Difference between revisions of "Medal of Honor: Allied Assault"
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{{Game data/config|Windows|{{p|game}}\main | {{p|game}}\maintt | {{p|game}}\mainta }} | {{Game data/config|Windows|{{p|game}}\main | {{p|game}}\maintt | {{p|game}}\mainta }} | ||
− | {{Game data/ | + | {{Game data/config|GOG.com|{{p|game}}\main | {{p|game}}\maintt | {{p|game}}\mainta }} |
{{Game data/config|OS X|}} | {{Game data/config|OS X|}} | ||
{{Game data/config|Linux|~/.mohaa/main/}} | {{Game data/config|Linux|~/.mohaa/main/}} |
Revision as of 20:49, 20 September 2022
Developers | |
---|---|
2015 Inc. | |
Spearhead | EA Los Angeles |
Breakthrough | TKO Software |
Mac OS (Classic) | Westlake Interactive |
macOS (OS X) | Westlake Interactive |
Linux | Ryan C. Gordon |
Publishers | |
Electronic Arts | |
Mac OS | Aspyr Media |
OS X | Aspyr Media |
Engines | |
id Tech 3 | |
Release dates | |
Windows | January 22, 2002 |
Mac OS (Classic) | June 11, 2002 |
macOS (OS X) | June 11, 2002 |
Linux | January 2004 |
Reception | |
Metacritic | 91 |
Taxonomy | |
Monetization | One-time game purchase, Expansion pack |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Realistic |
Themes | Europe, World War II, Historical |
Series | Medal of Honor |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Cannot use Alt+Tab ↹ while in-game (Alt+Ctrl+Delete works, but maximising may cause crash). As a workaround, pressing Alt+↵ Enter will make the game windowed, which will allow using Alt+Tab ↹.
- The Linux port is an incomplete conversion.
General information
- Medal of Honor Wiki
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc v2 DRM[Note 1]. | |||
GOG.com | War Chest Edition contains bonus interviews, artworks and wallpapers | |||
Origin | War Chest Edition. Included with EA Play. |
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- A Linux installer is available here which requires a USA CD version of the game, be aware that it was never finished.
- Free demos are available from GameFront: base game singleplayer, base game multiplayer, base game multiplayer demo add-on, Breakthrough.
Version differences
- The Deluxe Edition contains the base game and the Spearhead expansion.
- The War Chest Edition is a complete edition containing the base game and both expansion packs. Note: it's the international edition with some lack of content for Allied Assault.[citation needed]
Monetization
Type | Notes |
---|---|
Expansion pack | The expansion packs include new campaigns, multiplayer modes and maps. |
One-time game purchase | The game requires an upfront purchase to access. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Spearhead | ||
Breakthrough |
Essential improvements
Patches
- The latest version of Allied Assault is 1.11. The game is automatically updated to this version when installing Spearhead or Breakthrough. It's available in English, German, French, Italian, Spanish, and Dutch.
- The latest version of Spearhead is 2.15. It is required to install 2.11 first, then 2.15.
- The latest version of Breakthrough is 2.40b. If patch 2.40b was installed and the game crashes with a 'Pixomatic' error, install 2.40 over it.
- GOG.com and Origin versions of Warchest have all official updates.
Unofficial patches
- The unofficial patch 1.0 fixes some visual bugs, restores cut content, and restores German conversations and greetings that were missing. It is available on NexusMods and ModDB.
- The HaZardModding Co-Op mod allows players to play the original campaign in co-op. It requires the Breakthrough expansion for scripts compatibility; Spearhead and Breakthrough campaigns are still being adapted. Tested only on GOG.com Warchest edition.
Skip intro videos
Edit autoexec.cfg |
---|
seta cl_playintro "0"
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\main[Note 2] <path-to-game>\maintt[Note 2] <path-to-game>\mainta[Note 2] |
GOG.com | <path-to-game>\main <path-to-game>\maintt <path-to-game>\mainta |
macOS (OS X) | |
Linux | ~/.mohaa/main/ |
- All the medals that have been earned are stored in this folder.
-
<path-to-game>\main\newconfig.cfg
and<path-to-game>\main\configs\unnamedsoldier.cfg
are the configuration files. - For Breakthrough, see
<path-to-game>\maintt
. - For Spearhead, see
<path-to-game>\mainta
. - It's recommended to create
<path-to-game>\main\autoexec.cfg
for the base game,<path-to-game>\maintt\autoexec.cfg
for Breakthrough and<path-to-game>\mainta\autoexec.cfg
for Spearhead, then make the custom configuration changes there.
