Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Shadowrun: Dragonfall - Director's Cut"

From PCGamingWiki, the wiki about fixing PC games
m
(14 intermediate revisions by 5 users not shown)
Line 15: Line 15:
 
{{Infobox game/row/reception|IGDB|shadowrun-dragonfall-directors-cut|80}}
 
{{Infobox game/row/reception|IGDB|shadowrun-dragonfall-directors-cut|80}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, Subscription gaming service }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
Line 31: Line 31:
 
|hltb        = 21118
 
|hltb        = 21118
 
|strategywiki =  
 
|strategywiki =  
|mobygames    = shadowrun-dragonfall-directors-cut
+
|mobygames    = 69986
 
|wikipedia    = Shadowrun: Dragonfall
 
|wikipedia    = Shadowrun: Dragonfall
 
|winehq      = 16627
 
|winehq      = 16627
 +
|lutris      = shadowrun-dragonfall-directors-cut
 
|license      = commercial
 
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  = The game was originally released on February 27, 2014 as an expansion pack for ''[[Shadowrun Returns]]''. On September 18, 2014, the game was detached from ''Returns'' as a standalone product with added new missions, armor system, gameplay changes, new music and other tweaks. For owners of the original ''Dragonfall'' expansion, it was distributed as a free upgrade.
 +
 +
|current state    =
 
}}
 
}}
  
Line 43: Line 52:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Epic games store | shadowrun-dragonfall| DRM-free | Able to run without the Epic Games Store client present. | | Windows}}
+
{{Availability/row| Publisher | https://www.paradoxinteractive.com/games/shadowrun-dragonfall-directors-cut/buy | Steam | | | Windows, OS X, Linux }}
 +
{{Availability/row| Epic games store | shadowrun-dragonfall| DRM-free | | | Windows}}
 
{{Availability/row| Gamesplanet | 3811-1 | Steam |  |  | Windows, OS X, Linux }}
 
{{Availability/row| Gamesplanet | 3811-1 | Steam |  |  | Windows, OS X, Linux }}
 
{{Availability/row| GOG.com | shadowrun_dragonfall_directors_cut | DRM-free | | | Windows, Linux }}
 
{{Availability/row| GOG.com | shadowrun_dragonfall_directors_cut | DRM-free | | | Windows, Linux }}
Line 52: Line 62:
 
}}
 
}}
 
{{++}} Owners of the original expansion for [[Shadowrun Returns]] get the game for free.
 
{{++}} Owners of the original expansion for [[Shadowrun Returns]] get the game for free.
 +
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported          =
 +
|cross-game bonus      =
 +
|dlc                    =
 +
|expansion pack        =
 +
|freeware              =
 +
|free-to-play          =
 +
|one-time game purchase = The game requires an upfront purchase to access.
 +
|sponsored              =
 +
|subscription          =
 +
|subscription gaming service = Available via [[List of PC Game Pass games|Xbox Game Pass for PC]].
 +
}}
  
 
==Game data==
 
==Game data==
Line 57: Line 81:
 
{{Game data|
 
{{Game data|
 
{{Game data/config|Windows|{{p|hkcu}}\SOFTWARE\Harebrained Schemes\Dragonfall}}
 
{{Game data/config|Windows|{{p|hkcu}}\SOFTWARE\Harebrained Schemes\Dragonfall}}
 +
{{Game data/config|Microsoft Store|}}
 
{{Game data/config|OS X|{{p|osxhome}}/Library/Preferences/unity.Harebrained Schemes.Dragonfall.plist}}
 
{{Game data/config|OS X|{{p|osxhome}}/Library/Preferences/unity.Harebrained Schemes.Dragonfall.plist}}
 
{{Game data/config|Linux|{{p|linuxhome}}/.config/unity3d/Harebrained Schemes/Dragonfall}}
 
{{Game data/config|Linux|{{p|linuxhome}}/.config/unity3d/Harebrained Schemes/Dragonfall}}
Line 105: Line 130:
 
|4k ultra hd notes          = Check ''Hi Res Scale Mode'' in the options menu to upscale the UI.
 
|4k ultra hd notes          = Check ''Hi Res Scale Mode'' in the options menu to upscale the UI.
 
|fov                        = n/a
 
|fov                        = n/a
|fov notes                  =  
+
|fov notes                  = Can be zoomed-in/zoomed-out via mouse wheel.
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
Line 113: Line 138:
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = Up to 8x [[MSAA]].
 
|upscaling                  = unknown
 
|upscaling                  = unknown
 
|upscaling tech            =  
 
|upscaling tech            =  
Line 123: Line 148:
 
|120 fps                    = true
 
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
Line 133: Line 158:
 
|key remap                = false
 
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = n/a
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
 
|mouse sensitivity        = false
 
|mouse sensitivity        = false
Line 197: Line 222:
 
