Difference between revisions of "Daemon X Machina"
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{{Infobox game | {{Infobox game | ||
|cover = Daemon_x_machina.jpg | |cover = Daemon_x_machina.jpg | ||
Line 10: | Line 9: | ||
{{Infobox game/row/engine|Unreal Engine 4}} | {{Infobox game/row/engine|Unreal Engine 4}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|February 13, | + | {{Infobox game/row/date|Windows|February 13, 2020}} |
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|daemon-x-machina|72}} | ||
+ | {{Infobox game/row/reception|OpenCritic|8250/daemon-x-machina|71}} | ||
+ | {{Infobox game/row/reception|IGDB|daemon-x-machina|71}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Shooter, Vehicle combat }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Robot }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Anime, Cel-shaded }} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 1167450 | |steam appid = 1167450 | ||
|steam appid side = | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
|gogcom id side = | |gogcom id side = | ||
+ | |official site= https://www.xseedgames.com/games/daemon-x-machina/ | ||
|strategywiki = | |strategywiki = | ||
+ | |hltb = 57532 | ||
|mobygames = daemon-x-machina | |mobygames = daemon-x-machina | ||
|wikipedia = Daemon X Machina | |wikipedia = Daemon X Machina | ||
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | 1167450 | | + | {{Availability/row| Epic Games Store | daemon-x-machina | DRM-free | DRM-free when launched directly through {{code|DXM-Win64-Shipping.exe}}. [[Store:Epic Games Store|Epic Games Store]] must be running for multiplayer features. | | Windows }} |
+ | {{Availability/row| Steam | 1167450 | Steam | | | Windows }} | ||
}} | }} | ||
− | {{ii}} | + | {{ii}} The Nintendo Switch DLC collaborations with '''''[[The Witcher 3: Wild Hunt]]''''', as well as '''''Eureka Seven''''' and '''''Code Geass''''' (both Japan only), are not available for the PC version.<ref name="siliconera">[https://www.siliconera.com/daemon-x-machina-on-pc-will-support-up-to-200fps-high-res-textures/ Siliconera - Daemon X Machina On PC Will Support Up To 200fps, High-Res Textures]</ref> |
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config| | + | {{Game data/config|Steam|{{P|localappdata}}\DXM\Saved\Config\WindowsNoEditor}} |
+ | {{Game data/config|Epic Games Store|{{P|localappdata}}\DXM\Saved_EOS\Config\WindowsNoEditor}} | ||
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves| | + | {{Game data/saves|Steam|{{P|localappdata}}\DXM\Saved\SaveGames}} |
+ | {{Game data/saves|Epic Games Store|{{P|localappdata}}\DXM\Saved_EOS\SaveGames}} | ||
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = false |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Image|Daemon_X_Machina_Graphic_Settings.png|Graphics settings}} |
+ | {{Image|Daemon X Machina Display Settings.png|Display settings}} | ||
+ | {{Video | ||
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
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|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Restricted to a {{term|pillarboxed}} 16:9 aspect ratio by default,<ref>{{Refurl|url=https://www.siliconera.com/daemon-x-machina-on-pc-will-support-up-to-200fps-high-res-textures/|title=Daemon X Machina On PC Will Support Up To 200fps, High-Res Textures|date=2020-02-05}}</ref> and uses {{Term|Vert-}} FOV scaling.<ref>{{Refcheck|user=KingKrouch|date=2020-04-29}}</ref> Use [https://steamcommunity.com/app/1167450/discussions/0/2823131222990712529/ 21xMachi9] to remove the pillarboxing and adjust the field of view based on the in-game resolution. |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = Use [https://steamcommunity.com/app/1167450/discussions/0/2823131222990712529/ 21xMachi9] to adjust the field of view. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = Two options: "'''Windowed (Fullscreen)'''" and "'''Windowed (Borderless)'''". The "'''Windowed (Fullscreen)'''" setting works similarly to "'''Borderless'''", but will apply the game's resolution to an optimal setting that cannot be changed. |
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Changes with the texture quality setting. For manual adjustment [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|force in GPU control panel]] or see [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. |
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = [[FXAA]] and [[TAA]] presets available. |
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Choice between 30 FPS, 60 FPS, 120 FPS, 144 FPS, or 200 FPS. Use [https://steamcommunity.com/app/1167450/discussions/0/2823131222990712529/ 21xMachi9] to raise the cap above 200 FPS, or to set custom targets. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |ray tracing = unknown |
+ | |ray tracing notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== |
