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A Short Hike

From PCGamingWiki, the wiki about fixing PC games
A Short Hike
A Short Hike cover
Developers
adamgryu
Engines
Unity 2021[Note 1]
Release dates
Windows April 5, 2019[2]
macOS (OS X) April 5, 2019[2]
Linux July 30, 2019[3]
Reception
Metacritic 82
OpenCritic 87
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Bird's-eye view, Scrolling
Controls Direct control
Genres Adventure, Platform, Exploration, Open world
Vehicles Flight
Art styles Cartoon
Themes Fantasy
A Short Hike on HowLongToBeat
A Short Hike on IGDB
A Short Hike on MobyGames
A Short Hike on Wikipedia

General information

Official Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
DRM-free when launched directly from executable.[4]
Windows
macOS (OS X)
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
itch.io
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Microsoft Store
Microsoft Store
Purchase includes an Xbox X/S/One version.
Included with Xbox Game Pass for PC.
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions Game does not contain any microtransactions.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\adamgryu\A Short Hike\
Microsoft Store
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/adamgryu/A Short Hike/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

Save data settings
Save data settings
System Location
Windows %USERPROFILE%\AppData\LocalLow\adamgryu\A Short Hike\GameSaveNew.mountain
Microsoft Store
macOS (OS X) $HOME/Library/Application Support/com.adamgryu.AShortHike/GameSaveNew.mountain
Linux $XDG_CONFIG_HOME/unity3d/adamgryu/A Short Hike/GameSaveNew.mountain

Save game cloud syncing

Video

In-game video settings.
In-game video settings.

Graphics feature State Notes
Widescreen resolution
The game allows tweaking pixelation to 125%, 150%, 200%, 250%, or max (no pixelation).[5]
Multi-monitor
Ultra-widescreen
16:9 pillarboxed.[6] See the related WSGF post for a solution.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Default keyboard controls.
Default keyboard controls.
Gamepad controls.
Gamepad controls.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Prompts are individually customizable
Impulse Trigger vibration
PlayStation controllers
DualSense also supported[7]
PlayStation button prompts
Prompts are individually customizable
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired
Wired tested.[8] Bluetooth not supported without using an XInput wrapper.
Generic/other controllers
The switch Pro Controller can be used when launching from Steam. To launch the itch.io release from Steam, first use Games → Add a Non-Steam Game to My Library.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts

Audio

Official translation mod support described here.
In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Master, Music, Sound Effects, Ambience
Surround sound
Subtitles
No audible dialogue.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language selection
Language selection
Language UI Audio Sub Notes
English
Czech
Fan translation here.
French
German
Fan translation here.
Japanese
Korean
Fan translation here.
Brazilian Portuguese
Latin American Spanish
Italian
Fan Translation here.

Other information

API

Technical specs Supported Notes
Direct3D 11
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux
The itch.io release contains both executables.

Middleware

Middleware Notes
Input InControl

System requirements

Windows
Minimum
Operating system (OS) 7 SP1
Processor (CPU) 2 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 400 MB
Video card (GPU) Intel HD Graphics 4400
DirectX 11 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.7
Processor (CPU) 2 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 400 MB
Video card (GPU) Intel HD Graphics 4400
A 64-bit operating system is required.
Linux
Minimum
Operating system (OS) Ubuntu 16.04
Processor (CPU) 2 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 400 MB
Video card (GPU) Intel HD Graphics 4400


Notes

  1. Unity engine build: 2021.3.27f1[1]

References

  1. Verified by User:Baronsmoki on 2023-12-07
  2. 2.0 2.1 A Short Hike - Press Kit - last accessed on 2019-07-31
  3. A Short Hike: The Extra Mile is launching July 30th! - last accessed on 2019-07-31
  4. Verified by User:Baronsmoki on 2020-03-12
  5. Version 1.4 - Controller Configuration Patch - A Short Hike by adamgryu
  6. Verified by User:Baronsmoki on 2019-07-31
    Tested at 2560x1080 custom resolution.
  7. Verified by User:Rct3guy on 2021-11-09
    Tested wired
  8. Verified by User:Rct3guy on 2021-11-09
    Tested V2 wired. Bluetooth unsuccessful for both DualShock 4 V2 and DualSense