MechWarrior 2: Mercenaries
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Developers | |
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Activision | |
Engines | |
MechWarrior 2 | |
Release dates | |
DOS | September 1996 |
Windows | September 1996 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Vehicle combat |
Vehicles | Robot |
Art styles | Stylized |
Themes | Sci-fi |
Series | MechWarrior |
MechWarrior | |
---|---|
Subseries of BattleTech | |
MechWarrior | 1989 |
MechWarrior 2: 31st Century Combat | 1995 |
MechWarrior 2: Mercenaries | 1996 |
MechWarrior 3 | 1999 |
MechWarrior 4: Vengeance | 2000 |
MechWarrior 4: Mercenaries | 2002 |
MechWarrior: Living Legends (unofficial game) | 2009 |
MechWarrior Online | 2012 |
MechWarrior 5: Mercenaries | 2019 |
Key points
- MechVM fixes compatibility issues with modern systems.
- Windows versions do not work on Windows 8 and later.[1]
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
- A free demo version is available from Archive.org.
Version differences
- The Titanium Trilogy includes Mercenaries as well as MechWarrior 2: 31st Century Combat with both expansions.
- The 3Dfx Interactive Edition does not actually include a 3dfx renderer.[2] 3dfx support was included in the Titanium version.
- The DOS version uses software rendering. This version can be played in DOSBox.
- Windows versions can be played using MechVM.
DLC and expansion packs
Name | Notes | |
---|---|---|
MercNet | Mercenaries equivalent of NetMech. |
Essential improvements
MechVM
- Windows versions do not work on Windows 8 and later; choose the DOS version when prompted (not included with all Windows versions).[1]
Use MechVM[3] |
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Patches
- The v1.1 Patch fixes various issues and adds dynamic salvage (the original release had pre-determined salvage[4]). Battlepack and Titanium versions are already patched.
Skip intro videos
Use replacement MINTRO.SMK |
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Apply the MechWarrior 2: Mercenaries intro skip. |
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | |
Windows |
Save game data location
System | Location |
---|---|
DOS | |
Windows |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | 4:3 only; for higher 4:3 resolutions see Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Use Alt+Enter to go into windowed mode | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Install nGlide and force in the graphics card control panel. | ||
Anti-aliasing (AA) | Install nGlide and force in the graphics card control panel. | ||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS and 120+ FPS |
Widescreen resolution
- Versions with 3dfx renderers can run at higher resolutions using nGlide (choice of stretched or pillarboxed 4:3); for Direct3D versions see the WSGF entry.
Use nGlide[citation needed] |
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|
View Distance
- A patch to increase the game's view distance is available here.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Controller sensitivity | ||
Controller Y-axis inversion |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | ||
Red Book CD audio | On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | |||
Online play | 8 | Official servers have been shut down. |
Issues unresolved
Windows version crashes on mission launch on Windows 8 or later
- Windows versions crash on Windows 8 and later; use the DOS version instead.[1]
Issues fixed
No music
- The disc must be inserted in CD-ROM 0; see this page for details.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 5.0 | |
Processor (CPU) | 486-66 | |
System memory (RAM) | 8 MB | |
Hard disk drive (HDD) | 45 MB | |
Video card (GPU) | SVGA 256 Color |
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 100 | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 195 MB | |
Video card (GPU) | Direct3D or 3dfx compatible |