Difference between revisions of "DiRT 3"
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Marioysikax (talk | contribs) (new images, controller info) |
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==Video settings== | ==Video settings== | ||
− | {{Image| | + | {{Image|Dirt 3 - Graphics.png|Graphics settings.}} |
− | {{Image| | + | {{Image|Dirt 3 - General.png|General settings.}} |
− | |||
{{Video settings | {{Video settings | ||
|wsgf link = http://www.wsgf.org/dr/dirt-3/en | |wsgf link = http://www.wsgf.org/dr/dirt-3/en | ||
Line 180: | Line 179: | ||
==Input settings== | ==Input settings== | ||
+ | {{Image|Dirt 3 - Input.png|Input settings.}} | ||
+ | {{Image|Dirt 3 - Controller.png|Controller settings.}} | ||
+ | {{Image|Dirt 3 - Wheel.png|Driving wheel settings.}} | ||
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
− | |key remap notes = | + | |key remap notes = Combined with controller rebinding. |
|acceleration option = n/a | |acceleration option = n/a | ||
|acceleration option notes = | |acceleration option notes = | ||
Line 192: | Line 194: | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = XInput and DirectInput. |
|full controller = true | |full controller = true | ||
− | |full controller notes = | + | |full controller notes = False for DirectInput. Buttons have to be rebound in settings and controller can only be used in game, not in menus. |
|controller remap = true | |controller remap = true | ||
− | |controller remap notes = Fully remappable. | + | |controller remap notes = Fully remappable. Combined with keyboard rebinding. |
|controller sensitivity = unknown | |controller sensitivity = unknown | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
Line 203: | Line 205: | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts = Xbox | + | |button prompts = Generic, Xbox |
|button prompts notes = | |button prompts notes = | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
− | |haptic feedback notes = | + | |haptic feedback notes = XInput only. |
− | |light bar support = | + | |light bar support = n/a |
|light bar support notes = | |light bar support notes = | ||
}} | }} | ||
==Audio settings== | ==Audio settings== | ||
+ | {{Image|Dirt 3 - Audio.png|Audio settings.}} | ||
{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true |
Revision as of 02:36, 13 November 2016
Developers | |
---|---|
Codemasters | |
Publishers | |
Codemasters | |
OS X | Feral Interactive |
Engines | |
EGO 2.0|EGO|EGO 2.0 | |
Release dates | |
Windows | May 24, 2011 |
macOS (OS X) | January 29, 2015 |
Warnings
- For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
⤏ Go to series page | |
Colin McRae Rally | 1998 |
Colin McRae Rally 2.0 | 2000 |
Colin McRae Rally 3 | 2003 |
Colin McRae Rally 04 | 2004 |
Colin McRae Rally 2005 | 2004 |
Colin McRae: DiRT | 2007 |
Colin McRae: DiRT 2 | 2009 |
DiRT 3 | 2011 |
DiRT Showdown | 2012 |
Colin McRae Rally (2014) | 2014 |
DiRT Rally | 2015 |
DiRT 4 | 2017 |
DiRT Rally 2.0 | 2019 |
DIRT 5 | 2020 |
Key points
- The game features full keyboard support but an Xbox 360 Controller is recommended.
- Owners of GFWL version on Steam get Complete Edition for free as a separate library entry.
- Benchmark included.
General information
- Steam Community Discussions (Complete Edition)
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Developer website | Complete Edition. | |||
Amazon.com | ||||
GamersGate | ||||
Incorrect store name. See here for available options. | ||||
Incorrect store name. See here for available options. | ||||
Green Man Gaming | ||||
Humble Store | Complete Edition. | |||
Mac App Store | Complete Edition. Does not support online multiplayer.[1] | |||
Steam | Complete Edition |
- All non-Steam Windows versions require Games for Windows - LIVE DRM.