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\main\save[Note 2] <path-to-game>\maintt\save[Note 2] <path-to-game>\mainta\save[Note 2] |
GOG.com | <path-to-game>\main\save <path-to-game>\maintt\save <path-to-game>\mainta\save |
macOS (OS X) | |
Linux |
- For Breakthrough, see
<path-to-game>\maintt\save
. - For Spearhead, see
<path-to-game>\mainta\save
.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin |
- Configurations, which include Level and medal unlocks, are not saved, and are deleted with uninstall.
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution.[3] | ||
4K Ultra HD | Causes in-game UI elements to become extremely small and illegible. Use dgVoodoo2 to scale the UI. |
||
Field of view (FOV) | See Field of view (FOV) or the WSGF entry for a permanent fix (keeps FOV every map restart). | ||
Windowed | Use Alt+↵ Enter. Doesn't properly capture mouse - may accidentally activate background windows.[citation needed] | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See Vertical sync (Vsync). | ||
60 FPS | |||
120+ FPS | Capped at 91 FPS by default; See Increasing frame limit to change the default cap. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Edit autoexec.cfg[4] |
---|
seta r_customwidth "1920" seta r_customheight "1080" seta r_mode "-1"
|
Increasing frame limit
Edit autoexec.cfg[5] |
---|
|
Field of view (FOV)
Default value for the (Horizontal) Field of view for Medal of Honor: Allied Assault is 80
Edit autoexec.cfg[6] |
---|
|
Vertical sync (Vsync)
Edit autoexec.cfg[citation needed] |
---|
|
Max quality graphics settings
Edit autoexec.cfg[citation needed] |
---|
seta cg_drawviewmodel "2" seta cg_effectdetail "1.0" seta cg_marks_add "1" seta cg_max_tempmodels "1200" seta cg_rain "1" seta cg_reserve_tempmodels "240" seta cg_shadows "2" seta g_ddayfodderguys "2" seta g_ddayfog "0" seta g_ddayshingleguys "2" seta r_colorbits "32" seta r_drawstaticdecals "1" seta r_ext_compressed_textures "1" seta r_fastdlights "0" seta r_fastentlight "0" seta r_forceClampToEdge "1" seta r_lodcap "1.0" seta r_lodscale "1.1" seta r_lodviewmodelcap "1.0" seta r_lodCurveError "10000" seta r_maxmode "9" seta r_picmip "0" seta r_picmip_models "0" seta r_picmip_sky "0" seta r_subdivisions "1" seta r_texturebits "32" seta r_texturemode "GL_LINEAR_MIPMAP_LINEAR" seta r_vidmode1024 "0" seta r_vidmodemax "1" seta s_khz "44" seta ter_error "0.001" seta ter_maxlod "64" seta ter_maxtris "24576" seta vss_draw "1" seta vss_maxcount "5" seta r_uselod "0" seta r_roundimagesdown "0" Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | See improve mouse responsiveness for possible improvements. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Improve mouse responsiveness
Edit autoexec.cfg[7] |
---|
Other solutions:
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master and music. | |
Surround sound | First choose a 3D sound provider, and set the in-game speaker setup to Surround (5.1) or Quad Speakers (4.x) | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 1.x, A3D 2.0. EAX 1, EAX 2. See 3D audio providers restoration. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | Retail only. | |||
Dutch | Retail only. | |||
French | Retail only. | |||
German | Retail only; download for digital releases. Censored. | |||
Hungarian | Fan translation; download. | |||
Italian | Retail and Deluxe only. For WarChest -> download. | |||
Japanese | Retail only. | |||
Korean | Retail only. | |||
Brazilian Portuguese | Fan translation. | |||
Spanish | Retail only; download for digital versions | |||
Polish | Fan translation; download | |||
Russian | Fan audio and text translation made by "Fargus Multimedia" a.k.a "7Wolf" here |
3D audio providers restoration
- On Windows Vista and later, first restore legacy audio effects.
Retrieve missing 3D sound providers[8][9] |
---|
|
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 64 | Versus, Co-op For co-op use the Medal of Honor: Cooperative mod or HaZardModding Coop. |
||
Online play | 64 | Versus, Co-op For co-op use the Medal of Honor: Cooperative mod or HaZardModding Coop. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Despite what the SDK says, IPX protocol is not supported
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 12203-12218, 28900, 29900, 29901 |
UDP | 12203-12218, 3783, 6500, 6515, 6667, 12201, 12202, 12203, 12210, 12300, 13139, 27900 |
- Universal Plug and Play (UPnP) support status is unknown.
GameSpy alternative
Replace master server lookup[citation needed] |
---|
|
Issues fixed
Game freezes on startup
- There is a bug in the game where the device string provided by newer GPU drivers is longer than the game expects, likely causing a buffer overflow.
