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This page is for the original release. For the remastered version, see Homeworld Remastered Edition.

Homeworld cover
Relic Entertainment
macOS (OS X) Aspyr Media
Original Sierra Entertainment
Current Gearbox Software
Retail re-release Sold Out Software
OS X Aspyr Media
Release dates
Windows September 28, 1999
Linux December 21, 2006
macOS (OS X) August 6, 2015
Metacritic 93
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Free-roaming camera
Controls Multiple select, Point and select
Genres RTS
Themes Sci-fi, Space
Series Homeworld
Homeworld on HowLongToBeat
Homeworld on IGDB
Homeworld guide on StrategyWiki
Homeworld on MobyGames
Homeworld on Wikipedia
Homeworld 1999
Homeworld: Cataclysm 2000
Homeworld 2 2003
Homeworld Remastered Edition 2015
Homeworld 2 Remastered Edition 2015
Homeworld: Deserts of Kharak 2016
Homeworld 3 2024

Homeworld is a singleplayer and multiplayer free-roaming camera RTS game in the Homeworld series.

On Windows 8 and later, the game requires a hardware acceleration fix to properly run.

General information

Official source code
Homeworld Shipyards - A fairly old but big Homeworld fan site Community Discussions for game series Support Page
Steam Community Discussions


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)
CD key
OverSized DRM (lead-out area shortened and used for data, to prevent most contemporary CD-RW drives from copying the method)
Homeworld Remastered Collection
Humble Store
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Homeworld Remastered Collection
Icon overlay.png
Homeworld Remastered Collection
Publisher website
Source port of the original retail version.
Mac App Store (unavailable)
Icon overlay.png
Homeworld Remastered Collection. Currently no online multiplayer or mod support.
macOS (OS X)
The Homeworld Remastered Collection contains Homeworld, Homeworld 2, Homeworld Remastered Edition and Homeworld 2 Remastered Edition.
A free demo version can be downloaded from ModDB and GameFront.

Essential improvements


The latest official patch v1.05 is available here, at and at
A full list of all available patches can be found at

Hardware acceleration fix for Windows 8 and above

For Windows 8.x, 10, and 11, use the Homeworld hardware acceleration fix
This solution force-enables compatibility mode for Windows NT 4.0 (Service Pack 5) which is not a selectable option in newer versions of Windows, but is still present in the backend.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Sierra On-Line\Homeworld[Note 1]
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/244160/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\SavedGames\[Note 3]
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/244160/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud


In-game general graphics settings.
In-game general graphics settings.
In-game advanced graphics settings.
In-game advanced graphics settings.

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution. HUD doesn't scale on higher resolutions.
4K Ultra HD
Field of view (FOV)
Determined by the aspect ratio (see Widescreen resolution).
See Windowed.
Borderless fullscreen windowed
See Windowed.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Use the command line parameter /triple
60 FPS and 120+ FPS
No frame rate cap. Ships and other elements move and update at a locked frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

Modify the game registry keys[1]
  1. Navigate to the Configuration file(s) location using RegEdit.
  2. Change the ScreenHeight and ScreenWidth registry keys to the desired width and height.


On 64-bit versions of Windows, the configuration files may be in a different location if the game is not run in Administrator Mode.
See the Game data article or the Configuration file(s) location tooltips and notes for more information.


Use launch arguments
  • For windowed mode, Use the launch argument -window.
  • For borderless fullscreen windowed mode, use -window -noBorder.


For standard windowed mode, the game must be set to less than the screen resolution. Otherwise, the game will crash.
Alternatively, use the borderless command.


In-game key map settings.
In-game key map settings.


In-game audio settings.
In-game audio settings.
In-game speech settings.
In-game speech settings.

Audio feature State Notes
Separate volume controls
An in-game equalizer is also available.
Surround sound
Up to 7.0 output with DirectSound3D restoration software.
On by default
Closed captions
Mute on focus lost
EAX support
Royalty free audio


Language UI Audio Sub Notes
Local retail only. Details


Multiplayer types

Type Native Players Notes
LAN play
8 Versus
Not available in the Homeworld Remastered Collection/Steam version.[2]
Online play
8 Versus
The official WON service has been shut down.

Connection types


Protocol Port(s) and/or port range(s)
TCP 15000-15300, 21000-21999, 30000-30999
UDP 15400-15401
Universal Plug and Play (UPnP) support status is unknown.

VR support

3D modes State Notes
G3D, Z3D
User created game profile, see vorpx forum profile introduction.

Other information


Technical specs Supported Notes
Direct3D 6
OpenGL 1
Software renderer
ExecutablePPC 32-bit 64-bit Notes
macOS (OS X)
Requires a source port. PowerPC support requires building from source code.


Middleware Notes
Multiplayer World Opponent Network

Command line arguments

Argument Description
/triple Enables OpenGL triple buffering, improves graphical quality and removes flickering at higher resolutions. Use unless it causes problems.
/enable3DNow Enables the 3DNow processor instruction set if available. Use unless it causes problems.
/enableSSE Enables the SSE processor instruction set if available. Use unless it causes problems.
/disableAVI Disables the intro movies when the game starts.
/nofastfe Disables the fast graphical frontend. Use this only when having graphical problems like flickering
/noglddraw Don't use DirectDraw to setup OpenGL renderers. Try this if you're having problems getting OpenGL to work.
/safeGL Don't use possibly buggy optimized features of OpenGL for rendering. Try this if you're having problems getting OpenGL to work.
/pilotview Enable pilot view. Focus on single ship and press Q to toggle.
/heap BYTES Allows the game to use up to BYTES bytes RAM for the heap since by default the game isn't allowed to use much.

256 MB should suffice: /heap 268435456 but if you have more, try raising it to 1 GB: /heap 1073741824

System requirements

Minimum Recommended
Operating system (OS) 95, NT 4.0
Processor (CPU) Intel Pentium II 233 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 80 MB
Video card (GPU) 4 MB of VRAM
DirectX 6.1 compatible
macOS (OS X)
Operating system (OS) 10.9.5
Processor (CPU) Intel 2.2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) ATI Radeon HD 3870
Nvidia GeForce 640M
Intel HD 4000
512 MB of VRAM


  1. Applications writing to HKEY_LOCAL_MACHINE\SOFTWARE will be redirected to other locations based on various criterias, see the glossary page for more details.
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:
  3. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).