Difference between revisions of "Resident Evil HD Remaster"
From PCGamingWiki, the wiki about fixing PC games
m (wikilinks) |
|||
Line 96: | Line 96: | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = FXAA in game. Nvidia users can use 0x08000041 for MSAA and 0x080000C1 for SGSSAA (Needs AA fix)<ref name=bonkers>[http://forums.guru3d.com/showpost.php?p=5001054&postcount=2774 NVidia Anti-Aliasing Guide (updated) - Guru3D.com Forums]</ref> | + | |antialiasing notes = [[FXAA]] in game. Nvidia users can use 0x08000041 for [[MSAA]] and 0x080000C1 for [[SGSSAA]] (Needs AA fix)<ref name=bonkers>[http://forums.guru3d.com/showpost.php?p=5001054&postcount=2774 NVidia Anti-Aliasing Guide (updated) - Guru3D.com Forums]</ref> |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = |
Revision as of 18:59, 5 April 2015
Cover image missing, please upload it | |
Developers | |
---|---|
Capcom | |
Engines | |
MT Framework | |
Release dates | |
Windows | January 20, 2015 |
⤏ Go to series page | |
Resident Evil | 1996 |
Resident Evil 2 | 1999 |
Resident Evil 3: Nemesis | 1999 |
Resident Evil Survivor | 2002 |
Biohazard 2 (Sourcenext) | 2006 |
Biohazard 3: Last Escape (Sourcenext) | 2006 |
Resident Evil 4 | 2007 |
Resident Evil 5 | 2009 |
Resident Evil: Operation Raccoon City | 2012 |
Resident Evil 6 | 2013 |
Resident Evil: Revelations (series) | |
Resident Evil 4 Ultimate HD Edition | 2014 |
Resident Evil HD Remaster | 2015 |
Resident Evil Zero HD Remaster | 2016 |
Umbrella Corps | 2016 |
Resident Evil 7 Teaser: Beginning Hour | 2016 |
Resident Evil 7: Biohazard | 2017 |
Resident Evil 2 (2019) | 2019 |
Resident Evil 3 (2020) | 2020 |
Resident Evil Resistance | 2020 |
Resident Evil Village | 2021 |
Resident Evil Re:Verse | 2022 |
Resident Evil 4 (2023) | 2023 |
Key points
- HD remaster of the GameCube/Wii remake of Resident Evil.
- Includes redone lighting, upscaled and enhanced textures, a new "Very Easy" difficulty, BSAA outfits from Resident Evil 5, and 60FPS support.
- Door-loading sequences are unskippable. Use Door Skip Mod to fix this.
- Film grain forced on without mod.
- When using 30/60FPS cap game speed is tied to framerate and will slow down underneath that limit. To fix lag, try using the FPS fix, turn off AA, and lower the Shadow Quality from High to Medium.
- Internal rendering resolution is forced at 1920x1440, which can cause performance issues on some low-medium range systems.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Incorrect store name. See here for available options. | ||||
Green Man Gaming | ||||
Steam |
- All versions require Steam.
Essential improvements
Door skip mod
- This mod created by Sectus removes the lengthy door-loading sequences.
FPS fix
- This mod may dramatically increase FPS. Simply add the .dll into the game's root folder.
Slowdown Fix
- The mod allow player change the default rendering resolution in order to increase FPS, simply adjust the resolution in rehd_resfix.ini. Require to replace game's file ingamecommon.arc.
Normalized music mod
- This mod raises the volume of the background music, which may be too quiet, and fixes an issue with certain tracks playing too fast.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/304240/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/304240/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
Instructions |
---|
HQ FMVs for non 1080p monitors
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, 7 SP1, 8.1 | 7 SP1, 8.1 |
Processor (CPU) | AMD Athlon X2 2.8 GHz Intel Core 2 Duo 2.4GHz |
AMD Phenom II X4 3.0 GHz Intel Core 2 Quad 2.7 Ghz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | AMD Radeon HD 6790 Nvidia GeForce GTX 260 | AMD Radeon HD 6950 Nvidia GeForce GTX 560 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/304240/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (304240) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Pages needing cover images
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (DRM)
- Pages with broken file links
- Invalid template usage (Fixbox)
- Invalid section order
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)