{{Audio
 
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    = Master, music, ambient and sound.
+
|separate volume notes    = Master, Music, Ambient and Sound Effects.
|surround sound          = unknown
+
|surround sound          = n/a
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = true
+
|subtitles                = n/a
|subtitles notes          = All speech is text.
+
|subtitles notes          = All speech is text-based.
|closed captions          = false
+
|closed captions          = n/a
 
|closed captions notes    =  
 
|closed captions notes    =  
 
|mute on focus lost      = false
 
|mute on focus lost      = false
Line 208: Line 233:
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
|royalty free audio        = unknown
+
|royalty free audio        = true
 
|royalty free audio notes  =  
 
|royalty free audio notes  =  
 
}}
 
}}
Line 233: Line 258:
 
  |audio    = n/a
 
  |audio    = n/a
 
  |subtitles = hackable
 
  |subtitles = hackable
  |notes    = [http://www.clandlan.net/foros/topic/77236-shadowrun-dragonfall-directors-cut-traduccion-automatica/ Fan translation].
+
  |notes    = Fan translation by ''Clan Dlan'' (author: L@Zar0), [https://drive.google.com/file/d/14-N17yPzAyTveIbI2x7cc19IojVV5pWX/view?usp=drive_link download].<br>Autotranslator translation, [https://www.dropbox.com/sh/lm2w5ycyhh8vqs6/AAB7aZEghSUqCi0BKLxZgTWQa?dl=0 download].
 
  |fan      = true
 
  |fan      = true
 
}}
 
}}
Line 240: Line 265:
 
==Issues unresolved==
 
==Issues unresolved==
 
===Armor bug===
 
===Armor bug===
The armor values are sometimes bugged, where increasing your armor through clothes or cyberware doesn't show up immediately on the character screen and also not in the first combat. In this case, you need to get through a fight and only after it will the values be correctly updated for the future.<ref>https://steamcommunity.com/app/300550/discussions/0/3393916911757392104</ref><ref>https://steamcommunity.com/app/300550/discussions/0/352792037309169674</ref>
+
The armor values are sometimes bugged, where increasing your armor through clothes or cyberware doesn't show up immediately on the character screen and also not in the first combat. In this case, you need to get through a fight and only after it will the values be correctly updated for the future.<ref>{{Refurl|url=https://steamcommunity.com/app/300550/discussions/0/3393916911757392104|title=Steam Community|date=28 May 2023}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/300550/discussions/0/352792037309169674|title=Steam Community|date=28 May 2023}}</ref>
  
 
==Issues fixed==
 
==Issues fixed==
Line 260: Line 285:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9.0c, 11
+
|direct3d versions      = 9.0c
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
|opengl versions        = unknown
+
|opengl versions        =  
 
|opengl notes          =  
 
|opengl notes          =  
 
|glide versions        =  
 
|glide versions        =  
Line 287: Line 312:
 
|macos arm app          = unknown
 
|macos arm app          = unknown
 
|macos app notes        = <ref>{{Refsnip|url=https://www.gog.com/game/shadowrun_dragonfall_directors_cut|title=Shadowrun: Dragonfall - Director&#039;s Cut on GOG.com|date=2019-12-10|snippet=Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.}}</ref>
 
|macos app notes        = <ref>{{Refsnip|url=https://www.gog.com/game/shadowrun_dragonfall_directors_cut|title=Shadowrun: Dragonfall - Director&#039;s Cut on GOG.com|date=2019-12-10|snippet=Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.}}</ref>
|linux 32-bit executable= unknown
+
|linux 32-bit executable= true
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux arm app          = unknown
 
|linux arm app          = unknown
Line 297: Line 322:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = XP SP3, Vista, 7
+
|minOS    = XP SP3
|minCPU  = 1.4 GHz
+
|minCPU  = Single core 1.4 GHz
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
 
|minHD    = 2 GB
 
|minHD    = 2 GB
|minDX    = 9.0
+
|minDX    = 9.0c
 
|minVRAM  = 256 MB
 
|minVRAM  = 256 MB
 
}}
 
}}
Line 308: Line 333:
 
|OSfamily = OS X
 
|OSfamily = OS X
  
|minOS    = 10.6
+
|minOS    = 10.6 (Snow Leopard)
|minCPU  = Intel-based Macs only (x86-compatible, 1.4 GHz or better)
+
|minCPU  = Intel Core Solo 1.4 GHz
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
 
|minHD    = 2 GB
 
|minHD    = 2 GB
Line 319: Line 344:
 
|OSfamily = Linux
 
|OSfamily = Linux
  
|minOS    =  
+
|minOS    = Ubuntu 14.04, Linux Mint 17
|minCPU  = x86-compatible 1.4 GHz or faster processor
+
|minCPU  = Single core 1.4 GHz
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
 
