Difference between revisions of "Paradise Killer"
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|ray tracing notes = Reflections only, Limited to the DirectX 12 mode. | |ray tracing notes = Reflections only, Limited to the DirectX 12 mode. | ||
|color blind = true | |color blind = true | ||
− | |color blind notes = | + | |color blind notes = Deuteranomaly, Protanomaly, and Tritanope |
}} | }} | ||
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|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = V1, Wired |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
|tracked motion controllers= false | |tracked motion controllers= false | ||
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|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = false |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = false |
|other button prompts notes= | |other button prompts notes= | ||
|controller hotplug = true | |controller hotplug = true |
Latest revision as of 09:12, 8 December 2023
Developers | |
---|---|
Kaizen Game Works | |
Publishers | |
Fellow Traveller | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | September 4, 2020 |
Reception | |
Metacritic | 81 |
OpenCritic | 82 |
IGDB | 80 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Relaxed |
Perspectives | First-person |
Controls | Direct control |
Genres | Adventure, Open world |
Themes | Detective/mystery, Fantasy |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Perfect 25 Edition also available. | |||
GamersGate | ||||
GOG.com | Perfect 25 Edition also available. | |||
Green Man Gaming | ||||
Humble Store | Perfect 25 Edition also available. | |||
Microsoft Store | ||||
Steam | Perfect 25 Edition also available. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\ParadiseKiller\Saved\SaveGames\PK_PlayerSettings.sav %LOCALAPPDATA%\ParadiseKiller\Saved\Config\WindowsNoEditor\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1160220/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\ParadiseKiller\Saved\SaveGames\PKSlot_*.sav |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1160220/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Vert- gameplay. See Increased FOV. | ||
4K Ultra HD | |||
Field of view (FOV) | 40 - 120°. Default is 80°. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Scales with Textures setting.[2] | ||
Anti-aliasing (AA) | DLSS on compatible hardware. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Frame rate can optionally be limited to 30 FPS or 60 FPS. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | Reflections only, Limited to the DirectX 12 mode. | ||
Color blind mode | Deuteranomaly, Protanomaly, and Tritanope |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
- Supports FidelityFX Super Resolution.
Increased FOV
Change the way FOV is calculated |
---|
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | The X-axis can be inverted separately. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Movement and look controls cannot be remapped. | |
Controller sensitivity | Left and right stick sensitivities can be adjusted separately. Left and right stick dead zones can also be adjusted separately. |
|
Controller Y-axis inversion | The X-axis can be inverted separately. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wired |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Ambience, Sound Effects, User Interface, Text, Voice | |
Surround sound | 6.1[3] | |
Subtitles | Most dialogue is text, but spoken dialogue is not subtitled. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | ||||
Simplified Chinese | ||||
Traditional Chinese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 2 GHz Dual Core | 3 GHz Quad Core |
System memory (RAM) | 4 GB | 16 GB |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Intel HD Graphics 530 DirectX 11 compatible | Nvidia GeForce GTX 1060 |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.27.0.0[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1160220/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1160220) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2022-04-07
- ↑ Verified by User:Baronsmoki on 2021-07-16
- r.maxanisotropy is set from 0 to 8 depending on the setting, as seen in the console.
- ↑ Verified by User:Baronsmoki on 2021-07-16
- Tested with Special K. No audio output was detected on the center channel.