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Difference between revisions of "Project CARS 2"

From PCGamingWiki, the wiki about fixing PC games
m (→‎VR support: updated template usage)
m (It has a Collector's Edition, Limited Edition, and Ultra Edition. https://www.bsimracing.com/unboxing-the-project-cars-2-ultra-edition/)
 
(46 intermediate revisions by 23 users not shown)
Line 10: Line 10:
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|September 22, 2017}}
 
{{Infobox game/row/date|Windows|September 22, 2017}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|project-cars-2|84}}
 +
{{Infobox game/row/reception|OpenCritic|4858/project-cars-2|82}}
 +
{{Infobox game/row/reception|IGDB|project-cars-2|84}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, DLC }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Racing, Simulation }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Track racing }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | Project CARS }}
 
|steam appid  = 378860
 
|steam appid  = 378860
 
|steam appid side  = 737770
 
|steam appid side  = 737770
|gogcom page  =  
+
|gogcom id    =  
 +
|official site= https://www.projectcarsgame.com/two/
 +
|hltb        = 49405
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = project-cars-2
 
|wikipedia    = Project CARS 2
 
|wikipedia    = Project CARS 2
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 
}}
 
}}
{{Series|Project CARS}}
 
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://steamcommunity.com/app/378860/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/378860/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| GamersGate | DD-PROJECT-CARS-2 | Steam | |  | Windows }}
+
{{Availability/row| Retail | | Steam | | | Windows }}
{{Availability/row| Gamesplanet | 3321-1 | Steam |  | | Windows }}
+
{{Availability/row| GamersGate | project-cars-2 | Steam | {{store link|GamersGate|project-cars-2-deluxe|Deluxe Edition}} |  | Windows | unavailable }}
{{Availability/row| Humble | project-cars-2 | Steam |  |  | Windows }}
+
{{Availability/row| Gamesplanet | 3321-1 | Steam | {{store link|Gamesplanet|3321-2|Deluxe Edition}} also available. |  | Windows | unavailable }}
{{Availability/row| Steam | 378860 | Steam | |  | Windows }}
+
{{Availability/row| GMG | project-cars-2 | Steam | Region Locked in Latin America. | | Windows | unavailable }}
 +
{{Availability/row| Humble | project-cars-2 | Steam |  |  | Windows | unavailable }}
 +
{{Availability/row| Steam | 378860 | Steam | Deluxe Edition also available. |  | Windows | unavailable }}
 
}}
 
}}
 
{{ii}} All versions require {{DRM|Steam}}.
 
{{ii}} All versions require {{DRM|Steam}}.
 
{{ii}} A {{store link|Steam|737770|demo}} is available.
 
{{ii}} A {{store link|Steam|737770|demo}} is available.
 +
{{ii}} No longer available since September 22, 2022 due to licenses with vehicle manufacturers expiring.<ref>{{Refurl|url=https://www.dualshockers.com/project-cars-2-removed-from-steam/|title=Project Cars 2 Removed From Steam Indefinitely - DualShockers|date=2022-09-22}}</ref>
  
 
{{DLC|
 
{{DLC|
 
{{DLC/row| Season Pass | | Windows }}
 
{{DLC/row| Season Pass | | Windows }}
 
}}
 
}}
 +
 +
==Essential improvements==
 +
===Skip intro videos===
 +
# Go to <code>{{p|game}}\Movies</code>.
 +
# Rename or remove {{file|projectcars_boottrailer.bik}}.
  
 
==Game data==
 
==Game data==
Line 44: Line 72:
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|{{P|userprofile}}\Documents\Project Cars 2\savegame\{{P|uid}}\project cars 2\profiles\}}
+
{{Game data/saves|Windows|{{P|userprofile\Documents}}\Project Cars 2\savegame\{{P|uid}}\project cars 2\profiles\}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = true
+
|epic games launcher      =
|steam cloud notes     =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
|xbox cloud           =  
+
|origin                   =  
|xbox cloud notes     =  
+
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud               =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/project-cars-2/en
+
|wsgf link                  = https://www.wsgf.org/dr/project-cars-2/en
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
 
|multimonitor wsgf award    = silver
 
|multimonitor wsgf award    = silver
Line 78: Line 112:
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = true
+
|borderless windowed        = hackable
|borderless windowed notes  =  
+
|borderless windowed notes  = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
 
|anisotropic                = true
 
|anisotropic                = true
 
|anisotropic notes          = Up to 16x.
 
|anisotropic notes          = Up to 16x.
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = [[FXAA]], [[SMAA]], [[MSAA]], [[SSAA]]
 
|antialiasing notes        = [[FXAA]], [[SMAA]], [[MSAA]], [[SSAA]]
 +
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 89: Line 126:
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = Setting '''-fpscap x''' argument in game launch options will limit framerate to X fps. Replace X with desired limit.
 
