Difference between revisions of "Crash Bandicoot 4: It's About Time"
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{{Infobox game | {{Infobox game | ||
|cover = Crash Bandicoot 4 cover.jpg | |cover = Crash Bandicoot 4 cover.jpg | ||
Line 6: | Line 5: | ||
{{Infobox game/row/developer|Beenox}} | {{Infobox game/row/developer|Beenox}} | ||
{{Infobox game/row/developer|Activision Shanghai}} | {{Infobox game/row/developer|Activision Shanghai}} | ||
− | |||
{{Infobox game/row/developer|Heavy Iron Studios}} | {{Infobox game/row/developer|Heavy Iron Studios}} | ||
+ | {{Infobox game/row/porter|Hardsuit Labs|Windows}} | ||
+ | {{Infobox game/row/developer|Iron Galaxy Studios|Steam}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Activision}} | {{Infobox game/row/publisher|Activision}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unreal Engine 4}} | + | {{Infobox game/row/engine|Unreal Engine 4||ref=<ref name="engineversion">{{Refcheck|user=Shadowstealer7|date=2024-02-03}}</ref>|build=4.24.2}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|March 26, 2021}} | {{Infobox game/row/date|Windows|March 26, 2021}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|crash-bandicoot-4-its-about-time|}} | + | {{Infobox game/row/reception|Metacritic|crash-bandicoot-4-its-about-time|83}} |
{{Infobox game/row/reception|OpenCritic|9900/crash-bandicoot-4-its-about-time|85}} | {{Infobox game/row/reception|OpenCritic|9900/crash-bandicoot-4-its-about-time|85}} | ||
− | {{Infobox game/row/reception|IGDB|crash-bandicoot-4-its-about-time| | + | {{Infobox game/row/reception|IGDB|crash-bandicoot-4-its-about-time|86}} |
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
Line 31: | Line 31: | ||
{{Infobox game/row/taxonomy/themes | }} | {{Infobox game/row/taxonomy/themes | }} | ||
{{Infobox game/row/taxonomy/series | Crash Bandicoot }} | {{Infobox game/row/taxonomy/series | Crash Bandicoot }} | ||
− | |steam appid = | + | |steam appid = 1378990 |
|steam appid side = | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
Line 38: | Line 38: | ||
|hltb = 80317 | |hltb = 80317 | ||
|igdb = | |igdb = | ||
− | |mobygames = | + | |mobygames = 151114 |
|strategywiki = Crash Bandicoot 4: It's About Time | |strategywiki = Crash Bandicoot 4: It's About Time | ||
|wikipedia = Crash Bandicoot 4: It's About Time | |wikipedia = Crash Bandicoot 4: It's About Time | ||
− | |winehq = | + | |winehq = 20237 |
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
− | |||
− | |||
{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = '''''{{PAGENAME}}''''' is a {{Glossary:singleplayer}} {{Glossary:third-person}} {{Glossary:platform}} game developed by [[Company:Toys for Bob|Toys for Bob]] with help from [[Company:Beenox|Beenox]], [[Company:Activision Shanghai|Activision Shanghai]], [[Company:Heavy Iron Studios|Heavy Iron Studios]] and [[Company:Hardsuit Labs|Hardsuit Labs]] and published by [[Company:Activision|Activision]]. It is part of the ''[[Series:Crash Bandicoot|Crash Bandicoot]]'' series. |
− | |release history = | + | |release history = Originally released for PlayStation 4 and Xbox One on October 2, 2020 and later for PlayStation 5, Xbox Series X, and Nintendo Switch on March 12, 2021, the Windows version was ported by Hardsuit Labs and released on March 26, 2021 through [[Store:Battle.net|Battle.net]]. It was later released on [[Store:Steam|Steam]] on October 19, 2022, with [[Company:Iron Galaxy Studios|Iron Galaxy Studios]] handling the Steam integration for the Windows version. |
|current state = | |current state = | ||
}} | }} | ||
+ | |||
+ | '''General information''' | ||
+ | {{mm}} [https://steamcommunity.com/app/1378990/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Battle.net | crash-bandicoot-4 | Battle.net, Online | | | Windows | }} | + | {{Availability/row| Battle.net | crash-bandicoot-4 | Battle.net, Online | | | Windows }} |
+ | {{Availability/row| Steam | 1378990 | Steam | | | Windows }} | ||
}} | }} | ||
− | |||
==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox|description=Delete video files | + | {{Fixbox|description=Use skip intro mod|ref=|fix= |
