Difference between revisions of "Yakuza Kiwami 2"
("Abnormal ragdolls" is one of the trademarks of the Dragon Engine (especially in the first games that use it like Y6 and K2). Even the PS4 version of Y6 and Kiwami 2 that barely run at 30 FPS have crazy ragdolls. The combo problem is real, however.) |
(Intro. --- High FPS stuff.) |
||
Line 39: | Line 39: | ||
}} | }} | ||
− | ''' | + | {{Introduction |
− | {{ | + | |introduction = '''''{{PAGENAME}}''''' is a remake of {{W|Yakuza 2|Yakuza 2}}, released for PlayStation 2 in 2006. The remake was built on the Dragon Engine, a proprietary engine originally developed for [[Yakuza 6: The Song of Life]]. |
− | + | ||
− | {{--}} | + | |release history = It was initially released as a PlayStation 4 exclusive in 2017 and later ported to PC in 2019. |
+ | |||
+ | |current state = [[Yakuza 0]] and [[Yakuza Kiwami]] save files can be imported to unlock bonus in-game items. | ||
+ | }} | ||
+ | |||
+ | '''General information''' | ||
+ | {{mm}} [https://steamcommunity.com/app/927380/discussions/ Steam Community Discussions] | ||
+ | |||
+ | ==Availability== | ||
+ | {{Availability| | ||
+ | {{Availability/row| Gamesplanet | 4013-1 | Steam | Region-locked to Europe. | | Windows }} | ||
+ | {{Availability/row| Humble | yakuza-kiwami-2 | Steam | | | Windows }} | ||
+ | {{Availability/row| Microsoft Store | 9mznfnn3xj3f | Microsoft Store | Included with {{store feature|Xbox Game Pass}}. | | Windows }} | ||
+ | {{Availability/row| Steam | 927380 | Steam | | | Windows }} | ||
+ | }} | ||
+ | |||
+ | ==Monetization== | ||
+ | {{DLC| | ||
+ | {{DLC/row| Clan Creator Bundle | | Windows }} | ||
+ | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===[https://cookieplmonster.github.io/mods/yk2/ SilentPatch]=== | ||
+ | {{++}} Fixes the Toylets minigame by capping it to 30 FPS. | ||
+ | {{++}} Frame pacing has been improved when Framelimit option is not set to Unlimited. | ||
+ | {{++}} Uncaps minigames that were capped to 60 FPS for no reason. | ||
+ | |||
+ | ==Game data== | ||
+ | {{Image|Yakuza Kiwami 2 game settings.png|Game settings.}} | ||
+ | ===Configuration file(s) location=== | ||
+ | {{Game data| | ||
+ | {{Game data/config|Windows|{{p|appdata}}\Sega\YakuzaKiwami2\}} | ||
+ | {{Game data/config|Microsoft Store|{{p|localappdata}}\Packages\SEGAofAmericaInc.YakuzaKiwami2PC_s751p9cej88mt\LocalCache\Local\Sega\YakuzaKiwami2\}} | ||
+ | }} | ||
+ | |||
+ | ===Save game data location=== | ||
+ | {{Game data| | ||
+ | {{Game data/saves|Windows|{{p|appdata}}\Sega\YakuzaKiwami2\{{p|uid}}\}} | ||
+ | {{Game data/saves|Microsoft Store|}} | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{Save game cloud syncing | ||
+ | |discord = | ||
+ | |discord notes = | ||
+ | |epic games launcher = | ||
+ | |epic games launcher notes = | ||
+ | |gog galaxy = | ||
+ | |gog galaxy notes = | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = true | ||
+ | |xbox cloud notes = | ||
+ | }} | ||
+ | |||
+ | ==Video== | ||
+ | {{Image|Yakuza Kiwami 2 graphics settings.png|Graphics settings.}} | ||
+ | {{Image|Yakuza Kiwami 2 graphics settings advanced.png|Advanced graphics settings.}} | ||
+ | {{Video | ||
+ | |wsgf link = | ||
+ | |widescreen wsgf award = | ||
+ | |multimonitor wsgf award = | ||
+ | |ultrawidescreen wsgf award = | ||
+ | |4k ultra hd wsgf award = | ||
+ | |widescreen resolution = true | ||
+ | |widescreen resolution notes= Use [https://steamcommunity.com/sharedfiles/filedetails/?id=1736864221 this mod] to remove cutscenes letterbox on non-16:9 resolutions. | ||
+ | |multimonitor = true | ||
+ | |multimonitor notes = HUD is properly spanned. | ||
+ | |ultrawidescreen = true | ||
+ | |ultrawidescreen notes = HUD is properly spanned. | ||
+ | |4k ultra hd = true | ||
+ | |4k ultra hd notes = | ||
+ | |fov = true | ||
+ | |fov notes = Adjustable between '''+25''' and '''+75'''. | ||
+ | |windowed = true | ||
+ | |windowed notes = | ||