- Retail product keys activate on Steam.[2]
Essential improvements
Skip intro videos
Instructions |
---|
Utilities
Dirt3FovChange allows the modification of the field of view of DiRT 3's in-game cameras.[3] It serves as a frontend for another program called binXml whose purpose is to decrypt, edit and reencrypt the binary xml files the EGO engine uses to store the camera information.[4] Dirt3FovChange was originally posted as an archive containing binXml here. See Field of view (FOV).
- Even though it was created specifically for DiRT 3, Dirt3FovChange could potentially be compatible with a variety of EGO-based racing games.[5] This can be further substantiated by the fact that binXml was originally designed to handle GRID's own encrypted xml files.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/44320/pfx/[Note 1] |
- Some other non user-specific configuration files are stored with the game data. See the Field of view (FOV) section for more information.
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/44320/pfx/[Note 1] |
- Saves are not compatible between the Steam and Games for Windows - LIVE versions.
- Steam saved game data location appears to be a placeholder and remains empty; look for files in the My Games folder
Replay data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/44320/pfx/[Note 1] |
- Regardless of where the game is installed, it will attempt to use the %PROGRAMDATA% area to store the in-game replays. The game will work with a Windows NTFS junction point, allowing the folder to be mapped to alternate locations/drives.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Complete Edition only. |
Video settings
Field of view (FOV)
The parameters concerning the field of view as well as the point of view of each of the in-game cameras are stored in a binary file named cameras.xml
. There is one such file for each car in the game. They are located with other car-related data in the subfolders of: <path-to-game>\cars\models
.
These files can be batch edited using Dirt3FovChange although DLC cars may prove problematic as their data is reportedly stored in a different location. Conveniently, a backup of the binary files will be made in text format before attempting to modify them. This allows a quick restore of the most recent state.
Notes about this fix:
- This method is reliable and stable: modifications can be made on-the-fly, while in a race.
How-to
Instructions |
---|
Result
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
- The Games for Windows - LIVE version requires a Microsoft account for online play (optional for offline play).
- The Mac App Store version does not support online multiplayer.[1]
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Split-screen. | ||
LAN play | ||||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Native 3D | ||||
Nvidia 3D Vision | ||||
TriDef 3D |
Issues fixed
Black/Green screen after selecting QCSAA
- This can happen on Maxwell-based GPUs such as GTX 750 Ti and GTX 900 series
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Force DirectX 9
Instructions |
---|
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL | |
Cutscenes | Bink Video | |
Multiplayer | Games for Windows - LIVE, Steamworks |
Disable the narration
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | AMD Athlon 64 X2 2.8 GHz Intel Pentium D 2.8 GHz |
AMD Phenom II Intel Core i7 |
System memory (RAM) | 2 GB | 3 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | ATI Radeon HD 2000 Nvidia GeForce 8000 Series 256 MB of VRAM DirectX 11 compatible | AMD Radeon HD 6000 Series 1 GB of VRAM DirectX 11 compatible |
Sound (audio device) | DirectX Compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9.5 | 10.10.2 |
Processor (CPU) | Intel 2.0 GHz | Intel 2.4 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 14 GB | |
Video card (GPU) | AMD Radeon HD 4670 Nvidia GeForce GT 120 Intel HD 4000 256 MB of VRAM | AMD Radeon HD 6970 Nvidia GeForce GTX 650 Intel Iris Pro 1 GB of VRAM |
- The game is optimised for AMD/ATI graphics cards.
Notes
- ↑ 1.0 1.1 1.2 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/44320/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (44320) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Released! DiRT™ 3® Complete Edition pulls its best stunt yet. | Feral News
- ↑ DiRT 3 Complete Edition Available Now [Free upgrade for existing DiRT 3 owners] :: DiRT 3 Complete Edition General Discussions
- ↑ NoGripRacing Forums - View Single Post - Changing FOV
- ↑ BinXml page on ego-engine.wikispaces.com
- ↑ Dengo's post about other EGO-based games