− | # Go to {{ | + | # Download [https://www.nexusmods.com/crashbandicoot4itsabouttime/mods/5 Crash 4 Skip Intro Scenes]. |
− | # Delete or rename all | + | # Place {{file|MovieSkippableTrue.pak}} in {{folder|{{p|game}}\Lava\Content\Paks\~mods\}}. |
+ | }} | ||
+ | {{Fixbox|description=Delete video files|fix= | ||
+ | # Go to {{folder|{{p|game}}\Lava\Content\Movies\}}. | ||
+ | # Delete or rename all {{file|Bumper{{abbr|*|Bumper_HSL_Sting.mp4, BumperATVI.mp4, BumperTFB.mp4, BumperUnreal.mp4}}.mp4}} files and {{file|IntroLoadingBar.mp4}}. | ||
}} | }} | ||
Line 79: | Line 83: | ||
{{Game data/saves|Windows|{{P|localappdata}}\CrashBandicoot4\Saved\SaveGames\}} | {{Game data/saves|Windows|{{P|localappdata}}\CrashBandicoot4\Saved\SaveGames\}} | ||
}} | }} | ||
+ | {{ii}} The save files consists of a save slot file, and a profile file. When copying save data be sure to copy both the {{file|<ID>ProfileSaveData.sav}} and the {{file|<ID>Slot<index>Save.sav}} files. When importing saves, be sure to rename both of the save files to match the unique ID of your own save files. | ||
+ | {{ii}} Benchmarks are stored in {{folder|{{P|localappdata}}\CrashBandicoot4\Saved\Profiling\Benchmark\}}. | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
− | {{Save game cloud syncing | + | {{Save game cloud syncing |
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | |ubisoft connect | + | |ubisoft connect = |
− | |ubisoft connect notes | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
==Video== | ==Video== | ||
+ | {{ii}} Features an in-game benchmarking system. | ||
+ | {{Image|Crash 4 Video and Graphics Settings.png|Display and graphics settings}} | ||
+ | {{Image|Crash 4 Video and Graphics Settings (Advanced).png|Advanced graphics settings}} | ||
+ | {{Image|Crash 4 General Settings.png|General settings}} | ||
+ | {{Image|Crash 4 Colorblind Settings.png|Color blind settings}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 110: | Line 121: | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Ultra-widescreen|Ultra-widescreen]] to fix black bars at 21:9. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = <ref name="Blizzard_Crash">[https://news.blizzard.com/en-us/blizzard/23572235/crash-bandicoot-4-it-s-about-time-coming-soon-to-pc Crash Bandicoot™ 4: It's About Time – Coming Soon to PC | Blizzard Entertainment]</ref> | |4k ultra hd notes = <ref name="Blizzard_Crash">[https://news.blizzard.com/en-us/blizzard/23572235/crash-bandicoot-4-it-s-about-time-coming-soon-to-pc Crash Bandicoot™ 4: It's About Time – Coming Soon to PC | Blizzard Entertainment]</ref> | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = true | |borderless windowed = true | ||
− | |borderless windowed notes = Resolution is locked to display resolution. | + | |borderless windowed notes = Referred to as "'''Windowed Fullscreen'''". Resolution is locked to display resolution. |
− | |anisotropic = | + | |anisotropic = always on |
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = [[TAA]]. | + | |antialiasing notes = [[TAA]]. |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 128: | Line 142: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Choice of 30, 60, 75, 90, 120, 144, 165, 240, unlimited. |
− | |hdr = | + | |hdr = false |
− | |hdr notes = | + | |hdr notes = |
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
− | |color blind = | + | |color blind = true |
− | |color blind notes = | + | |color blind notes = Deuteranopia, protanopia, and tritanopia filters are available.<br />A strength slider is also available and can be set in intervals of 1, from 0 to 10. |
}} | }} | ||
− | ===[[Glossary: | + | ===[[Glossary:Ultra-widescreen|Ultra-widescreen]]=== |
− | {{Fixbox|description= | + | {{Fixbox|description=Widescreen fix|ref={{cn|date=2022-10-28|reason=}}|fix= |
− | + | {{ii}} Uses a {{term|Hor+}} field of view for aspect ratios wider than 16:9. | |
− | + | {{ii}} Works on the [[Store:Steam|Steam]] and [[Store:Battle.net|Battle.net]] versions. | |
− | + | {{--}} Pre-rendered cutscenes will be {{term|stretched}}. | |
− | + | # Download the latest version of the [https://github.com/RibShark/Crash4WidescreenFix/releases/latest Crash 4 Widescreen Fix] mod. | |
