Difference between revisions of "Project CARS 2"
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Baronsmoki (talk | contribs) (→Availability: Added GMG) |
Theclaw135 (talk | contribs) m (It has a Collector's Edition, Limited Edition, and Ultra Edition. https://www.bsimracing.com/unboxing-the-project-cars-2-ultra-edition/) |
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(39 intermediate revisions by 22 users not shown) | |||
Line 10: | Line 10: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|September 22, 2017}} | {{Infobox game/row/date|Windows|September 22, 2017}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|project-cars-2|84}} | ||
+ | {{Infobox game/row/reception|OpenCritic|4858/project-cars-2|82}} | ||
+ | {{Infobox game/row/reception|IGDB|project-cars-2|84}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase, DLC }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person, Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Racing, Simulation }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Track racing }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Project CARS }} | ||
|steam appid = 378860 | |steam appid = 378860 | ||
|steam appid side = 737770 | |steam appid side = 737770 | ||
− | |gogcom | + | |gogcom id = |
+ | |official site= https://www.projectcarsgame.com/two/ | ||
+ | |hltb = 49405 | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = project-cars-2 | ||
|wikipedia = Project CARS 2 | |wikipedia = Project CARS 2 | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
'''General information''' | '''General information''' | ||
Line 25: | Line 44: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| GamersGate | | + | {{Availability/row| Retail | | Steam | | | Windows }} |
− | {{Availability/row| GMG | project-cars-2 | Steam | | | Windows }} | + | {{Availability/row| GamersGate | project-cars-2 | Steam | {{store link|GamersGate|project-cars-2-deluxe|Deluxe Edition}} | | Windows | unavailable }} |
− | {{Availability/row| Humble | project-cars-2 | Steam | | | Windows }} | + | {{Availability/row| Gamesplanet | 3321-1 | Steam | {{store link|Gamesplanet|3321-2|Deluxe Edition}} also available. | | Windows | unavailable }} |
− | {{Availability/row| Steam | 378860 | Steam | | + | {{Availability/row| GMG | project-cars-2 | Steam | Region Locked in Latin America. | | Windows | unavailable }} |
+ | {{Availability/row| Humble | project-cars-2 | Steam | | | Windows | unavailable }} | ||
+ | {{Availability/row| Steam | 378860 | Steam | Deluxe Edition also available. | | Windows | unavailable }} | ||
}} | }} | ||
{{ii}} All versions require {{DRM|Steam}}. | {{ii}} All versions require {{DRM|Steam}}. | ||
{{ii}} A {{store link|Steam|737770|demo}} is available. | {{ii}} A {{store link|Steam|737770|demo}} is available. | ||
+ | {{ii}} No longer available since September 22, 2022 due to licenses with vehicle manufacturers expiring.<ref>{{Refurl|url=https://www.dualshockers.com/project-cars-2-removed-from-steam/|title=Project Cars 2 Removed From Steam Indefinitely - DualShockers|date=2022-09-22}}</ref> | ||
{{DLC| | {{DLC| | ||
{{DLC/row| Season Pass | | Windows }} | {{DLC/row| Season Pass | | Windows }} | ||
}} | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Skip intro videos=== | ||
+ | # Go to <code>{{p|game}}\Movies</code>. | ||
+ | # Rename or remove {{file|projectcars_boottrailer.bik}}. | ||
==Game data== | ==Game data== | ||
Line 50: | Line 77: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
− | |xbox cloud | + | |origin = |
− | |xbox cloud notes | + | |origin notes = |
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/project-cars-2/en |
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
|multimonitor wsgf award = silver | |multimonitor wsgf award = silver | ||
Line 80: | Line 113: | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = See [ | + | |borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = Up to 16x. | |anisotropic notes = Up to 16x. | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[FXAA]], [[SMAA]], [[MSAA]], [[SSAA]] | |antialiasing notes = [[FXAA]], [[SMAA]], [[MSAA]], [[SSAA]] | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 90: | Line 126: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Setting '''-fpscap x''' argument in game launch options will limit framerate to X fps. Replace X with desired limit. |
|hdr = false | |hdr = false | ||
− | |hdr notes = Console versions only.<ref> | + | |hdr notes = Console versions only.<ref>{{Refurl|url=http://forum.projectcarsgame.com/showthread.php?53890-PC-No-HDR-support/page2|title=PC - No HDR support?|date=May 2023}}</ref> |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 98: | Line 134: | ||
