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Difference between revisions of "Serious Sam: The Second Encounter"

From PCGamingWiki, the wiki about fixing PC games
 
(42 intermediate revisions by 29 users not shown)
Line 1: Line 1:
{{disambig||the updated HD version|[[Serious Sam HD: The Second Encounter]]}}
+
{{disambig|the original game|the updated HD version|[[Serious Sam HD: The Second Encounter]]|the version included in Serious Sam Classics: Revolution|[[Serious Sam Classics: Revolution]]}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = Serious Sam The Second Encounter cover.jpg
 
|cover        = Serious Sam The Second Encounter cover.jpg
Line 7: Line 7:
 
{{Infobox game/row/publisher|Gathering of Developers}}
 
{{Infobox game/row/publisher|Gathering of Developers}}
 
{{Infobox game/row/publisher|Devolver Digital}}
 
{{Infobox game/row/publisher|Devolver Digital}}
 +
{{Infobox game/row/publisher|1C Company|Russia}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Serious Engine|name=Serious Engine 1}}
 
{{Infobox game/row/engine|Serious Engine|name=Serious Engine 1}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|February 5, 2002}}
 
{{Infobox game/row/date|Windows|February 5, 2002}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|serious-sam-the-second-encounter|85}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
{{Infobox game/row/taxonomy/microtransactions | }}
 
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer}}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer}}
 
{{Infobox game/row/taxonomy/pacing            | Real-time}}
 
{{Infobox game/row/taxonomy/pacing            | Real-time}}
 
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person}}
 
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person}}
 
{{Infobox game/row/taxonomy/controls          | Direct control}}
 
{{Infobox game/row/taxonomy/controls          | Direct control}}
{{Infobox game/row/taxonomy/genres            | Action, Shooter}}
+
{{Infobox game/row/taxonomy/genres            | Action, FPS, Shooter, TPS}}
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
 
{{Infobox game/row/taxonomy/art styles        | Realistic}}
 
{{Infobox game/row/taxonomy/art styles        | Realistic}}
 
{{Infobox game/row/taxonomy/themes            | Asia, Eastern Europe, Fantasy, North America, Sci-fi}}
 
{{Infobox game/row/taxonomy/themes            | Asia, Eastern Europe, Fantasy, North America, Sci-fi}}
Line 26: Line 26:
 
|steam appid  = 41060
 
|steam appid  = 41060
 
|gogcom id    = 1207658877
 
|gogcom id    = 1207658877
 +
|lutris      = serious-sam-the-second-encounter
 
|strategywiki = Serious Sam: The Second Encounter
 
|strategywiki = Serious Sam: The Second Encounter
|mobygames    = serious-sam-the-second-encounter
+
|mobygames    = 5623
 +
|igdb        = serious-sam-the-second-encounter
 +
|hltb        = 8322
 
|wikipedia    = Serious Sam: The Second Encounter
 
|wikipedia    = Serious Sam: The Second Encounter
 
|winehq      = 2959
 
|winehq      = 2959
Line 33: Line 36:
 
}}
 
}}
  
'''Key points'''
+
{{Introduction
{{++}} Engine was made open source in 2016.<ref>[http://www.croteam.com/serious-sam-source-code-released/ Serious Sam’s Serious Engine source code released - Croteam - Croteam]</ref>
+
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
 
{{mm}} [http://serioussam.com/ Official game series site]
 
{{mm}} [http://serioussam.com/ Official game series site]
{{mm}} [http://www.serioussam.wikia.com/wiki/Serious_Sam_Wiki Serious Sam Wiki]
 
 
{{mm}} [http://forums.seriouszone.com/forumdisplay.php?f=367 Seriously! Forums]
 
{{mm}} [http://forums.seriouszone.com/forumdisplay.php?f=367 Seriously! Forums]
 
{{GOG.com links|1207658877|serious_sam_series|for game series}}
 
{{GOG.com links|1207658877|serious_sam_series|for game series}}
Line 45: Line 52:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | Disc | {{DRM|SafeDisc}} | | Windows }}
+
{{Availability/row| Retail | | Disc | US: Basic disc check<br>EU: {{DRM|SafeDisc}} | | Windows }}
 
{{Availability/row| GOG.com | serious_sam_the_second_encounter | DRM-free | | | Windows }}
 