− | + | # Extract the files to {{folder|{{p|game}}\Lava\Binaries\Win64\}}, so that {{file|dsound.dll}} resides in the same folder as {{file|CrashBandicoot4.exe}} or {{file|Lava-Win64-Shipping.exe}}. | |
− | |||
− | |||
− | |||
}} | }} | ||
− | === | + | {{Fixbox|description=Use a hex editor|ref={{cn|date=2022-10-28|reason=Unknown if this hex-edit works on the most recent versions of the game.}}|fix= |
+ | {{--}} Pre-rendered cutscenes will be {{term|stretched}}. | ||
+ | # Open {{file|Lava-Win64-Shipping.exe}} in a hex editor. | ||
+ | # Find and replace <code>3B 8E E3 3F</code> with the following based on the desired resolution:</li> | ||
+ | #* <code>CD CC CC 3F</code> for 1440x900 | ||
+ | #* <code>00 00 A0 3F</code> for 1280x1024 | ||
+ | #* <code>26 B4 17 40</code> for 2560x1080 | ||
+ | #* <code>8E E3 18 40</code> for 3440x1440 | ||
+ | #* <code>39 8E 63 40</code> for 3840x1080 | ||
+ | #* <code>9A 99 19 40</code> for 3840x1600 | ||
+ | #* <code>00 00 A0 3F</code> for 4120x1024 | ||
+ | #* <code>39 8E 63 40</code> for 5120x1440 | ||
+ | #* <code>AE 47 A1 40</code> for 5292x1050 | ||
+ | #* <code>AB AA AA 40</code> for 7680x1440 | ||
+ | # Set the Search Direction to <code>All</code>. | ||
+ | # Select <code>Replace All</code>. | ||
+ | # Click '''OK''' to confirm and then click '''Save''' ({{key|Ctrl}}+{{key|S}}). | ||
+ | }} | ||
− | + | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | |
− | + | {{Fixbox|description=Use a hex editor (Battle.net)|ref={{cn}}|fix= | |
− | + | # Open {{file|Lava-Win64-Shipping.exe}} in a hex editor. | |
− | + | # Find <code>35 FA 0E 3C</code>, which will appear 5 times. Replace the last occurrence with the following, depending on the aspect ratio: | |
− | + | #* <code>35 FA 38 3C</code> for 21:9 | |
− | + | #* <code>41 E4 52 3C</code> for 32:9 | |
− | + | # Click '''OK''' to confirm and then click '''Save''' ({{key|Ctrl}}+{{key|S}}). | |
− | + | {{ii}} Note that the FOV varies widely in this game, so any static hex fix won't always scale the FOV as it scales in the unpatched game. | |
− | + | }} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ===[[Glossary: | ||
− | |||
− | |||
− | < | ||
− | |||
==Input== | ==Input== | ||
+ | {{Image|Crash 4 Keyboard Bindings.png|Keyboard bindings}} | ||
+ | {{Image|Crash 4 Gamepad and Camera Settings.png|Gamepad and camera settings}} | ||
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = Mouse cannot be used to control camera. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
Line 195: | Line 211: | ||
|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
Line 202: | Line 218: | ||
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = true | |xbox prompts = true | ||
− | |xbox prompts notes = | + | |xbox prompts notes = Xbox One variant. |
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = true | |dualshock 4 = true | ||
|dualshock 4 notes = | |dualshock 4 notes = | ||
|dualshock prompts = true | |dualshock prompts = true | ||
− | |dualshock prompts notes = | + | |dualshock prompts notes = See also [https://www.nexusmods.com/crashbandicoot4itsabouttime/mods/9 PS5 DualSense Button Replacement]. |
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = Wired | + | |dualshock 4 modes = Wired, V2 |
|dualshock 4 modes notes = V2 tested. Bluetooth mode does not work. | |dualshock 4 modes notes = V2 tested. Bluetooth mode does not work. | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
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|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
− | |other controllers notes = | + | |other controllers notes = See expanded button prompts |
− | |other button prompts = | + | |other button prompts = Xbox, Dualshock, Nintendo |
− | |other button prompts notes= Nintendo Switch button prompts can be selected. | + | |other button prompts notes= Xbox One, DualShock 4 and Nintendo Switch button prompts can be selected. The button style can be switched in-game regardless of the type of connected controller. |
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
Line 238: | Line 254: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | Crash 4 Gamepad Remapping (DS4 Layout).png|Gamepad bindings (DualShock 4 layout) | ||