+ | |borderless windowed = true | ||
+ | |borderless windowed notes = | ||
+ | |anisotropic = true | ||
+ | |anisotropic notes = Labeled as '''Texture Filtering'''. | ||
+ | |antialiasing = true | ||
+ | |antialiasing notes = [[FXAA]], [[SMAA]] and [[SSAA]]. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = true | ||
+ | |vsync notes = | ||
+ | |60 fps = true | ||
+ | |60 fps notes = Running the game above 30 FPS may result in certain combos becoming harder to perform when running the game above 30 FPS. | ||
+ | |120 fps = true | ||
+ | |120 fps notes = | ||
+ | |hdr = hackable | ||
+ | |hdr notes = [https://steamcommunity.com/app/927380/discussions/0/1652169858545957984 Special K] is capable of converting the game into HDR. | ||
+ | |color blind = false | ||
+ | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Input | ||
+ | |key remap = true | ||
+ | |key remap notes = | ||
+ | |acceleration option = always on | ||
+ | |acceleration option notes = Negative Mouse Acceleration | ||
+ | |mouse sensitivity = true | ||
+ | |mouse sensitivity notes = | ||
+ | |mouse menu = true | ||
+ | |mouse menu notes = | ||
+ | |invert mouse y-axis = true | ||
+ | |invert mouse y-axis notes = '''Camera Control (Vertical)''' and '''First-Person View (Vertical)'''. | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
+ | |controller support = true | ||
+ | |controller support notes = | ||
+ | |full controller = true | ||
+ | |full controller notes = | ||
+ | |controller remap = true | ||
+ | |controller remap notes = | ||
+ | |controller sensitivity = true | ||
+ | |controller sensitivity notes= | ||
+ | |invert controller y-axis = true | ||
+ | |invert controller y-axis notes= '''Camera Control (Vertical)''' and '''First-Person View (Vertical)'''. | ||
+ | |xinput controllers = true | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = true | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = false | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = true | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = true | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = true | ||
+ | |light bar support notes = Turns blue when launching the game. | ||
+ | |dualshock 4 modes = wireless, wired | ||
+ | |dualshock 4 modes notes = V2 tested. Does not support Bluetooth connected controller. | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = true | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = true | ||
+ | |haptic feedback notes = '''Controller Vibration''' toggle. XInput only.<ref>{{Refcheck|user=Blackbird|date=2019-11-11|comment=Tested using DS4 V1 controller.}}</ref> | ||
+ | |simultaneous input = limited | ||
+ | |simultaneous input notes = Button prompts flcikers (Keyboard/Mouse button icons will be prioritized) and certain gameplay functions (like Sprinting) doesn't work correctly while Gamepad and Keyboard/Mouse Inputs is in use at the same time.<ref>{{Refcheck|user=Al2009man|date=2022-05-05|comment=Tested by Assigning the Gyro Input as a Mouse using an Input Remapper}}</ref> | ||
+ | |steam input api = false | ||
+ | |steam input api notes = | ||
+ | |steam hook input = true | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = true | ||
+ | |steam input presets notes = Official controller presets for '''Steam Controller''', '''Generic Gamepad''', '''PlayStation 4 Controller''', as well as '''Xbox 360 Controller'''. | ||
+ | |steam controller prompts = false | ||
+ | |steam controller prompts notes = Uses Xbox button prompts. | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
+ | }} | ||
+ | |||
+ | ===Fix Karaoke Button Outline Colors For Xbox Controllers=== | ||
+ | {{Fixbox|description=How to fix karaoke button outline colors to match the buttons of Xbox controllers|ref=<ref>[https://www.nexusmods.com/yakuzakiwami2/mods/78 Fix Karaoke Button Outline Colours]</ref>|fix= | ||
+ | # Download [https://www.nexusmods.com/yakuzakiwami2/mods/78 Karaoke Button Outline Colors Fix Mod] | ||
