Difference between revisions of "Gunvolt Chronicles: Luminous Avenger iX"
From PCGamingWiki, the wiki about fixing PC games
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|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = false |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Capped at 1920x1080. |
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
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|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
− | |key remap notes = | + | |key remap notes = Some keys such as {{key|Shift}} cannot be assigned in game option menu. If you want to assign {{key|Shift}} to any action, for example "dash", just open gv_config.ini in win/save folder and change value of "dash" to 16 |
|acceleration option = n/a | |acceleration option = n/a | ||
|acceleration option notes = Mouse is not used at all. | |acceleration option notes = Mouse is not used at all. | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
{{L10n|content= | {{L10n|content= | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = English |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = The game uses different Special Skill terms from the original Japanese language if set game language in English, French, German, Italian, Portuguese and Spanish. In Traditional/Simplified Chinese, Special Skill term is based upon the original Japanese language. |
|fan = | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Simplified Chinese |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = |
|fan = | |fan = | ||
}} | }} | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Japanese |
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Korean | ||
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Brazilian Portuguese |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|windows 32-bit exe = unknown | |windows 32-bit exe = unknown | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 15:49, 19 March 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Inti Creates | |
Release dates | |
Windows | September 26, 2019 |
Taxonomy | |
Monetization | DLC |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view |
Controls | Direct control |
Genres | Action, Platform, Shooter |
Art styles | Anime |
Themes | Cyberpunk, Post-apocalyptic, Sci-fi, Supernatural |
Series | GUNVOLT |
Key points
- No audio settings whatsoever.
- Missing Kohaku's additional pre-order outfit DLCs (schoolgirl, animal costume, ripped clothes) from console versions.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Monetization
Type | Notes |
---|---|
DLC | Additional boss battle, background track, and alternate skin. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Extra Mission: "VS ???" | Adds an optional boss battle with a vastly powered-up Blade. | |
Extra Song: "Raison d'être" | Adds a new single, "Raison d'être," for Lola's anthems with a new idol outfit for her. | |
Kohaku DLC Outfit - "Lolawear" | Adds a Lola-styled costume for Kohaku at the Base Menu. Previously exclusive to pre-orders. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\win\save[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1085180/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\win\save[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1085180/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Capped at 1920x1080. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Capped at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
- Xbox One prompts are always shown, regardless of input method being used.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Some keys such as ⇧ Shift cannot be assigned in game option menu. If you want to assign ⇧ Shift to any action, for example "dash", just open gv_config.ini in win/save folder and change value of "dash" to 16 | |
Mouse acceleration | Mouse is not used at all. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | The main menu's Button Calibration function remaps buttons to other buttons; there's a tab in the in-game pause menu that allows remapping of buttons to in-game functions. | |
Controller sensitivity | Movement is digital | |
Controller Y-axis inversion | All directions can be remapped |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Xbox One variant. | |
Impulse Trigger vibration |
PlayStation controllers | Native support is broken and can't be remapped properly. Use Steam's controller configuration as a workaround. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | Buttons map to Xbox One controller buttons. Game allows mapping on first launch, or from main menu (under Button Calibration). | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | No volume settings. | |
Surround sound | ||
Subtitles | Can't be turned off for cutscenes. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | The game uses different Special Skill terms from the original Japanese language if set game language in English, French, German, Italian, Portuguese and Spanish. In Traditional/Simplified Chinese, Special Skill term is based upon the original Japanese language. | |||
Simplified Chinese | ||||
Traditional Chinese | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Thai |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce 2 GB of VRAM DirectX 9.0c compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1085180/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1085180) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.