+ | Crash 4 Gamepad Remapping (Xbox One Layout).png|Gamepad bindings<br/>(Xbox One layout) | ||
+ | Crash 4 Gamepad Remapping (Switch Layout).png|Gamepad bindings (Nintendo Switch layout) | ||
+ | Crash 4 Gamepad Default Layout (DS4 Layout).png|Gamepad layout (DualShock 4 layout) | ||
+ | Crash 4 Gamepad Default Layout (Xbox One Layout).png|Gamepad layout<br/>(Xbox One layout) | ||
+ | Crash 4 Gamepad Default Layout (Nintendo Switch Layout).png|Gamepad layout (Nintendo Switch layout) | ||
+ | </gallery> | ||
==Audio== | ==Audio== | ||
+ | {{Image|Crash 4 Audio Settings.png|Audio settings}} | ||
+ | {{Image|Crash 4 Accessibility Settings.png|Accessibility settings}} | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = | + | |separate volume notes = Sliders for Music, SFX, and Voice.<br>Can be set in intervals of 1, from 0 to 10. |
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = Plays up to 7.0.<ref>{{Refcheck|user=MasterBlaster|date=2021-03-31|comment=Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.}}</ref> |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 266: | Line 294: | ||
|fan = | |fan = | ||
|ref = | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Arabic | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Finnish | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = [https://www.nexusmods.com/crashbandicoot4itsabouttime/mods/40 Fan translation] | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Slovak | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Unofficial patch, [https://www.lokalizacie.sk/preklady/68-crash-bandicoot-4-its-about-time/ download] | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Latin American Spanish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = true | ||
+ | |local play players = 4 | ||
+ | |local play modes = Versus, Co-op | ||
+ | |local play notes = | ||
+ | |lan play = false | ||
+ | |lan play players = | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = false | ||
+ | |online play players = | ||
+ | |online play modes = | ||
+ | |online play notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Intro/company logo audio plays through Oculus Rift regardless of settings=== | ||
+ | {{Fixbox|description=Delete a folder|ref={{cn|date=2022-10-11|reason=}}|fix= | ||
+ | # Go to {{folder|{{p|game}}\Engine\Binaries\ThirdParty\}}. | ||
+ | # Delete the {{folder|Oculus}} folder. | ||
}} | }} | ||
Line 294: | Line 450: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
Line 302: | Line 459: | ||
|macos app notes = | |macos app notes = | ||
|macos arm app = unknown | |macos arm app = unknown | ||
− | |||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 311: | Line 468: | ||
===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = | + | |physics = PhysX |
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = Wwise, OGG Vorbis |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
Line 325: | Line 482: | ||
|anticheat = | |anticheat = | ||
|anticheat notes = | |anticheat notes = | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
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|minGPU = Nvidia GeForce GTX 660 | |minGPU = Nvidia GeForce GTX 660 | ||
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Latest revision as of 18:04, 2 April 2024
Developers | |
---|---|
Toys for Bob | |
Beenox | |
Activision Shanghai | |
Heavy Iron Studios | |
Windows | Hardsuit Labs |
Steam | Iron Galaxy Studios |
Publishers | |
Activision | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | March 26, 2021 |
Reception | |
Metacritic | 83 |
OpenCritic | 85 |
IGDB | 86 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Platform |
Art styles | Cartoon |
Series | Crash Bandicoot |
Crash Bandicoot | |
---|---|
Crash Bandicoot N. Sane Trilogy | 2018 |
Crash Bandicoot 4: It's About Time | 2021 |
Crash Bandicoot 4: It's About Time is a singleplayer third-person platform game developed by Toys for Bob with help from Beenox, Activision Shanghai, Heavy Iron Studios and Hardsuit Labs and published by Activision. It is part of the Crash Bandicoot series.
