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MechWarrior 2: Mercenaries

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MechWarrior 2: Mercenaries
MechWarrior 2: Mercenaries cover
MechWarrior 2
Release dates
DOS September 25, 1996[1]
Windows September 25, 1996
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Vehicle combat
Vehicles Robot
Art styles Stylized
Themes Sci-fi
Series MechWarrior
MechWarrior 2: Mercenaries on HowLongToBeat
MechWarrior 2: Mercenaries guide on StrategyWiki
MechWarrior 2: Mercenaries on MobyGames
MechWarrior 2: Mercenaries on Wikipedia
Subseries of BattleTech
MechWarrior 1989
MechWarrior 2: 31st Century Combat 1995
MechWarrior 2: Mercenaries 1996
MechWarrior 3 1999
MechWarrior 4: Vengeance 2000
MechWarrior 4: Mercenaries 2002
MechWarrior: Living Legends (unofficial game) 2009
MechWarrior Online 2012
MechWarrior 5: Mercenaries 2019
MechWarrior 5: Clans 2024

MechWarrior 2: Mercenaries is the second expansion pack for the 1995 sci-fi vehicle combat game MechWarrior 2: 31st Century Combat. Unlike Ghost Bear's Legacy, it is standalone and does not require the base game to play. It includes its own set of campaigns for various mercenary groups, as well as all 'Mechs from 31st Century Combat and Ghost Bear's Legacy. It has its own version of the multiplayer client NetMech, called MercNet, which this time comes bundled with the main game.

Like the original, Mercenaries had several different releases; see Version differences.

On modern systems, the DOS version of the game is commonly played via MechVM. However, the Windows-native versions do not work on Windows 8 and later.[2][3]


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)
A free demo version is available from

Version differences

The Titanium Trilogy includes Mercenaries as well as MechWarrior 2: 31st Century Combat and Ghost Bear's Legacy. However, it has an abbreviated soundtrack and gameplay changes.
The 3Dfx Interactive Edition does not actually include a 3dfx renderer.[4] 3dfx support was included in the Titanium version.
The DOS version uses software rendering. This version can be played in DOSBox.
DOS and Windows versions can be played using MechVM.

DLC and expansion packs

Name Notes
MercNet Mercenaries equivalent of NetMech.

Essential improvements


Windows versions do not work on Windows 8 and later; choose the DOS version when prompted (not included with all Windows versions).[2][3]
Use MechVM[5]
  1. Download MechVM and extract it.
  2. Run mechvm.exe and install the game through it.
  3. Go to the directx folder on the game disc.
  4. If dplay.dll exists, copy it to the Mercenaries installation folder.
  5. Set mercswin.exe to run in Windows 95 compatibility mode.
  6. For versions with 3dfx renderers, use nGlide.


The v1.1 Patch fixes various issues and adds dynamic salvage (the original release had pre-determined salvage[6]). Battlepack and Titanium versions are already patched.

Skip intro videos

Use replacement MINTRO.SMK

Apply the MechWarrior 2: Mercenaries intro skip.

Game data

Configuration file(s) location

System Location

Save game data location

System Location


Graphics feature State WSGF Notes
Widescreen resolution
4:3 only; for higher 4:3 resolutions see Widescreen resolution.
4K Ultra HD
Field of view (FOV)
Use Alt+ Enter to go into windowed mode
Borderless fullscreen windowed
Anisotropic filtering (AF)
Install nGlide and force in the graphics card control panel.
Anti-aliasing (AA)
Install nGlide and force in the graphics card control panel.
Vertical sync (Vsync)
For DOSBox use an unofficial build (see the glossary page for other workarounds).
60 FPS and 120+ FPS

Widescreen resolution

Versions with 3dfx renderers can run at higher resolutions using nGlide (choice of stretched or pillarboxed 4:3); for Direct3D versions see the WSGF entry.
Use nGlide[citation needed]
  1. Install nGlide.
  2. Run the nGlide configurator from the Start screen/Start menu.
  3. Set the desired resolution.
  4. Change aspect ratio to "4:3" for the correct perspective or "fit to screen" for a stretched output.
  5. Select the 3dfx renderer in-game.

View Distance

A patch to increase the game's view distance is available here.



Audio feature State Notes
Separate volume controls
Surround sound
Closed captions
Mute on focus lost
Royalty free audio
Red Book CD audio
On Windows, CD music might not play correctly; see the troubleshooting guide for solutions.


Language UI Audio Sub Notes


Multiplayer types

Type Native Players Notes
LAN play
Online play
8 Official servers have been shut down.

Issues unresolved

Windows version crashes on mission launch on Windows 8 or later

Windows versions crash on Windows 8 and later; use the DOS version instead.[2][3]

Issues fixed

No music

The disc must be inserted in CD-ROM 0; see this page for details.

Other information


Technical specs Supported Notes
DOS video modes
Executable 32-bit 64-bit Notes

System requirements

Operating system (OS) 5.0
Processor (CPU) 486-66
System memory (RAM) 8 MB
Hard disk drive (HDD) 45 MB
Video card (GPU) SVGA 256 Color
Operating system (OS) 95
Processor (CPU) Intel Pentium 100
System memory (RAM) 16 MB
Hard disk drive (HDD) 195 MB
Video card (GPU) Direct3D or 3dfx compatible