+ | # Unpack the file to the installation folder and overwrite when prompted. | ||
+ | }} | ||
+ | |||
+ | ==Audio== | ||
+ | {{Image|Yakuza Kiwami 2 audio settings.png|Audio settings.}} | ||
+ | {{Audio | ||
+ | |separate volume = true | ||
+ | |separate volume notes = Music, Effects, Dialog, Cinema | ||
+ | |surround sound = true | ||
+ | |surround sound notes = 2.0, 5.1. Option to adjust speakers' angle for optimal quality. | ||
+ | |subtitles = true | ||
+ | |subtitles notes = Karaoke lyrics are always shown. | ||
+ | |closed captions = false | ||
+ | |closed captions notes = | ||
+ | |mute on focus lost = limited | ||
+ | |mute on focus lost notes = Depends on the context. Gameplay and cutscene pauses when focus is lost, which mutes the audio, but losing focus on in-game menus does not mute the audio. | ||
+ | |eax support = | ||
+ | |eax support notes = | ||
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | }} | ||
+ | |||
+ | {{L10n|content= | ||
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Japanese Kanji and Romaji lyrics are displayed in Karaoke. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Traditional Chinese | ||
+ | |interface = limited | ||
+ | |audio = false | ||
+ | |subtitles = limited | ||
+ | |notes = Traditional Chinese lyrics are displayed in Karaoke. Microsoft Store version only. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Translation by Team Explora.Steam version only. [https://www.steamcommunity.com/sharedfiles/filedetails/?id=2880528642 Patch FR.] | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = Japanese Kanji lyrics are displayed in Karaoke. Two selectable font types are available. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Korean | ||
+ | |interface = limited | ||
+ | |audio = false | ||
+ | |subtitles = limited | ||
+ | |notes = Korean lyrics are displayed in Karaoke. Microsoft Store version only. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Translation by [https://brazilalliance.com.br/ Brazil Alliance.] | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Translation by [https://www.zoneofgames.ru/games/yakuza_kiwami_2/files/7538.html The Miracle.] | ||
+ | |fan = true | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = true | ||
+ | |local play players = 2 | ||
+ | |local play modes = Versus | ||
+ | |local play notes = Virtua Fighter 2, Virtua Fighter 2.1 | ||
+ | |lan play = false | ||
+ | |lan play players = | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = false | ||
+ | |online play players = | ||
+ | |online play modes = | ||
+ | |online play notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = | ||
+ | |matchmaking notes = | ||
+ | |p2p = | ||
+ | |p2p notes = | ||
+ | |dedicated = | ||
+ | |dedicated notes = | ||
+ | |self-hosting = | ||
+ | |self-hosting notes = | ||
+ | |direct ip = | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = hackable | ||
+ | |nvidia 3d vision notes = See [https://helixmod.blogspot.com/2019/06/yakuza-kiwami-2.html Helix Mod: Yakuza Kiwami 2]. | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vr only = | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===High FPS issues=== | ||
+ | {{Infobox game | ||
+ | |cover = Yakuza Kiwami 2 cover.jpg | ||
+ | |developers = | ||
+ | {{Infobox game/row/developer|Ryu Ga Gotoku Studio}} | ||
+ | {{Infobox game/row/porter|QLOC|Windows|ref=<ref name=Devs>[https://twitter.com/MashXToMuse/status/1124072094613102601 Review copy Tweet]</ref>}} | ||
+ | |publishers = | ||
+ | {{Infobox game/row/publisher|Sega}} | ||
+ | |engines = | ||
+ | {{Infobox game/row/engine|Dragon Engine}} | ||
+ | |release dates= | ||
+ | {{Infobox game/row/date|Windows|May 9, 2019}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|yakuza-kiwami-2|82}} | ||
+ | {{Infobox game/row/reception|OpenCritic|6429/yakuza-kiwami-2|86}} | ||