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== | ===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=-windowed -borderless|ref=<ref name="Flang">{{Refcheck|user=Flang|date=2018-12-12}}</ref>|fix= |
# Find Project CARS 2 in your Steam Library | # Find Project CARS 2 in your Steam Library | ||
# Right-click the game name | # Right-click the game name | ||
Line 108: | Line 144: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{ii}} The game can send telemetry data to supported software like [https://www.simhubdash.com/ SimHub] and devices like motion platforms, bass shakers and telemetry displays through shared memory and UDP protocols. |
+ | {{Input | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 132: | Line 169: | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
Line 154: | Line 191: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = always on |
− | |haptic feedback notes = | + | |haptic feedback notes = See [[#Haptic feedback|Haptic feedback]]. |
|simultaneous input = unknown | |simultaneous input = unknown | ||
|simultaneous input notes = | |simultaneous input notes = | ||
Line 173: | Line 209: | ||
}} | }} | ||
− | ==Audio | + | ===Haptic feedback=== |
− | {{Audio | + | {{ii}} XInput controller vibration can not be disabled in-game. |
+ | |||
+ | {{Fixbox|description=Disable using custom DLL file|ref=<ref>{{Refurl|url=https://github.com/john-peterson/bin-patch/wiki/XInput|title=XInput · john-peterson/bin-patch Wiki|date=9 June 2023}}</ref>|fix= | ||
+ | # Go to [https://www.dropbox.com/sh/vkz69zldyqfytxp/AAAvsvUuYsaeWi0a_v0oTPvGa/64?dl=0&subfolder_nav_tracking=1 Dropbox]. | ||
+ | # Download XInput9_1_0.rar and RumbleController9_1_0. | ||
+ | # Place XInput9_1_0.dll into main game directory | ||
+ | # Run RumbleController9_1_0.exe and press a button on the controller while all values are set to zero | ||
+ | # Close RumbleController9_1_0.exe. | ||
+ | # Run game and test that vibration is now disabled. | ||
+ | }} | ||
+ | |||
+ | ==Audio== | ||
+ | {{Audio | ||
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
Line 186: | Line 234: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 192: | Line 242: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 200: | Line 250: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Simplified Chinese | |language = Simplified Chinese | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 208: | Line 258: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Traditional Chinese | |language = Traditional Chinese | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 216: | Line 266: | ||
{{L10n/switch | {{L10n/switch | ||
|language = French | |language = French | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 224: | Line 274: | ||
{{L10n/switch | {{L10n/switch | ||
|language = German | |language = German | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 232: | Line 282: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Italian | |language = Italian | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 240: | Line 290: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Japanese | |language = Japanese | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 248: | Line 298: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Korean | |language = Korean | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 256: | Line 306: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Polish | |language = Polish | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 264: | Line 314: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Brazilian Portuguese | |language = Brazilian Portuguese | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 272: | Line 322: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Russian | |language = Russian | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 280: | Line 330: | ||
{{L10n/switch | {{L10n/switch | ||
|language = Spanish | |language = Spanish | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
}} | }} | ||
+ | {{L10n/switch | ||
+ | |language = Mexican Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = unknown | ||
+ | |local play players = | ||
+ | |local play modes = | ||
+ | |local play notes = | ||
+ | |lan play = unknown | ||
+ | |lan play players = | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = true | ||
+ | |online play players = | ||
+ | |online play modes = | ||
+ | |online play notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
}} | }} | ||
Line 318: | Line 394: | ||
|novint falcon = | |novint falcon = | ||
|novint falcon notes = | |novint falcon notes = | ||
− | |trackir = | + | |trackir = true |
− | |trackir notes = | + | |trackir notes = Supports: Yaw, Pitch, Roll, X, Y, Z. |
|tobii eye tracking = true | |tobii eye tracking = true | ||
− | |tobii eye tracking notes = | + | |tobii eye tracking notes = Supports: Extended View - Eye & Head Tracking. Game must be started in Steam VR mode and helmet cam enabled for eye tracking to work. |
