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Difference between revisions of "Batman: Arkham Knight"

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(Issues fixed: Fix for missing Batgirl controls)
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{{DLC/row| Season Pass |  | Windows }}
{{DLC/row| Season Pass |  | Windows }}
{{DLC/row| A Matter of Family |  | Windows }}
{{DLC/row| A Matter of Family |  | Windows }}
{{DLC/row| Harley Quinn Story Pack | Included with Retail copys. | Windows }}
{{DLC/row| Harley Quinn Story Pack | Included with retail copies. | Windows }}
{{DLC/row| Red Hood Story Pack |  | Windows }}
{{DLC/row| Red Hood Story Pack |  | Windows }}
{{DLC/row| Prototype Batmobile Skin |  | Windows }}
{{DLC/row| Prototype Batmobile Skin |  | Windows }}

Revision as of 16:49, 28 October 2020

Batman: Arkham Knight
Batman: Arkham Knight cover
Rocksteady Studios
Windows Iron Galaxy Studios[1]
A Matter of Family Warner Bros. Games Montreal
Warner Bros. Interactive Entertainment
Unreal Engine 3
Release dates
Windows June 23, 2015[2]
Linux Cancelled[3]
macOS (OS X) Cancelled[3]
Metacritic 70
OpenCritic 86
Series Batman: Arkham
Batman: Arkham Knight on HowLongToBeat
Batman: Arkham Knight on IGDB
Batman: Arkham Knight guide on StrategyWiki
Batman: Arkham Knight on MobyGames
Batman: Arkham Knight on Wikipedia
Batman: Arkham
Subseries of Batman
Batman: Arkham Asylum 2009
Batman: Arkham City 2011
Batman: Arkham Origins 2013
Batman: Arkham Origins Blackgate 2014
Batman: Arkham Knight 2015
Batman: Arkham VR 2017
Gotham Knights 2022

Key points

The PC version was pulled from stores on June 24, 2015 due to being released in a poor state,[4][5] reworked and re-released on October 28, 2015,[6][7][8] and continued to see additional development through early 2016 which brought various performance and stability improvements as well as bugfixes.[9][10][11][12]
Following the re-release and subsequent updates, it was announced that the game would not see the originally planned Mac and Linux versions.[3]

General information

Steam Community Discussions


Source DRM Notes Keys OS
Icon overlay.png
5 DVD discs, Counting 20% of the games data.
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
Includes the Premium Edition as well as the previously PS4 exclusive Earth-2 Dark Knight skin.[13] DRM-free when launched directly from executable.[14]
Icon overlay.png
Premium Edition
Icon overlay.png
Premium Edition
Green Man Gaming
Icon overlay.png
Premium Edition
Humble Store
Icon overlay.png
Premium Edition
Icon overlay.png
Premium Edition is also available.
Steam version requires Denuvo Anti-Tamper DRM.[Note 1]

DLC and expansion packs

Name Notes
Season Pass
A Matter of Family
Harley Quinn Story Pack Included with retail copies.
Red Hood Story Pack
Prototype Batmobile Skin
Batman Classic TV Series Batmobile Pack
1st Appearance Batman Skin
Batman: Noel Skin
Bat-Family Skin Pack
1989 Movie Batmobile Pack
Crime Fighter Challenge Pack #1
Crime Fighter Challenge Pack #2
Crime Fighter Challenge Pack #3
Crime Fighter Challenge Pack #4
Crime Fighter Challenge Pack #5
GCPD Lockdown
2008 Tumbler Batmobile Pack
Catwoman's Revenge
Robin and Batmobile Skins Pack
WayneTech Track Pack
A Flip of a Coin
1970s Batman Themed Batmobile Skin
2008 Movie Batman Skin
Riddler Themed Batmobile Skin
Original Arkham Batmobile
Rocksteady Themed Batmobile Skin
Season of Infamy: Most Wanted Expansion
Earth-2 Dark Knight Skin Exclusive to Epic Games Store.[16][17]
Adam West skin, '60s-themed Bat-tank, and Scarecrow Nightmare Challenges are PlayStation 4 exclusives.

