Difference between revisions of "MIND: Path to Thalamus"
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{{Infobox game/row/publisher|Talking About Media}} | {{Infobox game/row/publisher|Talking About Media}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unreal Engine 4|ref=<ref> | + | {{Infobox game/row/engine|Unreal Engine 4|ref=<ref>{{Refurl|url=https://steamcommunity.com/games/296070/announcements/detail/38639031168889503|title=MIND: Path to Thalamus Enhanced Edition is now available - Steam Community :: Group Announcements :: Mind: Path to Thalamus Enhanced Edition|date=May 2023}}</ref><ref name="engineversion">{{Refcheck|user=Mastan|date=2021-12-09}}</ref>|build=4.16.3.0|Windows}} |
{{Infobox game/row/engine|Unreal Engine 4|ref=<ref name="engineversion"/>|build=4.10.2.0|OS X}} | {{Infobox game/row/engine|Unreal Engine 4|ref=<ref name="engineversion"/>|build=4.10.2.0|OS X}} | ||
{{Infobox game/row/engine|Unreal Engine 4|ref=<ref name="engineversion"/>|build=4.10.2.0|Linux}} | {{Infobox game/row/engine|Unreal Engine 4|ref=<ref name="engineversion"/>|build=4.10.2.0|Linux}} | ||
Line 148: | Line 148: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = None, Low, Medium, High, Ultra. Screen Percentage can be higher than 100. | |antialiasing notes = None, Low, Medium, High, Ultra. Screen Percentage can be higher than 100. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 200: | Line 203: | ||
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
|tracked motion controllers= true | |tracked motion controllers= true | ||
− | |tracked motion controllers notes = Teleportation and smooth locomotion.<ref> | + | |tracked motion controllers notes = Teleportation and smooth locomotion.<ref>{{Refurl|url=https://steamcommunity.com/games/296070/announcements/detail/2380580896625382598|title=Winter fixes|date=May 2023}}</ref> |
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
Line 238: | Line 241: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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{{Fixbox|description=Fix OpenSSL SHA bug by patching executable|ref=<ref name="bymastan"/>|fix= | {{Fixbox|description=Fix OpenSSL SHA bug by patching executable|ref=<ref name="bymastan"/>|fix= | ||
− | # Open | + | # Open {{file|{{P|game}}\Mind_Pathtothalamus\Binaries\Win64\Mind_Pathtothalamus-Win64-Shipping.exe}} in a hex editor (e.g. [https://mh-nexus.de/en/hxd/ HxD]). |
# Go to({{key|Ctrl|G}}) the address {{code|00060243}} (this and all further numbers are hexadecimal). | # Go to({{key|Ctrl|G}}) the address {{code|00060243}} (this and all further numbers are hexadecimal). | ||
# Change the value from {{code|48}} to {{code|4C}}. | # Change the value from {{code|48}} to {{code|4C}}. | ||
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|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
− | |windows arm app = | + | |windows arm app = unknown |
|windows exe notes = | |windows exe notes = | ||
− | |mac os x powerpc app = | + | |mac os x powerpc app = unknown |
|macos intel 32-bit app = false | |macos intel 32-bit app = false | ||
|macos intel 64-bit app = true | |macos intel 64-bit app = true | ||
− | |macos arm app = | + | |macos arm app = unknown |
|macos app notes = | |macos app notes = | ||
− | |linux powerpc app = | + | |linux powerpc app = unknown |
|linux 32-bit executable= false | |linux 32-bit executable= false | ||
|linux 64-bit executable= true | |linux 64-bit executable= true | ||
− | |linux arm app = | + | |linux arm app = unknown |
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 00:27, 10 May 2023
Developers | |
---|---|
Pantumaca Barcelona | |
@CarlosGameDev | |
Dani Navarro | |
Luka Nieto | |
Publishers | |
Talking About Media | |
Engines | |
Windows | Unreal Engine 4[Note 1] |
OS X | Unreal Engine 4[Note 2] |
Linux | Unreal Engine 4[Note 3] |
Release dates | |
Windows | August 5, 2014 |
macOS (OS X) | January 21, 2016[3] |
Linux | April 8, 2016[4] |
Reception | |
Metacritic | 75 |
OpenCritic | 75 |
IGDB | 69 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Puzzle |
MIND: Path to Thalamus is a singleplayer first-person puzzle game.