+ | {{Infobox game/row/reception|IGDB|yakuza-kiwami-2|86}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase, DLC, Sponsored }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Brawler, Mini-games, Open world, RPG }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary, Japan }} | ||
+ | {{Infobox game/row/taxonomy/series | Yakuza (Like a Dragon) }} | ||
+ | |steam appid = 927380 | ||
+ | |steam appid side = 1030500 | ||
+ | |gogcom id = | ||
+ | |official site= http://yakuza.sega.com/kiwami2 | ||
+ | |hltb = 49620 | ||
+ | |strategywiki = Yakuza Kiwami 2 | ||
+ | |mobygames = yakuza-kiwami-2 | ||
+ | |wikipedia = Yakuza Kiwami 2 | ||
+ | |winehq = | ||
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = '''''{{PAGENAME}}''''' is a remake of {{W|Yakuza 2|Yakuza 2}}, released for PlayStation 2 in 2006. The remake was built on the Dragon Engine, a proprietary engine originally developed for [[Yakuza 6: The Song of Life]]. | ||
+ | |||
+ | |release history = It was initially released as a PlayStation 4 exclusive in 2017 and later ported to PC in 2019. | ||
+ | |||
+ | |current state = [[Yakuza 0]] and [[Yakuza Kiwami]] save files can be imported to unlock bonus in-game items. | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
Line 131: | Line 502: | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = Running the game above 30 FPS may cause certain combos to become harder to perform. Additionally, the AI may dodge out of combos that it would not normally be able to. |
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
Line 364: | Line 735: | ||
==Issues unresolved== | ==Issues unresolved== | ||
===High FPS issues=== | ===High FPS issues=== | ||
− | + | {{--}} Some aspects of the AI seems to be tied to framerate, resulting in fights being harder to complete above 30 FPS. For example, the AI may dodge out of combos that it would not normally be able to above 30 frames. | |
− | {{--}} Some aspects of the AI seems to be tied to framerate, resulting in fights being harder to complete above | + | {{--}} Certain combos may become harder to perform when running the game above 30 FPS. |
− | {{--}} | ||
==Other information== | ==Other information== |
Revision as of 12:58, 8 May 2023
Developers | |
---|---|
Ryu Ga Gotoku Studio | |
Windows | QLOC[1] |
Publishers | |
Sega | |
Engines | |
Dragon Engine | |
Release dates | |
Windows | May 9, 2019 |
Reception | |
Metacritic | 82 |
OpenCritic | 86 |
IGDB | 86 |
Taxonomy | |
Monetization | One-time game purchase, DLC, Sponsored |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Brawler, Mini-games, Open world, RPG |
Art styles | Realistic |
Themes | Contemporary, Japan |
Series | Yakuza (Like a Dragon) |
⤏ Go to series page | |
Yakuza 0 | 2018 |
Ryu ga Gotoku Online | 2018 |
Yakuza Kiwami | 2019 |
Yakuza Kiwami 2 | 2019 |
Streets of Kamurocho | 2020 |
Yakuza: Like a Dragon | 2020 |
Yakuza 3 Remastered | 2021 |
Yakuza 4 Remastered | 2021 |
Yakuza 5 Remastered | 2021 |
Yakuza 6: The Song of Life | 2021 |
Judgment (series) | |
Like a Dragon: Ishin! | 2023 |
Like a Dragon Gaiden: The Man Who Erased His Name | 2023 |
Like a Dragon: Infinite Wealth | 2024 |
Yakuza Kiwami 2 is a remake of Yakuza 2, released for PlayStation 2 in 2006. The remake was built on the Dragon Engine, a proprietary engine originally developed for Yakuza 6: The Song of Life.
It was initially released as a PlayStation 4 exclusive in 2017 and later ported to PC in 2019.
Yakuza 0 and Yakuza Kiwami save files can be imported to unlock bonus in-game items.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Region-locked to Europe. | ||||
Humble Store | ||||
Microsoft Store | Included with Xbox Game Pass for PC. | |||
Steam |
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Clan Creator Bundle |
Essential improvements
SilentPatch
- Fixes the Toylets minigame by capping it to 30 FPS.
- Frame pacing has been improved when Framelimit option is not set to Unlimited.