|minHD    = 2 GB
 
|minHD    = 2 GB

Revision as of 21:45, 22 January 2024

Shadowrun: Dragonfall - Director's Cut
Shadowrun: Dragonfall - Director's Cut cover
Developers
Harebrained Schemes
Engines
Unity 4[Note 1]
Release dates
Windows September 18, 2014
macOS (OS X) September 18, 2014
Linux September 18, 2014
Reception
Metacritic 87
OpenCritic 85
IGDB 80
Taxonomy
Monetization One-time game purchase, Subscription gaming service
Modes Singleplayer
Pacing Turn-based
Perspectives Bird's-eye view, Isometric
Genres Tactical RPG
Themes Cyberpunk, Europe, Fantasy
Series Shadowrun
Shadowrun: Dragonfall - Director's Cut on HowLongToBeat
Shadowrun: Dragonfall - Director's Cut on IGDB
Shadowrun: Dragonfall - Director's Cut on MobyGames
Shadowrun: Dragonfall - Director's Cut on Wikipedia
Shadowrun
Shadowrun 2007
Shadowrun Returns 2013
Shadowrun: Dragonfall - Director's Cut 2014
Shadowrun Chronicles - Boston Lockdown 2015
Shadowrun Chronicles: INFECTED Director's Cut 2015
Shadowrun: Hong Kong 2015

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Shadowrun: Dragonfall - Director's Cut is a singleplayer bird's-eye view and isometric Tactical RPG game in the Shadowrun series.

The game was originally released on February 27, 2014 as an expansion pack for Shadowrun Returns. On September 18, 2014, the game was detached from Returns as a standalone product with added new missions, armor system, gameplay changes, new music and other tweaks. For owners of the original Dragonfall expansion, it was distributed as a free upgrade.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Owners of the original expansion for Shadowrun Returns get the game for free.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.
Subscription gaming service Available via Xbox Game Pass for PC.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Harebrained Schemes\Dragonfall
Microsoft Store
macOS (OS X) $HOME/Library/Preferences/unity.Harebrained Schemes.Dragonfall.plist
Linux $HOME/.config/unity3d/Harebrained Schemes/Dragonfall
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %LOCALAPPDATA%\Harebrained Schemes\Shadowrun Dragonfall\Saves
macOS (OS X) $HOME/Library/Application Support/Steam/userdata/<user-id>/300550/remote/saves/
Linux $HOME/.config/Harebrained Schemes/Shadowrun Dragonfall/Saves/
Steam <Steam-folder>\userdata\<user-id>\300550\remote\saves\

Save game cloud syncing

Video

General settings.
General settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Check Hi Res Scale Mode in the options menu to upscale the UI.
Field of view (FOV)
Can be zoomed-in/zoomed-out via mouse wheel.
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Up to 8x MSAA.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard and mouse, touch State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Touchscreen optimised
[2]
Controller
Controller support
Controller types
F5 for quicksave. Hold Alt to highlight interactable objects.

Audio

Audio feature State Notes
Separate volume controls
Master, Music, Ambient and Sound Effects.
Surround sound
Subtitles
All speech is text-based.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Russian
Fan translation by «ZoG Forum Team»
GOG.com version includes a localization in Extras.
Spanish
Fan translation by Clan Dlan (author: L@Zar0), download.
Autotranslator translation, download.

Issues unresolved

Armor bug

The armor values are sometimes bugged, where increasing your armor through clothes or cyberware doesn't show up immediately on the character screen and also not in the first combat. In this case, you need to get through a fight and only after it will the values be correctly updated for the future.[3][4]

Issues fixed

Linux

No such file or directory

When launching the game you get the following error message: no such file or directory. Your distribution is missing the i386 architecture.[5]

Debian Buster: add the i386 architecture and install the required libraries[6]
sudo dpkg --add-architecture i386
sudo apt update
sudo apt upgrade
sudo apt install lib32z1 libstdc++-6-dev:i386 libglu1-mesa:i386 libxcursor1:i386 libasound2:i386 libasound2-plugins:i386

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
[7]
Linux

System requirements

Windows
Minimum
Operating system (OS) XP SP3
Processor (CPU) Single core 1.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 256 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6 (Snow Leopard)
Processor (CPU) Intel Core Solo 1.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 256 MB of VRAM
Linux
Minimum
Operating system (OS) Ubuntu 14.04, Linux Mint 17
Processor (CPU) Single core 1.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 256 MB of VRAM


Notes

  1. Unity engine build: 4.3.4f1[1]

References

  1. Verified by User:Vetle on 2018-05-07
  2. Touch-friendly games - last accessed on 15 September 2022
  3. Steam Community - last accessed on 28 May 2023
  4. Steam Community - last accessed on 28 May 2023
  5. No such file or directory? But the file exists! - last accessed on 2017-11-10
  6. Multiarch HOWTO - last accessed on 2017-11-10
  7. Shadowrun: Dragonfall - Director's Cut on GOG.com - last accessed on 2019-12-10
    "Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up."