Civilization VI

From PCGamingWiki, the wiki about fixing PC games
Civilization VI
Civilization VI cover
Developers
Firaxis Games
macOS (OS X) Aspyr Media[1]
Linux Aspyr Media[2]
Publishers
2K Games
OS X, Linux Aspyr Media[1][2]
Release dates
Windows October 21, 2016[3]
macOS (OS X) October 24, 2016
Linux February 9, 2017[2]
Reception
Metacritic 88
OpenCritic 89
IGDB 87
Taxonomy
Monetization Expansion pack, DLC
Modes Singleplayer, Multiplayer
Pacing Turn-based
Perspectives Bird's-eye view
Controls Point and select
Genres 4X, TBS
Themes Historical
Series Civilization
Civilization VI on HowLongToBeat
Civilization VI on IGDB
Civilization VI guide on StrategyWiki
Civilization VI on MobyGames
Civilization VI on Wikipedia
Civilization
Civilization 1991
Civilization II 1996
Civilization II: Test of Time 1999
Civilization III 2001
Civilization IV 2005
CivCity: Rome 2006
Civilization IV: Colonization 2008
Civilization V 2010
Civilization: Beyond Earth 2014
Civilization VI 2016

Key points

Includes in-game benchmark.

General information

Official 2K Games forum
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
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Only the base game was released at retail.
Windows
macOS (OS X)
Linux
Publisher website
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Digital Deluxe version also available.
Windows
macOS (OS X)
Linux
Amazon.com
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Digital Deluxe Edition also available.
Windows
macOS (OS X)
Linux
Amazon.co.uk
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Digital Deluxe Edition also available.
Windows
macOS (OS X)
Linux
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
DRM-free when launched directly from executable. Aztec DLC also Included[4]
Windows
GamersGate
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Digital Deluxe, Platinum and Anthology Editions also available.
Windows
macOS (OS X)
Linux
Gamesplanet logo.svg
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Digital Deluxe, Platinum and Anthology Editions also available.
Windows
macOS (OS X)
Linux
Green Man Gaming
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Digital Deluxe, Platinum and Anthology Editions also available.
Windows
macOS (OS X)
Linux
Humble Store
DRM details are not known
Digital Deluxe, Platinum and Anthology Editions also available for Steam.
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Windows
macOS (OS X)
Linux
Mac App Store
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macOS (OS X)
Steam
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Digital Deluxe, Platinum and Anthology Editions also available.
Windows
macOS (OS X)
Linux
All Linux versions require Steam DRM.

Demo[edit]

A free demo is available via Steam (allow Steam popup): steam://install/537570.

Version differences[edit]

The Digital Deluxe version includes a 25th Anniversary Digital Soundtrack and access to four post-launch DLC packs.
The Platinum Edition bundle includes the base game and the DLC content that was not part of the New Frontier Pass.
The Anthology bundle includes the base game and all DLC, including the New Frontier Pass content.
The Mac App Store version is single player only.

DLC and expansion packs

Name Notes
Rise and Fall Expansion
Windows
macOS (OS X)
Linux
Gathering Storm Expansion
Windows
macOS (OS X)
Linux
Khmer and Indonesia Civilization & Scenario Pack
Windows
macOS (OS X)
Linux
Nubia Civilization & Scenario Pack
Windows
macOS (OS X)
Linux
Persia and Macedon Civilization & Scenario Pack
Windows
macOS (OS X)
Linux
Australia Civilization & Scenario Pack
Windows
macOS (OS X)
Linux
Poland Civilization & Scenario Pack
Windows
macOS (OS X)
Linux
Vikings Scenario Pack
Windows
macOS (OS X)
Linux
Maya & Gran Colombia Pack Part of the New Frontier Pass
Windows
macOS (OS X)
Linux
Ethiopia Pack Part of the New Frontier Pass
Windows
macOS (OS X)
Linux
Teddy Roosevelt Persona Pack Part of the New Frontier Pass, can not be purchased separately
Windows
macOS (OS X)
Linux
Byzantium & Gaul Pack Part of the New Frontier Pass
Windows
macOS (OS X)
Linux
Catherine de Medici Persona Pack Part of the New Frontier Pass, can not be purchased separately
Windows
macOS (OS X)
Linux
Babylon Pack Part of the New Frontier Pass
Windows
macOS (OS X)
Linux
Vietnam & Kublai Khan Pack Part of the New Frontier Pass
Windows
macOS (OS X)
Linux
Portugal Pack Part of the New Frontier Pass
Windows
macOS (OS X)
Linux