Originally released for PlayStation 4 and Xbox One on October 2, 2020 and later for PlayStation 5, Xbox Series X, and Nintendo Switch on March 12, 2021, the Windows version was ported by Hardsuit Labs and released on March 26, 2021 through Battle.net. It was later released on Steam on October 19, 2022, with Iron Galaxy Studios handling the Steam integration for the Windows version.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Battle.net | ||||
Steam |
Essential improvements
Skip intro videos
Use skip intro mod |
---|
|
Delete video files |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\CrashBandicoot4\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1378990/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\CrashBandicoot4\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1378990/pfx/[Note 2] |
- The save files consists of a save slot file, and a profile file. When copying save data be sure to copy both the
<ID>ProfileSaveData.sav
and the<ID>Slot<index>Save.sav
files. When importing saves, be sure to rename both of the save files to match the unique ID of your own save files. - Benchmarks are stored in
%LOCALAPPDATA%\CrashBandicoot4\Saved\Profiling\Benchmark\
.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
- Features an in-game benchmarking system.
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | See Ultra-widescreen to fix black bars at 21:9. | ||
4K Ultra HD | [2] | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | Referred to as "Windowed Fullscreen". Resolution is locked to display resolution. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | TAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Choice of 30, 60, 75, 90, 120, 144, 165, 240, unlimited. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | |||
Color blind mode | Deuteranopia, protanopia, and tritanopia filters are available. A strength slider is also available and can be set in intervals of 1, from 0 to 10. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Ultra-widescreen
Widescreen fix[citation needed] |
---|
|
Use a hex editor[citation needed] |
---|
|
Field of view (FOV)
Use a hex editor (Battle.net)[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Mouse cannot be used to control camera. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Xbox One variant. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | See also PS5 DualSense Button Replacement. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, V2 tested. Bluetooth mode does not work. |
Generic/other controllers | See expanded button prompts | |
---|---|---|
Button prompts | Xbox One, DualShock 4 and Nintendo Switch button prompts can be selected. The button style can be switched in-game regardless of the type of connected controller. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Music, SFX, and Voice. Can be set in intervals of 1, from 0 to 10. |
|
Surround sound | Plays up to 7.0.[3] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Finnish | Fan translation | |||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Slovak | Unofficial patch, download | |||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Versus, Co-op |
||
LAN play | ||||
Online play |
Issues fixed
Intro/company logo audio plays through Oculus Rift regardless of settings
Delete a folder[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i3-4340 AMD FX-6300 |
Intel Core i5-2500K AMD Ryzen 5 1600X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 30 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7950 | Nvidia GeForce GTX 970 AMD Radeon R9 390 |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.24.2[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1378990/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1378990) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Shadowstealer7 on 2024-02-03
- ↑ Crash Bandicoot™ 4: It's About Time – Coming Soon to PC | Blizzard Entertainment
- ↑ Verified by User:MasterBlaster on 2021-03-31
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.