- Uncaps minigames that were capped to 60 FPS for no reason.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Sega\YakuzaKiwami2\ |
Microsoft Store | %LOCALAPPDATA%\Packages\SEGAofAmericaInc.YakuzaKiwami2PC_s751p9cej88mt\LocalCache\Local\Sega\YakuzaKiwami2\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/927380/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Sega\YakuzaKiwami2\<user-id>\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/927380/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Use this mod to remove cutscenes letterbox on non-16:9 resolutions. | ||
Multi-monitor | HUD is properly spanned. | ||
Ultra-widescreen | HUD is properly spanned. | ||
4K Ultra HD | |||
Field of view (FOV) | Adjustable between +25 and +75. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Labeled as Texture Filtering. | ||
Anti-aliasing (AA) | FXAA, SMAA and SSAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Running the game above 30 FPS may result in certain combos becoming harder to perform when running the game above 30 FPS. | ||
High dynamic range display (HDR) | Special K is capable of converting the game into HDR. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Negative Mouse Acceleration | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Camera Control (Vertical) and First-Person View (Vertical). | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Camera Control (Vertical) and First-Person View (Vertical). |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | Turns blue when launching the game. | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wireless (Bluetooth), Wired V2 tested. Does not support Bluetooth connected controller. |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Controller Vibration toggle. XInput only.[2] | |
Digital movement supported | ||
Simultaneous controller+KB/M | Button prompts flcikers (Keyboard/Mouse button icons will be prioritized) and certain gameplay functions (like Sprinting) doesn't work correctly while Gamepad and Keyboard/Mouse Inputs is in use at the same time.[3] |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | Official controller presets for Steam Controller, Generic Gamepad, PlayStation 4 Controller, as well as Xbox 360 Controller. | |
Steam Controller button prompts | Uses Xbox button prompts. | |
Cursor detection |
Fix Karaoke Button Outline Colors For Xbox Controllers
How to fix karaoke button outline colors to match the buttons of Xbox controllers[4] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects, Dialog, Cinema | |
Surround sound | 2.0, 5.1. Option to adjust speakers' angle for optimal quality. | |
Subtitles | Karaoke lyrics are always shown. | |
Closed captions | ||
Mute on focus lost | Depends on the context. Gameplay and cutscene pauses when focus is lost, which mutes the audio, but losing focus on in-game menus does not mute the audio. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Japanese Kanji and Romaji lyrics are displayed in Karaoke. | |||
Traditional Chinese | Traditional Chinese lyrics are displayed in Karaoke. Microsoft Store version only. | |||
French | Translation by Team Explora.Steam version only. Patch FR. | |||
Japanese | Japanese Kanji lyrics are displayed in Karaoke. Two selectable font types are available. | |||
Korean | Korean lyrics are displayed in Karaoke. Microsoft Store version only. | |||
Brazilian Portuguese | Translation by Brazil Alliance. | |||
Russian | Translation by The Miracle. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus Virtua Fighter 2, Virtua Fighter 2.1 |
||
LAN play | ||||
Online play |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Yakuza Kiwami 2. |
Issues unresolved
High FPS issues
Developers | |
---|---|
Ryu Ga Gotoku Studio | |
Windows | QLOC[1] |
Publishers | |
Sega | |
Engines | |
Dragon Engine | |
Release dates | |
Windows | May 9, 2019 |
Reception | |
Metacritic | 82 |
OpenCritic | 86 |
IGDB | 86 |
Taxonomy | |
Monetization | One-time game purchase, DLC, Sponsored |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Brawler, Mini-games, Open world, RPG |
Art styles | Realistic |
Themes | Contemporary, Japan |
Series | Yakuza (Like a Dragon) |
Yakuza Kiwami 2 is a remake of Yakuza 2, released for PlayStation 2 in 2006. The remake was built on the Dragon Engine, a proprietary engine originally developed for Yakuza 6: The Song of Life.
It was initially released as a PlayStation 4 exclusive in 2017 and later ported to PC in 2019.
Yakuza 0 and Yakuza Kiwami save files can be imported to unlock bonus in-game items.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Region-locked to Europe. | ||||
Humble Store | ||||
Microsoft Store | Included with Xbox Game Pass for PC. | |||
Steam |
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Clan Creator Bundle |
Essential improvements
SilentPatch
- Fixes the Toylets minigame by capping it to 30 FPS.
- Frame pacing has been improved when Framelimit option is not set to Unlimited.
