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Difference between revisions of "Moondust"

From PCGamingWiki, the wiki about fixing PC games
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Revision as of 10:42, 16 September 2021

Moondust: Knuckles Tech Demos
Moondust: Knuckles Tech Demos cover
Developers
Zach Tsiakalis-Brown
Valve Corporation
Publishers
Valve Corporation
Engines
Unity 2018.2
Release dates
Windows June 21, 2018
Moondust on MobyGames

Warnings

This game requires a virtual reality headset (see VR support for details).
Subseries of Half-Life
Portal 2007
Portal 2 2011
Portal 2 Sixense Perceptual Pack 2013
Aperture Tag: The Paint Gun Testing Initiative (unofficial mod) 2014
Portal Stories (series)
The Lab 2016
Bridge Constructor Portal 2017
Moondust 2018
Aperture Hand Lab 2019
Aperture Desk Job 2022

Key points

Tech demo to show off the functionality of the Valve Index Controllers, previously called the Knuckles controllers during development.
Contains mini-games in the Portal universe, including:
  • BuggyBuddy
  • Celestial Sprint
  • Lift Off
  • Rock Crushing
  • Space Station Construction
  • Throwing Range
An earlier tech demo named Demo Scene was also created for the prototype Knuckles EV1.3 controllers, which can be found here

General information

Source Code
Moondust: Creating Content for Knuckles EV2
Advanced Knuckles Interaction System
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/887260/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

This game requires a virtual reality headset (see VR support for details).
Graphics feature State Notes
Widescreen resolution
4K Ultra HD
Field of view (FOV)
Up to 180° per eye
Windowed
True for Spectator Mode
Borderless fullscreen windowed
True for mirrored view
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

VR support

This game requires a virtual reality headset.
Headsets State Notes
SteamVR
Valve Index controllers only.
Oculus VR (LibOVR)
Use Controller Bindings to map Valve Index controller inputs.
Windows Mixed Reality
Use Controller Bindings to map Valve Index controller inputs.
OSVR
Devices
Tracked motion controllers
Valve Index Controllers only.
See Input for details.
Traditional controller
Keyboard/Mouse
Spectator Mode only.
Play area
Seated
Standing
Room-scale

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 4.0, 5.0
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8.1
Processor (CPU) Intel Core i5-4590
System memory (RAM) 8 GB
Hard disk drive (HDD) 410 MB
Video card (GPU) Nvidia GeForce GTX 970
AMD Radeon R9 390


Notes

  1. Notes regarding Steam Play (Linux) data:

References