Difference between revisions of "For Honor"
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|developers = | |developers = | ||
{{Infobox game/row/developer|Ubisoft Montreal}} | {{Infobox game/row/developer|Ubisoft Montreal}} | ||
− | {{Infobox game/row/porter|Blue Byte|Windows}} | + | {{Infobox game/row/porter|Ubisoft Düsseldorf{{!}}Blue Byte|Windows}} |
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Ubisoft}} | {{Infobox game/row/publisher|Ubisoft}} | ||
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|February 14, 2017}} | {{Infobox game/row/date|Windows|February 14, 2017}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|for-honor|76}} | ||
+ | {{Infobox game/row/reception|OpenCritic|2863/for-honor|77}} | ||
+ | {{Infobox game/row/reception|IGDB|for-honor|77}} | ||
|steam appid = 304390 | |steam appid = 304390 | ||
|steam appid side = 572600, 768350 | |steam appid side = 572600, 768350 | ||
|gogcom id = | |gogcom id = | ||
+ | |official site= https://www.ubisoft.com/en-gb/game/for-honor | ||
|strategywiki = | |strategywiki = | ||
|mobygames = for-honor | |mobygames = for-honor | ||
+ | |hltb = 36385 | ||
|wikipedia = For Honor | |wikipedia = For Honor | ||
|winehq = 18900 | |winehq = 18900 | ||
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'''General information''' | '''General information''' | ||
− | |||
{{mm}} [https://steamcommunity.com/app/304390/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/304390/discussions/ Steam Community Discussions] | ||
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |epic games | + | |epic games launcher = unknown |
− | |epic games | + | |epic games launcher notes = |
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = false |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = false |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = true |
− | | | + | |ubisoft connect notes = Saves game progression on the Uplay account. |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = https://www.wsgf.org/dr/honor/en | |wsgf link = https://www.wsgf.org/dr/honor/en | ||
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
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}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
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|minVRAM = 2 GB | |minVRAM = 2 GB | ||
|minDX = 11 | |minDX = 11 | ||
+ | |minaudio = DirectX compatible | ||
+ | |minother = Broadband Internet connection | ||
|recCPU = Intel Core i5-2500K | |recCPU = Intel Core i5-2500K | ||
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|recGPU = Nvidia GeForce GTX 680 | |recGPU = Nvidia GeForce GTX 680 | ||
|recGPU2 = AMD Radeon R9 280X | |recGPU2 = AMD Radeon R9 280X | ||
− | |notes = | + | |notes = |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 09:03, 23 September 2021
Developers | |
---|---|
Ubisoft Montreal | |
Windows | Blue Byte|Ubisoft Düsseldorf|Blue Byte |
Publishers | |
Ubisoft | |
Engines | |
AnvilNext 2.0 | |
Release dates | |
Windows | February 14, 2017 |
Reception | |
Metacritic | 76 |
OpenCritic | 77 |
IGDB | 77 |
Warnings
- This game requires a constant internet connection for all game modes.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Epic Games Store | ||||
GamersGate | Marching Fire Edition, Complete Edition also available. | |||
Marching Fire Edition, Complete Edition also available. | ||||
Green Man Gaming | ||||
Humble Store | ||||
Origin | ||||
Steam | ||||
Ubisoft Store | Starter Edition, Marching Fire Edition, Complete Edition also available. Marching Fire Edition included with Ubisoft+. |
- All versions require Easy Anti-Cheat DRM, Ubisoft Connect DRM, Denuvo Anti-Tamper DRM, and a constant internet connection for all game modes.[1]
Version differences
- The Starter Edition includes the full single player/co-op campaign and 6 playable heroes (instead of 12) with 3 fully unlocked. Other heroes can be unlocked for 8000 Steel each.
- The Deluxe Edition contains the base game and Deluxe pack.
- The Gold Edition contains the base game, the Season Pass and the Deluxe pack.
DLC and expansion packs
Name | Notes | |
---|---|---|
Marching Fire Expansion | ||
Season Pass | Included in Gold Edition |
Essential improvements
Skip intro videos
Instructions[2] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\For Honor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/304390/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Origin | ||
Steam Cloud | ||
Ubisoft Connect | Saves game progression on the Uplay account. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 60-90° | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA, SMAA, TAA, 2x SSAA | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Some animations (e.g. cloth\hair physics, camera when sliding down a rope) are updating at lower framerate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | X-axis can also be inverted. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion | X-axis can also be inverted. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | Dolby Atmos HRTF.[3] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Latin American Spanish | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
- No port information; you can edit this page to add it.
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
VR support
Devices | State | Notes | |
---|---|---|---|
Tobii Eye Tracking | Supports: Extended View - Eye & Head Tracking. |
Issues fixed
- See Ubisoft's acknowledge page for general fixes
Game changes microphone gain at launch
Modify microphone gain ingame[4] |
---|
|
Crash after intro
Enable Vertical sync (Vsync) by deleting all files within the configuration file(s) location[5] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | Wwise | |
Cutscenes | Bink Video | Renaming or deleting the intro video files results in a crash on launch. |
Anti-cheat | Easy Anti-Cheat | [6] |
System requirements
Windows[7] | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i3-550 AMD Phenom II X4 955 |
Intel Core i5-2500K AMD FX-6350 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 40 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 6970 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 680 AMD Radeon R9 280X |
Sound (audio device) | DirectX compatible | |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (304390) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ http://xtland.com/uploads/posts/2017-01/1485344754_for-honor-denuvo.xtland.jpg
- ↑ Verified by User:Cakestrike on 2019-02-10
- ↑ Games in Dolby
- ↑ Verified by User:Hawaii_Beach on 2017-01-28
- ↑ Verified by User:Hawaii_Beach on 2017-02-20
- AFAIK caused by too much fps generated
- ↑ Easy Anti-Cheat
- ↑ For Honor PC Specs and System Requirements Revealed - UbiBlog - Ubisoft® - last accessed on 2017-01-21