|hdr                        = false
 
|hdr                        = false
|hdr notes                  = Console versions only.<ref>[http://forum.projectcarsgame.com/showthread.php?53890-PC-No-HDR-support/page2 PC - No HDR support?]</ref>
+
|hdr notes                  = Console versions only.<ref>{{Refurl|url=http://forum.projectcarsgame.com/showthread.php?53890-PC-No-HDR-support/page2|title=PC - No HDR support?|date=May 2023}}</ref>
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 97: Line 134:
  
 
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
 
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
{{Fixbox|description=--windowed -borderless|ref={{cn|date=July 2016}}|fix=
+
{{Fixbox|description=-windowed -borderless|ref=<ref name="Flang">{{Refcheck|user=Flang|date=2018-12-12}}</ref>|fix=
 
# Find Project CARS 2 in your Steam Library
 
# Find Project CARS 2 in your Steam Library
 
# Right-click the game name
 
# Right-click the game name
Line 107: Line 144:
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{ii}} The game can send telemetry data to supported software like [https://www.simhubdash.com/ SimHub] and devices like motion platforms, bass shakers and telemetry displays through shared memory and UDP protocols.
 +
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
Line 131: Line 169:
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
Line 153: Line 191:
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
 
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = true
+
|haptic feedback          = always on
|haptic feedback notes    =  
+
|haptic feedback notes    = See [[#Haptic feedback|Haptic feedback]].
 
|simultaneous input        = unknown
 
|simultaneous input        = unknown
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 
|steam input presets      = unknown
 
|steam input presets      = unknown
 
|steam input presets notes =  
 
|steam input presets notes =  
 
|steam controller prompts  = unknown
 
|steam controller prompts  = unknown
 
|steam controller prompts notes =  
 
|steam controller prompts notes =  
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 
}}
 
}}
  
==Audio settings==
+
===Haptic feedback===
{{Audio settings
+
{{ii}} XInput controller vibration can not be disabled in-game.
 +
 
 +
{{Fixbox|description=Disable using custom DLL file|ref=<ref>{{Refurl|url=https://github.com/john-peterson/bin-patch/wiki/XInput|title=XInput · john-peterson/bin-patch Wiki|date=9 June 2023}}</ref>|fix=
 +
# Go to [https://www.dropbox.com/sh/vkz69zldyqfytxp/AAAvsvUuYsaeWi0a_v0oTPvGa/64?dl=0&subfolder_nav_tracking=1 Dropbox].
 +
# Download XInput9_1_0.rar and RumbleController9_1_0.
 +
# Place XInput9_1_0.dll into main game directory
 +
# Run RumbleController9_1_0.exe and press a button on the controller while all values are set to zero
 +
# Close RumbleController9_1_0.exe.
 +
# Run game and test that vibration is now disabled.
 +
}}
 +
 
 +
==Audio==
 +
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
Line 181: Line 234:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 187: Line 242:
 
{{L10n/switch
 
{{L10n/switch
 
|language  = English
 
|language  = English
|interface = yes
+
|interface = true
|audio    = yes
+
|audio    = true
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Simplified Chinese
 
|language  = Simplified Chinese
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Traditional Chinese
 
|language  = Traditional Chinese
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = French
 
|language  = French
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = German
 
|language  = German
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Italian
 
|language  = Italian
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Japanese
 
|language  = Japanese
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Korean
 
|language  = Korean
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Polish
 
|language  = Polish
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Brazilian Portuguese
 
|language  = Brazilian Portuguese
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Russian
 
|language  = Russian
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Spanish
 
|language  = Spanish
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 +
{{L10n/switch
 +
|language  = Mexican Spanish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
}}
 +
 +
==Network==
 +
{{Network/Multiplayer
 +
|local play          = unknown
 +
|local play players  =
 +
|local play modes    =
 +
|local play notes    =
 +
|lan play            = unknown
 +
|lan play players    =
 +
|lan play modes      =
 +
|lan play notes      =
 +
|online play          = true
 +
|online play players  =
 +
|online play modes    =
 +
|online play notes    =
 +
|asynchronous        =
 +
|asynchronous notes  =
 
}}
 
}}
  
Line 317: Line 386:
 
|osvr                        = false
 
|osvr                        = false
 
|osvr notes                  =  
 
|osvr notes                  =  
|windows mixed reality      = unknown
+
|windows mixed reality      = true
 
|windows mixed reality notes =  
 
|windows mixed reality notes =  
 
|keyboard-mouse              = true
 
|keyboard-mouse              = true
Line 325: Line 394:
 
|novint falcon              =  
 
|novint falcon              =  
 
|novint falcon notes        =  
 
|novint falcon notes        =  
|trackir                    =  
+
|trackir                    = true
|trackir notes              =  
+
|trackir notes              = Supports: Yaw, Pitch, Roll, X, Y, Z.
|tobii eye tracking          =  
+
|tobii eye tracking          = true
|tobii eye tracking notes    =  
+
|tobii eye tracking notes    = Supports: Extended View - Eye & Head Tracking. Game must be started in Steam VR mode and helmet cam enabled for eye tracking to work.
 
|play area seated            = true
 
|play area seated            = true
 
|play area seated notes      =  
 
|play area seated notes      =  
|play area standing          =  
+
|play area standing          = unknown
 
|play area standing notes    =  
 
|play area standing notes    =  
|play area room-scale        =  
+
|play area room-scale        = unknown
 
|play area room-scale notes  =  
 
|play area room-scale notes  =  
 
}}
 
}}
Line 360: Line 429:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = true
+
|windows 32-bit exe    = unknown
|64-bit executable notes=  
+
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =
 +
}}
 +
 
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            =
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        = Easy Anti-Cheat
 +
|anticheat notes = EasyAntiCheat_x64.dll & EasyAntiCheat_x86.dll are present within game folder.
 
