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Difference between revisions of "F1 2021"

From PCGamingWiki, the wiki about fixing PC games
Line 115: Line 115:
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
|borderless windowed notes  =  
+
|borderless windowed notes  = Exclusive Fullscreen also available.
 
|anisotropic                = true
 
|anisotropic                = true
|anisotropic notes          =  
+
|anisotropic notes          = '''Off''', '''2x''', '''4x''', '''8x''', '''16x'''
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = Off, [[TAA]] Checkerboard, [[TAA]], [[TAA]] and FidelityFX upscaling, [[TAA]], FidelityFX sharpening, or [[DLSS]] on compatible hardware available. TAA additionally supports Dynamic Resolution scaling.
 
|antialiasing notes        = Off, [[TAA]] Checkerboard, [[TAA]], [[TAA]] and FidelityFX upscaling, [[TAA]], FidelityFX sharpening, or [[DLSS]] on compatible hardware available. TAA additionally supports Dynamic Resolution scaling.
|upscaling                  = unknown
+
|upscaling                  = true
|upscaling tech            =  
+
|upscaling tech            = DLSS 2.2, FSR 1.0
 
|upscaling notes            =  
 
|upscaling notes            =  
 
|vsync                      = true
 
|vsync                      = true
Line 130: Line 130:
 
|120 fps notes              = FPS limit is freely adjustable between 30 and 250 through a slider.
 
|120 fps notes              = FPS limit is freely adjustable between 30 and 250 through a slider.
 
|hdr                        = true
 
|hdr                        = true
|hdr notes                  =  
+
|hdr notes                  = With peak nit adjustment
 
|ray tracing                = true
 
|ray tracing                = true
|ray tracing notes          = Reflections and shadows<ref>{{Refurl|url=https://www.nvidia.com/en-us/geforce/news/f1-2021-dlss-ray-tracing-available-now/|title=F1 2021 Out Now On PC With NVIDIA DLSS and Ray Tracing|date=2022-10-03}}</ref>.
+
|ray tracing notes          = Reflections and shadows<ref>{{Refurl|url=https://www.nvidia.com/en-us/geforce/news/f1-2021-dlss-ray-tracing-available-now/|title=F1 2021 Out Now On PC With NVIDIA DLSS and Ray Tracing|date=2022-10-03}}</ref>
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
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==Input==
 
==Input==
 +
{{ii}} [[Steam|Steam Workshop]] can be used to share custom control schemes. Two presets for both Keyboard and Controller are available from which you can base custom control schemes from.
 +
{{++}} Fully remappable control schemes.
 
{{Input
 
{{Input
 
|key remap                = true
 
|key remap                = true
|key remap notes          =  
+
|key remap notes          = All keys are fully remappable.
|acceleration option      = false
+
|acceleration option      = n/a
|acceleration option notes =  
+
|acceleration option notes = Mouse is not used at all
|mouse sensitivity        = false
+
|mouse sensitivity        = n/a
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = false
 
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = false
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = false
 
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  =  
+
|controller support notes  = All buttons are fully remappable.
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
Line 181: Line 183:
 
|other controllers        = true
 
|other controllers        = true
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = generic,Xbox,DualShock
+
|other button prompts      = generic, Xbox, DualShock
 
|other button prompts notes=  
 
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
Line 202: Line 204:
  
 
==Audio==
 
==Audio==
 +
{{ii}} Engineer radio could be played through a separate audio device (e.g. the main output plays all other sounds while headphones play radio output).
 
{{Audio
 
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Master Volume, Effects, Speech, Music, Other Cars, and Voice Chat.
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
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|closed captions          = unknown
 
|closed captions          = unknown
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = always on
|mute on focus lost notes =  
+
|mute on focus lost notes = Except in Multiplayer lobbies
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
Line 456: Line 459:
 
|cutscenes        =  
 
|cutscenes        =  
 
|cutscenes notes  =  
 
|cutscenes notes  =  
|multiplayer      =  
+
|multiplayer      = Unknown
|multiplayer notes=  
+
|multiplayer notes= Unlike prior instalments, the game doesn't seem to require login to RaceNet for online functionality,
 
