Etrian Odyssey III HD
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Revision as of 13:25, 3 June 2023 by MasterBlaster (talk | contribs) (Updated article, adding new and missing info and pictures, as well as tweaked information that was either inaccurate or unclear.)
Developers | |
---|---|
Mutan[1] | |
Atlus | |
Publishers | |
Sega | |
Engines | |
Unity 2020[Note 1] | |
Release dates | |
Windows | May 31, 2023 |
Taxonomy | |
Monetization | DLC, One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | First-person |
Controls | Direct control, Menu-based |
Genres | RPG |
Art styles | Anime |
Themes | Fantasy |
Series | Etrian Odyssey |
Etrian Odyssey | |
---|---|
Etrian Odyssey HD | 2023 |
Etrian Odyssey II HD | 2023 |
Etrian Odyssey III HD | 2023 |
Etrian Odyssey III HD is a singleplayer first-person RPG game in the Etrian Odyssey series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
A bundle with Etrian Odyssey HD and Etrian Odyssey II HD is also available as part of the Etrian Odyssey Origins Collection. | ||||
Humble Store | A bundle with Etrian Odyssey HD and Etrian Odyssey II HD is also available as part of the Etrian Odyssey Origins Collection. | |||
Steam | A bundle with Etrian Odyssey HD and Etrian Odyssey II HD is also available as part of the Etrian Odyssey Origins Collection. |
- Denuvo Anti-Tamper DRM is not present in the game despite being mentioned on the store page.[4]
Monetization
Type | Notes |
---|---|
DLC | Cosmetic character portraits based off of characters from previous Atlus games were available as pre-order bonuses for early adaptors. |
One-time game purchase | Etrian Odyssey III HD requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | Etrian Odyssey III HD has no microtransactions. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Character Set DLC | Contains two Atlus-themed character portraits: Nahobino from Shin Megami Tensei V and Aigis from Persona 3 Portable. Exclusive to pre-orders. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\SEGA\Etrian Odyssey 3 |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1810820/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\SEGA\EO3HD\Steam\<user-id> |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1810820/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Aspect ratios wider than 16:9 are pillarboxed.[5] | ||
Ultra-widescreen | Aspect ratios wider than 16:9 are pillarboxed.[6] | ||
4K Ultra HD | [7] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Options for 2x, 4x, and 8x. Unknown which method is being used. |
||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Choice between 30, 60, 75, 120, 144, and 150 FPS. Enabling Vsync will cap the framerate to the monitor's refresh rate, regardless of the "Max FPS" setting. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | Most actions can be performed, but any action that requires the player to cancel out of must be done using a mouse, keys or buttons.[8] | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Set "Button Display" to "Type 1" in Options > Other. | |
Impulse Trigger vibration |
PlayStation controllers | DualSense is also natively supported. | |
---|---|---|
PlayStation button prompts | DualShock 4 and DualSense prompts are both available. Set "Button Display" to "Type 2" in Options > Other for DualShock 4 prompts, or "Type 3" for DualSense prompts. |
|
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wireless (Bluetooth) |
Generic/other controllers | Supports Nintendo Switch Pro Controller. Set "Button Display" to "Type 4" in Options > Other for Nintendo Switch prompts. |
|
---|---|---|
Button prompts | The "Button Display" setting allows manually selecting between Xbox Wireless, DualShock 4, DualSense, or Nintendo Switch Pro Controller prompts. It'll also detect what controller is connected and use those button icons by default upon boot-up.[9] |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Four volume levels are available for BGM and Sound: "Mute", "Min", "Normal", and "Max". | |
Surround sound | Stereo only.[10] | |
Subtitles | All dialogue is text-based. | |
Closed captions | ||
Mute on focus lost | Game pauses and screen dims when focus is lost. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i3-540 AMD Phenom II X3 720 |
Intel Core i3-2100 AMD Phenom II X4 965 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 3 GB[11] | |
Video card (GPU) | Nvidia GeForce GT 530 ATI Radeon HD 5570 Intel HD Graphics 4400 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 550 Ti ATI Radeon HD 5770 Intel Iris Xe Graphics |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2020.3.1f1[2][3]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1810820/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1810820) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Fds29 on 2023-06-01
- Seen in the credits.
- ↑ Verified by User:Fds29 on 2023-06-01
- ↑ Verified by User:MasterBlaster on 2023-06-03
- As indicated in the output_log.txt file.
- ↑ Verified by User:Fds29 on 2023-06-01
- ↑ Verified by User:MasterBlaster on 2023-06-02
- Tested on a multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2023-06-02
- Tested by playing the game with my computer set at 2560x1080 resolution. The game's display resolution options didn't present me with my set resolution or any other ultrawide or ultratall resolutions, either.
- ↑ Verified by User:MasterBlaster on 2023-06-02
- Tested by playing the game at 3840x2160 resolution.
- ↑ Verified by User:MasterBlaster on 2023-06-03
- Tested by playing the game with a stylus on my ROG Flow Z13.
- ↑ Verified by User:MasterBlaster on 2023-06-03
- ↑ Verified by User:MasterBlaster on 2023-06-03
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ Verified by User:MasterBlaster on 2023-06-03
- Actual install size is 2.16 GB.