Version differences

Premium Edition includes all previously released DLCs.[18]

Essential improvements

Skip intro videos

Use the -nologo parameter[19]

Arkham Quixote

Mod that drastically reduces game stuttering by recycling textures allocations. More information and download can be found here.

Tweak Guide

Steam user Kaldaien has compiled a comprehensive configuration guide for Arkham Knight. Users have reported improved performance, texture streaming and graphics quality.

Performance increase on SLI systems

Because Batman: Arkham Knight heavily uses Nvidia PhysX, you can get a considerable framerate improvement by disabling SLI in the Nvidia control panel and assigning your second GPU to be dedicated to PhysX. The game does not support SLI anyway, so at least with this tweak you can get a sort of 'semi-SLI' mode going. This should increase the framerate by around 25%, similar to a SLI profile with poor scaling.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\BMGame\Config\[Note 2]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/208650/pfx/[Note 3]

Save game data location

System Location
Windows <path-to-game>\BMGame\SaveData\[Note 2]
Steam <Steam-folder>\userdata\<user-id>\208650\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/208650/pfx/[Note 3]

Save game cloud syncing

System Native Notes
Epic Games Launcher
Steam Cloud


In-game graphics settings.
In-game graphics settings.
In-game general settings.
In-game general settings.

Graphics feature State WSGF Notes
Widescreen resolution
Works with some issues (see the WSGF entry).
Works with some issues (see the WSGF entry).
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Has SMAA in options, but reduces images clarity. See Anti-aliasing (AA).
Vertical sync (Vsync)
60 FPS
120+ FPS
Choice of FPS cap: 30, 60, 90. See High frame rate.

Field of view (FOV)

Add hotkeys[citation needed]
  1. Edit <path-to-game>\BMGame\Config\BmInput.ini
  2. Select all lines that start with "Bindings" in the [Engine.PlayerInput] section.
  3. Copy and paste it into the [BmGame.RPlayerInput] section.
  4. Under the section [BmGame.RPlayerInput], add the following lines:
Bindings=(Name="NumPadOne",Command="FOV 86")
Bindings=(Name="NumPadTwo",Command="FOV 90")
Bindings=(Name="NumPadThree",Command="FOV 95")
Bindings=(Name="NumPadFour",Command="FOV 100")
Bindings=(Name="NumPadFive",Command="FOV 105")
Bindings=(Name="NumPadSix",Command="FOV 110")
Bindings=(Name="NumPadSeven",Command="FOV 115")
Bindings=(Name="NumPadEight",Command="FOV 120")
Bindings=(Name="NumPadNine",Command="FOV 125")


Higher than default values can cause much FPS drop during situations where the camera zooms out.
Adjusting the FOV in any way with hotkeys breaks the first person Zoom In function on the right thumbstick, causing it to zoom in much less then before, making some riddles unsolvable without reloading the last checkpoint and resetting FOV entirely
Convert game to Hor+
Game is Vert- by default.
  1. Open BmEngine.ini and change "AspectRatioAxisConstraint=AspectRatio_MaintainXFOV" to "AspectRatioAxisConstraint=AspectRatio_MaintainYFOV"


May cause the map and some cutscenes to look weird.
This tweak also makes the game use vertical measurement. For people who play games where the max allowed FOV is 120, you want to use hotkey values of 90 instead of 120. If you like 110 or 100, then 80 and 70 respectively.

