Difference between revisions of "Heretic II"
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|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
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# Launch the game. | # Launch the game. | ||
# Either open the console with {{key|`}} and in <code>set vid_mode 3</code>, or select the 640 x 480 resolution in the Video Settings menu. | # Either open the console with {{key|`}} and in <code>set vid_mode 3</code>, or select the 640 x 480 resolution in the Video Settings menu. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{--}} Lower vertical FOV at wider aspect ratios (Vert-). Increase FOV to compensate, see [[#Field of view (FOV)|Field of view (FOV)]]. | ||
}} | }} | ||
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# Open {{file|config.cfg}} with a text editor. | # Open {{file|config.cfg}} with a text editor. | ||
# Find <code>set fov</code> and enter the chosen FOV. | # Find <code>set fov</code> and enter the chosen FOV. | ||
+ | |||
+ | {{ii}} To maintain identical vertical FOV to the 4:3 FOV at 16:9 resolutions, use {{code|106}}. At 21:9 resolutions, use {{code|121}}, for 32:9 use {{code|139}}, and for 48:9 use {{code|152}}). | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Frame_rate_(FPS)|Frame rate]]=== | ||
+ | {{Fixbox|description=Unlock higher framerates|ref=|fix= | ||
+ | {{ii}}Engine is hard-capped at 1000 FPS, it will lose sync with its own listen server above 500 FPS. The game is intended to be played at 30 FPS with minimal changes occurring at 60 FPS. | ||
+ | {{ii}} There are aspects of gameplay that will be negatively affected by increasing the framerate limit, such as: | ||
+ | {{--}} Directly scaling with framerate possibility of getting stuck at 90 degree edges like some stairs or steep (unwalkable) slopes, resulting in player either getting stuck or receiving random fall damage. | ||
+ | {{--}} Player melee damage seems to somewhat increase along with framerate(unconfirmed). | ||
+ | {{--}} Swim up/down speed scales directly with framerate. | ||
+ | {{--}} Damage received from environmental hazards like fire/steam scales directly with framerate up to being nearly instantaneous death. | ||
+ | {{--}} Some moving elements of the levels won't move correctly (with little to no risk of soft-locking). | ||
+ | # Install [[#Patches|Enhancement Pack v1.07]] into {{file|{{p|game}}|file}}. | ||
+ | # Launch the game. | ||
+ | # Open the console with {{key|`}} and type in <code>set cl_maxfps X</code>, replacing X with desired framerate limit value. | ||
+ | # Type in <code>set cl_predict 0</code>, this disables multiplayer prediction/smoothing code that breaks at high framerate values(resulting with increasingly broken movement/animations). This has adverse effect in online play as everything will be updated only along 10Hz server tickrate with no smoothing. | ||
}} | }} | ||
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|asynchronous notes = | |asynchronous notes = | ||
}}{{Network/Connections | }}{{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = false |
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = false |
|p2p notes = | |p2p notes = | ||
− | |dedicated = | + | |dedicated = false |
|dedicated notes = | |dedicated notes = | ||
− | |self-hosting = | + | |self-hosting = true |
|self-hosting notes = | |self-hosting notes = | ||
|direct ip = true | |direct ip = true |
Revision as of 13:03, 26 May 2023
Developers | |
---|---|
Raven Software | |
Linux | Loki Software |
Mac OS (Classic) | MacPlay |
Publishers | |
Activision | |
Engines | |
id Tech 2 | |
Release dates | |
Windows | November 24, 1998 |
Linux | December 6, 1999 |
Mac OS (Classic) | November 22, 2002 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, TPS |
Themes | Fantasy |
Series | Heretic |
Heretic | |
---|---|
Heretic | 1994 |
Hexen: Beyond Heretic | 1995 |
Hexen II | 1997 |
Heretic II | 1998 |
Warnings
Heretic II is a singleplayer and multiplayer third-person action and TPS game in the Heretic series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- The game is not available digitally.
- A demo is available, but the single-player portion cannot initially be played due to a date delimiter that does not allow it to run after November 1, 1998;[1] there is a patch that fixes this.
- Owners of the Loki Software Linux port of the game should consider using the installer from LIfLG, if you wish to run the game on a newer system. It is currently in beta.
- An Amiga version is also confirmed to exist, released in 2000.