{{Availability/row| GOG.com | serious_sam_the_second_encounter | DRM-free | | | Windows }}
{{Availability/row| Steam | 41060 | DRM-free | Renamed as "Serious Sam Classic: The Second Encounter". | | Windows }}
+
{{Availability/row| Steam | 41060 | DRM-free | Renamed to '''Serious Sam Classic: The Second Encounter'''. | | Windows }}
 
}}
 
}}
  
 
==Essential improvements==
 
==Essential improvements==
{{ii}} The game seems to choose the lowest screen refresh rate available to the monitor. In order to change the screen refresh rate, press ~ (or the key above Tab) to open the console, enter the line: <code>gap_iRefreshRate=60</code> (or whatever refresh rate you want) then restart the game.
+
{{ii}} The game seems to choose the lowest screen refresh rate available to the monitor. In order to change the screen refresh rate, press {{Key|~}} (or the key above Tab) to open the console, enter the line: <code>gap_iRefreshRate=60</code> (or whatever refresh rate desired) then restart the game.
 +
 
 +
===Source ports===
 +
====[https://github.com/sultim-t/Serious-Engine-RT Serious Engine: Ray Traced]====
 +
Real-time path tracing support for Serious Engine 1.10.
 +
 
 +
====[https://github.com/tx00100xt/SeriousSamClassic-VK Serious Sam Classic: Vulkan]====
 +
Vulkan Serious Engine port based on open source version.
  
 
==Game data==
 
==Game data==
Line 58: Line 72:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|game}}\Scripts}}
+
{{Game data/config|Windows|{{p|game}}\Scripts\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|{{p|game}}\SaveGame}}
+
{{Game data/saves|Windows|{{p|game}}\SaveGame\}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             = false
+
|gog galaxy               = false
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = false
+
|steam cloud               = false
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
Line 117: Line 131:
 
|120 fps                    = true
 
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{Image|SeriousSamwidescreenerror.jpg|This is what happens if you don't disable widescreen when setting a custom resolution in [[Serious Sam: The First Encounter]].}}
+
{{++}} Steam version supports 16:9 and 16:10 resolutions from the in-game video options. Non-standard resolutions still need to be edited manually and can't be selected in-game, but FOV does not need to be adjusted for {{term|Hor+}} ultrawide gameplay. Download the Steam executable [https://drive.google.com/drive/folders/180vMGFYjqtqnC2GwfjCK2y7fwcPBBRXp?usp=sharing here] and replace the original executable located in {{folder|{{p|game}}/Bin/}} instead of the method below to get access to widescreen resolutions in-game. Alternatively, download [https://www.moddb.com/games/serious-sam-the-first-encounter/downloads/serious-sam-tse-steamify-patch-no-steam-version Steamify] (ignore the text saying The First Encounter, the link says TSE, the text the tab shows also says TSE and the ReadMe.htm also says "The Second Encounter"), extract the archive and copy {{file|SeriousSam.exe}} from the {{folder|Bin}} directory and overwrite the executable in {{folder|{{p|game}}}}.
{{--}} Weapons get cut off at the bottom.
+
{{ii}} Do not enable wide screen option from rendering menu. If it is enabled, game will add black bars on top and bottom of the screen regardless of aspect ratio or resolution.
 +
{{Image|SeriousSamwidescreenerror.jpg|This is what happens if the "wide screen" option in-game isn't disabled when setting a custom resolution.}}
 
{{Fixbox|description=Custom resolution|ref={{cn|date=September 2016}}|fix=
 
{{Fixbox|description=Custom resolution|ref={{cn|date=September 2016}}|fix=
{{ii}} Do not enable wide screen option from rendering menu. If it is enabled, game will add black bars on top and bottom of the screen regardless of aspect ratio or resolution.
+
<ol>
 
+
<li>Run game at least once.</li>
1) Run game at least once.
+
<li>Open {{file|{{p|game}}/Scripts/PersistentSymbols.ini}}.</li>
 
+
<li>Locate the following lines:</li>
2) Go to <code>Scripts</code> in the installation folder.
 
 
 
3) Open <code>PersistentSymbols.ini</code>.
 