Anti-aliasing (AA)

Game's implemented solution uses a temporal filter which reduces clarity of textures and can disorientate some users. This injected form is crisper and gives much smoother edges
SMAA via SweetFX[citation needed]
  1. Download custom SweetFX
  2. Extract archive contents to <path-to-game>\Binaries\Win64\ and replace DLL's with ones from "x64" folder
SMAA via ReShade[citation needed]
Only use if the method above causes crashes
  1. Download custom ReShade
  2. Extract archive contents to <path-to-game>\Binaries\Win64

High frame rate

Change value in config file[citation needed]
  1. Edit <path-to-game>\BmGame\Config\BmSystemSettings.ini.
  2. Change MaxFPS=60.000000 to have the FPS cap you want.
  3. Save your changes and close the file.


In-game keyboard bindings.
In-game keyboard bindings.
In-game XBox bindings.
In-game XBox bindings.
In-game DualShock 4 bindings.
In-game DualShock 4 bindings.

Keyboard and mouse State Notes
By default, <Alt> can only be used as a modifier (e.g. <Alt> + <X>), and cannot receive mappings.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller support
DirectInput, XInput and DualShock 4 only First Generation, bugged with Dualshock 4 Second Generation Controllers.
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Light bar support
Static red color.
Connection modes v1,wired
wireless does not register any input unless emulated xinput
Generic/other controllers
Button prompts
Using Logitech Rumblepad 2 show DualShock buttons.[citation needed]
Additional information
Controller hotplugging
Haptic feedback
Both XInput and DualShock 4.
Simultaneous controller+KB/M


In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Closed captions
Mute on focus lost


Language UI Audio Sub Notes
Fan translation by AR Team, download.
Fan translation.
Fan translation
Brazilian Portuguese
Windows language must be on any configuration of Spanish.
Latin American Spanish
Windows language must be on Español (México).
Japanese language isn't included in PC version

VR support

3D modes Native Notes
Nvidia 3D Vision
See Helix Mod: Batman Arkham Knight (DX11).
G3D, Z3D
Officially supported game, see official vorpx game list.

Issues fixed

Slow start up

Add a Windows Defender exclusion[citation needed]
  1. Go to Windows Security (use search to find it), Virus & threat protection (shield icon) and scroll down until you find Virus & threat protection settings click on Manage settings.
  2. Scroll down until you find Exclusions and click Add or remove exclusions.
  3. Click Add an exclusion and add the game folder <path-to-game>.

Fix for missing Batgirl controls

While able to do the "disarm and destroy" for Batgirl while using a gamepad, this move is unusable with a keyboard, as it has no button associated with it. This fix restores it for keyboard users as well as critical strikes for all three DLC characters (Harley Quinn, Batgirl, Red Hood).
Edit BmInput.ini
  1. Go to the configuration file(s) location.
  2. Open BmInput.ini.
  3. Select all lines that start with "Bindings" in the [Engine.PlayerInput] section.
  4. Copy and paste it into the [BmGame.RPlayerInput] section. You need to do this because as soon as you add a binding to the [BmGame.RPlayerInput] section, the game will ignore bindings in the [Engine.PlayerInput] section.
  5. Under the section [BmGame.RPlayerInput], add the following lines:
  6. Replace T and Y with the desired key for special combo 3 ("multi ground takedown") and special combo 2 ("disarm and destroy") respectively,—note that if a key is already used for another function it can't be associated with this action.
  7. Under the section [BmGame.RPlayerInput], replace Bindings=(Name="LeftMouseButton",Command="SkipCutscene") with Bindings=(Name="LeftMouseButton", Command="TriggerFearTakedown 0 | GadgetOrQuickStrike | DebugMenuSelectX | SkipCutscene | Button aQuickStrike | FireGun | Button bVehicleBoostButton | Button bFireVehicleSecondaryWeapon | SecondaryFireVehicleWeapon")
  8. Save the file.
  9. Unassign all keybindings that use Left Mouse Button (for Batman, Batmobile's Pursuit and Battle modes, all three DLC characters) via in-game settings. Batman's (including all characters except for three DLC ones) and Batmobile's controls can be unassigned from main menu. DLC characters' controls can be unassigned from any AR challenge.
  10. Restart the game and enjoy.