Essential improvements
Patches
- Enhancement Pack v1.06 is the latest official patch of the game, with changes to gameplay and several fixes. However, the framerate is capped at 30 FPS with this patch.
- Enhancement Pack v1.07 is a community patch that includes Enhancement Pack v1.06, restores the framerate to 60 FPS, includes support for widescreen resolutions and other changes.
Skip intro videos
Delete/rename Bumper.smk[2] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\user\[Note 1] |
Mac OS (Classic) | |
Linux | $HOME/.loki\heretic2 |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\user\save\[Note 1] |
Mac OS (Classic) | |
Linux | $HOME/.loki\heretic2\save\ |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. FMVs, HUD and menus are stretched out when playing in widescreen. | ||
Multi-monitor | |||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Apply Enhancement Pack v1.07. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Use the command set gl_swapinterval 0 in the console to disable Vsync. |
||
60 FPS | v1.00 of the game runs at 60 FPS, but Enhancement Pack v1.06 caps the framerate to 30 FPS; apply Enhancement Pack v1.07 instead. | ||
120+ FPS | Requires Enhancement Pack v1.07. See Frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Use H2Resolution.exe[2] |
---|
Notes
|
Field of view (FOV)
Change FOV manually[2] |
---|
Alternatively, with Enhancement Pack v1.07 still installed:
|
Frame rate
Unlock higher framerates |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Only a sound slider and a music toggle option. | |
Surround sound | ||
Subtitles | Under setting "Captioning" in Options > More Options; only toggles in-game cutscene captions. | |
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 2.0,[3] EAX 1.0 (patch 1.04 or higher is required. Possible to enable with Creative Alchemy and OpenAL Soft, however reverbs won't be applied). | |
Royalty free audio | ||
Red Book CD audio | No volume controls. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | Missing audio for NPCs |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | Co-op, Versus |
||
Online play | 8 | Co-op, Versus GameSpy services have been shut down;[4] see GameSpy for workarounds. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Issues fixed
Erroneous visibility blockers at widescreen aspect ratios
Disable precalculated vis leafs |
---|
|
Windows
Can not install from CD
Drag and drop install file[2] |
---|
|
Nothing happens after "DemoShield" splash screen or Enhancement Pack won't install
Install from Safe Mode[citation needed] |
---|
|
Close non-Windows processes[citation needed] |
---|
|
Game crashes starting the campaign
Tutorial bypass[5] |
---|
|
Game crashes when launched
Reset config.cfg[citation needed] |
---|
|
Music does not loop
Use _inmm.dll[6] |
---|
|
Linux
No sound
- This happens due to the fact the game uses OSS for sound output only.
General[citation needed] |
---|
Install the osspd package (Some distros like ArchLinux refers the package as ossp) and enable/start the |
If using PulseAudio[citation needed] |
---|
Run the game with |
If using ALSA[citation needed] |
---|
Run the game with |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | ||
Glide | 2.53 | |
Software renderer |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Linux | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OSS | OSS is Linux only |
Interface | SDL | SDL is Linux only |
Cutscenes | Smacker Video Technology | |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 95, 98 |
Processor (CPU) | Intel Pentium 166 MHz with 3D hardware accelerator | Intel Pentium 233 MHz |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 250 MB | 350 MB |
Video card (GPU) | SVGA DirectX-compatible video card 2 MB of VRAM |
Mac OS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.6 | 9.2.2 |
Processor (CPU) | PowerPC 7xx 233 MHz PowerPC G3 233 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2.2.x Linux kernel | |
Processor (CPU) | Intel Pentium 233 MHz | Intel Pentium 166 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 260 MB | |
Video card (GPU) | 3dfx Compatible | |
Other | OSS compatible sound and glibc-2.1 |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Heretic II: Surviving the Demo - GameSpot - last accessed on May 2023
- ↑ 2.0 2.1 2.2 2.3 Verified by User:SonicWind149 on 2019-10-19
- ↑ Tech Help: Heretic II - Vortex of Sound (retrieved) - last accessed on May 2023
- ↑ Pricing | GameSpy Technology
- ↑ Verified by User:Nessy on 2022-11-24
- ↑ Fix CD audio looping in Windows 7 with certain games. - The Next Level - last accessed on May 2023