− | {{Input | + | {{Fixbox|description=Adjust AF samples|ref=<ref name="masterblaster1">{{Refcheck|user=MasterBlaster|date=2020-02-12|comment=Checked by testing game after editing config files.}}</ref>|fix= |
− | |key remap = | + | # Go to the [[#Game data|configuration file(s) location]]. |
− | |key remap notes = | + | # Open <code>Engine.ini</code>. |
− | |acceleration option = | + | # Add the following and save the file. |
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.MaxAnisotropy=16 | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
+ | {{Fixbox|description=Enable AA sharpening|ref=<ref name="masterblaster1"/>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.Tonemapper.Sharpen=1 | ||
+ | </pre> | ||
+ | {{ii}} This will sharpen the image to offset the blur caused by FXAA and TAA. A value between 0.5-1.0 is recommended, 10 is the maximum. It has no performance impact. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Image|Daemon X Machina Camera Settings.png|Camera and gameplay settings}} | ||
+ | {{Image|Daemon X Machina Keyboard Bindings.png|Keyboard bindings}} | ||
+ | {{Input | ||
+ | |key remap = true | ||
+ | |key remap notes = One preset is available. Keys can also be completely remapped to one of three custom layouts using the preset as a base. | ||
+ | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Referred to as "'''Camera Sensitivity'''". Can be set in intervals of 0.5, from -10.0 - +20.0. |
− | |mouse menu = | + | |mouse menu = limited |
− | |mouse menu notes = | + | |mouse menu notes = The menus must be navigated with a keyboard as the game lacks a cursor to select any options and the mouse wheel is unusable, but left and right click can still be used for confirm and cancel, respectively. |
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
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|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
− | |full controller notes = | + | |full controller notes = A keyboard is required to input characters. |
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = | + | |controller remap notes = Three presets are available. Controls can also be completely remapped to one of three custom layouts using one of the presets as a base. |
− | |controller sensitivity = | + | |controller sensitivity = true |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Referred to as "'''Camera Sensitivity'''". Can be set in intervals of 0.5, from -10.0 - +20.0. |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = hackable |
− | |dualshock 4 notes = | + | |dualshock 4 notes = Lacks native support. Use [[Controller:DualShock 4#DS4Windows|DS4Windows]] or Steam's controller configuration tool as a workaround. |
− | |dualshock prompts = | + | |dualshock prompts = false |
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
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|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = false |
− | |other controllers notes = | + | |other controllers notes = Lacks Nintendo Switch Pro Controller and gyro aim support, despite originally being available for the console. |
− | |other button prompts = | + | |other button prompts = false |
− | |other button prompts notes= | + | |other button prompts notes= No Nintendo Switch Pro Controller button prompts. |
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
− | |haptic feedback notes = | + | |haptic feedback notes = Three levels of vibration are selectable: "'''Mild'''", "'''Normal'''", and "'''Strong'''". |
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
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}} | }} | ||
− | ==Audio | + | <gallery> |
− | {{Audio settings | + | Daemon_X_Machina_Controller_Bindings.png|Gamepad bindings |
− | |separate volume = | + | </gallery> |
− | |separate volume notes = | + | |
− | |surround sound = | + | ==Audio== |
− | |surround sound notes = | + | {{Image|Daemon X Machina Sound Settings.png|Audio settings}} |
+ | {{Audio | ||
+ | |separate volume = true | ||
+ | |separate volume notes = Master, Voice, BGM, SFX, and Warning SFX. Can be set in intervals of 1, from 0-20. | ||
+ | |surround sound = true | ||
+ | |surround sound notes = In-game toggle to switch between surround sound and stereo. | ||
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
{{L10n|content= | {{L10n|content= | ||
+ | {{ii}} Audio cannot be swapped between English or Japanese while in-game. | ||
+ | {{Image|Daemon X Machina Voice Language Settings.png|Voice language settings}} | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Simplified Chinese |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Traditional Chinese |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = French |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = German |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Italian |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Japanese |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Spanish |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