Other information


Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-bit 64-bit Notes


Middleware Notes
Physics PhysX
Audio Wwise
Interface Scaleform

Hide HUD

Add hotkeys[citation needed]
  1. Edit <path-to-game>\BMGame\Config\BmInput.ini
  2. Select all lines that start with "Bindings" in the [Engine.PlayerInput] section.
  3. Copy and paste it into the [BmGame.RPlayerInput] section.
  4. Under the section [BmGame.RPlayerInput], add the following line:

System requirements

Minimum Recommended
Operating system (OS) 7 SP1
Processor (CPU) Intel Core i5-750 2.67 GHz
AMD Phenom II X4 965 3.4 GHz
System memory (RAM) 6 GB
Hard disk drive (HDD) 45 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon HD 7870
2 GB of VRAM
DirectX 11 compatible
Other Broadband Internet Connection required to activate and for some online features
A 64-bit system is required.
For ultra setting the publisher lists an Nvidia GeForce GTX 980 and 4 GB of VRAM as the minimum requirement.[21]
The recommended requirements are only for 30FPS, not 60+ as most would expect.


  1. Primary support page for Denuvo Anti-Tamper offline activation. Secondary support page which can be used in case of troubles with the primary one.[15]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/208650/ in addition to or instead of this directory. The app ID (208650) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.


  1. Rocksteady and "external PC development partner" investigating Batman: Arkham Knight performance issues • Eurogamer.net
  2. Official Batman: Arkham Knight Launch Trailer - YouTube
  3. 3.0 3.1 3.2 Steam - Batman: Arkham Knight no longer coming to Mac and Linux - last accessed on 2019-09-20
  4. Eurogamer - It gets worse - Batman: Arkham Knight on PC lacks console visual features - last accessed on 2019-09-20
  5. Eurogamer - Warner suspends Batman: Arkham Knight PC sales - last accessed on 2019-09-20
  6. PC Release Date Announced - Steam Community :: Group Announcements :: Batman™: Arkham Knight
  7. Eurogamer.net - Warner Bros. offers full refund for still-broken Batman: Arkham Knight PC
  8. Eurogamer.net - Performance Analysis: Batman on PC is still a disappointment
  9. Steam - PC Update - November 24th - last accessed on 2019-09-20
  10. Steam - PC Update - December 17th - last accessed on 2019-09-20
  11. Steam - PC Update - January 19th - last accessed on 2019-09-20
  12. Steam - PC Update - March 8th - last accessed on 2019-09-20
  13. Verified by User:Aemony on 2019-09-21
    Verified by matching the DLC folders on EGS to their Steam equivalence (the folders are named after the Steam AppIDs they were given on Steam). The DLCs were not present on the same day as the game went live on Epic Game Store, but was added a day later as part of a ~15 GB update.
  14. Verified by User:Aemony on 2019-09-19
  15. Verified by User:Aemony on 2018-08-28
    Confirmed myself by blocking access to revalidate.wbgames.com. This triggered the typical Denuvo offline activation prompt. Different from other protected Steam titles is that the offline token is stored in the <Steam-folder>\userdata\<user-id>\208650\dbdata file.
  16. Steam Group - Special K - v 0.10.3 - [Framepacing Percentile Analysis - Comment by Wastelander121] - last accessed on 2019-09-23
    "The EGS version also contains the Earth 2 skin which was exclusive to PS4. All other exclusives aren't there."
  17. Verified by User:Aemony on 2019-09-23
    The 368100 folder of the copy on EGS corresponds to the 368100 DLC ID on Steam, which was never released on Steam.
  18. Steam Community - Batman: Arkham Knight - Premium Edition - last accessed on 2019-09-27
  19. Skip intro movies ? :: Batman™: Arkham Knight General Discussions - last accessed on 2017-01-08
  20. Steam :: Update on Performance
  21. Update on PC Minimum Specs]