- If using the OpenGL renderer, the game may throw the "GLW_StartOpenGL() - could not load OpenGL subsystem" error message.
- Many GPU drivers have workarounds where they trim the string sent to
MOHAA.exe
, negating the problem. - However, this workaround was only put in for the base game, not its expansions.[12]
Replace the expansions' EXEs with patched versions[13] |
---|
|
Rename the expansions' EXEs[14] |
---|
|
Use an OpenGL to DirectX translation layer |
---|
|
Reduce the game's resolution |
---|
|
Use an older version of OpenGL's DLL[15] |
---|
|
Game crashes during the EA logo (Origin version)
Change settings of Origin |
---|
If the game crashes at startup using the Origin version, disable the "Origin In Game" overlay. |
Disable in-game Origin overlay by forcing the 3dfxgl graphics driver[citation needed] |
---|
|
Graphics settings are lost each time when starting game
Create autoexec.cfg |
---|
|
Can't turn mouse more than 180° (or doesn't work properly)
- Some mouse precision issues may be caused by the games' incompatibility with high-polling rates of modern gaming mice. The first fix is recommended.
Edit config |
---|
Add the line |
Lower polling rate of mouse[citation needed] |
---|
Lower mouse polling rate to 125Hz (8ms) via mouse drivers. |
Can't load savegames in the Spearhead expansion - Mission is always starting at the beginning
Change settings of Origin |
---|
If savegames can't be loaded normally, resulting in the game always starting at the beginning of a map, then it is required that "Origin In Game" is disabled in Origin's "Application settings". |
DPI issues
- If you are experiencing scaling issues, it can help to change the DPI settings of the game executable.
Change high DPI settings[16] |
---|
|
Unstable frame rate and stuttering
- This performance issue can occur with newer graphics cards supporting OpenGL 4.0 and newer. It is most common on Windows Vista and newer.
- Fixes nearly all performance problems in Spearhead, when FPS might go down 8 FPS in the first level.
- Doesn't help for Breakthrough. Curve detail setting can be lost on restart. Game can crash on settings save, sometimes can be fixed when you press default button, and make changes afterwards.
Change level of details |
---|
Set shadows to "Simple" ( |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | |
OpenGL | 1.1 |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | |||||
Linux | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | 6.1c (BIN file version 3.0.0.0) |
Multiplayer | GameSpy |
Command line arguments
- See complete SDK command line arguments
Enable Reshade/SweetFx
Instruction[17] |
---|
For Reshade 1.x/2.0, follow these steps:
Alternatively:
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 OSR2 | 98SE, ME, 2000, XP |
Processor (CPU) | Intel Pentium II 450 MHz AMD Athlon 500 MHz |
Intel Pentium III 700 MHz AMD Athlon 700 MHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 1.2 GB | |
Video card (GPU) | 16 MB of VRAM DirectX 8.0 compatible | 32 MB of VRAM DirectX 8.0 compatible |
Mac OS | ||
---|---|---|
Minimum[18] | Recommended | |
Operating system (OS) | 9.0 | 9.2.2 |
Processor (CPU) | PowerPC 7xx PowerPC G3 | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | ||
Other | 2x CD-ROM drive |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.1 | |
Processor (CPU) | G3 450 MHz | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 3D Graphic acceleration 16 MB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Medal of Honor: Allied Assault 21:9 Gameplay (2560x1080) (60fps) (Ultrawide) - YouTube
- ↑ WSGF page
- ↑ Console commands - Medal of Honor: Allied Assault Forum - Neoseeker Forums
- ↑ [citation needed]
- ↑ Mouse movements seem Jerky (not lag), page 1 - Forum - GOG.com
- ↑ How to Enable True 3D sound in MoHAA - AlliedAssault.com (retrieved)
- ↑ Medal of Honor: Allied Assault tweak guide - TechSpot (retrieved)
- ↑ https://pcgamingwiki.com/wiki/American_McGee%27s_Alice#Audio_driver_issues
- ↑ https://pclab.pl/art17707-26.html Audigy cards launch date
- ↑ [MOHAA] Spearhead & Breakthrough Nvidia crash fix | The Older Gamers
- ↑ GOG Forums: Expansion Crash Fix?
- ↑ GOG Forums: Expansion Crash Fix?
- ↑ Techspot Forums: Mohaa:Troubleshooting
- ↑ Compatibility Issues Regarding MOHAA with Windows 10
- ↑ https://sfx.thelazy.net/games/game/1157
- ↑ Medal of Honor: Allied Assault for Macintosh (2002) Tech Info - MobyGames - last accessed on 2019-12-10