Essential improvements[edit]

Automatic unit cycling[edit]

Disable automatic unit cycling[5]
  1. Go to the configuration file(s) location.
  2. Edit UserOptions.txt.
  3. Change AutoUnitCycle 1 to AutoUnitCycle 0

Notes

This will stop the game from automatically switching to the next unit after ending the turn of another unit.
Since the first official patch, this is an ingame option as well.

Skip intro videos[edit]

Disable the intro Video at game startup[6]

Replace logos.bk2 with the replacement .bk2 file.

In the Gathering Storm expansion you need to replace LOGO_2KFiraxis.bk2 in Base\Platforms\Windows\Movies folder.

Notes

This 'fix' may need to be re-applied if you verify/validate your files, or the game updates with a patch.

Edge scrolling[edit]

Fix top edge scrolling being triggered before the mouse reaches the edge of the screen[7]
  1. In the installation directory, open Base\Assets\UI\WorldInput.xml.
  2. Find the line Container ID="TopScreenEdge" Anchor="L,T" Size="Full,30" Offset="0,28".
  3. Change it to Container ID="TopScreenEdge" Anchor="L,T" Size="Full,2" Offset="0,0".
  4. Save the file.

Notes

This fix is neither needed nor applicable for game versions released after the Gathering Storm expansion.

UI scaling[edit]

Apply UI scaling at any resolution[8]
  1. Go to the configuration file(s) location.
  2. Open AppOptions.txt.
  3. Set the UIUpscale setting to the percentage of scaling desired.
  4. Save the file.

Notes

UI scaling is available as an in-game option at 4K resolutions and scales the interface by 2x.
Example: a UIUpscale value of 0.25 will increase the UI size by 25%. At 1440p, values between 0.2 and 0.3 work well.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\Sid Meier's Civilization VI\
macOS (OS X) $HOME/Library/Application Support/Sid Meier's Civilization VI/
Linux $XDG_DATA_HOME/aspyr-media/Sid Meier's Civilization VI/
This game follows the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\Sid Meier's Civilization VI\Saves\
macOS (OS X) $HOME/Library/Application Support/Sid Meier's Civilization VI/Saves/
Linux $XDG_DATA_HOME/aspyr-media/Sid Meier's Civilization VI/Saves/

Save game cloud syncing[edit]

System Native Notes
Epic Games Launcher
Steam Cloud
A 2K Account (formerly my2K) can be used for save synchronization.

Video[edit]

Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Default: Exclusive fullscreen
Anisotropic filtering (AF)
Always on, cannot be disabled
Anti-aliasing (AA)
MSAA 2X/4X/8X
Vertical sync (Vsync)
On by default
60 FPS and 120+ FPS
Includes optional fps cap with 20, 30 and 60 fps settings
Can go up to 144fps, possibly higher. (Currently bugged, defaults to 60fps)
High dynamic range display (HDR)
Color blind mode
Protanopia, Deuteranopia and Tritanopia

Input[edit]

Keyboard and mouse State Notes
Remapping
Some possible keybindings are missing, but for the most part everything that has a shortcut can be reconfigured.
Mouse acceleration
Uses windows hardware cursor, so follows the windows setting
(Enhance pointer precision = on)
Mouse sensitivity
Windows hardware cursor, 1:1 movement if you run the game at your desktop resolution
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Steam Controller only.
Steam Input
Steam Input API support
Official controller preset(s)
Steam Controller button prompts

Audio[edit]

Audio feature State Notes
Separate volume controls
Music, SFX, Ambient, Speech
Surround sound
5.1 Supported, follows windows speaker settings
Subtitles
Closed captions
Mute on focus lost
Can be toggled on/off

Localizations

Language UI Audio Sub Notes
English
Narrated by Sean Bean
Simplified Chinese
French
German
Hungarian
Fan translation.
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish

Network[edit]

Multiplayer types

Type Native Notes
Local play
Hot seat
LAN play
Online play
Asynchronous multiplayer
known as 'Play by Cloud' under multiplayer
Uses Epic Online Services for Epic-Games Store Version of the game.