 
 
4) Locate lines
 
 
<pre>persistent extern INDEX sam_iScreenSizeI=(INDEX)XXX;
 
<pre>persistent extern INDEX sam_iScreenSizeI=(INDEX)XXX;
 
persistent extern INDEX sam_iScreenSizeJ=(INDEX)YYY;</pre>
 
persistent extern INDEX sam_iScreenSizeJ=(INDEX)YYY;</pre>
 
+
<li>Change XXX and YYY to the preferred resolution.</li>
5) Change XXX and YYY to your preferred resolution.
 
 
}}
 
}}
  
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{++}} Steam version has fixed widescreen FOV (and weapon FOV).
 +
{{--}} FOV resets to 90 when holding the sniper rifle.
 
{{Fixbox|description=Field of view (FOV)|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Field of view (FOV)|ref={{cn|date=July 2016}}|fix=
 
# Run game at least once.
 
# Run game at least once.
# Go to <code>{{p|game}}\Scripts\</code>
+
# Open {{file|{{p|game}}/Scripts/PersistentSymbols.ini}}.
# Open <code>PersistentSymbols.ini</code>
+
# Locate the line <code>persistent extern user FLOAT plr_fFOV=(FLOAT)XX;</code>.
# Locate the line <code>persistent extern user FLOAT plr_fFOV=(FLOAT)XX;</code>
+
# Change <code>XX</code> to the preferred field of view.
# Change <code>XX</code> to your preferred field of view.
 
 
}}
 
}}
  
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|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
Line 192: Line 202:
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
|tracked motion controllers= unknown
+
|tracked motion controllers= true
|tracked motion controllers notes =  
+
|tracked motion controllers notes = Supports the [[Controller:Essential Reality P5|Essential Reality P5]] with a patch.<ref>{{Refurl|url=https://www.youtube.com/watch?v=wOSmrpw89SI&t=221s|title=LGR Oddware - Essential Reality P5 Glove|date=2021-07-06}}</ref>
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
Line 233: Line 243:
 
|eax support              = limited
 
|eax support              = limited
 
|eax support notes        = EAX 2.0 reverb; no DirectSound3D support.
 
|eax support notes        = EAX 2.0 reverb; no DirectSound3D support.
 +
|royalty free audio      = always on
 +
|royalty free audio notes =
 
}}
 
}}
  
Line 243: Line 255:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Croatian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = false
 +
|notes    = Fan translation, [https://drive.google.com/file/d/1IBMXGnVzg4TLgOfoqLAaW2mjy_HF39-b/view?usp=share_link download].
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    = Retail release, [https://www.gog.com/forum/serious_sam_series/language_fr_serious_sam_first_et_second_encounter/post1 download].
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    = Retail release, [https://steamcommunity.com/sharedfiles/filedetails/?id=1449503520 download].
 +
|fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 249: Line 285:
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = false
 
  |subtitles = false
  |notes    = Retail release, [https://www.youtube.com/watch?v=fLH5WHw5qgI download]
+
  |notes    = Retail release, [https://www.youtube.com/watch?v=fLH5WHw5qgI download] [https://dubbingpedia.pl/wiki/Serious_Sam:_Drugie_starcie Details].
 
  |fan      =  
 
  |fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = false
 +
|notes    = Unofficial translation; [https://tribogamer.com/traducoes/363_traducao-do-serious-sam-the-second-encounter-para-portugues-do-brasil.html download].
 +
|fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 257: Line 301:
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = false
 
  |subtitles = false
  |notes    = Retail release, [https://steamcommunity.com/sharedfiles/filedetails/?id=193736830 download]
+
  |notes    = Retail release, [https://steamcommunity.com/sharedfiles/filedetails/?id=193736830 download].
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    = Retail release, [https://steamcommunity.com/sharedfiles/filedetails/?id=622504470 download].
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 293: Line 345:
 
|udp  = 25600 - 25616
 
|udp  = 25600 - 25616
 
|upnp = unknown
 
|upnp = unknown
 +
}}
 +
 +
==Issues fixed==
 +
===Text scaling===
 +
{{Fixbox|description=Use [[dgVoodoo 2#HUD and interface scaling on high resolutions|dgVoodoo 2]] and force borderless|fix=
 
