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Watch Dogs: Legion of the Dead

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Revision as of 01:28, 5 November 2021 by Garrbot (talk | contribs) (→‎API: updated template usage)
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This page is a candidate for deletion. If you disagree with its status, please open a discussion. Reason: Full release is not a standalone title, it is integrated in Watch Dogs: Legion
Watch Dogs: Legion of the Dead
Watch Dogs: Legion of the Dead cover
Developers
Ubisoft Toronto
Publishers
Ubisoft
Engines
Disrupt
Release dates
Windows TBA
Taxonomy
Modes Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Open world, Survival
Art styles Realistic
Themes Post-apocalyptic, Zombies
Series Watch Dogs
Watch Dogs: Legion of the Dead on MobyGames
Watch Dogs: Legion of the Dead on Wikipedia
Watch Dogs
Watch Dogs 2014
Watch Dogs 2 2016
Watch Dogs: Legion 2020

Watch Dogs: Legion of the Dead is a multiplayer third-person action, open world and survival game in the Watch Dogs series.

General information

Official forums
Official Discord server

Availability

Source DRM Notes Keys OS
Ubisoft Store
Icon overlay.png
Included with Watch Dogs Legion and Ubisoft+.
Windows
All versions require Ubisoft Connect, Denuvo Anti-Tamper, and VMProtect DRM.

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Save game cloud syncing

System Native Notes
Ubisoft Connect

Video

Display settings
Display settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Hor+ gameplay. FMVs and menus are pillarboxed.
In-game HUD can be centered at 16:9 ratio or stretched to all screens.[1]
Ultra-widescreen
Hor+ gameplay and in-engine cutscenes. FMVs and menus are pillarboxed.[2]
4K Ultra HD
Field of view (FOV)
Ranges from 70-110°.
Windowed
Borderless fullscreen windowed
Windowed borderless, fullscreen borderless and multi-monitor borderless options available.[1]
Anisotropic filtering (AF)
Anti-aliasing (AA)
FXAA, SMAA and TAA. DLSS is also supported with four quality presets.
TAA is forced on when Reflections are set to High or Ultra, Ambient Occlusion is enabled or Temporal Upscaling is set below 100%.[3]
Vertical sync (Vsync)
Options to sync to the refresh rate or half the refresh rate.[1]
60 FPS and 120+ FPS
Framerate is uncapped.[4]
High dynamic range display (HDR)
Options for Peak Brightness and Paper White.[5]
Ray tracing (RT)
Supports ray-traced reflections via DXR.[5]
Color blind mode
Settings for protanopia, deuteranopia and tritanopia color blindness.

Input

Keyboard and mouse settings
Keyboard and mouse settings

Keyboard and mouse State Notes
Remapping
Keyboard layout can also be manually specified in game.[1]
Mouse acceleration
Mouse sensitivity
Separate options for look, aim and driving camera sensitivity.
Mouse input in menus
Mouse Y-axis inversion
Option to invert X-axis is also present.
Controller
Controller support
Full controller support
Controller remapping
Three custom layouts can be saved.[1]
Controller sensitivity
Separate options for look and aim sensitivity.
Controller Y-axis inversion
Option to invert X-axis is also present.
Controller types
XInput-compatible controllers
Xbox Bluetooth controller support is non functional.
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired, Wireless (Bluetooth),

V2 tested, official wireless adapter not supported.
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio and language settings
Audio and language settings

Audio feature State Notes
Separate volume controls
Master, Music, Dialogue, SFX and Chat Sound.[1]
Surround sound
5.1-7.1
Subtitles
Option to enable for all spoken dialogue or only for mission-related dialogue.[1]
Closed captions
Captions in cutscene subtitles are dialogue-related only.
Gameplay Events CC option shows visual description of game audio with a directional indicator on the right side of the screen.
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Voice command and speech-to-text settings support English only.
Arabic
Simplified Chinese
Traditional Chinese
Dutch
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Latin American Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
4 Co-op

Ports

Protocol Port(s) and/or port range(s)[6]
TCP 80, 443, 9003
This game supports Universal Plug and Play (UPnP) for automatic port configuration.

VR support

Devices State Notes
Tobii Eye Tracking

Other information

API

Technical specs Supported Notes
Direct3D 11, 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Anti-cheat BattlEye

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-4460 3.2 GHz
AMD Ryzen 5 1400 3.2 GHz
System memory (RAM) 8 GB (Dual-channel)
Hard disk drive (HDD) 45 GB
Video card (GPU) Nvidia GeForce GTX 970
Nvidia GeForce GTX 1650
AMD Radeon R9 290X
4 GB of VRAM
A 64-bit operating system is required.
Requirements listed are for 1080p resolutions using DirectX 12. Additional requirements for Ultra graphics settings, ray tracing, 2K, and 4K resolutions are listed on the Ubisoft website.


References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 NGON - Watch Dogs: Legion PC Settings Breakdown - last accessed on 2020-10-22
  2. Verified by User:Shadowstealer7 on 2020-10-29
    Tested 21:9 ultrawidescreen at 2560x1080 resolution.
  3. Verified by User:Shadowstealer7 on 2020-10-29
    Changing the antialiasing to any option but TAA changes the settings mentioned to off for ambient occlusion and upscaling and Medium for Reflections. Changing those options back changes the antialiasing setting back to TAA
  4. Ubisoft - Watch Dogs: Legion PC Specs Revealed - last accessed on 2020-09-15
  5. 5.0 5.1 Digital Foundry - Watch Dogs Legion PC Hands-On: Next-Gen Ray Tracing Features Previewed - last accessed on 2020-07-14
  6. Ubisoft Forums - Connection Troubleshooting - last accessed on 2020-10-30