VR support[edit]

Issues fixed[edit]

Linux[edit]

Game crashes on launch[edit]

If your game crashes immediately after launching it you can try changing your launch options to: LD_PRELOAD=/usr/lib/libfreetype.so.6 LD_LIBRARY_PATH=/usr/lib/openssl-1.0 %command%

Should that not work, you can try this instead: LD_PRELOAD=$HOME/.steam/steam/ubuntu12_32/steam-runtime/usr/lib/x86_64-linux-gnu/libfontconfig.so.1 %command%

If you use Wayland, you might also need to set QT_QPA_PLATFORM=xcb for the launcher to work.[9]

Windows[edit]

Game is shown as running in Steam or Epic Games Launcher even after quitting.[4]

Open task Manager and end the process "QtWebEnginerProcess.exe" .

Game crashes when loading into game[edit]

Game crashes after purchasing New Frontier Pass / Installing new mods
  1. Go to Additional Content -> Mods
  2. Disable various mods (both official DLCs and community created mods) until the game no longer crashes upon loading into a game
This is because Civ VI engine has a strict limit on how many assets it can load. Both official DLCs and community mods count towards this limit. Once this limit is passed, the game crashes.

Notes

Even contents that are not loaded into the specific game (such as Multiplayer scenario packs when playing single player) count towards this limit
Lower end GPUs such as Intel HD Graphics seem to have lower asset limit

Other information[edit]

Disable narration[edit]

Disable narration of loading screen and researched technologies text[10]
  1. Go to the Base\Platforms\Windows\audio folder inside the game installation directory.
  2. Delete all language folders, while leaving the *.wav files untouched.
  3. If you have any expansion packs or DLCs installed, you also need to delete all the language folders under DLC\<dlc-folder>\platforms\windows\audio, where each DLC will be found in a separate <dlc-folder>.

Notes

It is not enough to delete the folder of the language your game is set to, e.g. English. This will make the game use the next-available language, e.g. Chinese.
Non-voice game sounds, for example UI actions, unit movement and combat sounds, and so on, are not affected by this mod and will still be enabled.

Bypass launcher[edit]

Bypass the 2K launcher and open game directly from library (Steam Only)[11]
  1. In your Steam library list, right-click on Civilization VI
  2. From the pull down menu, select Properties
  3. About the middle of the opened properties window, click on Set Launch Options...
  4. Enter the following line: "C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization VI\Base\Binaries\Win64Steam\CivilizationVI.exe" %command%
  5. For Linux, set it to "(steam-install-location)\steamapps\common\Sid Meier's Civilization VI\Civ6Sub" %command%

Notes

Change path with the game install location.
For the DX12 version, replace CivilizationVI.exe with CivilizationVI_DX12.exe.

API[edit]

Technical specs Supported Notes
Direct3D 11, 12
OpenGL
OS X/Linux only
Metal support
Metal support since 5 April 2019
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware[edit]

Middleware Notes
Physics Havok Includes Fork Particle.
Audio Wwise
Cutscenes Bink 1.995b

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7, 8.1, 10
Processor (CPU) Intel Core i3 2.5 GHz
AMD Phenom II 2.6 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 12 GB
Video card (GPU) Nvidia GeForce GT 450
ATI Radeon HD 5570
1 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum[12] Recommended
Operating system (OS) 10.11.6
Processor (CPU) Intel Core i5 2.7 GHz
System memory (RAM) 6 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) Nvidia GeForce GTX 775M
AMD Radeon HD 6790
Intel Iris Pro
1 GB of VRAM
A 64-bit operating system is required.
Linux
Minimum[13]
Operating system (OS) Ubuntu 16.04, SteamOS
Processor (CPU) Intel Core i3-530 2.93 GHz
AMD A8-3870K 3.0 GHz
System memory (RAM) 6 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) Nvidia GeForce GTX 650
1 GB of VRAM
AMD/Intel GPUs aren't officially supported.

References