Project CARS 2
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Developers | |
---|---|
Slightly Mad Studios | |
Publishers | |
Bandai Namco Entertainment | |
Engines | |
Madness Engine | |
Release dates | |
Windows | September 22, 2017 |
Reception | |
Metacritic | 84 |
OpenCritic | 82 |
IGDB | 84 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Modes | Singleplayer, Multiplayer |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Racing, Simulation |
Vehicles | Track racing |
Art styles | Realistic |
Series | Project CARS |
Project CARS | |
---|---|
Project CARS | 2015 |
Project CARS - Pagani Edition | 2016 |
Project CARS 2 | 2017 |
Project CARS 3 | 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate (unavailable) | Deluxe Edition | |||
(unavailable) | Deluxe Edition also available. | |||
Green Man Gaming (unavailable) | Region Locked in Latin America. | |||
Humble Store (unavailable) | ||||
Steam (unavailable) | Deluxe Edition also available. |
- All versions require Steam DRM.
- A demo is available.
- No longer available since September 22, 2022 due to licenses with vehicle manufacturers expiring.[1]
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass |
Essential improvements
Skip intro videos
- Go to
<path-to-game>\Movies
. - Rename or remove
projectcars_boottrailer.bik
.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/378860/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Project Cars 2\savegame\<user-id>\project cars 2\profiles\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/378860/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | Up to 16x. | ||
Anti-aliasing (AA) | FXAA, SMAA, MSAA, SSAA | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Setting -fpscap x argument in game launch options will limit framerate to X fps. Replace X with desired limit. | ||
High dynamic range display (HDR) | Console versions only.[2] |
Borderless fullscreen windowed
-windowed -borderless[3] |
---|
|
Input
- The game can send telemetry data to supported software like SimHub and devices like motion platforms, bass shakers and telemetry displays through shared memory and UDP protocols.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Tracked motion controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | See Haptic feedback. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Haptic feedback
- XInput controller vibration can not be disabled in-game.
Disable using custom DLL file[4] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | |||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | See Input for details. | ||
Keyboard/Mouse | |||
Tobii Eye Tracking | Supports: Extended View - Eye & Head Tracking. Game must be started in Steam VR mode and helmet cam enabled for eye tracking to work. | ||
TrackIR | Supports: Yaw, Pitch, Roll, X, Y, Z. |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Anti-cheat | Easy Anti-Cheat | EasyAntiCheat_x64.dll & EasyAntiCheat_x86.dll are present within game folder. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5-3450 3.5 GHz AMD FX-8350 |
Intel Core i7-6700K |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 50 GB | |
Video card (GPU) | Nvidia GeForce GTX 680 DirectX 11 compatible | Nvidia GeForce GTX 1080 AMD Radeon RX 480 |
Sound (audio device) | DirectX compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/378860/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (378860) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Project Cars 2 Removed From Steam Indefinitely - DualShockers - last accessed on 2022-09-22
- ↑ PC - No HDR support? - last accessed on May 2023
- ↑ Verified by User:Flang on 2018-12-12
- ↑ XInput · john-peterson/bin-patch Wiki - last accessed on 9 June 2023