Half-Life Deathmatch: Source
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Valve Corporation |
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Source |
Windows |
May 1, 2006 |
macOS (OS X) |
September 12, 2013 |
Linux |
September 12, 2013 |
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Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
This page is for the Source remake of the Half-Life multiplayer. For the original, see Half-Life.
Key points
- The community is very small.
General information
- GitHub Issue Tracker for Half-Life Deathmatch: Source and other Source-based games
- Unofficial Half-Life Wiki
- Steam Community Discussions
Availability
Source |
DRM |
Notes |
Keys |
OS |
Steam |
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DRM-free when launched directly from the executable with -game hl1mp command line argument.[citation needed] |
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- All versions require Steam DRM.
Essential improvements
Skip intro videos
Game data
Configuration file(s) location
- This game does not follow the XDG Base Directory Specification on Linux.
Video settings
In-game general video settings.
In-game advanced video settings.
Template:Video settings
-window -noborder[citation needed]
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- Find Half-Life Deathmatch: Source in your Steam Library
- Right-click the game name
- Select
Properties
- Select
Set Launch Options...
- Input
-window -noborder
- Press
OK
- Launch the game
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Input settings
In-game key map settings.
In-game mouse/gamepad settings.
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Network
In-game multiplayer settings.
- For more information, see the "Source Dedicated Server" section of our Source engine article.
Multiplayer types
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
27015 |
UDP |
27005, 27015, 27020, 51840 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Purple and black broken textures
- A generic fix for this issue can be found on our Source engine page.
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
6, 7, 8, 8.1, 9 |
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OpenGL |
2.1 |
OS X and Linux only. |
Shader Model support |
2, 3 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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macOS (OS X) | |
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Linux | |
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Middleware
Console commands
- Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Enabling the console in Source games[citation needed]
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- Launch the game
- From the main menu select
Options
- Select the
Keyboard tab
- Click the
Advanced button
- Check the box next to
Enable developer console (~)
- Click Apply
Notes
- Press ~ to open the console.
- Some commands may first require you enabling sv_cheats. You can do so with
sv_cheats 1 .
- Many servers will not allow you to play with cheats enabled, or will disable them upon entering the server.
- Users without a US keyboard could experience some problems.
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Launch options
- View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Enabling a launch parameter[citation needed]
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- Find the game in your Steam Library
- Right-click the game name
- Select
Properties
- Select
Set Launch Options...
- Input your selected launch options and separate each command with a space
- Press
OK
- Launch the game
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System requirements
Windows |
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Minimum |
Operating system (OS) |
XP, Vista, 7 |
Processor (CPU) |
1.7 GHz, requires support for SSE |
System memory (RAM) |
1024 MB |
Hard disk drive (HDD) |
4 GB |
Video card (GPU) |
DirectX 8.1 compatible |
macOS (OS X) |
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Minimum |
Operating system (OS) |
10.5.8 |
Processor (CPU) |
Dual core from Intel |
System memory (RAM) |
2 GB |
Hard disk drive (HDD) |
4 GB |
Video card (GPU) |
Nvidia GeForce 320M AMD Radeon 7000 Intel HD 3000 |
Linux |
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Minimum |
Operating system (OS) |
Ubuntu 12.04 |
Processor (CPU) |
Dual core from Intel or AMD at 2.8 GHz |
System memory (RAM) |
2 GB |
Hard disk drive (HDD) |
4 GB |
Video card (GPU) |
Nvidia GeForce 8600/9600GT ATI/AMD Radeon HD2600/3600 (Graphic Drivers: Nvidia 310, AMD 12.11) OpenGL 2.1 compatible |
Notes
References