}}
 
}}
  
 
==System requirements==
 
==System requirements==
{{ii}} 64-bit OS is required
 
 
{{System requirements
 
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
Line 385: Line 482:
 
|recGPU2  = AMD Radeon RX 480
 
|recGPU2  = AMD Radeon RX 480
 
|recDX    =  
 
|recDX    =  
 +
|notes    = {{ii}} A 64-bit operating system is required.
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 14:00, 11 April 2024

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Project CARS 2
Project CARS 2 cover
Developers
Slightly Mad Studios
Publishers
Bandai Namco Entertainment
Engines
Madness Engine
Release dates
Windows September 22, 2017
Reception
Metacritic 84
OpenCritic 82
IGDB 84
Taxonomy
Monetization One-time game purchase, DLC
Modes Singleplayer, Multiplayer
Perspectives First-person, Third-person
Controls Direct control
Genres Racing, Simulation
Vehicles Track racing
Art styles Realistic
Series Project CARS
Project CARS 2 on HowLongToBeat
Project CARS 2 on IGDB
Project CARS 2 on MobyGames
Project CARS 2 on Wikipedia
Project CARS
Project CARS 2015
Project CARS - Pagani Edition 2016
Project CARS 2 2017
Project CARS 3 2020

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
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Windows
GamersGate (unavailable)
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Deluxe Edition
Windows
Gamesplanet logo.svg (unavailable)
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Deluxe Edition also available.
Windows
Green Man Gaming (unavailable)
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Region Locked in Latin America.
Windows
Humble Store (unavailable)
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Windows
Steam (unavailable)
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Deluxe Edition also available.
Windows
All versions require Steam DRM.
A demo is available.
No longer available since September 22, 2022 due to licenses with vehicle manufacturers expiring.[1]

DLC and expansion packs

Name Notes
Season Pass
Windows

Essential improvements

Skip intro videos

  1. Go to <path-to-game>\Movies.
  2. Rename or remove projectcars_boottrailer.bik.

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/378860/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\Project Cars 2\savegame\<user-id>\project cars 2\profiles\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/378860/pfx/[Note 1]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
Up to 16x.
Anti-aliasing (AA)
FXAA, SMAA, MSAA, SSAA
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Setting -fpscap x argument in game launch options will limit framerate to X fps. Replace X with desired limit.
High dynamic range display (HDR)
Console versions only.[2]

Borderless fullscreen windowed

-windowed -borderless[3]
  1. Find Project CARS 2 in your Steam Library
  2. Right-click the game name
  3. Select Properties
  4. Select Set Launch Options...
  5. Input -windowed -borderless
  6. Press OK
  7. Launch the game

Input

The game can send telemetry data to supported software like SimHub and devices like motion platforms, bass shakers and telemetry displays through shared memory and UDP protocols.

Haptic feedback

XInput controller vibration can not be disabled in-game.
Disable using custom DLL file[4]
  1. Go to Dropbox.
  2. Download XInput9_1_0.rar and RumbleController9_1_0.
  3. Place XInput9_1_0.dll into main game directory
  4. Run RumbleController9_1_0.exe and press a button on the controller while all values are set to zero
  5. Close RumbleController9_1_0.exe.
  6. Run game and test that vibration is now disabled.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Latin American Spanish

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

VR support

Headsets State Notes
SteamVR
Oculus VR (LibOVR)
Windows Mixed Reality
OSVR
Devices
Tracked motion controllers
Traditional controller
See Input for details.
Keyboard/Mouse
Tobii Eye Tracking
Supports: Extended View - Eye & Head Tracking. Game must be started in Steam VR mode and helmet cam enabled for eye tracking to work.
TrackIR
Supports: Yaw, Pitch, Roll, X, Y, Z.
Play area
Seated
Standing
Room-scale

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Anti-cheat Easy Anti-Cheat EasyAntiCheat_x64.dll & EasyAntiCheat_x86.dll are present within game folder.

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-3450 3.5 GHz
AMD FX-8350
System memory (RAM) 8 GB
Hard disk drive (HDD) 50 GB
Video card (GPU) Nvidia GeForce GTX 680
DirectX 11 compatible
Sound (audio device) DirectX compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Project Cars 2 Removed From Steam Indefinitely - DualShockers - last accessed on 2022-09-22
  2. PC - No HDR support? - last accessed on May 2023
  3. Verified by User:Flang on 2018-12-12
  4. XInput · john-peterson/bin-patch Wiki - last accessed on 9 June 2023