MIND: Path to Thalamus was first released on Steam on August 5, 2014. MIND: Path to Thalamus Enhanced Edition was released as a free upgrade on November 3, 2015.[5] Enhanced Edition got OS X release on January 21, 2016[3] and Linux release on April 8, 2016.[4]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Oculus Store | ||||
Steam | ||||
GOG.com (unavailable) |
Version differences
Original Version
- Enable in Steam: Go to game properties, Betas tab, select old mind - old mind.
- Enable in GOG.com: Game extras, Mind: Path To Thalamus (Original Version).
- Unreal Engine 3.
- Windows 32-bit only.
- Direct3D 9.
- Supported languages: English, French, German, Italian, Spanish.
- Resolution selection, windowed mode.
Enhanced Edition
- Unreal Engine 4.
- Windows, OS X, Linux 64-bit only.
- Direct3D 11 on Windows, OpenGL on OS X and Linux.
- Additional languages: Basque, Catalan, Simplified Chinese, Hungarian, Japanese, Korean, Norwegian, Portuguese, Russian.
- VR support.
- Redesigned levels, additional puzzles and secret areas.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Mind_Pathtothalamus\Saved\SaveGames\ (Enhanced Edition) <path-to-game>\UDKGame\Config\ (Original Version)[Note 4] |
macOS (OS X) | |
Linux | $HOME/.config/Epic/Mind_Pathtothalamus/Saved/SaveGames/ <path-to-game>/Mind_Pathtothalamus/Config/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Mind_Pathtothalamus\Saved\SaveGames\ (Enhanced Edition) <path-to-game>\SavedKismetVariables\ (Original Version)[Note 4] |
macOS (OS X) | |
Linux | $HOME/.config/Epic/Mind_Pathtothalamus/Saved/SaveGames/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | Original Version only. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See the WSGF entry. | ||
Multi-monitor | See the WSGF entry. | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Vert- | ||
Windowed | Windows version does not have windowed mode anymore. Linux version has. | ||
Borderless fullscreen windowed | Game runs only in borderless fullscreen windowed mode now. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | None, Low, Medium, High, Ultra. Screen Percentage can be higher than 100. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Windows version is capped at 62 FPS. Linux version is uncapped. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Impossible to exit Game settings with the controller. | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Tracked motion controllers | Teleportation and smooth locomotion.[6] | |
---|---|---|
Button/gesture prompts |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | 5.1 Surround[7] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Basque | ||||
Catalan | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Portuguese | ||||
Russian | ||||
Spanish |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | |||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | Teleportation and smooth locomotion.[6] See Input for details. |
||
Traditional controller | See Input for details. | ||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Issues fixed
Game crashes during gameplay
See Bypass OpenSSL SHA bug on Intel 10th gen and later CPUs.[8] |
---|
Fix OpenSSL SHA bug by patching executable[8] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL | OS X and Linux only. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 Duo E4300 1.8 GHz | Intel Core i5-3570K 3.4 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 7600 GS DirectX 10 compatible | Nvidia GeForce GTX 660 DirectX 11 compatible |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9.2 | |
Processor (CPU) | Intel Core i5 | |
System memory (RAM) | ||
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | ATI Radeon HD 2600 XT | Nvidia GeForce GTX 660 |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Debian compatible | |
Processor (CPU) | Intel Core 2 Duo E4300 1.8 GHz | Intel Core i5-3570K 3.4 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 7600 GS | Nvidia GeForce GTX 660 |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.16.3.0[1][2]
- ↑ Unreal Engine 4 engine build: 4.10.2.0[2]
- ↑ Unreal Engine 4 engine build: 4.10.2.0[2]
- ↑ 4.0 4.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ MIND: Path to Thalamus Enhanced Edition is now available - Steam Community :: Group Announcements :: Mind: Path to Thalamus Enhanced Edition - last accessed on May 2023
- ↑ 2.0 2.1 2.2 Verified by User:Mastan on 2021-12-09
- ↑ 3.0 3.1 Mac support is finally here - Steam Community :: Group Announcements :: Mind: Path to Thalamus Enhanced Edition
- ↑ 4.0 4.1 Better HTC Vive/Oculus support and Linux - Steam Community :: Group Announcements :: Mind: Path to Thalamus Enhanced Edition
- ↑ MIND: Path to Thalamus Enhanced Edition is now available - last accessed on 2022-07-04
- ↑ Winter fixes - last accessed on May 2023
- ↑ Verified by User:Mastan on 2022-07-04
- Tested in 7.1 using Orban Loudness Meter.
- ↑ 8.0 8.1 Verified by User:Mastan on 2022-07-04