls settings
Advanced Controls settings

Keyboard and mouse State Notes
Mouse acceleration
Mouse sensitivity
Sliders for both axes available.
Mouse input in menus
Mouse Y-axis inversion
Toggle for both 1st- and 3rd-person available.
Controller support
XInput controllers only.
Full controller support
Controller remapping
2 presets only (Default, Southpaw) for buttons and sticks.
Controller sensitivity
Sliders for both axes available.
Controller Y-axis inversion
Toggle for both 1st- and 3rd-person available.
Controller types
XInput-compatible controllers
Xbox button prompts
Always on.
Impulse Trigger vibration
PlayStation controllers
See the glossary page for potential workarounds.
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M


Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Sound Effect, Music, Combat Voice, DPad Voice and Announcer sliders.
Surround sound
Closed captions
Mute on focus lost
Royalty free audio


Language UI Audio Sub Notes


Requires a Microsoft account.
Cross-play with Xbox 360 players is available.

Multiplayer types

Type Native Players Notes
Local play
LAN play
16 Versus
Online play
16 Versus

Connection types

Issues unresolved

Can't hear Xbox 360 players' voice chat

This issue has been caused by a GFWL voice codec update on November 15, 2010. As the game was not updated on the Xbox 360 version to use the same codec, this resulted in loss of cross-platform voice chat. Voice chat between the same platforms was not affected.[6]

Game freezes on the main menu/after the "Press any key" prompt

No known causes or fixes.[7]

Issues fixed

Compatibility problems on Windows 7 and later

Run the game in compatibility mode for Windows Vista.

Nvidia GPU pink screen

Other information


Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 3
Executable 32-bit 64-bit Notes


Middleware Notes
Physics Havok
Audio Wwise
Cutscenes Bink Video Used only for intro videos and credits.

System requirements

Minimum Recommended
Operating system (OS) Vista
Processor (CPU) Dual-core Processor or 3.2 GHz Single-core
System memory (RAM) 2 GB
Hard disk drive (HDD) 10 GB + 1 GB Swap File
Video card (GPU) Nvidia GeForce 7800
ATI Radeon X1800
256 MB of VRAM
Like with Halo 2, Windows XP can run the game using hacks.


  1. Games for Windows - LIVE DRM features: Legacy activation, requires a Microsoft account - local profiles are not supported.
  2. Original developer-provided servers are thought to have shut down on January 31, 2008[4]. While software for hosting dedicated servers is included with the game, as of October 2022, it is unusable.[5]


  1. Shadowrun - Games for Windows - last accessed on 19 August 2022
  2. Verified by User:Robot enthusiast on 2023-02-23
  3. Verified by User:SargeCassidy on 2022-09-24
    Tested with a 144hz display and Vsync disabled. Jumping is almost impossible over 80 FPS. Also, screen tearing is present.
  4. Shadowrun (2007 video game) - last accessed on 2022-10-15
  5. Verified by User:SargeCassidy on 2022-10-15
    Me and a few other people have tried hosting a dedicated server each. No one was able to connect to anyone else.
  6. "LIVE System Update coming Nov 15th" - last accessed on 2022-11-16
  7. Verified by User:SargeCassidy on 2022-09-24
    I tried a few things and here's what I found: It works when offline, without update, works offline with update. Being logged out while online doesn't work. Disconnecting from internet when launching and connecting back when on the main menu didn't work, as the game changed the network card used - shared my connection to it and the game froze the instant my GFWL profile was logged in.