- Uncaps minigames that were capped to 60 FPS for no reason.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Sega\YakuzaKiwami2\ |
Microsoft Store | %LOCALAPPDATA%\Packages\SEGAofAmericaInc.YakuzaKiwami2PC_s751p9cej88mt\LocalCache\Local\Sega\YakuzaKiwami2\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/927380/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Sega\YakuzaKiwami2\<user-id>\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/927380/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Use this mod to remove cutscenes letterbox on non-16:9 resolutions. | ||
Multi-monitor | HUD is properly spanned. | ||
Ultra-widescreen | HUD is properly spanned. | ||
4K Ultra HD | |||
Field of view (FOV) | Adjustable between +25 and +75. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Labeled as Texture Filtering. | ||
Anti-aliasing (AA) | FXAA, SMAA and SSAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Running the game above 30 FPS may cause certain combos to become harder to perform. Additionally, the AI may dodge out of combos that it would not normally be able to. | ||
High dynamic range display (HDR) | Special K is capable of converting the game into HDR. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Negative Mouse Acceleration | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Camera Control (Vertical) and First-Person View (Vertical). | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Camera Control (Vertical) and First-Person View (Vertical). |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | Turns blue when launching the game. | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wireless (Bluetooth), Wired V2 tested. Does not support Bluetooth connected controller. |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Controller Vibration toggle. XInput only.[5] | |
Digital movement supported | ||
Simultaneous controller+KB/M | Button prompts flcikers (Keyboard/Mouse button icons will be prioritized) and certain gameplay functions (like Sprinting) doesn't work correctly while Gamepad and Keyboard/Mouse Inputs is in use at the same time.[6] |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | Official controller presets for Steam Controller, Generic Gamepad, PlayStation 4 Controller, as well as Xbox 360 Controller. | |
Steam Controller button prompts | Uses Xbox button prompts. | |
Cursor detection |
Fix Karaoke Button Outline Colors For Xbox Controllers
How to fix karaoke button outline colors to match the buttons of Xbox controllers[7] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects, Dialog, Cinema | |
Surround sound | 2.0, 5.1. Option to adjust speakers' angle for optimal quality. | |
Subtitles | Karaoke lyrics are always shown. | |
Closed captions | ||
Mute on focus lost | Depends on the context. Gameplay and cutscene pauses when focus is lost, which mutes the audio, but losing focus on in-game menus does not mute the audio. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Japanese Kanji and Romaji lyrics are displayed in Karaoke. | |||
Traditional Chinese | Traditional Chinese lyrics are displayed in Karaoke. Microsoft Store version only. | |||
French | Translation by Team Explora.Steam version only. Patch FR. | |||
Japanese | Japanese Kanji lyrics are displayed in Karaoke. Two selectable font types are available. | |||
Korean | Korean lyrics are displayed in Karaoke. Microsoft Store version only. | |||
Brazilian Portuguese | Translation by Brazil Alliance. | |||
Russian | Translation by The Miracle. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus Virtua Fighter 2, Virtua Fighter 2.1 |
||
LAN play | ||||
Online play |
VR support
3D modes | |||
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Yakuza Kiwami 2. |
Issues unresolved
High FPS issues
- Some aspects of the AI seems to be tied to framerate, resulting in fights being harder to complete above 30 FPS. For example, the AI may dodge out of combos that it would not normally be able to above 30 frames.
- Certain combos may become harder to perform when running the game above 30 FPS.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Restore licensed music
- Replaces the licensed songs by SiM with the ones by Crazy Ken Band used in the original PS2 version. Restorations pertain to a cutscene in Chapter 12 and the game's ending as well as the credits.
Use music restoration patch[8] |
---|
|
High-Resolution Font
How to replace the default low-resolution font with a high-quality version[9] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5-3470 3.2 GHz AMD Ryzen 3 1200 3.1 GHz |
Intel Core i7-6700 3.4 GHz AMD Ryzen 7 1700 3.7 GHz |
System memory (RAM) | 4 GB | 16 GB |
Hard disk drive (HDD) | 42 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7870 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1070 AMD Radeon RX Vega 56 8 GB of VRAM |
- A 64-bit system is required.
- The minimum requirements are for "Pre-set Graphics Setting: Low, Target FPS: 30FPS (1080p at 75% render scale)". The recommended requirements are for "Pre-set Graphics Setting: High, Target FPS: 60FPS @1080p".
Notes
- ↑ 1.0 1.1 1.2 1.3 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/927380/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (927380) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Review copy Tweet
- ↑ Verified by User:Blackbird on 2019-11-11
- Tested using DS4 V1 controller.
- ↑ Verified by User:Al2009man on 2022-05-05
- Tested by Assigning the Gyro Input as a Mouse using an Input Remapper
- ↑ Fix Karaoke Button Outline Colours
- ↑ Verified by User:Blackbird on 2019-11-11
- Tested using DS4 V1 controller.
- ↑ Verified by User:Al2009man on 2022-05-05
- Tested by Assigning the Gyro Input as a Mouse using an Input Remapper
- ↑ Fix Karaoke Button Outline Colours
- ↑ Steam Community :: Guide :: Yakuza Kiwami 2 Licensed Music Restoration Patch
- ↑ HiRes Font Mod