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==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = hackable |
− | |local play players = | + | |local play players = 4 |
− | |local play modes = | + | |local play modes = Co-op, Versus |
− | |local play notes = | + | |local play notes = Use [https://github.com/SplitScreen-Me/splitscreenme-nucleus/releases Nucleus Co-op]. 1v1 or 2v2 battles in Versus. |
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
− | |online play players = | + | |online play players = 4 |
− | |online play modes = | + | |online play modes = Co-op, Versus |
− | |online play notes = | + | |online play notes = 1v1 or 2v2 battles in Versus. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
}}{{Network/Connections | }}{{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = true |
|matchmaking notes = | |matchmaking notes = | ||
|p2p = | |p2p = | ||
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|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===21xMachi9 not working in Linux=== | ||
+ | {{Fixbox|description=Steam Launch Options|ref=<ref>{{Refcheck|user=Mouse|date=2021-09-29|comment=}}</ref>|fix= | ||
+ | # Right click 'DAEMON X MACHINA' in your Steam Library and click 'Properties...'. | ||
+ | # Set Launch Options to: | ||
+ | <code>WINEDLLOVERRIDES="dsound=n,b" %command%</code> | ||
+ | {{ii}}Depending on the version of 21xMachi9, the default variables in config.ini may be written wrong and/or case-sensitive. Some experimentation may be required before seeing results. | ||
}} | }} | ||
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{{API | {{API | ||
|direct3d versions = 11 | |direct3d versions = 11 | ||
− | |direct3d notes = | + | |direct3d notes = Direct3D 12 can be forced using the <code>-d3d12</code> [[Glossary:Command line arguments|command line argument]].<ref>{{Refcheck|user=KingKrouch|date=2020-07-13|comment=Tested using launch parameters on Steam, and checking what API is being used with RivaTuner.}}</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = unknown | + | |windows 64-bit exe = true |
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = false | |macos intel 32-bit app = false | ||
|macos intel 64-bit app = false | |macos intel 64-bit app = false | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= false | |linux 32-bit executable= false | ||
|linux 64-bit executable= false | |linux 64-bit executable= false | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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|physics = | |physics = | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = Criware |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
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|input = | |input = | ||
|input notes = | |input notes = | ||
− | |cutscenes = | + | |cutscenes = Criware |
|cutscenes notes = | |cutscenes notes = | ||
− | |multiplayer = | + | |multiplayer = Epic Online Services |
|multiplayer notes= | |multiplayer notes= | ||
|anticheat = | |anticheat = | ||
Line 345: | Line 419: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 8.1 | + | |minOS = 8.1, 10 |
− | |minCPU = Intel i5-3470 | + | |minCPU = Intel Core i5-3470 |
+ | |minCPU2 = AMD FX-8300 | ||
|minRAM = 6 GB | |minRAM = 6 GB | ||
|minHD = 13 GB | |minHD = 13 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce GTX 660 |
+ | |minGPU2 = AMD Radeon HD 7870 | ||
+ | |minDX = 11 | ||
− | |recOS = | + | |recOS = |
− | |recCPU = Intel i7-6700 | + | |recCPU = Intel Core i7-6700 |
+ | |recCPU2 = AMD Ryzen 5 2600 | ||
|recRAM = 8 GB | |recRAM = 8 GB | ||
− | |recHD = | + | |recHD = |
− | |recGPU = | + | |recGPU = Nvidia GeForce GTX 1060 |
− | |notes = | + | |recGPU2 = AMD Radeon RX 580 |
+ | |notes = {{ii}} A 64-bit operating system is required. | ||
+ | {{ii}} Also runs on Windows 7 despite minimum requirements on the store page. | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 17:59, 28 March 2023
Developers | |
---|---|
Marvelous First Studio | |
Publishers | |
Marvelous | |
XSEED | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | February 13, 2020 |
Reception | |
Metacritic | 72 |
OpenCritic | 71 |
IGDB | 71 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Shooter, Vehicle combat |
Vehicles | Robot |
Art styles | Anime, Cel-shaded |
Themes | Fantasy |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | DRM-free when launched directly through DXM-Win64-Shipping.exe . Epic Games Store must be running for multiplayer features. |
|||
Steam |
- The Nintendo Switch DLC collaborations with The Witcher 3: Wild Hunt, as well as Eureka Seven and Code Geass (both Japan only), are not available for the PC version.[1]
Game data
Configuration file(s) location
System | Location |
---|---|
Steam | %LOCALAPPDATA%\DXM\Saved\Config\WindowsNoEditor |