|play area seated = true | |play area seated = true | ||
|play area seated notes = | |play area seated notes = | ||
− | |play area standing = | + | |play area standing = unknown |
|play area standing notes = | |play area standing notes = | ||
− | |play area room-scale = | + | |play area room-scale = unknown |
|play area room-scale notes = | |play area room-scale notes = | ||
}} | }} | ||
Line 353: | Line 429: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = unknown |
− | |64-bit executable notes= | + | |windows 64-bit exe = true |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = Easy Anti-Cheat | ||
+ | |anticheat notes = EasyAntiCheat_x64.dll & EasyAntiCheat_x86.dll are present within game folder. | ||
}} | }} | ||
Line 377: | Line 482: | ||
|recGPU2 = AMD Radeon RX 480 | |recGPU2 = AMD Radeon RX 480 | ||
|recDX = | |recDX = | ||
− | |notes = {{ii}} 64-bit | + | |notes = {{ii}} A 64-bit operating system is required. |
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 14:00, 11 April 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Slightly Mad Studios | |
Publishers | |
Bandai Namco Entertainment | |
Engines | |
Madness Engine | |
Release dates | |
Windows | September 22, 2017 |
Reception | |
Metacritic | 84 |
OpenCritic | 82 |
IGDB | 84 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Modes | Singleplayer, Multiplayer |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Racing, Simulation |
Vehicles | Track racing |
Art styles | Realistic |
Series | Project CARS |
Project CARS | |
---|---|
Project CARS | 2015 |
Project CARS - Pagani Edition | 2016 |
Project CARS 2 | 2017 |
Project CARS 3 | 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate (unavailable) | Deluxe Edition | |||
(unavailable) | Deluxe Edition also available. | |||
Green Man Gaming (unavailable) | Region Locked in Latin America. | |||
Humble Store (unavailable) | ||||
Steam (unavailable) | Deluxe Edition also available. |
- All versions require Steam DRM.
- A demo is available.
- No longer available since September 22, 2022 due to licenses with vehicle manufacturers expiring.[1]
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass |
Essential improvements
Skip intro videos
- Go to
<path-to-game>\Movies
. - Rename or remove
projectcars_boottrailer.bik
.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/378860/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Project Cars 2\savegame\<user-id>\project cars 2\profiles\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/378860/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | Up to 16x. | ||
Anti-aliasing (AA) | FXAA, SMAA, MSAA, SSAA | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Setting -fpscap x argument in game launch options will limit framerate to X fps. Replace X with desired limit. | ||
High dynamic range display (HDR) | Console versions only.[2] |
Borderless fullscreen windowed
-windowed -borderless[3] |
---|
|
Input
- The game can send telemetry data to supported software like SimHub and devices like motion platforms, bass shakers and telemetry displays through shared memory and UDP protocols.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Tracked motion controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | See Haptic feedback. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Haptic feedback
- XInput controller vibration can not be disabled in-game.
Disable using custom DLL file[4] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | |||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | See Input for details. | ||
Keyboard/Mouse | |||
Tobii Eye Tracking | Supports: Extended View - Eye & Head Tracking. Game must be started in Steam VR mode and helmet cam enabled for eye tracking to work. | ||
TrackIR | Supports: Yaw, Pitch, Roll, X, Y, Z. |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Anti-cheat | Easy Anti-Cheat | EasyAntiCheat_x64.dll & EasyAntiCheat_x86.dll are present within game folder. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5-3450 3.5 GHz AMD FX-8350 |
Intel Core i7-6700K |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 50 GB | |
Video card (GPU) | Nvidia GeForce GTX 680 DirectX 11 compatible | Nvidia GeForce GTX 1080 AMD Radeon RX 480 |
Sound (audio device) | DirectX compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/378860/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (378860) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Project Cars 2 Removed From Steam Indefinitely - DualShockers - last accessed on 2022-09-22
- ↑ PC - No HDR support? - last accessed on May 2023
- ↑ Verified by User:Flang on 2018-12-12
- ↑ XInput · john-peterson/bin-patch Wiki - last accessed on 9 June 2023