}}
 
}}
  
Line 312: Line 369:
 
|metal support          =  
 
|metal support          =  
 
|metal support notes    =  
 
|metal support notes    =  
|vulkan versions        =  
+
|vulkan versions        = 1.2, 1.3
|vulkan notes          =  
+
|vulkan notes          = Requires [[#Serious_Sam_Classic:_Vulkan|Serious Sam Classic: Vulkan]] source port.
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
Line 319: Line 376:
 
|shader model notes    =  
 
|shader model notes    =  
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
|windows 64-bit exe    = false
+
|windows 64-bit exe    = hackable
|windows exe notes      =  
+
|windows arm app        = unknown
|macos 32-bit app       =  
+
|windows exe notes      = 64-bit support requires the [[#Serious_Sam_Classic:_Vulkan|Serious Sam Classic: Vulkan]] source port.<ref name="SeriousVulkan_WinReleases">{{Refurl|url=https://github.com/tx00100xt/SeriousSamClassic-VK/releases|title=Serious Sam Classic: Vulkan Releases|date=5 June 2023}}</ref>
|macos 64-bit app       =  
+
|macos intel 32-bit app = unknown
|macos app notes        =  
+
|macos intel 64-bit app = hackable
|linux 32-bit executable=  
+
|macos arm app          = hackable
|linux 64-bit executable=  
+
|macos app notes        = <ref>{{Refurl|url=https://github.com/Pedro-Beirao/SeriousSam-MacOS-Builds/releases/tag/initial|title=Serious Sam macOS Builds|date=4 December 2022}}</ref>
|linux executable notes =  
+
|linux 32-bit executable= true
 +
|linux 64-bit executable= true
 +
|linux arm app          = true
 +
|linux executable notes = <ref name="SeriousVulkan_WinReleases"/>
 
}}
 
}}
  
Line 363: Line 423:
 
|recRAM  = 128 MB
 
|recRAM  = 128 MB
 
|recHD    = 450 MB
 
|recHD    = 450 MB
 +
|recGPU  = Nvidia GeForce 256 or TNT2 Ultra<br>PowerVR Kyro<br>S3 Savage2000<br>3Dfx Voodoo3<br>ATI Rage128 Pro
 
|recVRAM  = 32 MB
 
|recVRAM  = 32 MB
 +
|recaudio = Creative Labs SoundBlaster Live
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 10:39, 3 March 2024

This page is for the original game. For the updated HD version, see Serious Sam HD: The Second Encounter. For the version included in Serious Sam Classics: Revolution, see Serious Sam Classics: Revolution.

Serious Sam: The Second Encounter
Serious Sam: The Second Encounter cover
Developers
Croteam
Publishers
Gathering of Developers
Devolver Digital
Russia 1C Company
Engines
Serious Engine 1
Release dates
Windows February 5, 2002
Reception
Metacritic 85
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Action, FPS, Shooter, TPS
Art styles Realistic
Themes Asia, Eastern Europe, Fantasy, North America, Sci-fi
Series Serious Sam
Serious Sam: The Second Encounter on HowLongToBeat
Serious Sam: The Second Encounter on IGDB
Serious Sam: The Second Encounter guide on StrategyWiki
Serious Sam: The Second Encounter on MobyGames
Serious Sam: The Second Encounter on Wikipedia
Serious Sam: The First Encounter 2001
Serious Sam: The Second Encounter 2002
Serious Sam 2 2005
Serious Sam HD: The First Encounter 2009
Serious Sam HD: The Second Encounter 2010
Serious Sam Double D 2011
Serious Sam: The Random Encounter 2011
Serious Sam 3: BFE 2011
Serious Sam: The Greek Encounter 2012
Serious Sam: Kamikaze Attack! 2012
Serious Sam VR (series)
Serious Sam Fusion 2017 EA
Serious Sam's Bogus Detour 2017
Serious Sam Classics: Revolution 2019
Serious Sam 4 2020
Serious Sam: Siberian Mayhem 2022
Serious Sam: Tormental 2022

Warnings

GameSpy online services have been shut down (see Network for solutions).

Serious Sam: The Second Encounter is a singleplayer and multiplayer first-person and third-person action, FPS, shooter and TPS game in the Serious Sam series.

General information

Official game series site
Seriously! Forums
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
US: Basic disc check
EU: SafeDisc DRM[Note 1]
Windows
GOG.com
DRM-free
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
Renamed to Serious Sam Classic: The Second Encounter.
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).