Epic Games Launcher | %LOCALAPPDATA%\DXM\Saved_EOS\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1167450/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam | %LOCALAPPDATA%\DXM\Saved\SaveGames |
Epic Games Launcher | %LOCALAPPDATA%\DXM\Saved_EOS\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1167450/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Restricted to a pillarboxed 16:9 aspect ratio by default,[2] and uses Vert- FOV scaling.[3] Use 21xMachi9 to remove the pillarboxing and adjust the field of view based on the in-game resolution. | ||
4K Ultra HD | |||
Field of view (FOV) | Use 21xMachi9 to adjust the field of view. | ||
Windowed | |||
Borderless fullscreen windowed | Two options: "Windowed (Fullscreen)" and "Windowed (Borderless)". The "Windowed (Fullscreen)" setting works similarly to "Borderless", but will apply the game's resolution to an optimal setting that cannot be changed. | ||
Anisotropic filtering (AF) | Changes with the texture quality setting. For manual adjustment force in GPU control panel or see Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | FXAA and TAA presets available. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Choice between 30 FPS, 60 FPS, 120 FPS, 144 FPS, or 200 FPS. Use 21xMachi9 to raise the cap above 200 FPS, or to set custom targets. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Anisotropic filtering (AF)
Adjust AF samples[4] |
---|
[SystemSettings] r.MaxAnisotropy=16 |
Anti-aliasing (AA)
Enable AA sharpening[4] |
---|
[SystemSettings] r.Tonemapper.Sharpen=1
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | One preset is available. Keys can also be completely remapped to one of three custom layouts using the preset as a base. | |
Mouse acceleration | ||
Mouse sensitivity | Referred to as "Camera Sensitivity". Can be set in intervals of 0.5, from -10.0 - +20.0. | |
Mouse input in menus | The menus must be navigated with a keyboard as the game lacks a cursor to select any options and the mouse wheel is unusable, but left and right click can still be used for confirm and cancel, respectively. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | A keyboard is required to input characters. | |
Controller remapping | Three presets are available. Controls can also be completely remapped to one of three custom layouts using one of the presets as a base. | |
Controller sensitivity | Referred to as "Camera Sensitivity". Can be set in intervals of 0.5, from -10.0 - +20.0. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Lacks native support. Use DS4Windows or Steam's controller configuration tool as a workaround. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | Lacks Nintendo Switch Pro Controller and gyro aim support, despite originally being available for the console. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Three levels of vibration are selectable: "Mild", "Normal", and "Strong". | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Voice, BGM, SFX, and Warning SFX. Can be set in intervals of 1, from 0-20. | |
Surround sound | In-game toggle to switch between surround sound and stereo. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- Audio cannot be swapped between English or Japanese while in-game.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus Use Nucleus Co-op. 1v1 or 2v2 battles in Versus. |
||
LAN play | ||||
Online play | 4 | Co-op, Versus 1v1 or 2v2 battles in Versus. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking |
Issues fixed
21xMachi9 not working in Linux
Steam Launch Options[5] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | Direct3D 12 can be forced using the -d3d12 command line argument.[6] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Criware | |
Cutscenes | Criware | |
Multiplayer | Epic Online Services |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1, 10 | |
Processor (CPU) | Intel Core i5-3470 AMD FX-8300 |
Intel Core i7-6700 AMD Ryzen 5 2600 |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 13 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7870 DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 580 |
- A 64-bit operating system is required.
- Also runs on Windows 7 despite minimum requirements on the store page.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1167450/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1167450) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Siliconera - Daemon X Machina On PC Will Support Up To 200fps, High-Res Textures
- ↑ Daemon X Machina On PC Will Support Up To 200fps, High-Res Textures - last accessed on 2020-02-05
- ↑ Verified by User:KingKrouch on 2020-04-29
- ↑ 4.0 4.1 Verified by User:MasterBlaster on 2020-02-12
- Checked by testing game after editing config files.
- ↑ Verified by User:Mouse on 2021-09-29
- ↑ Verified by User:KingKrouch on 2020-07-13
- Tested using launch parameters on Steam, and checking what API is being used with RivaTuner.