|anticheat        =  
 
|anticheat        =  
 
|anticheat notes  =  
 
|anticheat notes  =  

Revision as of 09:37, 16 January 2023

F1 2021
F1 2021 cover
Developers
Codemasters
Publishers
Electronic Arts
Engines
EGO 4.0
Release dates
Windows July 16, 2021
Reception
Metacritic 86
OpenCritic 85
IGDB 92
Taxonomy
Monetization One-time game purchase
Microtransactions Currency
Modes Singleplayer, Multiplayer
Controls Direct control
Genres Racing, Simulation
Vehicles Track racing
Art styles Realistic
Series Formula 1
F1 2021 on HowLongToBeat
F1 2021 on IGDB
F1 2021 on MobyGames
F1 2021 on Wikipedia
F1 2010 2010
F1 2011 2011
F1 2012 2012
F1 Race Stars 2012
F1 2013 2013
F1 2014 2014
F1 2015 2015
F1 2016 2016
F1 2017 2017
F1 2018 2018
F1 2019 2019
F1 2020 2020
F1 2021 2021
F1 22 2022
F1 23 2023
F1 24 2024

F1 2021 is a singleplayer and multiplayer racing and simulation game in the Formula 1 series.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Included with EA Play (Steam).
Deluxe Edition also available.
Windows
Gamesplanet logo.svg (unavailable)
Icon overlay.png
Deluxe Edition also available.
Windows
Green Man Gaming (unavailable)
Icon overlay.png
Deluxe Edition also available.
Windows
Humble Store (unavailable)
Icon overlay.png
Deluxe Edition also available.
Windows
All versions require Steam and Denuvo Anti-Tamper DRM.[1]

Monetization

DLC and expansion packs

Name Notes
F1® 2021: Braking Point Content Pack Content from the "Braking Point" campaign for use in multiplayer and MyTeam.
Windows
F1® 2021: Deluxe Upgrade Pack Braking Point content pack, selectable Formula One icons for MyTeam, and 18,000 PitCoin
Windows

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1134570/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1134570/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Display options
Display options
Graphics options
Graphics options

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Can be enabled, see here.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Exclusive Fullscreen also available.
Anisotropic filtering (AF)
Off, 2x, 4x, 8x, 16x
Anti-aliasing (AA)
Off, TAA Checkerboard, TAA, TAA and FidelityFX upscaling, TAA, FidelityFX sharpening, or DLSS on compatible hardware available. TAA additionally supports Dynamic Resolution scaling.
High-fidelity upscaling
DLSS 2.2, FSR 1.0
Vertical sync (Vsync)
Auto, 1 and 2 available. 1 being half refresh rate and 2 being full refresh rate.
60 FPS and 120+ FPS
FPS limit is freely adjustable between 30 and 250 through a slider.
High dynamic range display (HDR)
With peak nit adjustment
Ray tracing (RT)
Reflections and shadows[2]

Input

Steam Workshop can be used to share custom control schemes. Two presets for both Keyboard and Controller are available from which you can base custom control schemes from.
Fully remappable control schemes.

Audio

Engineer radio could be played through a separate audio device (e.g. the main output plays all other sounds while headphones play radio output).

Audio feature State Notes
Separate volume controls
Master Volume, Effects, Speech, Music, Other Cars, and Voice Chat.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Except in Multiplayer lobbies
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Dutch
French
German
Italian
Japanese
Polish
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
2 Versus
LAN play
Online play
Versus

VR support

3D modes State Notes
vorpX
Z3D, DirectVR
Officially supported game, see official vorpx game list.
Devices
Tobii Eye Tracking
Supports: Extended View - Eye & Head Tracking, Clean UI.

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Multiplayer Unknown Unlike prior instalments, the game doesn't seem to require login to RaceNet for online functionality,

System requirements

Windows
Minimum Recommended
Operating system (OS) 10 v1709
10 v2004
Processor (CPU) Intel Core i3-2130
AMD FX-4300
System memory (RAM) 8 GB
Hard disk drive (HDD) 80 GB
Video card (GPU) Nvidia GeForce GTX 950
AMD Radeon R9 280
Nvidia GeForce RTX 2060
AMD Radeon RX 6700 XT
DirectX 12 compatible
Sound (audio device) DirectX compatible
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References