Essential improvements

The game seems to choose the lowest screen refresh rate available to the monitor. In order to change the screen refresh rate, press ~ (or the key above Tab) to open the console, enter the line: gap_iRefreshRate=60 (or whatever refresh rate desired) then restart the game.

Source ports

Serious Engine: Ray Traced

Real-time path tracing support for Serious Engine 1.10.

Serious Sam Classic: Vulkan

Vulkan Serious Engine port based on open source version.

Game data

In-game player settings.
In-game player settings.

Configuration file(s) location

System Location
Windows <path-to-game>\Scripts\[Note 2]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/41060/pfx/[Note 3]

Save game data location

System Location
Windows <path-to-game>\SaveGame\[Note 2]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/41060/pfx/[Note 3]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

In-game video settings.
In-game video settings.
In-game general rendering settings.
In-game general rendering settings.

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
None, 2, 4, 8, 16, 32, 64, 128.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Labeled as "Wait vertical retrace".
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

Steam version supports 16:9 and 16:10 resolutions from the in-game video options. Non-standard resolutions still need to be edited manually and can't be selected in-game, but FOV does not need to be adjusted for Hor+ ultrawide gameplay. Download the Steam executable here and replace the original executable located in <path-to-game>/Bin/ instead of the method below to get access to widescreen resolutions in-game. Alternatively, download Steamify (ignore the text saying The First Encounter, the link says TSE, the text the tab shows also says TSE and the ReadMe.htm also says "The Second Encounter"), extract the archive and copy SeriousSam.exe from the Bin directory and overwrite the executable in <path-to-game>.
Do not enable wide screen option from rendering menu. If it is enabled, game will add black bars on top and bottom of the screen regardless of aspect ratio or resolution.
This is what happens if the "wide screen" option in-game isn't disabled when setting a custom resolution.
This is what happens if the "wide screen" option in-game isn't disabled when setting a custom resolution.
Custom resolution[citation needed]
  1. Run game at least once.
  2. Open <path-to-game>/Scripts/PersistentSymbols.ini.
  3. Locate the following lines:
  4. persistent extern INDEX sam_iScreenSizeI=(INDEX)XXX;
    persistent extern INDEX sam_iScreenSizeJ=(INDEX)YYY;
  5. Change XXX and YYY to the preferred resolution.

Field of view (FOV)

Steam version has fixed widescreen FOV (and weapon FOV).
FOV resets to 90 when holding the sniper rifle.
Field of view (FOV)[citation needed]
  1. Run game at least once.
  2. Open <path-to-game>/Scripts/PersistentSymbols.ini.
  3. Locate the line persistent extern user FLOAT plr_fFOV=(FLOAT)XX;.
  4. Change XX to the preferred field of view.

Input

In-game general control settings.
In-game general control settings.
In-game key map settings.
In-game key map settings.
In-game axis settings.
In-game axis settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 2.0 reverb; no DirectSound3D support.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Croatian
Fan translation, download.
French
Retail release, download.
Italian
Retail release, download.
Polish
Retail release, download Details.
Brazilian Portuguese
Unofficial translation; download.
Russian
Retail release, download.
Spanish
Retail release, download.

Network

Multiplayer types

Type Native Players Notes
Local play
4 Co-op, Versus
Split-screen.
LAN play
16 Co-op, Versus
Online play
16 Co-op, Versus
Co-op supports 4 players. To play online with non-Steam versions apply the Master Server Patch.

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 25600 - 25616
UDP 25600 - 25616
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

Text scaling

Use dgVoodoo 2 and force borderless

Other information

API

Technical specs Supported Notes
Direct3D 8
OpenGL 1.1, 1.2, 1.3, 1.4
Vulkan 1.2, 1.3 Requires Serious Sam Classic: Vulkan source port.
Executable 32-bit 64-bitARM Notes
Windows
64-bit support requires the Serious Sam Classic: Vulkan source port.[4]
macOS (OS X)
[5]
Linux
[4]

Middleware

Middleware Notes
Audio DirectSound
Multiplayer GameSpy

System requirements

Windows
Minimum Recommended
Operating system (OS) 95 OSR2, NT 4.0 SP5
Processor (CPU) Intel Pentium II or Celeron-A 300 MHz
AMD K6-3 400 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 150 MB
Video card (GPU) 16 MB of VRAM
DirectX 8 compatible
Sound (audio device)


Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 Notes regarding Steam Play (Linux) data:

References